14 Commits
gui ... gtaiv

Author SHA1 Message Date
Vortrex
0142e369c9 Start using data indexes for IV instead of object 2022-08-14 10:54:15 -05:00
Vortrex
dc79b4b12a Update connected.js 2022-08-14 10:51:17 -05:00
Vortrex
64b5ea2fba Fix client script check when changing session (IV) 2022-08-13 13:06:27 -05:00
Vortrex
808cdfc359 Util for IV sessions 2022-08-13 13:05:53 -05:00
Vortrex
4b3c313cef Update supported features arrays 2022-08-12 18:47:52 -05:00
Vortrex
b04c2121ba Revert "Start working on body part support for skin select"
This reverts commit 82c3412598.
2022-08-12 17:58:37 -05:00
Vortrex
2e6c0b05f5 Add return func call for spawned veh 2022-08-12 11:59:50 -05:00
Vortrex
88779b3229 Add body part type consts 2022-08-12 11:59:37 -05:00
Vortrex
aa05a066e2 Add body part types array 2022-08-12 11:59:24 -05:00
Vortrex
53ebd0ebd5 Send network ID with vehicle data 2022-08-12 11:59:05 -05:00
Vortrex
9e4f1145f7 Check for server elements and use IV stuff when needed 2022-08-12 11:58:54 -05:00
Vortrex
7b7c697f87 Send IV network ID with vehicle data 2022-08-12 11:58:30 -05:00
Vortrex
82c3412598 Start working on body part support for skin select 2022-08-12 11:58:13 -05:00
Vortrex
87fed4bce9 Use natives to create vehicle 2022-08-12 11:57:58 -05:00
107 changed files with 2746 additions and 7639 deletions

View File

@@ -7,8 +7,7 @@
"flagImageFile": "uk.png",
"countries": ["gb", "us", "au", "bz", "ca", "ie", "jm", "nz", "za", "tt"],
"requiresUnicode": false,
"contributor": "Vortrex",
"enabled": true
"contributor": "Vortrex"
},
{
"id": 1,
@@ -18,8 +17,7 @@
"flagImageFile": "ru.png",
"countries": ["ru", "ua"],
"requiresUnicode": false,
"contributor": "VNDTTS",
"enabled": true
"contributor": "VNDTTS"
},
{
"id": 2,
@@ -29,8 +27,7 @@
"flagImageFile": "pl.png",
"countries": ["pl"],
"requiresUnicode": false,
"contributor": "Suprise444",
"enabled": true
"contributor": "Suprise444"
},
{
"id": 3,
@@ -40,8 +37,7 @@
"flagImageFile": "es.png",
"countries": ["es", "ar", "bo", "cl", "co", "cr", "do", "ec", "sv", "gt", "hn", "mx", "ni", "pa", "py", "pe", "pr", "uy", "ve"],
"requiresUnicode": false,
"contributor": "PerikiyoXD",
"enabled": true
"contributor": "PerikiyoXD"
},
{
"id": 4,
@@ -51,8 +47,7 @@
"flagImageFile": "cn.png",
"countries": ["cn", "hk", "sg", "tw"],
"requiresUnicode": true,
"contributor": "Renzuko_Ctone",
"enabled": true
"contributor": "Renzuko_Ctone"
},
{
"id": 5,
@@ -62,8 +57,7 @@
"flagImageFile": "sa.png",
"countries": ["dz", "bh", "eg", "iq", "jo", "kw", "lb", "ly", "ma", "om", "qa", "sa", "sy", "tn", "ae", "ye"],
"requiresUnicode": true,
"contributor": "! KASIR",
"enabled": true
"contributor": "! KASIR"
},
{
"id": 6,
@@ -73,8 +67,7 @@
"flagImageFile": "sk.png",
"countries": ["sk"],
"requiresUnicode": false,
"contributor": "UAKLAUS",
"enabled": false
"contributor": "UAKLAUS"
},
{
"id": 7,
@@ -84,8 +77,7 @@
"flagImageFile": "de.png",
"countries": ["de", "at", "be", "ch", "li", "lu"],
"requiresUnicode": false,
"contributor": "Sladernimo",
"enabled": true
"contributor": "Sladernimo"
},
{
"id": 8,
@@ -95,8 +87,7 @@
"flagImageFile": "fr.png",
"countries": ["fr", "cd", "bj", "bf", "cd", "cg", "ga", "gn", "ml", "mc", "ne", "sn"],
"requiresUnicode": false,
"contributor": "Cocam",
"enabled": false
"contributor": "Cocam"
},
{
"id": 9,
@@ -106,8 +97,7 @@
"flagImageFile": "jp.png",
"countries": ["jp"],
"requiresUnicode": true,
"contributor": "Cocam",
"enabled": false
"contributor": "Cocam"
},
{
"id": 10,
@@ -117,29 +107,6 @@
"flagImageFile": "fi.png",
"countries": ["fi"],
"requiresUnicode": false,
"contributor": "SIMBA_MEOW",
"enabled": true
},
{
"id": 11,
"englishName": "Lithuanian",
"stringsFile": "lithuanian.json",
"isoCode": "lt",
"flagImageFile": "lt.png",
"countries": ["lt"],
"requiresUnicode": false,
"contributor": "dovis",
"enabled": false
},
{
"id": 12,
"englishName": "Latvian",
"stringsFile": "latvian.json",
"isoCode": "lv",
"flagImageFile": "lv.png",
"countries": ["lv"],
"requiresUnicode": false,
"contributor": "YuOn",
"enabled": false
"contributor": "SIMBA_MEOW"
}
]

View File

@@ -4,7 +4,6 @@
"applyUpkeep": true,
"grossIncomeMultiplier": 1.0,
"incomeTaxRate": 0.7,
"currencyString": "${AMOUNT}",
"upKeepCosts": {
"upKeepPerVehicle": 250,
"upKeepPerHouse": 350,

