Add descriptions for forensics consts types

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Vortrex
2022-06-17 09:38:49 -05:00
parent d9c007c4bc
commit f0d5d6b361

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@@ -10,11 +10,11 @@
// Forensic Types
const VRR_FORENSICS_NONE = 0;
const VRR_FORENSICS_BULLET = 1; // Bullet. The actual tip that hits a target. Has rifling and ballistics information of the weapon.
const VRR_FORENSICS_BLOOD = 2; // Blood. Automatically applied to ground and bullets that hit when somebody is shot
const VRR_FORENSICS_BLOOD = 2; // Blood. Automatically applied to ground and bullets that hit and outfit worn when somebody is shot
const VRR_FORENSICS_BODY = 3; // Body. A dead body lol
const VRR_FORENSICS_HAIR = 4; // Hair. Automatically applied to
const VRR_FORENSICS_HAIR = 4; // Hair.
const VRR_FORENSICS_SWEAT = 5; // Sweat. Automatically applied to clothing when worn
const VRR_FORENSICS_SALIVA = 6; // Saliva. Automatically applied to drinks when drank
const VRR_FORENSICS_SALIVA = 6; // Saliva. Automatically applied to drinks when drank and unfinished food items when eaten
const VRR_FORENSICS_BULLETCASINGS = 7; // Bullet casings. Automatically dropped when fired from a weapon except when used in a vehicle (driveby)
// ===========================================================================