Commit Graph

70 Commits

Author SHA1 Message Date
Claude
5ab25c0c98 Add custom chat UI with modern glossy design and welcome/leave messages
- Create client.js with glassmorphism-style chat UI matching mod menu theme
- Add animated player join/leave notifications (slide-in from right)
- Implement custom chat rendering with timestamps, scrolling, and message types
- Support for multiple chat types: normal, action, whisper, shout, OOC, local, system
- Add smooth fade animation when chat is idle
- Update server.js with network events for custom UI communication
- Add OnPlayerJoined/OnPlayerQuit handlers for welcome/leave broadcasts
2026-01-25 18:17:14 +00:00
iDisaster
ef012aab38 Delete resources/world directory 2026-01-25 22:10:12 +04:00
iDisaster
221cdb5a6c Delete resources/vehicles directory 2026-01-25 22:10:05 +04:00
iDisaster
6a6b8457e9 Delete resources/teleport directory 2026-01-25 22:09:59 +04:00
iDisaster
3621948183 Delete resources/freeroam directory 2026-01-25 22:09:52 +04:00
iDisaster
1bd6f025b0 Delete resources/chat directory 2026-01-25 22:09:45 +04:00
iDisaster
f3962c3095 Delete resources/admin directory 2026-01-25 22:09:38 +04:00
Claude
3e7ba8b8e1 Update all skin hashes with exact decimal values from model hashes list
Replaced all skin hash values with verified correct decimal hashes from the
List of models hashes reference. This includes GTA IV, TLAD, and TBOGT
characters, law enforcement, emergency services, gangs, and civilians.
2026-01-25 08:22:11 +00:00
Claude
133d535ac6 Remove Niko completely and fix skin changer with correct model hashes
- Removed all Niko Bellic references from skin menus and constants
- Removed MP Male option that used Niko's model
- Updated skin change implementation to properly wait for model loading
  using hasModelLoaded check before applying skin change
- Fixed ALL model hashes to use verified correct GTA IV values
  (previous hashes were incorrect, causing skins to default to Niko)
- Updated freeroam playerSkins array with correct hashes
2026-01-25 08:07:20 +00:00
Claude
f54d0126f6 Expand player skins menu with comprehensive GTA IV models
- Reorganize skins into categorized submenus (Story, TLAD, TBOGT,
  Law Enforcement, Emergency, Gangs, Male/Female Civilians, etc.)
- Add 100+ character model hashes covering all major NPCs
- Update random skin selection to use expanded model arrays
- Add legacy compatibility aliases for backward compatibility
2026-01-25 07:43:54 +00:00
iDisaster
700340085a Update client.js 2026-01-25 11:27:29 +04:00
Claude
9d00926f8e Update teleport menu with comprehensive categorized locations
Added MD Essentials teleport system with submenus for:
- Helipads (6 locations)
- Airport (18 locations - hangars, towers, lookouts)
- Broker, Dukes, Algonquin, Alderney, Bohan areas
- Happiness Island (statue and building locations)
- Special places and Police stations

Based on MD Series Version 12 teleport coordinates.
2026-01-25 07:26:16 +00:00
Claude
e7533278bc Remove all drift-related functionality from mod menu
- Removed drift mode toggle and physics processing
- Removed drift handling preset from handling editor
- Removed drift-related tooltips and indicators
- Updated traction loss descriptions and comments
2026-01-23 00:45:12 +00:00
Claude
81fb5957fd Add physics emulation system for vehicle handling
Implement Layer B physics emulation that achieves handling effects through
velocity/turnVelocity manipulation instead of direct handling.dat editing:
- Drift mode with controlled sliding and counter-steer assistance
- Grip/traction assist with sideways velocity correction
- Acceleration boost and top speed limiting
- Enhanced braking behavior with stability preservation
- Anti-roll and stability system to prevent flipping