View File

@@ -11,8 +11,7 @@
"flagImageFile": "uk.png",
"countries": ["gb", "us", "au", "bz", "ca", "ie", "jm", "nz", "za", "tt"],
"requiresUnicode": false,
"contributor": "Vortrex",
"enabled": true
"contributor": "Vortrex"
},
{
"id": 1,
@@ -22,8 +21,7 @@
"flagImageFile": "ru.png",
"countries": ["ru", "ua"],
"requiresUnicode": false,
"contributor": "VNDTTS",
"enabled": true
"contributor": "VNDTTS"
},
{
"id": 2,
@@ -33,8 +31,7 @@
"flagImageFile": "pl.png",
"countries": ["pl"],
"requiresUnicode": false,
"contributor": "Suprise444",
"enabled": true
"contributor": "Suprise444"
},
{
"id": 3,
@@ -44,8 +41,7 @@
"flagImageFile": "es.png",
"countries": ["es", "ar", "bo", "cl", "co", "cr", "do", "ec", "sv", "gt", "hn", "mx", "ni", "pa", "py", "pe", "pr", "uy", "ve"],
"requiresUnicode": false,
"contributor": "PerikiyoXD",
"enabled": true
"contributor": "PerikiyoXD"
},
{
"id": 4,
@@ -55,8 +51,7 @@
"flagImageFile": "cn.png",
"countries": ["cn", "hk", "sg", "tw"],
"requiresUnicode": true,
"contributor": "Renzuko_Ctone",
"enabled": true
"contributor": "Renzuko_Ctone"
},
{
"id": 5,
@@ -66,8 +61,7 @@
"flagImageFile": "sa.png",
"countries": ["dz", "bh", "eg", "iq", "jo", "kw", "lb", "ly", "ma", "om", "qa", "sa", "sy", "tn", "ae", "ye"],
"requiresUnicode": true,
"contributor": "! KASIR",
"enabled": true
"contributor": "! KASIR"
},
{
"id": 6,
@@ -77,8 +71,7 @@
"flagImageFile": "sk.png",
"countries": ["sk"],
"requiresUnicode": false,
"contributor": "UAKLAUS",
"enabled": false
"contributor": "UAKLAUS"
},
{
"id": 7,
@@ -88,8 +81,7 @@
"flagImageFile": "de.png",
"countries": ["de", "at", "be", "ch", "li", "lu"],
"requiresUnicode": false,
"contributor": "Sladernimo",
"enabled": true
"contributor": "Sladernimo"
},
{
"id": 8,
@@ -99,8 +91,7 @@
"flagImageFile": "fr.png",
"countries": ["fr", "cd", "bj", "bf", "cd", "cg", "ga", "gn", "ml", "mc", "ne", "sn"],
"requiresUnicode": false,
"contributor": "Cocam",
"enabled": false
"contributor": "Cocam"
},
{
"id": 9,
@@ -110,8 +101,7 @@
"flagImageFile": "jp.png",
"countries": ["jp"],
"requiresUnicode": true,
"contributor": "Cocam",
"enabled": false
"contributor": "Cocam"
},
{
"id": 10,
@@ -121,30 +111,7 @@
"flagImageFile": "fi.png",
"countries": ["fi"],
"requiresUnicode": false,
"contributor": "SIMBA_MEOW",
"enabled": true
},
{
"id": 11,
"englishName": "Lithuanian",
"stringsFile": "lithuanian.json",
"isoCode": "lt",
"flagImageFile": "lt.png",
"countries": ["lt"],
"requiresUnicode": false,
"contributor": "dovis",
"enabled": false
},
{
"id": 12,
"englishName": "Latvian",
"stringsFile": "latvian.json",
"isoCode": "lv",
"flagImageFile": "lv.png",
"countries": ["lv"],
"requiresUnicode": false,
"contributor": "YuOn",
"enabled": false
"contributor": "SIMBA_MEOW"
}
]
}

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@@ -1,5 +1,5 @@
<meta>
<info author="Vortrex" version="1.0" description="Asshat Gaming Roleplay - Main Script" />
<info author="Vortrex" version="1.0" description="Vortrex's Roleplay Resource" />
<!-- Shared -->
<script src="scripts/shared/const.js" type="server" language="javascript" />
@@ -10,7 +10,7 @@
<script src="scripts/shared/gamedata.js" type="client" language="javascript" />
<!-- Multiplayer Mod (Wrapped Natives) -->
<!-- The goal is to just swap only these out when I port the script to a new MP mod -->
<!-- The goal is to just swap only these out when I port the script to a new mod, like Oakwood -->
<script src="scripts/server/native/connected.js" type="server" language="javascript" />
<script src="scripts/client/native/connected.js" type="client" language="javascript" />
@@ -50,7 +50,6 @@
<script src="scripts/server/npc.js" type="server" language="javascript" />
<script src="scripts/server/netevents.js" type="server" language="javascript" />
<script src="scripts/server/paintball.js" type="server" language="javascript" />
<script src="scripts/server/prompt.js" type="server" language="javascript" />
<script src="scripts/server/race.js" type="server" language="javascript" />
<script src="scripts/server/radio.js" type="server" language="javascript" />
<script src="scripts/server/security.js" type="server" language="javascript" />
@@ -86,11 +85,9 @@
<!-- Extra Client Files -->
<file type="client" src="files/fonts/roboto-regular.ttf" />
<file type="client" src="files/fonts/pricedown.ttf" />
<file type="client" src="files/fonts/aurora-bold-condensed.ttf" />
<file type="client" src="files/images/skins/none.png" />
<!--<file type="client" src="files/images/server-logo.png" />-->
<file type="client" src="files/images/asshat-logo.png" />
<file type="client" src="files/images/cursor.png" />
<!-- GUI -->
<script src="scripts/client/gui/2fa.js" type="client" language="javascript" />
@@ -101,26 +98,19 @@
<script src="scripts/client/gui/error.js" type="client" language="javascript" />
<script src="scripts/client/gui/housemgr.js" type="client" language="javascript" />
<script src="scripts/client/gui/info.js" type="client" language="javascript" />
<script src="scripts/client/gui/inventory.js" type="client" language="javascript" />
<script src="scripts/client/gui/inventorybulk.js" type="client" language="javascript" />
<script src="scripts/client/gui/list.js" type="client" language="javascript" />
<script src="scripts/client/gui/login.js" type="client" language="javascript" />
<script src="scripts/client/gui/localechooser.js" type="client" language="javascript" />
<script src="scripts/client/gui/list.js" type="client" language="javascript" />
<script src="scripts/client/gui/newchar.js" type="client" language="javascript" />
<script src="scripts/client/gui/register.js" type="client" language="javascript" />
<script src="scripts/client/gui/resetpass.js" type="client" language="javascript" />
<script src="scripts/client/gui/yesno.js" type="client" language="javascript" />
<script src="scripts/client/gui/games/blackjack.js" type="client" language="javascript" />
<script src="scripts/client/gui/games/betting.js" type="client" language="javascript" />
<script src="scripts/client/gui/games/5cardpoker.js" type="client" language="javascript" />
<script src="scripts/client/gui/localechooser.js" type="client" language="javascript" />
<!-- Client Scripts -->
<script src="scripts/client/afk.js" type="client" language="javascript" />
<script src="scripts/client/animation.js" type="client" language="javascript" />
<script src="scripts/client/business.js" type="client" language="javascript" />
<script src="scripts/client/chat.js" type="client" language="javascript" />
<script src="scripts/client/cursor.js" type="client" language="javascript" />
<script src="scripts/client/economy.js" type="client" language="javascript" />
<script src="scripts/client/event.js" type="client" language="javascript" />
<script src="scripts/client/gui.js" type="client" language="javascript" />
<script src="scripts/client/gps.js" type="client" language="javascript" />
@@ -138,11 +128,12 @@
<script src="scripts/client/npc.js" type="client" language="javascript" />
<script src="scripts/client/radio.js" type="client" language="javascript" />
<script src="scripts/client/scoreboard.js" type="client" language="javascript" />
<script src="scripts/client/netevents.js" type="client" language="javascript" />
<script src="scripts/client/skin-select.js" type="client" language="javascript" />
<script src="scripts/client/sync.js" type="client" language="javascript" />
<script src="scripts/client/time.nut" type="client" language="squirrel" />
<script src="scripts/client/utilities.js" type="client" language="javascript" />
<script src="scripts/client/vehicle.js" type="client" language="javascript" />
<script src="scripts/client/netevents.js" type="client" language="javascript" />
<!-- Locale Files -->
<file type="client" src="config/client/locale.json" />

