Files
stas-barecky/Library/PackageCache/com.unity.2d.aseprite@809e3a168ff7/Documentation~/index.md
2026-01-08 20:43:08 +05:00

22 lines
1.2 KiB
Markdown

# Introduction to Aseprite Importer
The Aseprite Importer is an Asset importer that imports [Aseprite's](https://www.aseprite.org/) .ase and .aseprite files into Unity.
See [Aseprite Features](AsepriteFeatures) to read more about which features from Aseprite are supported by the importer. See [Importer Features](ImporterFeatures) to read more about which features the Aseprite Importer provides.
## Package versions
The different versions of the Aseprite Importer package are supported by the following versions of Unity respectively:
Package version | Unity Editor version
--|--
3.x | 6.3
2.x | 6.2
1.2.x | 6.1
1.1.x | 6.0, 2022.3 and 2021.3
1.0.x | 6.0, 2022.3 and 2021.3
## Modifying generated Animator Controllers
The Aseprite Importer generates an Animator Controller if the Aseprite file contains more than one frame, the [Import Mode](ImporterFeatures#general) is set to **Animated Sprite**, and the **Animation Clip** checkbox is checked in the importer. This Animator Controller is Read-Only, meaning that it cannot be changed. To modify the Animator Controller, please see [the Importer FAQ](ImporterFAQ#how-to-make-changes-to-an-animator-controller).