271 lines
14 KiB
Plaintext
271 lines
14 KiB
Plaintext
Unity Editor version: 6000.3.2f1 (a9779f353c9b)
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Branch: 6000.3/staging
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Build type: Release
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Batch mode: YES
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macOS version: Version 15.7.3 (Build 24G419)
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Darwin version: 24.6.0
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Architecture: x86_64
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Running under Rosetta: NO
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Available memory: 16384 MB
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Date: 2026-01-08T15:20:16Z
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[Licensing::Module] Trying to connect to existing licensing client channel...
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-hamy" at "2026-01-08T15:20:16.621855Z"
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COMMAND LINE ARGUMENTS:
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/Applications/Unity/Hub/Editor/6000.3.2f1/Unity.app/Contents/MacOS/Unity
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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/Users/hamy/stasbarecky
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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51330
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-job-worker-count
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13
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-background-job-worker-count
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8
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-gc-helper-count
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1
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-name AssetImport
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Successfully changed project path to: /Users/hamy/stasbarecky
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/Users/hamy/stasbarecky
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [140704570654976] Target information:
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Player connection [140704570654976] * "[IP] 192.168.1.49 [Port] 0 [Flags] 2 [Guid] 4044748888 [EditorId] 4044748888 [Version] 1048832 [Id] OSXEditor(0,iMacPro-Homacok.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [140704570654976] * "[IP] 198.18.0.1 [Port] 0 [Flags] 2 [Guid] 4044748888 [EditorId] 4044748888 [Version] 1048832 [Id] OSXEditor(0,iMacPro-Homacok.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [140704570654976] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [140704570654976] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 13
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 6.31 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.3.2f1 (a9779f353c9b)
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[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.3.2f1/Unity.app/Contents/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /Users/hamy/stasbarecky/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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VZ249 preferred device: AMD Radeon RX 480 (high power)
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Metal devices available: 1
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0: AMD Radeon RX 480 (high power)
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Using device AMD Radeon RX 480 (high power)
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Initializing Metal device caps: AMD Radeon RX 480
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Mac GPU Family: 2
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Apple GPU Family: 0
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MSL Version: 3.0
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Has Float MSAA: 1
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Has Float Filtering: 1
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ReadWrite Texture Tier: 2
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Initialize mono
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Mono path[0] = '/Applications/Unity/Hub/Editor/6000.3.2f1/Unity.app/Contents/Resources/Scripting/Managed'
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Mono path[1] = '/Applications/Unity/Hub/Editor/6000.3.2f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos'
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Mono config path = '/Applications/Unity/Hub/Editor/6000.3.2f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56203
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: /Applications/Unity/Hub/Editor/6000.3.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: /Applications/Unity/Hub/Editor/6000.3.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
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Registered in 0.000803 seconds.
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- Loaded All Assemblies, in 0.940 seconds
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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Session Id: 16d0a8586f9646e2ba2327a1d8743ead
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Correlation Id: 20f475d26c961024accb0b6fdf3eedde
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External correlation Id: 3541238441299718358
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Machine Id: jU2aeTo8qqNyxjcjbqz0E7ESjT0=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-hamy" (connect: 0.00s, validation: 0.00s, handshake: 2.10s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-hamy-notifications" at "2026-01-08T15:20:18.722839Z"
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[Licensing::Module] Licensing Background thread has ended after 2.10s
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.996 seconds
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Domain Reload Profiling: 1936ms
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BeginReloadAssembly (281ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (2ms)
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RebuildCommonClasses (88ms)
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RebuildNativeTypeToScriptingClass (31ms)
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initialDomainReloadingComplete (84ms)
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LoadAllAssembliesAndSetupDomain (454ms)
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LoadAssemblies (281ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (446ms)
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TypeCache.Refresh (441ms)
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TypeCache.ScanAssembly (410ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (1ms)
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FinalizeReload (997ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (891ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (100ms)
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SetLoadedEditorAssemblies (8ms)
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BeforeProcessingInitializeOnLoad (241ms)
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ProcessInitializeOnLoadAttributes (355ms)
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ProcessInitializeOnLoadMethodAttributes (187ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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[CoreBusinessMetrics] Unexpected thread when updating session info.
