Check if in paintball when start/stop

This commit is contained in:
Vortrex
2022-09-20 02:25:03 -05:00
parent 5ce4bd15a3
commit 410f9f5a53

View File

@@ -50,14 +50,18 @@ let paintBallItemNames = {
// ===========================================================================
function initPaintBallScript() {
logToConsole(LOG_DEBUG, "[VRR.PaintBall]: Initializing paintball script ...");
logToConsole(LOG_DEBUG, "[VRR.PaintBall]: Paintball script initialized successfully!");
logToConsole(LOG_DEBUG, "[AGRP.PaintBall]: Initializing paintball script ...");
logToConsole(LOG_DEBUG, "[AGRP.PaintBall]: Paintball script initialized successfully!");
}
// ===========================================================================
function startPaintBall(client) {
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Starting paintball for ${getPlayerDisplayForConsole(client)} ...`);
if (isPlayerInPaintBall(client)) {
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Starting paintball for ${getPlayerDisplayForConsole(client)} ...`);
if (isPlayerWorking(client)) {
stopWorking(client);
}
@@ -69,23 +73,31 @@ function startPaintBall(client) {
getPlayerData(client).paintBallBusiness = getPlayerBusiness(client);
givePlayerPaintBallItems(client);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Started paintball for ${getPlayerDisplayForConsole(client)} successfully`);
messagePlayerAlert(client, getLocaleString(client, "JoinedPaintBall"));
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Started paintball for ${getPlayerDisplayForConsole(client)} successfully`);
}
// ===========================================================================
function stopPaintBall(client) {
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Stopping paintball for ${getPlayerDisplayForConsole(client)} ...`);
if (!isPlayerInPaintBall(client)) {
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Stopping paintball for ${getPlayerDisplayForConsole(client)} ...`);
clearPlayerWeapons(client);
deletePaintBallItems(client);
restorePlayerTempLockerItems(client);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Stopped paintball for ${getPlayerDisplayForConsole(client)} successfully`);
messagePlayerAlert(client, getLocaleString(client, "LeftPaintBall"));
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Stopped paintball for ${getPlayerDisplayForConsole(client)} successfully`);
}
// ===========================================================================
function givePlayerPaintBallItems(client) {
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Giving ${getPlayerDisplayForConsole(client)} paintball items ...`);
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Giving ${getPlayerDisplayForConsole(client)} paintball items ...`);
for (let i in paintBallItems) {
let itemId = createItem(paintBallItems[i], 999999, AGRP_ITEM_OWNER_PLAYER, getPlayerCurrentSubAccount(client).databaseId);
getItemData(itemId).needsSaved = false;
@@ -95,26 +107,26 @@ function givePlayerPaintBallItems(client) {
getPlayerData(client).paintBallItemCache.push(itemId);
updatePlayerHotBar(client);
}
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Gave ${getPlayerDisplayForConsole(client)} paintball items successfully`);
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Gave ${getPlayerDisplayForConsole(client)} paintball items successfully`);
}
// ===========================================================================
function deletePaintBallItems(client) {
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Deleting paintball items for ${getPlayerDisplayForConsole(client)} ...`);
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Deleting paintball items for ${getPlayerDisplayForConsole(client)} ...`);
for (let i in getPlayerData(client).paintBallItemCache) {
deleteItem(getPlayerData(client).paintBallItemCache[i]);
}
cachePlayerHotBarItems(client);
updatePlayerHotBar(client);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Deleting paintball items for ${getPlayerDisplayForConsole(client)} successfully`);
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Deleting paintball items for ${getPlayerDisplayForConsole(client)} successfully`);
}
// ===========================================================================
function cacheAllPaintBallItemTypes() {
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Cacheing all paintball item types ...`);
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Cacheing all paintball item types ...`);
for (let i in paintBallItemNames[getGame()]) {
let itemTypeId = getItemTypeFromParams(paintBallItemNames[getGame()][i]);
if (itemTypeId != -1 && getItemTypeData(itemTypeId) != false) {
@@ -122,13 +134,13 @@ function cacheAllPaintBallItemTypes() {
}
}
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Cached all paintball item types`);
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Cached all paintball item types`);
}
// ===========================================================================
function respawnPlayerForPaintBall(client) {
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Respawning ${getPlayerDisplayForConsole(client)} for paintball ...`);
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Respawning ${getPlayerDisplayForConsole(client)} for paintball ...`);
despawnPlayer(client);
let businessId = getPlayerData(client).paintBallBusiness;
@@ -143,7 +155,7 @@ function respawnPlayerForPaintBall(client) {
makePlayerStopAnimation(client);
setPlayerControlState(client, true);
resetPlayerBlip(client);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Respawned ${getPlayerDisplayForConsole(client)} for paintball successfully`);
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Respawned ${getPlayerDisplayForConsole(client)} for paintball successfully`);
}
// ===========================================================================