Files
Bombaleila/Logs/AssetImportWorker0.log
2026-03-03 00:39:30 +05:00

430 lines
22 KiB
Plaintext

Built from '6000.3/staging' branch; Version is '6000.3.10f1 (e35f0c77bd8e) revision 14901004'; Using compiler version '194234433'; Build Type 'Release'
OS: 'Windows 11 (10.0.26200) CoreSingleLanguage' Language: 'ru' Physical Memory: 24279 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System architecture: x64
Process architecture: x64
[Licensing::Module] Trying to connect to existing licensing client channel...
Date: 2026-03-02T18:36:04Z
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-user" at "2026-03-02T18:36:04.6973008Z"
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.10f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
D:/unity projects/Pupindos
-logFile
Logs/AssetImportWorker0.log
-srvPort
63613
-job-worker-count
5
-background-job-worker-count
8
-gc-helper-count
1
-name
AssetImport
Successfully changed project path to: D:/unity projects/Pupindos
D:/unity projects/Pupindos
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-gfx=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [6952] Target information:
Player connection [6952] * "[IP] 26.156.205.118 [Port] 0 [Flags] 2 [Guid] 3358970355 [EditorId] 3358970355 [Version] 1048832 [Id] WindowsEditor(7,SheldyGleb) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [6952] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 3358970355 [EditorId] 3358970355 [Version] 1048832 [Id] WindowsEditor(7,SheldyGleb) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [6952] * "[IP] 192.168.68.107 [Port] 0 [Flags] 2 [Guid] 3358970355 [EditorId] 3358970355 [Version] 1048832 [Id] WindowsEditor(7,SheldyGleb) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [6952] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [6952] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 18.44 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.10f1 (e35f0c77bd8e)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/unity projects/Pupindos/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3050 6GB Laptop GPU (ID=0x25ac)
Vendor: NVIDIA
VRAM: 6017 MB
Driver: 31.0.15.4618
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56552
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.007381 seconds.
- Loaded All Assemblies, in 2.441 seconds
Native extension for WindowsStandalone target not found
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.4+4293ba1
Session Id: cd648d24c12647c98cbe5310f27ac39d
Correlation Id: 372ba8d87d87a89170e0c41583169fde
External correlation Id: 3819790405525115436
Machine Id: j6jrUL8dy+VyBXRZdkZEPIbylCQ=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-user" (connect: 0.00s, validation: 0.03s, handshake: 6.20s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-user-notifications" at "2026-03-02T18:36:10.9327021Z"
[Licensing::Module] Licensing Background thread has ended after 6.24s
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:False
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.232 seconds
Domain Reload Profiling: 4654ms
BeginReloadAssembly (836ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (146ms)
RebuildNativeTypeToScriptingClass (53ms)
initialDomainReloadingComplete (252ms)
LoadAllAssembliesAndSetupDomain (1136ms)
LoadAssemblies (801ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (1124ms)
TypeCache.Refresh (1117ms)
TypeCache.ScanAssembly (1037ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (1ms)
FinalizeReload (2232ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1951ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (204ms)
SetLoadedEditorAssemblies (19ms)
BeforeProcessingInitializeOnLoad (741ms)
ProcessInitializeOnLoadAttributes (798ms)
ProcessInitializeOnLoadMethodAttributes (189ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: 10170683965555-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 2.667 seconds
Refreshing native plugins compatible for Editor in 9.47 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:False
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.452 seconds
Domain Reload Profiling: 5099ms
BeginReloadAssembly (737ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (25ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (58ms)
RebuildCommonClasses (97ms)
RebuildNativeTypeToScriptingClass (63ms)
initialDomainReloadingComplete (376ms)
LoadAllAssembliesAndSetupDomain (1373ms)
LoadAssemblies (1244ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (647ms)
TypeCache.Refresh (478ms)
TypeCache.ScanAssembly (431ms)
BuildScriptInfoCaches (142ms)
ResolveRequiredComponents (20ms)
FinalizeReload (2452ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1770ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (716ms)
ProcessInitializeOnLoadAttributes (891ms)
ProcessInitializeOnLoadMethodAttributes (132ms)
AfterProcessingInitializeOnLoad (15ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (12ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
Refreshing native plugins compatible for Editor in 4.31 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6185 unused Assets / (4.5 MB). Loaded Objects now: 6984.
Memory consumption went from 145.9 MB to 141.4 MB.
Total: 51.146000 ms (FindLiveObjects: 4.923000 ms CreateObjectMapping: 0.989200 ms MarkObjects: 33.382600 ms DeleteObjects: 11.849300 ms)
========================================================================
Received Import Request.
Time since last request: 1061.593652 seconds.
path: Assets/InputSystem_Actions.inputactions
artifactKey: Guid(052faaac586de48259a63d0c4782560b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/InputSystem_Actions.inputactions using Guid(052faaac586de48259a63d0c4782560b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '01930f40487c8621e82f37946cdc2c76') in 0.0404216 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20
========================================================================
Received Import Request.
