Restore vehicle engine stuff (was removed for testing)

This commit is contained in:
Vortrex
2022-08-01 11:32:55 -05:00
parent b27effbfcd
commit 4621048f0f

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@@ -155,10 +155,10 @@ function onPedExitedVehicle(event, ped, vehicle, seat) {
//logToConsole(LOG_DEBUG, `[VRR.Event] Local player exited vehicle`); //logToConsole(LOG_DEBUG, `[VRR.Event] Local player exited vehicle`);
//sendNetworkEventToServer("agrp.onPlayerExitVehicle", getVehicleForNetworkEvent(vehicle), seat); //sendNetworkEventToServer("agrp.onPlayerExitVehicle", getVehicleForNetworkEvent(vehicle), seat);
//if (inVehicleSeat) { if (inVehicleSeat) {
// parkedVehiclePosition = false; parkedVehiclePosition = false;
// parkedVehicleHeading = false; parkedVehicleHeading = false;
//} }
} }
// =========================================================================== // ===========================================================================
@@ -167,15 +167,15 @@ function onPedEnteredVehicle(event, ped, vehicle, seat) {
logToConsole(LOG_DEBUG, `[VRR.Event] Local player entered vehicle`); logToConsole(LOG_DEBUG, `[VRR.Event] Local player entered vehicle`);
//sendNetworkEventToServer("agrp.onPlayerEnterVehicle", getVehicleForNetworkEvent(vehicle), seat); //sendNetworkEventToServer("agrp.onPlayerEnterVehicle", getVehicleForNetworkEvent(vehicle), seat);
//if (areServerElementsSupported()) { if (areServerElementsSupported()) {
//if(inVehicleSeat == 0) { if (inVehicleSeat == 0) {
//setVehicleEngine(vehicle, false); setVehicleEngine(vehicle.id, false);
//if(!inVehicle.engine) { if (!inVehicle.engine) {
// parkedVehiclePosition = inVehicle.position; parkedVehiclePosition = inVehicle.position;
// parkedVehicleHeading = inVehicle.heading; parkedVehicleHeading = inVehicle.heading;
//} }
//} }
//} }
} }
// =========================================================================== // ===========================================================================
@@ -199,24 +199,15 @@ function onPedInflictDamage(event, damagedEntity, damagerEntity, weaponId, healt
// =========================================================================== // ===========================================================================
function onPedEnteredSphere(event, ped, sphere) { function onPedEnteredSphere(event, ped, sphere) {
if (!isNull(localPlayer) && !isNull(ped)) { if (sphere == jobRouteLocationSphere) {
if (ped == localPlayer) { enteredJobRouteSphere();
logToConsole(LOG_DEBUG, `[VRR.Event] Local player entered sphere`);
if (sphere == jobRouteLocationSphere) {
enteredJobRouteSphere();
}
}
} }
} }
// =========================================================================== // ===========================================================================
function onPedExitedSphere(event, ped, sphere) { function onPedExitedSphere(event, ped, sphere) {
if (!isNull(localPlayer) && !isNull(ped)) {
if (ped == localPlayer) {
logToConsole(LOG_DEBUG, `[VRR.Event] Local player exited sphere`);
}
}
} }
// =========================================================================== // ===========================================================================