View File

@@ -10,8 +10,8 @@
// Init AFK script
function initAFKScript() {
logToConsole(LOG_DEBUG, "[AGRP.AFK]: Initializing AFK script ...");
logToConsole(LOG_DEBUG, "[AGRP.AFK]: AFK script initialized!");
logToConsole(LOG_DEBUG, "[VRR.AFK]: Initializing AFK script ...");
logToConsole(LOG_DEBUG, "[VRR.AFK]: AFK script initialized!");
}
// ===========================================================================

View File

@@ -8,13 +8,6 @@
// TYPE: Client (JavaScript)
// ===========================================================================
function initAnimationScript() {
logToConsole(LOG_DEBUG, "[AGRP.Animation]: Initializing animation script ...");
logToConsole(LOG_DEBUG, "[AGRP.Animation]: Animation script initialized!");
}
// ===========================================================================
function makePedPlayAnimation(pedId, animationSlot, positionOffset) {
let ped = getElementFromId(pedId);
@@ -23,7 +16,7 @@ function makePedPlayAnimation(pedId, animationSlot, positionOffset) {
}
let animationData = getAnimationData(animationSlot);
logToConsole(LOG_DEBUG, `[AGRP.Animation] Playing animation ${animationData[0]} for ped ${pedId}`);
logToConsole(LOG_DEBUG, `[VRR.Animation] Playing animation ${animationData[0]} for ped ${pedId}`);
let freezePlayer = false;
switch (animationData.moveType) {

View File

@@ -17,28 +17,18 @@ class BusinessData {
this.blipModel = blipModel;
this.pickupModel = pickupModel;
this.hasInterior = hasInterior;
this.rentPrice = 0;
this.buyPrice = 0;
this.hasItems = hasItems;
this.blipId = -1;
this.labelInfoType = 0;
this.locked = false;
}
}
// ===========================================================================
function initBusinessScript() {
logToConsole(LOG_DEBUG, "[AGRP.Business]: Initializing business script ...");
logToConsole(LOG_INFO, "[AGRP.Business]: Business script initialized!");
}
function receiveBusinessFromServer(businessId, name, entrancePosition, blipModel, pickupModel, hasInterior, hasItems) {
logToConsole(LOG_DEBUG, `[VRR.Business] Received business ${businessId} (${name}) from server`);
// ===========================================================================
function receiveBusinessFromServer(businessId, name, entrancePosition, blipModel, pickupModel, buyPrice, rentPrice, hasInterior, locked, hasItems) {
logToConsole(LOG_DEBUG, `[AGRP.Business] Received business ${businessId} (${name}) from server`);
if (!areServerElementsSupported() || getGame() == AGRP_GAME_MAFIA_ONE) {
if (!areServerElementsSupported()) {
if (getBusinessData(businessId) != false) {
let businessData = getBusinessData(businessId);
businessData.name = name;
@@ -46,25 +36,12 @@ function receiveBusinessFromServer(businessId, name, entrancePosition, blipModel
businessData.blipModel = blipModel;
businessData.pickupModel = pickupModel;
businessData.hasInterior = hasInterior;
businessData.buyPrice = buyPrice;
businessData.rentPrice = rentPrice;
businessData.hasItems = hasItems;
businessData.locked = locked;
if (hasInterior && !hasItems) {
businessData.labelInfoType = AGRP_PROPLABEL_INFO_ENTER;
} else if (!hasInterior && hasItems) {
businessData.labelInfoType = AGRP_PROPLABEL_INFO_BUY;
} else {
if (businessData.buyPrice > 0) {
businessData.labelInfoType = AGRP_PROPLABEL_INFO_BUYBIZ;
}
}
logToConsole(LOG_DEBUG, `[AGRP.Business] Business ${businessId} already exists. Checking blip ...`);
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId} already exists. Checking blip ...`);
if (blipModel == -1) {
if (businessData.blipId != -1) {
logToConsole(LOG_DEBUG, `[AGRP.Business] Business ${businessId}'s blip has been removed by the server`);
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been removed by the server`);
if (getGame() == AGRP_GAME_GTA_IV) {
natives.removeBlipAndClearIndex(getBusinessData(businessId).blipId);
} else {
@@ -74,11 +51,11 @@ function receiveBusinessFromServer(businessId, name, entrancePosition, blipModel
//businesses.splice(businessData.index, 1);
//setAllBusinessDataIndexes();
} else {
logToConsole(LOG_DEBUG, `[AGRP.Business] Business ${businessId}'s blip is unchanged`);
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip is unchanged`);
}
} else {
if (businessData.blipId != -1) {
logToConsole(LOG_DEBUG, `[AGRP.Business] Business ${businessId}'s blip has been changed by the server`);
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been changed by the server`);
if (getGame() == AGRP_GAME_GTA_IV) {
natives.setBlipCoordinates(businessData.blipId, businessData.entrancePosition);
natives.changeBlipSprite(businessData.blipId, businessData.blipModel);
@@ -91,20 +68,20 @@ function receiveBusinessFromServer(businessId, name, entrancePosition, blipModel
if (blipId != -1) {
tempBusinessData.blipId = blipId;
}
logToConsole(LOG_DEBUG, `[AGRP.Business] Business ${businessId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
}
}
} else {
logToConsole(LOG_DEBUG, `[AGRP.Business] Business ${businessId} doesn't exist. Adding ...`);
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId} doesn't exist. Adding ...`);
let tempBusinessData = new BusinessData(businessId, name, entrancePosition, blipModel, pickupModel, hasInterior, hasItems);
if (blipModel != -1) {
let blipId = createGameBlip(tempBusinessData.blipModel, tempBusinessData.entrancePosition, tempBusinessData.name);
if (blipId != -1) {
tempBusinessData.blipId = blipId;
}
logToConsole(LOG_DEBUG, `[AGRP.Business] Business ${businessId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
} else {
logToConsole(LOG_DEBUG, `[AGRP.Business] Business ${businessId} has no blip.`);
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId} has no blip.`);
}
getServerData().businesses.push(tempBusinessData);
setAllBusinessDataIndexes();

