Files
GTA4RP/scripts/server/gui.js
2022-05-02 15:30:56 -05:00

207 lines
9.3 KiB
JavaScript

// ===========================================================================
// Vortrex's Roleplay Resource
// https://github.com/VortrexFTW/gtac_roleplay
// ===========================================================================
// FILE: gui.js
// DESC: Provides GUI functions and usage
// TYPE: Server (JavaScript)
// ===========================================================================
function initGUIScript() {
logToConsole(LOG_INFO, "[VRR.GUI]: Initializing GUI script ...");
logToConsole(LOG_INFO, "[VRR.GUI]: GUI script initialized successfully!");
}
// ===========================================================================
function playerPromptAnswerNo(client) {
if(getPlayerData(client).promptType == VRR_PROMPT_NONE) {
return false;
}
logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} answered NO to their prompt (${getPlayerData(client).promptType})`);
switch(getPlayerData(client).promptType) {
case VRR_PROMPT_CREATEFIRSTCHAR:
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} chose not to create a first character. Kicking them from the server ...`);
showPlayerErrorGUI(client, "You don't have a character to play. Goodbye!", "No Characters");
setTimeout(function() { disconnectPlayer(client); }, 5000);
break;
case VRR_PROMPT_BIZORDER:
if(getPlayerData(client).businessOrderAmount > 0) {
if(canPlayerUseGUI(client)) {
showPlayerErrorGUI(client, "You canceled the order.", "Business Order Canceled");
} else {
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} canceled the order of ${getPlayerData(client).businessOrderAmount} ${getPlayerData(client).businessOrderItem} at ${getPlayerData(client).businessOrderCost/getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness)}`);
messagePlayerError(client, "You canceled the order!");
}
} else {
showPlayerErrorGUI(client, "You aren't ordering anything for a business!", "Business Order Canceled");
}
break;
default:
break;
}
getPlayerData(client).promptType = VRR_PROMPT_NONE;
}
// ===========================================================================
function playerPromptAnswerYes(client) {
if(getPlayerData(client).promptType == VRR_PROMPT_NONE) {
return false;
}
logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} answered YES to their prompt (${getPlayerData(client).promptType})`);
switch(getPlayerData(client).promptType) {
case VRR_PROMPT_CREATEFIRSTCHAR:
showPlayerNewCharacterGUI(client);
break;
case VRR_PROMPT_BIZORDER:
if(getPlayerData(client).businessOrderAmount > 0) {
if(getBusinessData(getPlayerData(client).businessOrderBusiness).till < getPlayerData(client).businessOrderCost) {
logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} failed to order ${getPlayerData(client).businessOrderAmount} ${getItemTypeData(getPlayerData(client).businessOrderItem).name} at ${getPlayerData(client).businessOrderCost/getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness).name} (Reason: Not enough money in business till)`);
showPlayerErrorGUI(client, "This business doesn't have enough money! Deposit some using /bizdeposit", "Business Order Canceled");
getPlayerData(client).businessOrderAmount = 0;
getPlayerData(client).businessOrderBusiness = false;
getPlayerData(client).businessOrderItem = -1;
getPlayerData(client).businessOrderValue = -1;
} else {
logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} successfully ordered ${getPlayerData(client).businessOrderAmount} ${getItemTypeData(getPlayerData(client).businessOrderItem).name} at ${getPlayerData(client).businessOrderCost/getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness).name}`);
showPlayerInfoGUI(client, `You ordered ${getPlayerData(client).businessOrderAmount} ${getItemTypeData(getPlayerData(client).businessOrderItem).name} (${getItemValueDisplay(getPlayerData(client).businessOrderItem, getPlayerData(client).businessOrderValue)}) for ${getPlayerData(client).businessOrderCost}!`, "Business Order Successful");
createItem(getPlayerData(client).businessOrderItem, getPlayerData(client).businessOrderValue, VRR_ITEM_OWNER_BIZFLOOR, getBusinessData(getPlayerData(client).businessOrderBusiness).databaseId, getPlayerData(client).businessOrderAmount);
cacheBusinessItems(getPlayerData(client).businessOrderBusiness);