Also includes:
- Reposition UI elements to right side of screen
- Simplify color editor display (ID + preview only)
- Update rainbow car to randomize all 4 colors
- Configure handling presets with physics emulation values
2026-01-23 00:16:25 +00:00
Claude
1af46bef74 Simplify vehicle color editor UI
- Remove Quick Colors section from vehicle colors menu
- Remove Two Tone color presets
- Remove Quick Presets from color editor
- Replace color preview square with color ID and name display
- Update footer hints for simplified color editor
2026-01-19 21:04:48 +00:00
Claude
1c62986096 Add horizontal color editor with GTA IV carcols.dat support
- Add complete GTA IV color database (134 colors with IDs 0-133)
- Create new Vehicle Color Editor with horizontal scrolling UI
- Use LEFT/RIGHT arrows to change color ID, UP/DOWN to select slot
- Show color preview boxes with actual RGB values from carcols.dat
- Add color presets (All Black, All White, Police Colors, etc.)
- Update footer hints to show LEFT/RIGHT controls in color editor
- Load current vehicle colors when entering the editor
- Handling parameters verified against GTA IV handling.dat format
2026-01-19 20:54:50 +00:00
Claude
350260096b Enhance UI with animations, fix handling, add color slots & upgrades
- Add glowing scrollbar with pulsing animation effect
- Add selection glow/breathing effect on highlighted items
- Add animated accent line at header with center highlight
- Add glowing toggle indicators when features are ON
- Fix vehicle handling to use proper GTA Connected API:
  - vehicle.setSuspensionHeight() for suspension
  - physical.mass property for weight
  - physical.turnVelocity for center of mass simulation
- Add custom 4-color selector (Color 1-4 slots)
  - Uses vehicle.colour1/2/3/4 properties
  - Falls back to natives.changeCarColour when needed
- Add Vehicle Upgrades menu:
  - Performance: Nitro, Hydraulics
  - Wheels: 12 different wheel types
  - Exhausts: 5 exhaust options
  - Spoilers: 6 spoiler options
  - Roof: Scoop and vents
  - Side skirts: Chrome and alien variants
  - Remove individual or all upgrades
2026-01-19 20:27:45 +00:00
Claude
98288088ad Complete UI redesign: Replace rainbow effects with clean dark glassmorphism theme
- Remove all rainbow/eye-melting visual effects (neon borders, particles, scanlines)
- Implement modern dark theme with glassmorphism style panels
- Add new customizable color themes: Midnight, Ocean, Emerald, Rose, Amber, Violet, Slate, Crimson
- Clean up animation system to smooth transitions only
- Redesign all panels (menu, stats, toggles indicator, banner) with consistent styling
- Remove floating particles and excessive glow effects
- Use single accent color per theme instead of rainbow cycling
2026-01-19 03:21:46 +00:00
Claude
6a786cbad6 Fix duplicate rainbowHue variable declaration 2026-01-19 03:05:30 +00:00
Claude
06a6bc9d5e Enhance UI with premium eye-melting Trident effects
Major visual overhaul with unique mod menu styling:

Menu Dimensions & Layout:
- Expanded menu width to 420px for more text space
- Increased item height to 48px for better readability
- Repositioned menu to center-right for premium look
- Added 12 visible items with larger header/footer

Rainbow & Neon Effects:
- Animated rainbow border with wave motion
- Multi-layer neon glow around entire menu
- Color cycling effects on all borders
- Rainbow gradient scrollbar thumb
- Chromatic aberration on logo text

Premium Selection:
- Multi-layer glow with rainbow outer ring
- Shimmer sweep animation on selected items
- Glass-effect highlight lines
- Animated left/right accent bars
- Smooth selection transitions

Enhanced Visual Elements:
- Scanline overlay effect for retro look
- Floating particle system with gold particles
- Elastic scroll bounce physics
- Premium corner bracket decorations
- Header breathing/shimmer animations

