121 lines
4.1 KiB
JavaScript
121 lines
4.1 KiB
JavaScript
// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// ===========================================================================
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// FILE: fishing.js
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// DESC: Provides fishing functions and commands
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// TYPE: Server (JavaScript)
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// ===========================================================================
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// Fishing Catch Types (Probably not going to be used, in favor of items and their use type)
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const VRR_FISHING_CATCH_TYPE_NONE = 1;
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const VRR_FISHING_CATCH_TYPE_FISH = 1;
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const VRR_FISHING_CATCH_TYPE_JUNK = 2;
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// ===========================================================================
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let fishingCollectables = [
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// Fish
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["Salmon", VRR_FISHING_CATCH_TYPE_FISH],
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["Tuna", VRR_FISHING_CATCH_TYPE_FISH],
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["Crab", VRR_FISHING_CATCH_TYPE_FISH],
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["Trout", VRR_FISHING_CATCH_TYPE_FISH],
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["Sea Bass", VRR_FISHING_CATCH_TYPE_FISH],
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["Shark", VRR_FISHING_CATCH_TYPE_FISH],
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["Turtle", VRR_FISHING_CATCH_TYPE_FISH],
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["Manta Ray", VRR_FISHING_CATCH_TYPE_FISH],
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["Cat Fish", VRR_FISHING_CATCH_TYPE_FISH],
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["Blue Marlin", VRR_FISHING_CATCH_TYPE_FISH],
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// Junk
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["Rusty Can", VRR_FISHING_CATCH_TYPE_JUNK],
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["Old Pants", VRR_FISHING_CATCH_TYPE_JUNK],
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["Old Shoes", VRR_FISHING_CATCH_TYPE_JUNK],
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["Garbage", VRR_FISHING_CATCH_TYPE_JUNK],
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["Baby Diaper", VRR_FISHING_CATCH_TYPE_JUNK],
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["Old Tire", VRR_FISHING_CATCH_TYPE_JUNK],
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["Old Car Battery", VRR_FISHING_CATCH_TYPE_JUNK],
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["Horse Hoove", VRR_FISHING_CATCH_TYPE_JUNK],
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["Soggy Log", VRR_FISHING_CATCH_TYPE_JUNK],
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["Soggy Dildo", VRR_FISHING_CATCH_TYPE_JUNK],
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["Clump of Seaweed", VRR_FISHING_CATCH_TYPE_JUNK],
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];
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// ===========================================================================
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function initFishingScript() {
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logToConsole(LOG_INFO, "[VRR.Fishing]: Initializing fishing script ...");
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logToConsole(LOG_INFO, "[VRR.Fishing]: Fishing script initialized successfully!");
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}
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// ===========================================================================
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function castFishingLineCommand(client) {
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if (isPlayerInFishingSpot(client)) {
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messagePlayerError(client, getLocaleString(client, "CantFishHere"));
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return false;
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}
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if (doesPlayerHaveItemOfUseTypeEquipped(client, VRR_ITEM_USETYPE_FISHINGROD)) {
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messagePlayerError(client, getLocaleString(client, "NeedFishingRod"));
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return false;
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}
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getPlayerData(client).fishingLineCastStart = getCurrentUnixTimestamp();
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makePedPlayAnimation(getPlayerPed(client), getAnimationFromParams("batswing"));
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let messageText = getLocaleString(client, "FishingCastCommandHelp")
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if (doesPlayerHaveKeyBindForCommand(client, "fish")) {
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messageText = getLocaleString(client, "FishingCastKeyPressHelp")
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}
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showGameMessage(client, messageText);
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}
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// ===========================================================================
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function resetFishingLineCommand(client) {
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if (doesPlayerHaveFishingLineCast(client)) {
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messagePlayerError(client, getLocaleString(client, "FishingLineNotCast"));
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return false;
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}
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if (doesPlayerHaveItemOfUseTypeEquipped(client, VRR_ITEM_USETYPE_FISHINGROD)) {
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messagePlayerError(client, getLocaleString(client, "CantFishHere"));
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return false;
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}
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makePedStopAnimation(getPlayerPed(client));
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let messageText = getLocaleString(client, "FishingCastCommandHelp")
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if (doesPlayerHaveKeyBindForCommand(client, "fish")) {
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messageText = getLocaleString(client, "FishingCastKeyPressHelp")
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}
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showGameMessage(client, messageText);
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}
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// ===========================================================================
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function doesPlayerHaveFishingLineCast(client) {
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return getPlayerData(client).fishingLineCastStart != 0;
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}
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// ===========================================================================
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function isPlayerInFishingSpot(client) {
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if (isPlayerOnBoat(client)) {
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return true;
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}
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let closestFishingLocation = getClosestFishingLocation(getPlayerPosition(client));
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if (closestFishingLocation != false) {
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if (getDistance(getPlayerPosition(client), closestFishingLocation) < getGlobalConfig().fishingSpotDistance) {
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return true;
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}
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}
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return false;
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}
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// ===========================================================================
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