Files
stas-barecky/Library/PackageCache/com.unity.collab-proxy@3351acaba9c9/Editor/ApplicationDataPath.cs
2026-01-08 20:43:08 +05:00

25 lines
540 B
C#

using UnityEngine;
namespace Unity.PlasticSCM.Editor
{
internal static class ApplicationDataPath
{
internal static string Get()
{
return mApplicationDataPath ?? Application.dataPath;
}
internal static void InitializeForTesting(string applicationDataPath)
{
mApplicationDataPath = applicationDataPath;
}
internal static void Reset()
{
mApplicationDataPath = null;
}
static string mApplicationDataPath;
}
}