Set health, armour, int, and vw on spawn

This commit is contained in:
Vortrex
2021-03-22 03:12:37 -05:00
parent c83c87c080
commit 4c5cded0b9

View File

@@ -339,11 +339,17 @@ function onPlayerSpawn(client) {
logToConsole(LOG_DEBUG, `[Asshat.Event] Updating spawned state for ${getPlayerDisplayForConsole(client)} to true`);
updatePlayerSpawnedState(client, true);
//logToConsole(LOG_DEBUG, `[Asshat.Event] Setting player interior for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).interior}`);
//setPlayerInterior(client, getPlayerCurrentSubAccount(client).interior);
logToConsole(LOG_DEBUG, `[Asshat.Event] Setting player interior for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).interior}`);
setPlayerInterior(client, getPlayerCurrentSubAccount(client).interior);
//logToConsole(LOG_DEBUG, `[Asshat.Event] Setting player dimension for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).dimension}`);
//setPlayerDimension(client, getPlayerCurrentSubAccount(client).dimension);
logToConsole(LOG_DEBUG, `[Asshat.Event] Setting player dimension for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).dimension}`);
setPlayerDimension(client, getPlayerCurrentSubAccount(client).dimension);
logToConsole(LOG_DEBUG, `[Asshat.Event] Setting player health for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).health}`);
setPlayerHealth(client, getPlayerCurrentSubAccount(client).health);
logToConsole(LOG_DEBUG, `[Asshat.Event] Setting player armour for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).armour}`);
setPlayerArmour(client, getPlayerCurrentSubAccount(client).armour);
logToConsole(LOG_DEBUG, `[Asshat.Event] Updating all player name tags`);
updateAllPlayerNameTags();