View File

@@ -1,39 +0,0 @@
// ===========================================================================
// Asshat Gaming Roleplay
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: camera.js
// DESC: Provides camera functions and usage
// TYPE: Client (JavaScript)
// ===========================================================================
let cameraFadeEnabled = false;
let cameraFadeIn = false;
let cameraFadeStart = 0;
let cameraFadeDuration = 0;
let cameraFadeColour = 0;
// ===========================================================================
function processCameraFadeRendering() {
if (cameraFadeEnabled) {
let finishTime = cameraFadeStart + cameraFadeDuration;
if (sdl.ticks >= finishTime) {
cameraFadeEnabled = false;
cameraFadeDuration = 0;
cameraFadeStart = 0;
} else {
let currentTick = sdl.ticks - cameraFadeStart;
let progressPercent = Math.ceil(currentTick * 100 / cameraFadeDuration);
let rgbaArray = rgbaArrayFromToColour(cameraFadeColour);
let alpha = (cameraFadeIn) ? Math.ceil(255 / progressPercent) : Math.ceil(progressPercent / 255);
cameraFadeColour = toColour(rgbaArray[0], rgbaArray[1], rgbaArray[2], alpha);
graphics.drawRectangle(null, toVector2(0, 0), toVector2(game.width, game.height), cameraFadeColour, cameraFadeColour, cameraFadeColour, cameraFadeColour);
}
}
}
// ===========================================================================

View File

@@ -29,11 +29,11 @@ let scrollDownKey = false;
// ===========================================================================
function initChatBoxScript() {
logToConsole(LOG_DEBUG, "[AGRP.Chat]: Initializing chat script ...");
logToConsole(LOG_DEBUG, "[VRR.Chat]: Initializing chat script ...");
scrollUpKey = getKeyIdFromParams("pageup");
scrollDownKey = getKeyIdFromParams("pagedown");
bindChatBoxKeys();
logToConsole(LOG_INFO, "[AGRP.Chat]: Chat script initialized!");
logToConsole(LOG_DEBUG, "[VRR.Chat]: Chat script initialized!");
}
// ===========================================================================
@@ -53,7 +53,7 @@ function unBindChatBoxKeys() {
// ===========================================================================
function receiveChatBoxMessageFromServer(messageString, colour, hour, minute, second) {
logToConsole(LOG_DEBUG, `[AGRP.Chat]: Received chatbox message from server: ${messageString}`);
logToConsole(LOG_DEBUG, `[VRR.Chat]: Received chatbox message from server: ${messageString}`);
// Just in case it's hidden by auto hide
//setChatWindowEnabled(true);
@@ -73,21 +73,21 @@ function receiveChatBoxMessageFromServer(messageString, colour, hour, minute, se
let outputString = messageString;
if (chatTimeStampsEnabled == true) {
let colourRGBA = rgbaArrayFromToColour(colour);
let timeStampString = `{TIMESTAMPCOLOUR}[${hour}:${minute}:${second}][${rgbToHex(colourRGBA[0], colourRGBA[1], colourRGBA[2])}] `;
//timeStampString = `{TIMESTAMPCOLOUR}[${findResourceByName("agrp_time").exports.getTimeStampOutput(timeStamp)}]{MAINCOLOUR}`;
let timeStampString = `{TIMESTAMPCOLOUR}[${hour}:${minute}:${second}] `;
outputString = `${timeStampString}${messageString}`;
}
logToConsole(LOG_DEBUG, `[AGRP.Chat]: Changed colours in string: ${outputString}`);
logToConsole(LOG_DEBUG, `[VRR.Chat]: Changed colours in string: ${outputString}`);
outputString = replaceColoursInMessage(`${outputString}`);
if (chatEmojiEnabled == true) {
logToConsole(LOG_DEBUG, `[AGRP.Chat]: Enabled emoji in string: ${outputString}`);
logToConsole(LOG_DEBUG, `[VRR.Chat]: Enabled emoji in string: ${outputString}`);
outputString = replaceEmojiInMessage(outputString);
}
if (profanityFilterEnabled == true) {
logToConsole(LOG_DEBUG, `[AGRP.Chat]: Removed profanity in string: ${outputString}`);
logToConsole(LOG_DEBUG, `[VRR.Chat]: Removed profanity in string: ${outputString}`);
outputString = replaceProfanityInMessage(outputString);
}
@@ -163,9 +163,12 @@ function updateChatBox() {
if (typeof chatBoxHistory[i] != "undefined") {
let outputString = chatBoxHistory[i][0];
if (chatTimeStampsEnabled == true) {
//let timeStampDate = new Date(chatBoxHistory[i][2]);
//let timeStampText = `${timeStampDate.getHours()}:${timeStampDate.getMinutes()}:${timeStampDate.getSeconds()}`;
//let timeStampText = findResourceByName("agrp_time").exports.getTimeStampOutput(chatBoxHistory[i][2]);
let timeStampText = `${chatBoxHistory[i][2]}:${chatBoxHistory[i][3]}:${chatBoxHistory[i][4]}`;
let colourRGBA = rgbaArrayFromToColour(chatBoxHistory[i][1]);
outputString = `{TIMESTAMPCOLOUR}[${timeStampText}][${rgbToHex(colourRGBA[0], colourRGBA[1], colourRGBA[2])}] ${chatBoxHistory[i][0]}`;
outputString = `{TIMESTAMPCOLOUR}[${timeStampText}]{MAINCOLOUR} ${chatBoxHistory[i][0]}`;
}
outputString = replaceColoursInMessage(outputString);

View File

@@ -1,40 +0,0 @@
// ===========================================================================
// Asshat Gaming Roleplay
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: cursor.js
// DESC: Provides cursor functions and usage
// TYPE: Client (JavaScript)
// ===========================================================================
let cursorImage = null;
let cursorImagePath = "files/images/cursor.png";
let cursorSize = toVector2(16.0, 24.0);
// ===========================================================================
function initCursorScript() {
logToConsole(LOG_DEBUG, "[AGRP.Cursor]: Initializing cursor script ...");
let cursorStream = openFile(cursorImagePath);
if (cursorStream != null) {
cursorImage = graphics.loadPNG(cursorStream);
cursorStream.close();
}
logToConsole(LOG_INFO, "[AGRP.Cursor]: Cursor script initialized!");
}
// ===========================================================================
function processMouseCursorRendering() {
if (isGameFeatureSupported("mouseCursor")) {
return false;
}
if (gui.cursorEnabled) {
graphics.drawRectangle(cursorImage, gui.cursorPosition, cursorSize);
}
}
// ===========================================================================

View File

@@ -1,13 +0,0 @@
// ===========================================================================
// Asshat Gaming Roleplay
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: economy.js
// DESC: Provides economy functions
// TYPE: Client (JavaScript)
// ===========================================================================
// ===========================================================================