Footer & Info Bar:
- Styled key hint boxes with rainbow borders
- Rainbow-gradient separator lines
- Animated page indicator
- Neon glow on info bar borders
- Premium INFO badge with glow
2026-01-19 03:03:14 +00:00
Claude
983099e95e Enhance Trident UI with advanced visual elements
- Add animated outer glow/shadow effects around menu
- Add decorative corner elements with pulsing animations
- Enhance header with shimmer effect and gradient backgrounds
- Add multi-layer selection highlight with glow effects
- Add animated scrollbar with thumb glow
- Add enhanced footer with styled navigation hints
- Add Player Status panel (health/armor bars, wanted level, vehicle status)
- Add real-time clock display with date
- Add active toggles indicator (shows when menu closed)
- Add bottom screen banner with branding
- Add floating particle effects around menu
- Add sparkle effects on menu corners
- Add Trident Edition badge above menu
- Improve info bar with styled border and label box
- Add page indicator for scrollable menus
2026-01-19 02:54:58 +00:00
Claude
e9d93229c6 Remove unused glowIntensity variable 2026-01-18 17:56:07 +00:00
Claude
b27ac95eec Implement exact MDB Trident style menu design
- Add MDB color definitions (Gold 164,134,35, Steelblue 70,130,180, etc)
- Add MDB animation effects (FlashingGhost 150-255, Glowing 0-190)
- Update window background to Steelblue with alpha 180
- Add MD prefix in Steelblue with menu title in Gold
- Add centered subheader in SubHeader color (58,95,205)
- Add white line separator under header
- Update scrollbar to use MDB Glowing effect
- Update item text colors (gray normal, white selected, orange ON)
- Add JumpOver/separator styling
- Update toggle indicators with MDB Bool colors
- Add Gold scroll indicators with FlashingGhost effect
- Update info bar to MDB Steelblue style
2026-01-18 17:53:11 +00:00
Claude
a63ec60010 Fix duplicate highlight variable declaration 2026-01-18 17:32:27 +00:00
Claude
9d437ad155 Update menu to Trident style with Steel Blue/Gold/Orange theme
- Add Trident theme as default (Steel Blue primary, Gold accent, Orange highlight)
- Update header with MD prefix and periodic flash effect
- Add animated scroll indicators (up/down arrows) when list is scrollable
- Update footer with styled helper text showing navigation keys
- Update menu item rendering with Trident-style selection highlighting
- Update outer glow and borders with mixed Steel Blue/Gold colors
- Update corner accents to use Gold/Orange Trident signature colors
2026-01-18 17:22:04 +00:00
iDisaster
85edfb45a4 Merge branch 'readme.md' into claude/enhance-gta-server-9Dezg 2026-01-17 22:44:42 +04:00
Claude
d157adc494 Fix skins and neon lights with verified GTA IV hashes
- Added 15 verified male skin hashes (story characters + NPCs)
- Added 8 verified female skin hashes
- Expanded skins menu with organized categories
- Fixed neon lights using drawLightWithRange native
- Added multiple light points for full underglow effect
- Improved skin loading with interval-based model loading
2026-01-17 18:42:57 +00:00
iDisaster
c7a63ba1d0 Enhance teleport to player functionality
Added error handling and position validation for teleporting to a player.
2026-01-17 22:39:25 +04:00
iDisaster
ca8abfe759 Update client.js 2026-01-17 22:39:01 +04:00
Claude
d63ba64ed5 Fix skin loading and toggle effects based on GTAConnected wiki
- Use loadAllObjectsNow() instead of hasModelLoaded() for skins
- Fix Invisible: use setCharAlpha(0)
- Fix Unlimited Ammo: use addAmmoToChar for all weapon types
- Fix No Reload: use setCharAmmoInClip
- Fix Spinbot: use direct heading property
2026-01-15 01:04:21 +00:00
Claude
f5549deee4 Fix MP skin errors and set default theme to gray 2026-01-15 00:57:59 +00:00
Claude
3fbac2b109 Add new menu features: skins, invisible, weapons, spinbot
Skins menu:
- Random MP Boy (male multiplayer models)
- Random MP Girl (female multiplayer models)

Self Options:
- Invisible toggle (makes player invisible)

Weapons Options:
- Unlimited Ammo (constantly refills ammo)
- No Reload (instant weapon ready)

