Force player pos/heading when in skin select
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@@ -19,6 +19,9 @@ let usingSkinSelector = false;
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let usingNewCharacterSkinSelector = false;
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let usingNewCharacterSkinSelector = false;
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let skinSelectorIndex = 0;
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let skinSelectorIndex = 0;
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let skinSelectPosition = null;
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let skinSelectHeading = null;
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let newCharacterSkinSelectPedPosition = [
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let newCharacterSkinSelectPedPosition = [
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[],
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[],
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[139.54, -903.00, 26.16],
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[139.54, -903.00, 26.16],
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@@ -119,7 +122,7 @@ function toggleSkinSelect(state) {
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} else {
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} else {
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usingSkinSelector = false;
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usingSkinSelector = false;
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//gta.restoreCamera(true);
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//gta.restoreCamera(true);
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//gui.showCursor(false, true);
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gui.showCursor(false, true);
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localPlayer.invincible = false;
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localPlayer.invincible = false;
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localPlayer.setProofs(false, false, false, false, false);
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localPlayer.setProofs(false, false, false, false, false);
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localPlayer.collisionsEnabled = true;
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localPlayer.collisionsEnabled = true;
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