View File

@@ -9,9 +9,9 @@
// ===========================================================================
function initEventScript() {
logToConsole(LOG_DEBUG, "[AGRP.Event]: Initializing event script ...");
logToConsole(LOG_DEBUG, "[VRR.Event]: Initializing event script ...");
addAllEventHandlers();
logToConsole(LOG_DEBUG, "[AGRP.Event]: Event script initialized!");
logToConsole(LOG_DEBUG, "[VRR.Event]: Event script initialized!");
}
// ===========================================================================
@@ -41,15 +41,15 @@ function addAllEventHandlers() {
addEventHandler("OnPedExitedSphereEx", onPedExitedSphere);
}
}
if (getGame() == AGRP_GAME_MAFIA_ONE) {
addEventHandler("OnMapLoaded", onMapLoaded);
}
}
// ===========================================================================
function onResourceStart(event, resource) {
if (resource == thisResource) {
sendResourceStartedSignalToServer();
}
if (resource == findResourceByName("v-events")) {
// Remove and re-add events, in case v-events was loaded after agrp_main
removeEventHandler("OnPedEnteredVehicleEx");
@@ -62,20 +62,13 @@ function onResourceStart(event, resource) {
addEventHandler("OnPedEnteredSphereEx", onPedEnteredSphere);
addEventHandler("OnPedExitedSphereEx", onPedExitedSphere);
}
if (resource == thisResource) {
logToConsole(LOG_DEBUG | LOG_WARN, `[AGRP.Event] onResourceStart called - Sending signal to server`);
garbageCollectorInterval = setInterval(collectAllGarbage, 1000 * 60);
localPlayerMoneyInterval = setInterval(updateLocalPlayerMoney, 1000 * 5);
sendResourceStartedSignalToServer();
}
//garbageCollectorInterval = setInterval(collectAllGarbage, 1000*60);
}
// ===========================================================================
function onResourceStop(event, resource) {
if (resource == thisResource) {
logToConsole(LOG_DEBUG | LOG_WARN, `[AGRP.Event] onResourceStop called - Sending signal to server`);
sendResourceStoppedSignalToServer();
}
}
@@ -84,8 +77,6 @@ function onResourceStop(event, resource) {
function onResourceReady(event, resource) {
if (resource == thisResource) {
logToConsole(LOG_DEBUG | LOG_WARN, `[AGRP.Event] onResourceReady called - Sending signal to server`);
loadLocaleConfig();
sendResourceReadySignalToServer();
}
}
@@ -93,7 +84,6 @@ function onResourceReady(event, resource) {
// ===========================================================================
function onProcess(event, deltaTime) {
logToConsole(LOG_VERBOSE, `[AGRP.Event] onProcess`);
if (localPlayer == null) {
return false;
}
@@ -111,9 +101,9 @@ function onProcess(event, deltaTime) {
processNearbyPickups();
processVehiclePurchasing();
processVehicleBurning();
processVehicleCruiseControl();
//checkChatBoxAutoHide(); // Will be uncommented on 1.4.0 GTAC update
//processVehicleFires();
}
// ===========================================================================
@@ -128,9 +118,6 @@ function onKeyUp(event, keyCode, scanCode, keyModifiers) {
// ===========================================================================
function onDrawnHUD(event) {
logToConsole(LOG_VERBOSE, `[AGRP.Event] HUD drawn`);
processMouseCursorRendering();
if (!renderHUD) {
return false;
}
@@ -152,7 +139,7 @@ function onDrawnHUD(event) {
// ===========================================================================
function onPedWasted(event, wastedPed, killerPed, weapon, pedPiece) {
logToConsole(LOG_DEBUG, `[AGRP.Event] Ped ${wastedPed.name} died`);
logToConsole(LOG_DEBUG, `[VRR.Event] Ped ${wastedPed.name} died`);
wastedPed.clearWeapons();
}
@@ -165,62 +152,27 @@ function onElementStreamIn(event, element) {
// ===========================================================================
function onPedExitedVehicle(event, ped, vehicle, seat) {
//logToConsole(LOG_DEBUG, `[AGRP.Event] Local player exited vehicle`);
//logToConsole(LOG_DEBUG, `[VRR.Event] Local player exited vehicle`);
//sendNetworkEventToServer("agrp.onPlayerExitVehicle", getVehicleForNetworkEvent(vehicle), seat);
cruiseControlEnabled = false;
cruiseControlSpeed = 0.0;
if (localPlayer != null) {
if (ped == localPlayer) {
if (areServerElementsSupported()) {
if (inVehicleSeat == 0) {
//setVehicleEngine(vehicle.id, false);
if (!inVehicle.engine) {
parkedVehiclePosition = false;
parkedVehicleHeading = false;
}
}
}
}
}
}
// ===========================================================================
function onPedExitingVehicle(event, ped, vehicle, seat) {
//logToConsole(LOG_DEBUG, `[AGRP.Event] Local player exited vehicle`);
//sendNetworkEventToServer("agrp.onPlayerExitVehicle", getVehicleForNetworkEvent(vehicle), seat);
if (localPlayer != null) {
if (ped == localPlayer) {
cruiseControlEnabled = false;
cruiseControlSpeed = 0.0;
}
if (inVehicleSeat) {
parkedVehiclePosition = false;
parkedVehicleHeading = false;
}
}
// ===========================================================================
function onPedEnteredVehicle(event, ped, vehicle, seat) {
logToConsole(LOG_DEBUG, `[AGRP.Event] Ped entered vehicle`);
logToConsole(LOG_DEBUG, `[VRR.Event] Local player entered vehicle`);
//sendNetworkEventToServer("agrp.onPlayerEnterVehicle", getVehicleForNetworkEvent(vehicle), seat);
cruiseControlEnabled = false;
cruiseControlSpeed = 0.0;
if (localPlayer != null) {
if (ped == localPlayer) {
if (areServerElementsSupported()) {
if (inVehicleSeat == 0) {
//parkedVehiclePosition = inVehicle.position;
//parkedVehicleHeading = inVehicle.heading;
if (doesEntityDataExist(vehicle, "agrp.server") == true) {
setVehicleEngine(vehicle.id, false);
setVehicleEngine(vehicle.id, getEntityData(vehicle, "agrp.engine"));
//setLocalPlayerControlState(false, false);
}
}
if (areServerElementsSupported()) {
if (inVehicleSeat == 0) {
setVehicleEngine(vehicle.id, false);
if (!inVehicle.engine) {
parkedVehiclePosition = inVehicle.position;
parkedVehicleHeading = inVehicle.heading;
}
}
}
@@ -231,7 +183,7 @@ function onPedEnteredVehicle(event, ped, vehicle, seat) {
function onPedInflictDamage(event, damagedEntity, damagerEntity, weaponId, healthLoss, pedPiece) {
//let damagerEntityString = (!isNull(damagedEntity)) ? `${damagerEntity.name} (${damagerEntity.name}, ${damagerEntity.type} - ${typeof damagerEntity})` : `Unknown ped`;
//let damagedEntityString = (!isNull(damagedEntity)) ? `${damagedEntity.name} (${damagedEntity.name}, ${damagedEntity.type} - ${typeof damagedEntity})` : `Unknown ped`;
//logToConsole(LOG_DEBUG, `[AGRP.Event] ${damagerEntityString} damaged ${damagedEntityString}'s '${pedPiece} with weapon ${weaponId}`);
//logToConsole(LOG_DEBUG, `[VRR.Event] ${damagerEntityString} damaged ${damagedEntityString}'s '${pedPiece} with weapon ${weaponId}`);
if (!isNull(damagedEntity) && !isNull(damagerEntity)) {
if (damagedEntity.isType(ELEMENT_PLAYER)) {
if (damagedEntity == localPlayer) {
@@ -294,10 +246,4 @@ function onEntityProcess(event, entity) {
}
// ===========================================================================
function onMapLoaded(mapName) {
sendNetworkEventToServer("agrp.mapLoaded", mapName);
}
// ===========================================================================