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: 10171027220030-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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- Loaded All Assemblies, in 1.751 seconds
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Refreshing native plugins compatible for Editor in 0.89 ms, found 2 plugins.
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.682 seconds
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Domain Reload Profiling: 3429ms
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BeginReloadAssembly (346ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (12ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (139ms)
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RebuildCommonClasses (91ms)
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RebuildNativeTypeToScriptingClass (33ms)
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initialDomainReloadingComplete (72ms)
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LoadAllAssembliesAndSetupDomain (1204ms)
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LoadAssemblies (697ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (618ms)
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TypeCache.Refresh (396ms)
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TypeCache.ScanAssembly (368ms)
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BuildScriptInfoCaches (170ms)
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ResolveRequiredComponents (38ms)
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FinalizeReload (1683ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1431ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (4ms)
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SetLoadedEditorAssemblies (7ms)
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BeforeProcessingInitializeOnLoad (345ms)
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ProcessInitializeOnLoadAttributes (772ms)
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ProcessInitializeOnLoadMethodAttributes (300ms)
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AfterProcessingInitializeOnLoad (3ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (6ms)
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Launching external process: /Applications/Unity/Hub/Editor/6000.3.2f1/Unity.app/Contents/Helpers/UnityShaderCompiler
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Launched and connected shader compiler UnityShaderCompiler after 0.12 seconds
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Refreshing native plugins compatible for Editor in 1.18 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6872 unused Assets / (4.6 MB). Loaded Objects now: 7687.
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Memory consumption went from 160.7 MB to 156.1 MB.
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Total: 16.177757 ms (FindLiveObjects: 1.580548 ms CreateObjectMapping: 0.831090 ms MarkObjects: 10.265347 ms DeleteObjects: 3.499072 ms)
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========================================================================
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Received Import Request.
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Time since last request: 6665.684751 seconds.
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path: Assets/DefaultVolumeProfile.asset
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artifactKey: Guid(3f9215ea0144899419cfbc0957140d3f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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Start importing Assets/DefaultVolumeProfile.asset using Guid(3f9215ea0144899419cfbc0957140d3f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '35a0dd18b887b2ff26adc0cda25c8b15') in 0.108037253 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 0.000133 seconds.
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path: Assets/Settings/Lit2DSceneTemplate.scenetemplate
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artifactKey: Guid(d03ed43fc9d8a4f2e9fa70c1c7916eb9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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Start importing Assets/Settings/Lit2DSceneTemplate.scenetemplate using Guid(d03ed43fc9d8a4f2e9fa70c1c7916eb9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'f5863583c1ba5363641383e1384dd361') in 0.124839657 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
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========================================================================
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Received Import Request.
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Time since last request: 14.504652 seconds.
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path: Assets/UniversalRenderPipelineGlobalSettings.asset
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artifactKey: Guid(93b439a37f63240aca3dd4e01d978a9f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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Start importing Assets/UniversalRenderPipelineGlobalSettings.asset using Guid(93b439a37f63240aca3dd4e01d978a9f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '70d933078ca03429c9fbeb92e4c0e29f') in 0.196965048 seconds
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Number of updated asset objects reloaded before import = 6Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 0.000099 seconds.
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path: Assets/Settings/UniversalRP.asset
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artifactKey: Guid(681886c5eb7344803b6206f758bf0b1c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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Start importing Assets/Settings/UniversalRP.asset using Guid(681886c5eb7344803b6206f758bf0b1c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd96c68e1acdd0077241379f5f74d6123') in 0.065712759 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
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========================================================================
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Received Import Request.
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Time since last request: 11.381418 seconds.
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path: Assets
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artifactKey: Guid(00000000000000001000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets using Guid(00000000000000001000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c391582d739b6e62a5220f35cbb167ac') in 0.000651891 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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