Files
GTA4RP/scripts/server/radio.js

188 lines
6.8 KiB
JavaScript

// ===========================================================================
// Vortrex's Roleplay Resource
// https://github.com/VortrexFTW/gtac_roleplay
// ===========================================================================
// FILE: radio.js
// DESC: Provides radio station streaming
// TYPE: Server (JavaScript)
// ===========================================================================
let radioStations = [];
// ===========================================================================
function initRadioScript() {
logToConsole(LOG_INFO, "[VRR.Radio]: Initializing radio script ...");
radioStations = loadRadioStationsFromDatabase();
logToConsole(LOG_INFO, "[VRR.Radio]: Radio script initialized successfully!");
return true;
}
// ===========================================================================
function loadRadioStationsFromDatabase() {
logToConsole(LOG_INFO, "[VRR.Radio]: Loading radio stations from database ...");
let dbConnection = connectToDatabase();
let tempRadioStations = [];
let dbAssoc;
if(dbConnection) {
let dbQueryString = `SELECT * FROM radio_main`;
let dbQuery = queryDatabase(dbConnection, dbQueryString);
if(dbQuery) {
while(dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempRadioStationData = new serverClasses.radioStationData(dbAssoc);
tempRadioStations.push(tempRadioStationData);
}
freeDatabaseQuery(dbQuery);
}
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_INFO, `[VRR.Radio]: ${tempRadioStations.length} radio stations loaded from database successfully!`);
return tempRadioStations;
}
// ===========================================================================
function playStreamingRadioCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let radioStationId = params;
if(radioStationId != 0 && typeof radioStations[radioStationId-1] == "undefined") {
messagePlayerError(client, "That radio station ID does not exist!");
return false;
}
if(isPlayerInAnyVehicle(client)) {
if(!getVehicleData(getPlayerVehicle(client))) {
messagePlayerError(client, "This is a random traffic vehicle and commands can't be used for it.");
return false;
}
if(radioStationId == 0) {
getVehicleData(getPlayerVehicle(client)).streamingRadioStation = -1;
getPlayerData(client).streamingRadioStation = -1;
meActionToNearbyPlayers(client, `turns off their vehicle's radio`);
let clients = getClients();
for(let i in clients) {
if(getPlayerVehicle(client) == getPlayerVehicle(clients[i])) {
playRadioStreamForPlayer(clients[i], "");
}
}
return false;
}
getVehicleData(getPlayerVehicle(client)).streamingRadioStation = radioStationId-1;
getPlayerData(client).streamingRadioStation = radioStationId-1;
meActionToNearbyPlayers(client, `changes their vehicle's radio station to ${radioStations[radioStationId-1].name} (${radioStations[radioStationId-1].genre})`);
let clients = getClients();
for(let i in clients) {
if(getPlayerVehicle(client) == getPlayerVehicle(clients[i])) {
playRadioStreamForPlayer(clients[i], radioStations[radioStationId-1].url, true, getPlayerStreamingRadioVolume(client));
}
}
} else {
if(doesEntityDataExist(client, "vrr.inHouse")) {
let houseId = getEntityData(client, "vrr.inHouse");
if(radioStationId == 0) {
getHouseData(houseId).streamingRadioStation = -1;
getPlayerData(client).streamingRadioStation = -1;
meActionToNearbyPlayers(client, `turns off the house radio`);
let clients = getClients();
for(let i in clients) {
if(getEntityData(clients[i], "vrr.inHouse") == houseId) {
playRadioStreamForPlayer(clients[i], "");
}
}
} else {
getHouseData(houseId).streamingRadioStation = radioStationId-1;
getPlayerData(client).streamingRadioStation = radioStationId-1;
meActionToNearbyPlayers(client, `changes their house radio station to ${radioStations[radioStationId-1].name} (${radioStations[radioStationId-1].genre})`);
let clients = getClients();
for(let i in clients) {
if(getEntityData(clients[i], "vrr.inHouse") == houseId) {
playRadioStreamForPlayer(clients[i], radioStations[radioStationId-1].url, true, getPlayerStreamingRadioVolume(clients[i]));
}
}
}
} else if(doesEntityDataExist(client, "vrr.inBusiness")) {
let businessId = getEntityData(client, "vrr.inBusiness");
if(radioStationId == 0) {
getBusinessData(businessId).streamingRadioStation = -1;
getPlayerData(client).streamingRadioStation = -1;
meActionToNearbyPlayers(client, `turns off the business radio`);
let clients = getClients();
for(let i in clients) {
if(getEntityData(clients[i], "vrr.inBusiness") == businessId) {
playRadioStreamForPlayer(clients[i], "");
}
}
} else {
getBusinessData(businessId).streamingRadioStation = radioStationId-1;
getPlayerData(client).streamingRadioStation = radioStationId-1;
meActionToNearbyPlayers(client, `changes the business radio station to ${radioStations[radioStationId-1].name} (${radioStations[radioStationId-1].genre})`);
let clients = getClients();
for(let i in clients) {
if(getEntityData(clients[i], "vrr.inBusiness") == businessId) {
playRadioStreamForPlayer(clients[i], radioStations[radioStationId-1].url, true, getPlayerStreamingRadioVolume(clients[i]));
}
}
}
} else {
messagePlayerError(client, "You need to be in a vehicle, business, or house to set it's radio station!");
return false;
}
}
}
// ===========================================================================
function setStreamingRadioVolumeCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let volumeLevel = params;
if(isNaN(volumeLevel)) {
messagePlayerError(client, "Volume level must a number");
return false;
}
setPlayerStreamingRadioVolume(client, toInteger(volumeLevel));
getPlayerData(client).accountData.streamingRadioVolume = toInteger(volumeLevel);
let volumeEmoji = '';
if(volumeLevel >= 60) {
volumeEmoji = '🔊 ';
} else if(volumeLevel >= 30 && volumeLevel < 60) {
volumeEmoji = '🔉 ';
} else if(volumeLevel > 0 && volumeLevel < 30) {
volumeEmoji = '🔈 ';
} else if(volumeLevel <= 0) {
volumeEmoji = '🔇 ';
}
messagePlayerSuccess(client, `${volumeEmoji}You set your streaming radio volume to ${volumeLevel}%`);
}
// ===========================================================================
function getPlayerStreamingRadioVolume(client) {
if(!getPlayerData(client) || !isPlayerLoggedIn(client) || !isPlayerSpawned(client)) {
return 20;
}
return getPlayerData(client).accountData.streamingRadioVolume;
}
// ===========================================================================