Removed old sync stuff

This commit is contained in:
Vortrex
2020-12-26 02:01:35 -06:00
parent 8b99a5ce72
commit ece82562ca

View File

@@ -15,43 +15,12 @@ let inVehicle = null;
// ---------------------------------------------------------------------------
addEventHandler("onProcess", function(event, deltaTime) {
//if(gta.game == GAME_GTA_IV) {
//getVehicles().forEach(function(vehicle) {
// if(vehicle.isSyncer && getEntityData(vehicle, "ag.syncId") != null) {
// //console.log(`Syncing vehicle ${getEntityData(vehicle, "ag.syncId")} to server. Pos: ${vehicle.position.x}, ${vehicle.position.y}, ${vehicle.position.z}`);
// triggerNetworkEvent("ag.veh.sync", getEntityData(vehicle, "ag.syncId"), vehicle.position, vehicle.heading.toFixed(2));
// }
//});
if(localPlayer != null && localPlayer.getData("ag.spawned") != null) {
if(localPlayer.health <= 0) {
localPlayer.clearWeapons();
triggerNetworkEvent("ag.player.death", localPlayer.position, localPlayer.heading.toFixed(2));
} else {
triggerNetworkEvent("ag.player.sync", localPlayer.position, localPlayer.heading.toFixed(2));
/*
if(localPlayer.vehicle) {
if(!inVehicle) {
inVehicle = localPlayer.vehicle;
(`Entered vehicle ${inVehicle}`);
if(doesEntityDataExist(vehicle, "ag.syncId")) {
triggerNetworkEvent("ag.player.vehicle", getEntityData(localPlayer.vehicle, "ag.syncId"));
//localPlayer.setData("ag.vehicle", localPlayer.vehicle);
}
}
} else {
if(inVehicle != null) {
console.log(`Exited vehicle ${inVehicle}`);
triggerNetworkEvent("ag.player.vehicle", -1);
//localPlayer.removeData("ag.vehicle", localPlayer.vehicle);
inVehicle = null;
}
}
*/
}
if(localPlayer != null && localPlayer.getData("ag.spawned") != null) {
if(localPlayer.health <= 0) {
localPlayer.clearWeapons();
triggerNetworkEvent("ag.player.death", localPlayer.position, localPlayer.heading.toFixed(2));
}
//}
}
});
// ---------------------------------------------------------------------------