Files
stas-barecky/Library/PackageCache/com.unity.2d.psdimporter@9abe0f7cac7e/Editor/TextContent.cs
2026-01-08 20:43:08 +05:00

8 lines
284 B
C#

namespace UnityEditor.U2D.PSD
{
internal static class TextContent
{
internal static readonly string noSpriteOrTextureImportWarning = L10n.Tr("No Sprites or Texture are generated. Possibly because all layers in file are hidden or failed to generate texture.");
}
}