Fix for nametags losing colours
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@@ -31,11 +31,17 @@ addEventHandler("OnResourceReady", function(event, resource) {
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// ----------------------------------------------------------------------------
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addNetworkHandler("ag.nametag", function(mainName, characterName, colour, paused, ping) {
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playerNames[mainName] = characterName;
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playerColours[mainName] = colour;
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playerPaused[mainName] = paused;
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playerPing[mainName] = ping;
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addNetworkHandler("ag.nametag", function(clientName, characterName, colour, paused, ping) {
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playerNames[clientName] = characterName;
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playerColours[clientName] = colour;
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playerPaused[clientName] = paused;
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playerPing[clientName] = ping;
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});
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// ----------------------------------------------------------------------------
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addNetworkHandler("ag.ping", function(clientName, ping) {
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playerPing[clientName] = ping;
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});
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// ----------------------------------------------------------------------------
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