Time since last request: 127.006435 seconds.
path: Assets/InputSystem_Actions.inputactions
artifactKey: Guid(052faaac586de48259a63d0c4782560b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/InputSystem_Actions.inputactions using Guid(052faaac586de48259a63d0c4782560b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '1217eaebd45f43ca46dd2d2d1330074f') in 0.2877108 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 22
========================================================================
Received Import Request.
Time since last request: 10.142877 seconds.
path: Assets/Settings/DefaultVolumeProfile.asset
artifactKey: Guid(ab09877e2e707104187f6f83e2f62510) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/Settings/DefaultVolumeProfile.asset using Guid(ab09877e2e707104187f6f83e2f62510) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3ac4fc0ffb78b11b7280731d3f9304e8') in 0.0260552 seconds
Number of updated asset objects reloaded before import = 1Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000069 seconds.
path: Assets/TutorialInfo/Layout.wlt
artifactKey: Guid(eabc9546105bf4accac1fd62a63e88e6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/TutorialInfo/Layout.wlt using Guid(eabc9546105bf4accac1fd62a63e88e6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '4deb3a3a7dfb8de7855a466bfc1896a9') in 0.0145076 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000027 seconds.
path: Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs
artifactKey: Guid(476cc7d7cd9874016adc216baab94a0a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs using Guid(476cc7d7cd9874016adc216baab94a0a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8dee63a525cc18b24ed6524f1938847f') in 0.021131 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000023 seconds.
path: Assets/TutorialInfo/Scripts/Readme.cs
artifactKey: Guid(fcf7219bab7fe46a1ad266029b2fee19) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/TutorialInfo/Scripts/Readme.cs using Guid(fcf7219bab7fe46a1ad266029b2fee19) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '1e3272da8d8d9133de4c5aad3db17b7a') in 0.0123512 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000016 seconds.
path: Assets/TutorialInfo/Icons/URP.png
artifactKey: Guid(727a75301c3d24613a3ebcec4a24c2c8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
Start importing Assets/TutorialInfo/Icons/URP.png using Guid(727a75301c3d24613a3ebcec4a24c2c8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '0e304b643193ddbf3fde7cd006abbd5f') in 0.0637351 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.608 seconds
Refreshing native plugins compatible for Editor in 0.62 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.671 seconds
Domain Reload Profiling: 1280ms
BeginReloadAssembly (193ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (50ms)
RebuildCommonClasses (33ms)
RebuildNativeTypeToScriptingClass (11ms)
initialDomainReloadingComplete (25ms)
LoadAllAssembliesAndSetupDomain (346ms)
LoadAssemblies (282ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (149ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (131ms)
ResolveRequiredComponents (8ms)
FinalizeReload (672ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (527ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (136ms)
ProcessInitializeOnLoadAttributes (311ms)
ProcessInitializeOnLoadMethodAttributes (68ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6182 unused Assets / (3.8 MB). Loaded Objects now: 7003.
Memory consumption went from 151.4 MB to 147.6 MB.
Total: 6.760900 ms (FindLiveObjects: 0.439400 ms CreateObjectMapping: 0.343900 ms MarkObjects: 4.431700 ms DeleteObjects: 1.544700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.588 seconds
Refreshing native plugins compatible for Editor in 0.65 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.694 seconds
Domain Reload Profiling: 1283ms
BeginReloadAssembly (171ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (39ms)
RebuildCommonClasses (30ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (23ms)
LoadAllAssembliesAndSetupDomain (353ms)
LoadAssemblies (284ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (149ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (131ms)
ResolveRequiredComponents (8ms)
FinalizeReload (694ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (561ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (145ms)
ProcessInitializeOnLoadAttributes (325ms)
ProcessInitializeOnLoadMethodAttributes (78ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 0.80 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6181 unused Assets / (3.8 MB). Loaded Objects now: 7006.
Memory consumption went from 151.3 MB to 147.5 MB.
Total: 7.047600 ms (FindLiveObjects: 0.474800 ms CreateObjectMapping: 0.295000 ms MarkObjects: 4.449000 ms DeleteObjects: 1.827400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.619 seconds
Refreshing native plugins compatible for Editor in 0.71 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.684 seconds
Domain Reload Profiling: 1304ms
BeginReloadAssembly (182ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (45ms)
RebuildCommonClasses (31ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (26ms)
LoadAllAssembliesAndSetupDomain (370ms)
LoadAssemblies (295ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (156ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (137ms)
ResolveRequiredComponents (9ms)
FinalizeReload (684ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (545ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (140ms)
ProcessInitializeOnLoadAttributes (320ms)
ProcessInitializeOnLoadMethodAttributes (73ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (15ms)
Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6181 unused Assets / (4.0 MB). Loaded Objects now: 7009.
Memory consumption went from 151.3 MB to 147.3 MB.
Total: 7.531900 ms (FindLiveObjects: 0.447800 ms CreateObjectMapping: 0.641700 ms MarkObjects: 4.632200 ms DeleteObjects: 1.808500 ms)
Prepare: number of updated asset objects reloaded= 0