Use property label render distance
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@@ -348,10 +348,10 @@ function processLabelRendering() {
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if (getGame() == V_GAME_GTA_IV || getGame() == V_GAME_GTA_IV_EFLC) {
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natives.drawColouredCylinder(getPosBelowPos(job.position, 1.0), 0.0, 0.0, 255, 255, 0, 255);
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}
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}
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if (getDistance(localPlayer.position, job.position) <= 5.0) {
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renderJobLabel(job.name, job.position, job.jobType);
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if (getDistance(localPlayer.position, job.position) <= propertyPickupRenderDistance) {
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renderJobLabel(job.name, job.position, job.jobType);
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}
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}
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});
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}
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