Files
GTA4RP/scripts/client/keybind.js

74 lines
2.4 KiB
JavaScript

// ===========================================================================
// Asshat-Gaming Roleplay
// https://github.com/VortrexFTW/gtac_asshat_rp
// Copyright (c) 2021 Asshat-Gaming (https://asshatgaming.com)
// ===========================================================================
// FILE: keybind.js
// DESC: Provides keybind features
// TYPE: Client (JavaScript)
// ===========================================================================
let lastKeyBindUse = 0;
let keyBindDelayTime = 500;
let keyBindShortHoldDuration = 500;
let keyBindLongHoldDuration = 1500;
// ===========================================================================
function initKeyBindScript() {
logToConsole(LOG_DEBUG, "[Asshat.KeyBind]: Initializing key bind script ...");
logToConsole(LOG_DEBUG, "[Asshat.KeyBind]: Key bind script initialized!");
}
// ===========================================================================
function bindAccountKey(key, keyState) {
logToConsole(LOG_DEBUG, `[Asshat.KeyBind]: Binded key ${sdl.getKeyName(key)} (${key})`);
bindKey(toInteger(key), keyState, function(event) {
if(hasKeyBindDelayElapsed() && canLocalPlayerUseKeyBinds()) {
lastKeyBindUse = sdl.ticks;
tellServerPlayerUsedKeyBind(key);
}
});
}
// ===========================================================================
function unBindAccountKey(key) {
logToConsole(LOG_DEBUG, `[Asshat.KeyBind]: Unbinded key ${sdl.getKeyName(key)} (${key})`);
unbindKey(key);
return true;
}
// ===========================================================================
function hasKeyBindDelayElapsed() {
if(sdl.ticks-lastKeyBindUse >= keyBindDelayTime) {
return true;
}
return false;
}
// ===========================================================================
function hasKeyBindHoldElapsed(keyState) {
let holdDuration = AG_KEYSTATE_HOLDSHORT
if(keyState == AG_KEYSTATE_HOLDLONG) {
holdDuration = keyBindLongHoldDuration;
}
if(sdl.ticks-keyBindHoldStart >= holdDuration) {
return true;
}
return false;
}
// ===========================================================================
function canLocalPlayerUseKeyBinds() {
return (!usingSkinSelector && isSpawned && !itemActionDelayEnabled);
}
// ===========================================================================