Add some debug logging

This commit is contained in:
Vortrex
2022-03-05 22:02:56 -06:00
parent 31631216b3
commit cd59a0ea4f

View File

@@ -75,9 +75,22 @@ let globalConfig = {
// ===========================================================================
function loadGameConfig() {
return gameData;
};
function initConfigScript() {
logToConsole(LOG_INFO, "[VRR.Config]: Initializing config script ...");
logToConsole(LOG_DEBUG, "[VRR.Config]: Loading global config ...");
loadGlobalConfig();
logToConsole(LOG_DEBUG, "[VRR.Config]: Loading server config ...");
serverConfig = loadServerConfigFromGameAndPort(server.game, server.port, getMultiplayerMod());
logToConsole(LOG_DEBUG, "[VRR.Config]: Applying server config ...");
applyConfigToServer(serverConfig);
logToConsole(LOG_DEBUG, "[VRR.Config]: All config loaded and applied successfully!");
logToConsole(LOG_INFO, "[VRR.Config]: Config script initialized!");
}
// ===========================================================================
@@ -89,19 +102,6 @@ function loadGlobalConfig() {
// ===========================================================================
function initConfigScript() {
logToConsole(LOG_INFO, "[VRR.Config]: Initializing config script ...");
gameConfig = loadGameConfig();
serverConfig = loadServerConfigFromGameAndPort(server.game, server.port, getMultiplayerMod());
applyConfigToServer(serverConfig);
loadGlobalConfig();
logToConsole(LOG_INFO, "[VRR.Config]: Config script initialized!");
}
// ===========================================================================
function loadServerConfigFromGameAndPort(gameId, port, mpMod) {
let dbConnection = connectToDatabase();
if(dbConnection) {