Renamed VW util to dimension

This commit is contained in:
Vortrex
2021-01-09 22:37:39 -06:00
parent 289aa0db04
commit 2d1b49399e

View File

@@ -47,7 +47,7 @@ function loadHousesFromDatabase() {
// ---------------------------------------------------------------------------
function createHouseCommand(command, params, client) {
let tempHouseData = createHouse(params, getPlayerPosition(client), toVector3(0.0, 0.0, 0.0), getGameConfig().pickupModels[getServerGame()].house, getGameConfig().blipSprites[getServerGame()].house, getPlayerInterior(client), getPlayerVirtualWorld(client));
let tempHouseData = createHouse(params, getPlayerPosition(client), toVector3(0.0, 0.0, 0.0), getGameConfig().pickupModels[getServerGame()].house, getGameConfig().blipSprites[getServerGame()].house, getPlayerInterior(client), getPlayerDimension(client));
getServerData().houses.push(tempHouseData);
createHouseEntrancePickup(getServerData().houses.length-1);
@@ -263,7 +263,7 @@ function moveHouseEntranceCommand(command, params, client) {
}
getHouseData(houseId).entrancePosition = getPlayerPosition(client);
getHouseData(houseId).entranceDimension = getPlayerVirtualWorld(client);
getHouseData(houseId).entranceDimension = getPlayerDimension(client);
getHouseData(houseId).entranceInterior = getPlayerInterior(client);
deleteHouseEntranceBlip(houseId);
@@ -286,7 +286,7 @@ function moveHouseExitCommand(command, params, client) {
}
getHouseData(houseId).exitPosition = getPlayerPosition(client);
getHouseData(houseId).exitDimension = getPlayerVirtualWorld(client);
getHouseData(houseId).exitDimension = getPlayerDimension(client);
getHouseData(houseId).exitInterior = getPlayerInterior(client);
deleteHouseExitBlip(houseId);
@@ -698,7 +698,7 @@ function exitHouse(client) {
let houseId = getPlayerHouse(client);
if(isPlayerSpawned(client)) {
setPlayerInterior(client, getServerData().house[houseId].entranceInterior);
setPlayerVirtualWorld(client, getServerData().house[houseId].entranceDimension);
setPlayerDimension(client, getServerData().house[houseId].entranceDimension);
setPlayerPosition(client, getServerData().house[houseId].entrancePosition);
}
removeEntityData(client, "ag.inHouse");