Rename saveall funcs

This commit is contained in:
Vortrex
2022-04-10 00:02:18 -05:00
parent 0ee6c8f4d4
commit f9fd26afa3

View File

@@ -11,7 +11,7 @@ let serverTimers = {};
// ===========================================================================
function saveAllServerDataToDatabase() {
function saveServerDataToDatabase() {
if(getServerConfig().pauseSavingToDatabase) {
return false;
}
@@ -19,55 +19,49 @@ function saveAllServerDataToDatabase() {
logToConsole(LOG_DEBUG, "[VRR.Utilities]: Saving all server data to database ...");
try {
saveAllClientsToDatabase();
saveClientsToDatabase();
} catch(error) {
logToConsole(LOG_ERROR, `Could not save clients to database: ${error}`);
}
try {
saveAllClansToDatabase();
saveClansToDatabase();
} catch(error) {
logToConsole(LOG_ERROR, `Could not save clans to database: ${error}`);
}
try {
saveAllHousesToDatabase();
saveHousesToDatabase();
} catch(error) {
logToConsole(LOG_ERROR, `Could not save houses to database: ${error}`);
}
try {
saveAllBusinessesToDatabase();
saveBusinessesToDatabase();
} catch(error) {
logToConsole(LOG_ERROR, `Could not save businesses to database: ${error}`);
}
try {
saveServerConfigToDatabase();
} catch(error) {
logToConsole(LOG_ERROR, `Could not save server config to database: ${error}`);
}
try {
saveAllVehiclesToDatabase();
saveVehiclesToDatabase();
} catch(error) {
logToConsole(LOG_ERROR, `Could not save vehicles to database: ${error}`);
}
try {
saveAllItemTypesToDatabase();
saveItemTypesToDatabase();
} catch(error) {
logToConsole(LOG_ERROR, `Could not save item types to database: ${error}`);
}
try {
saveAllItemsToDatabase();
saveItemsToDatabase();
} catch(error) {
logToConsole(LOG_ERROR, `Could not save items to database: ${error}`);
}
try {
saveAllJobsToDatabase();
saveJobsToDatabase();
} catch(error) {
logToConsole(LOG_ERROR, `Could not save jobs to database: ${error}`);
}
@@ -112,7 +106,7 @@ function oneMinuteTimerFunction() {
function tenMinuteTimerFunction() {
showRandomTipToAllPlayers();
saveAllServerDataToDatabase();
saveServerDataToDatabase();
checkInactiveVehicleRespawns();
}