View File

@@ -17,7 +17,7 @@ let gpsBlipBlinkTimer = null;
// ===========================================================================
function showGPSLocation(position, colour) {
logToConsole(LOG_DEBUG, `[AGRP.GPS] Showing gps location`);
logToConsole(LOG_DEBUG, `[VRR.GPS] Showing gps location`);
if (getMultiplayerMod() == AGRP_MPMOD_GTAC) {
if (getGame() == AGRP_GAME_GTA_SA) {
// Server-side spheres don't show in GTA SA for some reason.

View File

@@ -41,14 +41,14 @@ let creatingCharacter = false;
// ===========================================================================
function initGUIScript() {
logToConsole(LOG_DEBUG, "[AGRP.GUI]: Initializing GUI script ...");
logToConsole(LOG_DEBUG, "[AGRP.GUI]: GUI script initialized!");
logToConsole(LOG_DEBUG, "[VRR.GUI]: Initializing GUI script ...");
logToConsole(LOG_DEBUG, "[VRR.GUI]: GUI script initialized!");
}
// ===========================================================================
function initGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Initializing GUI ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Initializing GUI ...`);
initLoginGUI();
initRegisterGUI();
@@ -62,19 +62,13 @@ function initGUI() {
initResetPasswordGUI();
initChangePasswordGUI();
initLocaleChooserGUI();
//initInventoryGUI();
//initInventoryBulkGUI();
//initClanManagerGUI();
//initBusinessManagerGUI();
//initHouseManagerGUI();
//initFiveCardPokerGUI();
//initBettingGUI();
//initBlackJackGUI();
closeAllWindows();
guiReady = true;
logToConsole(LOG_DEBUG, `[AGRP.GUI] All GUI created successfully!`);
logToConsole(LOG_DEBUG, `[VRR.GUI] All GUI created successfully!`);
loadLocaleConfig();
sendNetworkEventToServer("agrp.guiReady", true);
};
@@ -82,7 +76,7 @@ function initGUI() {
// ===========================================================================
function closeAllWindows() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Closing all GUI windows`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Closing all GUI windows`);
infoDialog.window.shown = false;
yesNoDialog.window.shown = false;
errorDialog.window.shown = false;
@@ -95,14 +89,6 @@ function closeAllWindows() {
passwordReset.window.shown = false;
passwordChange.window.shown = false;
localeChooser.window.shown = false;
//houseManager.window.shown = false;
//businessManager.window.shown = false;
//clanManager.window.shown = false;
//inventoryGUI.window.shown = false;
//inventoryBulkGUI.window.shown = false;
//bettingGUI.window.shown = false;
//blackJackGUI.window.shown = false;
//fiveCardPokerGUI.window.shown = false;
mexui.setInput(false);
mexui.focusedControl = false;
@@ -171,45 +157,13 @@ function isAnyGUIActive() {
return true;
}
//if (clanManager.window.shown == true) {
// return true;
//}
//if (businessManager.window.shown == true) {
// return true;
//}
//if (houseManager.window.shown == true) {
// return true;
//}
//if (inventoryGUI.window.shown == true) {
// return true;
//}
//if (inventoryBulkGUI.window.shown == true) {
// return true;
//}
//if (bettingGUI.window.shown == true) {
// return true;
//}
//if (blackJackGUI.window.shown == true) {
// return true;
//}
//if (fiveCardPokerGUI.window.shown == true) {
// return true;
//}
return false;
}
// ===========================================================================
function setGUIColours(red1, green1, blue1, red2, green2, blue2, red3, green3, blue3) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Received new GUI colours from server: ${red1}, ${green1}, ${blue1} / ${red2}, ${green2}, ${blue2} / ${red3}, ${green3}, ${blue3}`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Received new GUI colours from server: ${red1}, ${green1}, ${blue1} / ${red2}, ${green2}, ${blue2} / ${red3}, ${green3}, ${blue3}`);
primaryColour = [red1, green1, blue1];
secondaryColour = [red2, green2, blue2];
primaryTextColour = [red3, green3, blue3];
@@ -229,45 +183,41 @@ function hideAllGUI() {
// ===========================================================================
function processGUIKeyPress(keyCode) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Processing key press: ${keyCode}`);
if (!guiReady) {
return false;
}
logToConsole(LOG_DEBUG, `[VRR.GUI] Processing key press: ${keyCode}`);
if (!isAnyGUIActive()) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] GUI is not active. Cancelling keypress processing.`);
logToConsole(LOG_DEBUG, `[VRR.GUI] GUI is not active. Cancelling keypress processing.`);
return false;
}
if (keyCode == SDLK_RETURN || keyCode == SDLK_RETURN2) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Key press is submit (${guiSubmitKey})`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Key press is submit (${guiSubmitKey})`);
if (guiSubmitKey != false) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Calling submit key function`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Calling submit key function`);
guiSubmitKey.call();
}
} else if (keyCode == getKeyIdFromParams("left") || keyCode == getKeyIdFromParams("a")) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Key press is left (${guiLeftKey})`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Key press is left (${guiLeftKey})`);
if (guiLeftKey != false) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Calling left key function`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Calling left key function`);
guiLeftKey.call();
}
} else if (keyCode == getKeyIdFromParams("right") || keyCode == getKeyIdFromParams("d")) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Key press is right (${guiRightKey})`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Key press is right (${guiRightKey})`);
if (guiRightKey != false) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Calling right key function`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Calling right key function`);
guiRightKey.call();
}
} else if (keyCode == getKeyIdFromParams("down") || keyCode == getKeyIdFromParams("s")) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Key press is down (${guiDownKey})`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Key press is down (${guiDownKey})`);
if (guiDownKey != false) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Calling down key function`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Calling down key function`);
guiDownKey.call();
}
} else if (keyCode == getKeyIdFromParams("up") || keyCode == getKeyIdFromParams("w")) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Key press is up (${guiUpKey})`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Key press is up (${guiUpKey})`);
if (guiUpKey != false) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Calling up key function`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Calling up key function`);
guiUpKey.call();
}
}
@@ -284,10 +234,6 @@ function processToggleGUIKeyPress(keyCode) {
// ===========================================================================
function resetGUIStrings() {
if (!guiReady) {
return false;
}
// Login GUI
login.messageLabel.text = getLocaleString("GUILoginWindowLabelEnterPassword");
login.passwordInput.placeholder = getLocaleString("GUILoginWindowPasswordPlaceholder");
@@ -331,16 +277,4 @@ function resetGUIStrings() {
newCharacter.firstNameInput.placeholder = getLocaleString("GUINewCharacterFirstNamePlaceholder");
newCharacter.lastNameInput.placeholder = getLocaleString("GUINewCharacterLastNamePlaceholder");
newCharacter.createCharacterButton.text = toUpperCase(getLocaleString("GUINewCharacterSubmitButton"));
}
// ===========================================================================
function dimAllGUIElementsInWindow(guiObject) {
for (let i in guiObject) {
if (i != "window") {
guiObject[i].shown = false;
}
}
}
// ===========================================================================
}