getBusinessData(getPlayerData(client).businessOrderBusiness).till -= getPlayerData(client).businessOrderCost;
updateBusinessPickupLabelData(getPlayerData(client).businessOrderBusiness);
getPlayerData(client).businessOrderAmount = 0;
getPlayerData(client).businessOrderBusiness = false;
getPlayerData(client).businessOrderItem = -1;
getPlayerData(client).businessOrderValue = -1;
}
} else {
showPlayerErrorGUI(client, ``, `Business Order Canceled`);
}
break;
case VRR_PROMPT_GIVEVEHTOCLAN:
if(!isPlayerInAnyVehicle(client)) {
messagePlayerError(client, getLocaleString(client, "MustBeInVehicle"));
return false;
}
if(!getVehicleData(getPlayerVehicle(client))) {
messagePlayerError(client, getLocaleString(client, "RandomVehicleCommandsDisabled"));
return false;
}
if(getVehicleData(getPlayerVehicle(client)).ownerType != VRR_VEHOWNER_PLAYER) {
messagePlayerError(client, getLocaleString(client, "MustOwnVehicle"));
return false;
}
if(getVehicleData(getPlayerVehicle(client)).ownerId != getPlayerCurrentSubAccount(client).databaseId) {
messagePlayerError(client, getLocaleString(client, "MustOwnVehicle"));
return false;
}
getVehicleData(getPlayerVehicle(client)).ownerType = VRR_VEHOWNER_CLAN;
getVehicleData(getPlayerVehicle(client)).ownerId = getPlayerCurrentSubAccount(client).clan;
messagePlayerSuccess(client, getLocaleString(client, "GaveVehicleToClan"));
//messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}owner to the {clanOrange}${getClanData(clanId).name} {MAINCOLOUR}clan`);
break;
case VRR_PROMPT_GIVEHOUSETOCLAN:
let house = getPlayerHouse(client);
if(!house) {
messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
return false;
}
if(getHouseData(houseId).ownerType != VRR_VEHOWNER_PLAYER) {
messagePlayerError(client, getLocaleString(client, "MustOwnHouse"));
return false;
}
if(getHouseData(houseId).ownerId != getPlayerCurrentSubAccount(client).databaseId) {
messagePlayerError(client, getLocaleString(client, "MustOwnHouse"));
return false;
}
getHouseData(houseId).ownerType = VRR_VEHOWNER_CLAN;
getHouseData(houseId).ownerId = getPlayerCurrentSubAccount(client).clan;
messagePlayerSuccess(client, getLocaleString(client, "GaveHouseToClan"));
//messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}owner to the {clanOrange}${getClanData(clanId).name} {MAINCOLOUR}clan`);
break;
case VRR_PROMPT_GIVEBIZTOCLAN:
let business = getPlayerBusiness(client);
if(!business) {
messagePlayerError(client, getLocaleString(client, "InvalidBusiness"));
return false;
}
if(getBusinessData(business).ownerType != VRR_VEHOWNER_PLAYER) {
messagePlayerError(client, getLocaleString(client, "MustOwnBusiness"));
return false;
}
if(getBusinessData(business).ownerId != getPlayerCurrentSubAccount(client).databaseId) {
messagePlayerError(client, getLocaleString(client, "MustOwnBusiness"));
return false;
}
getBusinessData(business).ownerType = VRR_VEHOWNER_CLAN;
getBusinessData(business).ownerId = getPlayerCurrentSubAccount(client).clan;
messagePlayerSuccess(client, getLocaleString(client, "GaveBusinessToClan"));
//messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}owner to the {clanOrange}${getClanData(clanId).name} {MAINCOLOUR}clan`);
break;
default:
break;
}
getPlayerData(client).promptType = VRR_PROMPT_NONE;
}
// ===========================================================================
function canPlayerUseGUI(client) {
return (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client));
}
// ===========================================================================
function playerPromptAnswerYesCommand(command, params, client) {
playerPromptAnswerYes(client);
}
// ===========================================================================
function playerPromptAnswerNoCommand(command, params, client) {
playerPromptAnswerNo(client);
}
// ===========================================================================
function playerToggledGUI(client) {
toggleAccountGUICommand("gui", "", client);
}
// ===========================================================================
function showPlayerChangePasswordGUI(client) {
sendNetworkEventToPlayer("vrr.changePassword", client);
}
// ===========================================================================
function showPlayerTwoFactorAuthenticationGUI(client) {
sendNetworkEventToPlayer("vrr.2fa", client);
}
// ===========================================================================