Use new logging util
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@@ -9,8 +9,8 @@
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// ===========================================================================
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function initSubAccountScript() {
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console.log("[Asshat.SubAccount]: Initializing subaccount script ...");
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console.log("[Asshat.SubAccount]: SubAccount script initialized!");
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logToConsole(LOG_DEBUG, "[Asshat.SubAccount]: Initializing subaccount script ...");
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logToConsole(LOG_DEBUG, "[Asshat.SubAccount]: SubAccount script initialized!");
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}
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// ---------------------------------------------------------------------------
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@@ -91,7 +91,7 @@ function saveSubAccountToDatabase(subAccountData) {
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// ---------------------------------------------------------------------------
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function createSubAccount(accountId, firstName, lastName, skinId, dateOfBirth, placeOfOrigin) {
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console.log(`[Asshat.Account] Attempting to create subaccount ${firstName} ${lastName} in database`);
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logToConsole(LOG_DEBUG, `[Asshat.Account] Attempting to create subaccount ${firstName} ${lastName} in database`);
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let dbConnection = connectToDatabase();
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if(dbConnection) {
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@@ -127,7 +127,7 @@ function showCharacterSelectToClient(client) {
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getPlayerData(client).currentSubAccount = 0;
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let tempSubAccount = getPlayerData(client).subAccounts[0];
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triggerNetworkEvent("ag.showCharacterSelect", client, tempSubAccount.firstName, tempSubAccount.lastName, tempSubAccount.placeOfOrigin, tempSubAccount.dateOfBirth, tempSubAccount.skin);
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console.log(`[Asshat.Account] ${getPlayerDisplayForConsole(client)} is being shown the character select GUI`);
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logToConsole(LOG_DEBUG, `[Asshat.Account] ${getPlayerDisplayForConsole(client)} is being shown the character select GUI`);
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} else {
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//let emojiNumbers = ["➊", "➋", "➌", "➍", "➎", "➏", "➐", "➑", "➒"];
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//let emojiNumbers = ["①", "②", "③", "④", "⑤", "⑥", "⑦", "⑧", "⑨"];
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@@ -136,7 +136,7 @@ function showCharacterSelectToClient(client) {
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getPlayerData(client).subAccounts.forEach(function(subAccount, index) {
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messagePlayerNormal(client, `${index+1} • [#AAAAAA]${subAccount.firstName} ${subAccount.lastName}`);
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});
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console.log(`[Asshat.Account] ${getPlayerDisplayForConsole(client)} is being shown the character select/list message (GUI disabled)`);
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logToConsole(LOG_DEBUG, `[Asshat.Account] ${getPlayerDisplayForConsole(client)} is being shown the character select/list message (GUI disabled)`);
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}
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}
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@@ -230,7 +230,7 @@ function selectCharacter(client, characterId = -1) {
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getPlayerData(client).currentSubAccount = characterId;
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}
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console.log(`[Asshat.SubAccount] Spawning ${getPlayerDisplayForConsole(client)} with skin ${getPlayerCurrentSubAccount(client).skin}`);
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logToConsole(LOG_DEBUG, `[Asshat.SubAccount] Spawning ${getPlayerDisplayForConsole(client)} with skin ${getPlayerCurrentSubAccount(client).skin}`);
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spawnPlayer(client, getPlayerCurrentSubAccount(client).spawnPosition, getPlayerCurrentSubAccount(client).spawnHeading, getPlayerCurrentSubAccount(client).skin);
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getPlayerCurrentSubAccount(client).lastLogin = new Date().getTime();
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