Fun Options:
- Spinbot (visual rotation while movement stays normal)
2026-01-15 00:53:26 +00:00
iDisaster
655fd34336 Merge pull request #10 from iDisaster/claude/enhance-gta-server-9Dezg
Remove bottom status display, keep only menu ON/OFF indicators
2026-01-15 04:44:37 +04:00
Claude
ff3a74d1de Remove bottom status display, keep only menu ON/OFF indicators 2026-01-15 00:43:36 +00:00
iDisaster
fef4c3f6ed Merge pull request #9 from iDisaster/claude/enhance-gta-server-9Dezg
Claude/enhance gta server 9 dezg
2026-01-14 17:40:58 +04:00
Claude
46d868ab65 Remove color tags from menu labels, keep bottom status only
- Menu toggle labels now show plain names (God Mode, Invincible, etc.)
- ON/OFF indicator boxes remain in menu
- Bottom status shows "God Mode: On/Off" with colored state text
- Removed unused getToggleLabel function and toggleBaseLabels
2026-01-14 13:36:48 +00:00
Claude
d25945937f Restore toggle indicators and add BetterIV-style status display
- Restore ON/OFF toggle indicator boxes inside menu
- Add BetterIV-style status at bottom center of screen
- Shows "God Mode: On" (with On in cyan) or "God Mode: Off" (with Off in red)
- Status displays for 3 seconds after toggling
- Keep color-coded labels in menu items
2026-01-14 12:15:35 +00:00
Claude
82525ea32c Add color-coded toggle labels and remove old notifications
- Toggle items now show state in label with GTAConnected color tags
- Example: "God Mode: <#00FF00>ON" or "God Mode: <#FF0000>OFF"
- Labels update dynamically when clicked
- Remove rainbow notification system on left side
- Remove old ON/OFF indicator boxes from menu
- Keep status indicator at bottom for active toggles
2026-01-14 12:07:43 +00:00
iDisaster
af23a61bbd Merge pull request #8 from iDisaster/claude/enhance-gta-server-9Dezg
Claude/enhance gta server 9 dezg
2026-01-14 15:57:31 +04:00
Claude
35053497c8 Add theme system and status indicator for mod menu
- Add 8 theme options (Black, Red, Blue, Green, Purple, Pink, Gold, Gray)
- All menu elements now respect the selected theme color
- Add status indicator at bottom of screen showing active toggles in green
- Active toggles display as "God Mode | Super Run | etc." at screen bottom
- Replace hardcoded red colors with dynamic theme-based colors
- Add "Mod Menu Theme" submenu under Settings in main menu
2026-01-14 11:56:44 +00:00
Claude
76271ca6b4 Fix vehicle spawning - use Vec3 and correct signed hash values
- Fix createCar to use Vec3 instead of separate x,y,z coordinates
  (GTAConnected requires Vec3 for second parameter)
- Fix all vehicle hashes to use signed 32-bit integers
  (Previous code incorrectly used 0x prefix with decimal numbers)
- All hash values verified against GTAConnected wiki
2026-01-14 02:12:13 +00:00
iDisaster
fdbf4498dc Merge pull request #7 from iDisaster/claude/enhance-gta-server-9Dezg
Fix vehicle model hashes and improve vehicle spawning
2026-01-14 06:02:42 +04:00
iDisaster
8873811055 Merge branch 'readme.md' into claude/enhance-gta-server-9Dezg 2026-01-14 06:02:35 +04:00
Claude
8471b19824 Fix vehicle model hashes and improve vehicle spawning
- Fixed incorrect vehicle hashes (turismo, comet, nrg900, coquette, feltzer)
- Fixed typo: "stalion" -> "stallion"
- Added more GTA IV vehicles: Super GT, Buccaneer, Ruiner, Faction,
  Rancher, Bobcat, Freeway, NOOSE, Tour Maverick, Dinghy, Squalo
- Updated vehicle spawn code to use separate x,y,z coordinates
- Added better error logging for vehicle spawning
- Verified hashes against GTAMods wiki
2026-01-14 02:00:06 +00:00
iDisaster
b74c35e033 Refactor vehicle model list with categories
Updated vehicle model list with categorized comments for better organization.
2026-01-14 05:50:12 +04:00
iDisaster
72a9365b9c Update print statement from 'Hello' to 'Goodbye' 2026-01-14 05:49:35 +04:00
iDisaster
51a200e244 Merge pull request #6 from iDisaster/claude/enhance-gta-server-9Dezg
Claude/enhance gta server 9 dezg
2026-01-13 19:13:38 +04:00
Claude
937fd103ab Fix network player list and enhance Red/Black UI theme
- Fix network player list serialization by using pipe-separated strings
  instead of arrays (fixes "Failed to read network arguments" error)
- Enhanced phone blocking with multiple native calls
- Redesign UI with deep black background and pulsing red accents
2026-01-13 14:29:58 +00:00
Claude
fff1896848 Redesign UI: Revolution ModMenu with eye-melting animations
UI Overhaul:
- Renamed to "REVOLUTION ModMenu (Beta)"
- Rainbow cycling glow border around entire menu
- Animated gradient header with color transitions
- Pulsing glowing title text
- Slide-in animation when opening menu
- Smooth fade-out when closing

Visual Effects:
- Rainbow colored outer glow that pulses
- Animated border colors cycling through spectrum
- Selection bar pulses and moves with animation
- Submenu arrows animate when selected
- Items have subtle hover/selection glow

Toggle Indicators:
- ON: Green pulsing background with bright green text
- OFF: Red background with red text
- Clear visual distinction between states

Notifications:
- Slide-in animation from left
- Rainbow colored border
- Smooth fade-out

Phone Fix:
- destroyMobilePhone() to remove any active phone
- scriptIsUsingMobilePhone(true) to prevent creation
- setPlayerControlForPhone() to disable input
- Properly re-enables controls when menu closes
2026-01-13 14:15:48 +00:00
iDisaster
941ec3e723 Merge pull request #5 from iDisaster/claude/enhance-gta-server-9Dezg
Claude/enhance gta server 9 dezg
2026-01-13 18:05:17 +04:00