Use new custom fade camera
This commit is contained in:
@@ -177,7 +177,7 @@ function respawnPlayerForPaintBall(client) {
|
||||
|
||||
spawnPlayer(client, getBusinessData(businessId).exitPosition, 0.0, getPlayerSkin(client), getBusinessData(businessId).exitInterior, getBusinessData(businessId).exitDimension);
|
||||
if (isFadeCameraSupported()) {
|
||||
fadeCamera(client, true, 0.5);
|
||||
fadePlayerCamera(client, true, 500);
|
||||
}
|
||||
updatePlayerSpawnedState(client, true);
|
||||
makePlayerStopAnimation(client);
|
||||
|
||||
Reference in New Issue
Block a user