Remove unused classes for unfinished stuff
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@@ -1315,49 +1315,6 @@ class KeyBindData {
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}
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};
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class BlackListedGameScriptData {
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constructor(dbAssoc = false) {
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this.databaseId = 0;
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this.enabled = false
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this.serverId = 0;
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this.scriptName = "";
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this.index = -1;
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this.needsSaved = false;
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if(dbAssoc) {
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this.databaseId = dbAssoc["ac_script_bl_id"];
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this.enabled = intToBool(dbAssoc["ac_script_bl_enabled"]);
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this.serverId = dbAssoc["ac_script_bl_server"];
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this.scriptName = dbAssoc["ac_script_bl_name"];
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}
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}
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};
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class WhiteListedGameScriptData {
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constructor(dbAssoc = false) {
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this.databaseId = 0;
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this.enabled = false
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this.serverId = 0;
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this.scriptName = "";
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this.index = -1;
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this.needsSaved = false;
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if(dbAssoc) {
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this.databaseId = dbAssoc["ac_script_wl_id"];
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this.enabled = intToBool(dbAssoc["ac_script_wl_enabled"]);
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this.serverId = dbAssoc["ac_script_wl_server"];
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this.scriptName = dbAssoc["ac_script_wl_name"];
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}
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}
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};
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class InteriorTemplateData {
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constructor(exitPosition, exitInterior) {
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this.exitPosition = exitPosition;
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this.exitInterior = exitInterior;
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}
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};
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class RadioStationData {
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constructor(dbAssoc = false) {
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this.databaseId = 0;
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@@ -1499,6 +1456,7 @@ class ItemTypeData {
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}
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}
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};
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class NPCData {
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constructor(dbAssoc = false) {
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this.databaseId = 0;
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@@ -1669,28 +1627,6 @@ class BanData {
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}
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}
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class DeckCardData {
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constructor(imageName, value) {
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this.imageName = imageName,
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this.value = value;
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}
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}
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class DeckCardGameData {
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constructor() {
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this.gameType = VRR_DECKCARD_GAME_NONE;
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this.playedCards = [];
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this.remainingCards = [];
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}
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}
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class DeckCardHandData {
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constructor() {
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this.cards = [];
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this.total = 0;
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}
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}
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class JobRouteData {
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constructor(dbAssoc = false) {
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this.databaseId = 0;
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