View File

@@ -3,7 +3,7 @@
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: two-factor-authentication.js
// FILE: 2fa.js
// DESC: Provides two factor authentication GUI
// TYPE: Client (JavaScript)
// ===========================================================================
@@ -21,7 +21,7 @@ let twoFactorAuth = {
// ===========================================================================
function initTwoFactorAuthenticationGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Creating two factor auth GUI ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Creating two factor auth GUI ...`);
twoFactorAuth.window = mexui.window(game.width / 2 - 150, game.height / 2 - 129, 300, 258, 'LOGIN', {
main: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
@@ -95,14 +95,14 @@ function initTwoFactorAuthenticationGUI() {
},
}, checkTwoFactorAuth);
logToConsole(LOG_DEBUG, `[AGRP.GUI] Created two factor auth GUI`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Created two factor auth GUI`);
}
// ===========================================================================
function showTwoFactorAuthGUI() {
closeAllWindows();
logToConsole(LOG_DEBUG, `[AGRP.GUI] Showing two-factor authentication window`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Showing two-factor authentication window`);
setChatWindowEnabled(false);
mexui.setInput(true);
twoFactorAuth.window.shown = true;
@@ -113,7 +113,7 @@ function showTwoFactorAuthGUI() {
// ===========================================================================
function twoFactorAuthFailed(errorMessage) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Server reports two-factor authentication failed. Reason: ${errorMessage}`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Server reports two-factor authentication failed. Reason: ${errorMessage}`);
twoFactorAuth.messageLabel.text = errorMessage;
twoFactorAuth.messageLabel.styles.main.textColour = toColour(180, 32, 32, 255);
twoFactorAuth.codeInput.text = "";
@@ -122,14 +122,14 @@ function twoFactorAuthFailed(errorMessage) {
// ===========================================================================
function twoFactorAuthSuccess() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Server reports two-factor authentication was successful`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Server reports two-factor authentication was successful`);
closeAllWindows();
}
// ===========================================================================
function checkTwoFactorAuth() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Checking two-factor authentication with server ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Checking two-factor authentication with server ...`);
sendNetworkEventToServer("agrp.2fa", twoFactorAuth.codeInput.lines[0]);
}

View File

@@ -1,25 +0,0 @@
// ===========================================================================
// Asshat Gaming Roleplay
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: clanmgr.js
// DESC: Provides clan manager GUI
// TYPE: Client (JavaScript)
// ===========================================================================
let clanManager = {
window: null,
generalTabButton: null,
ranksTabButton: null,
membersTabButton: null,
vehiclesTabButton: null,
businessesTabButton: null,
housesTabButton: null,
};
// ===========================================================================
function initClanManagerGUI() {
}

View File

@@ -3,83 +3,7 @@
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: business-manager.js
// FILE: bizmgr.js
// DESC: Provides business manager GUI
// TYPE: Client (JavaScript)
// ===========================================================================
/*
class BusinessManagerData {
constructor(businessIndex, name, locked, entranceFee, buyPrice, rentPrice, floorItems, storageItems) {
this.businessIndex = businessIndex;
this.name = name;
this.locked = locked;
this.entranceFee = entranceFee;
this.buyPrice = buyPrice;
this.rentPrice = rentPrice;
this.till = till;
this.ownerName = ownerName;
this.floorItems = floorItems;
this.storageItems = storageItems;
}
}
// ===========================================================================
let businessManager = {
window: null,
generalTabButton: null,
floorItemsTab: null,
storageItemsTab: null,
orderItemsTab: null,
data: null,
// General Tab
businessName: null,
businessOwnerName: null,
businessEntranceFee: null,
businessBuyPrice: null,
businessRentPrice: null,
};
// ===========================================================================
function initBusinessManagerGUI() {
}
// ===========================================================================
function showBusinessManagerGUI() {
}
// ===========================================================================
function hideBusinessManagerGUI() {
}
// ===========================================================================
function updateBusinessManagerGUIStrings() {
}
// ===========================================================================
function receiveBusinessManagerData(businessIndex, name, locked, entranceFee, buyPrice, rentPrice, floorItems, storageItems) {
let businessManagerData = new BusinessManagerData(businessIndex, name, locked, entranceFee, buyPrice, rentPrice, floorItems, storageItems);
businessManager.data = businessManagerData;
updateBusinessManagerGUIStrings();
}
// ===========================================================================
function saveBusinessData() {
sendNetworkEventToServer("agrp.businessManagerSave", businessManager.data.businessIndex);
}
*/
// ===========================================================================

