Disable old ped on char create stuff (was never finished)

This commit is contained in:
Vortrex
2022-06-17 09:40:50 -05:00
parent b7271029f7
commit fe42541dab

View File

@@ -11,7 +11,7 @@
/**
* @class Representing a character's (subaccount) data. Loaded and saved in the database
*/
class SubAccountData {
class SubAccountData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.serverId = 0;
@@ -46,26 +46,26 @@
this.accent = "";
this.bodyParts = {
hair: [0,0],
head: [0,0],
upper: [0,0],
lower: [0,0],
hair: [0, 0],
head: [0, 0],
upper: [0, 0],
lower: [0, 0],
};
this.bodyProps = {
hair: [0,0],
eyes: [0,0],
head: [0,0],
leftHand: [0,0],
rightHand: [0,0],
leftWrist: [0,0],
rightWrist: [0,0],
hip: [0,0],
leftFoot: [0,0],
rightFoot: [0,0],
hair: [0, 0],
eyes: [0, 0],
head: [0, 0],
leftHand: [0, 0],
rightHand: [0, 0],
leftWrist: [0, 0],
rightWrist: [0, 0],
hip: [0, 0],
leftFoot: [0, 0],
rightFoot: [0, 0],
};
if(dbAssoc) {
if (dbAssoc) {
this.databaseId = dbAssoc["sacct_id"];
this.serverId = toInteger(dbAssoc["sacct_server"]);
this.firstName = dbAssoc["sacct_name_first"];
@@ -590,7 +590,7 @@ function isPlayerSwitchingCharacter(client) {
// ===========================================================================
function isPlayerCreatingCharacter(client) {
return getPlayerData(client).creatingCharacter;
return false; //getPlayerData(client).creatingCharacter;
}
// ===========================================================================