View File

@@ -3,7 +3,7 @@
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: change-password.js
// FILE: changepass.js
// DESC: Provides change password GUI
// TYPE: Client (JavaScript)
// ===========================================================================
@@ -20,7 +20,7 @@ let passwordChange = {
// ===========================================================================
function initChangePasswordGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Creating password change GUI ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Creating password change GUI ...`);
passwordChange.window = mexui.window(game.width / 2 - 130, game.height / 2 - 125, 300, 250, 'Change Password', {
main: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
@@ -111,13 +111,13 @@ function initChangePasswordGUI() {
borderColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
},
}, checkChangePassword);
logToConsole(LOG_DEBUG, `[AGRP.GUI] Created change password GUI`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Created change password GUI`);
}
// ===========================================================================
function passwordChangeFailed(errorMessage) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Server reports change password failed. Reason: ${errorMessage}`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Server reports change password failed. Reason: ${errorMessage}`);
passwordChange.messageLabel.text = errorMessage;
passwordChange.messageLabel.styles.main.textColour = toColour(180, 32, 32, 255);
passwordChange.passwordInput.text = "";
@@ -128,14 +128,14 @@ function passwordChangeFailed(errorMessage) {
// ===========================================================================
function checkChangePassword() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Checking password change with server ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Checking password change with server ...`);
sendNetworkEventToServer("agrp.checkChangePassword", passwordChange.passwordInput.lines[0], passwordChange.confirmPasswordInput.lines[0]);
}
// ===========================================================================
function showChangePasswordGUI(errorMessage) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Showing change password window`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Showing change password window`);
closeAllWindows();
setChatWindowEnabled(false);
mexui.setInput(true);
@@ -150,7 +150,7 @@ function showChangePasswordGUI(errorMessage) {
// ===========================================================================
function passwordChangeSuccess() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Server reports password change was successful`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Server reports password change was successful`);
guiSubmitKey = false;
closeAllWindows();
}

View File

@@ -3,7 +3,7 @@
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: character-select.js
// FILE: charselect.js
// DESC: Provides character select GUI
// TYPE: Client (JavaScript)
// ===========================================================================
@@ -24,7 +24,7 @@ let characterSelect = {
// ===========================================================================
function initCharacterSelectGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Creating character select GUI ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Creating character select GUI ...`);
characterSelect.window = mexui.window(game.width / 2 - 215, game.height / 2 - 83, 430, 190, 'SELECT CHARACTER', {
main: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
@@ -151,18 +151,18 @@ function initCharacterSelectGUI() {
borderColour: toColour(0, 0, 0, 0),
}
});
logToConsole(LOG_DEBUG, `[AGRP.GUI] Created character select GUI`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Created character select GUI`);
}
// ===========================================================================
function showCharacterSelectGUI(firstName, lastName, cash, clan, lastPlayed, skinId) {
closeAllWindows();
logToConsole(LOG_DEBUG, `[AGRP.GUI] Showing character selection window`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Showing character selection window`);
setChatWindowEnabled(false);
mexui.setInput(true);
characterSelect.nameText.text = `${firstName} ${lastName}`;
characterSelect.cashText.text = `Money: ${getCurrencyString(cash)}`;
characterSelect.cashText.text = `Money: $${cash}`;
characterSelect.clanText.text = `Clan: ${clan}`;
characterSelect.lastPlayedText.text = `Last Played: ${lastPlayed}`;
characterSelect.skinImage = characterSelect.window.image(310, 32, 100, 90, "files/images/skins/none.png");
@@ -179,39 +179,39 @@ function showCharacterSelectGUI(firstName, lastName, cash, clan, lastPlayed, ski
function showNewCharacter() {
closeAllWindows();
logToConsole(LOG_DEBUG, `[AGRP.GUI] Showing new character dialog window`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Showing new character dialog window`);
showNewCharacterGUI();
}
// ===========================================================================
function selectNextCharacter() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Requesting next character info from server for character select window`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Requesting next character info from server for character select window`);
sendNetworkEventToServer("agrp.nextCharacter");
}
// ===========================================================================
function selectPreviousCharacter() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Requesting previous character info from server for character select window`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Requesting previous character info from server for character select window`);
sendNetworkEventToServer("agrp.previousCharacter");
}
// ===========================================================================
function selectThisCharacter() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Tell server the current shown character was selected in character select window`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Tell server the current shown character was selected in character select window`);
sendNetworkEventToServer("agrp.selectCharacter");
}
// ===========================================================================
function switchCharacterSelectGUI(firstName, lastName, cash, clan, lastPlayed, skinId) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Updating character info with data from server`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Updating character info with data from server`);
setChatWindowEnabled(false);
characterSelect.window.shown = false;
characterSelect.nameText.text = `${firstName} ${lastName}`;
characterSelect.cashText.text = `Money: ${getCurrencyString(cash)}`;
characterSelect.cashText.text = `Money: $${cash}`;
characterSelect.clanText.text = `Clan: ${clan}`;
characterSelect.lastPlayedText.text = `Last Played: ${lastPlayed}`;
@@ -230,7 +230,7 @@ function switchCharacterSelectGUI(firstName, lastName, cash, clan, lastPlayed, s
// ===========================================================================
function characterSelectSuccess() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Server reports character selection was successful`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Server reports character selection was successful`);
closeAllWindows();
}

View File

@@ -3,442 +3,19 @@
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: clan-manager.js
// FILE: clanmgr.js
// DESC: Provides clan manager GUI
// TYPE: Client (JavaScript)
// ===========================================================================
let clanManager = {
window: null,
generalTabButton: null,
ranksTabButton: null,
membersTabButton: null,
vehiclesTabButton: null,
businessesTabButton: null,
housesTabButton: null,
generalTab: {
noPermissionsErrorLabel: null,
clanNameInput: null,
clanTagInput: null,
clanMOTDInput: null,
clanDiscordWebhookURLInput: null,
clanDiscordWebhookEnabledCheckbox: null,
clanDiscordWebhookSendVehicleEventsCheckbox: null,
clanDiscordWebhookSendHouseEventsCheckbox: null,
clanDiscordWebhookSendBusinessEventsCheckbox: null,
clanDiscordWebhookSendRankEventsCheckbox: null,
clanDiscordWebhookSendMemberEventsCheckbox: null,
clanDiscordWebhookEnabledLabel: null,
clanDiscordWebhookSendVehicleEventsLabel: null,
clanDiscordWebhookSendHouseEventsLabel: null,
clanDiscordWebhookSendBusinessEventsLabel: null,
clanDiscordWebhookSendRankEventsLabel: null,
clanDiscordWebhookSendMemberEventsLabel: null,
clanSaveButton: null,
},
ranksTab: {
noPermissionsErrorLabel: null,
ranks: [
]
},
membersTab: {
noPermissionsErrorLabel: null,
},
vehiclesTab: {
noPermissionsErrorLabel: null,
},
businessesTab: {
noPermissionsErrorLabel: null,
},
housesTab: {
noPermissionsErrorLabel: null,
},
generalTab: null,
ranksTab: null,
membersTab: null,
vehiclesTab: null,
businessesTab: null,
housesTab: null,
};
class clanRankTab {
rankContainer = null;
rankNameLabel = null;
rankLevelLabel = null;
rankTagLabel = null;
rankExpandButton = null;
rankNameInput = null;
rankLevelNumberSelect = null;
rankTagInput = null;
rankPermissionStartTurfWarCheckbox = null;
rankPermissionStartPointWarCheckbox = null;
rankPermissionInviteMemberCheckbox = null;
rankPermissionSuspendMemberCheckbox = null;
rankPermissionRemoveMemberCheckbox = null;
rankPermissionMemberRankCheckbox = null;
rankPermissionClanTagCheckbox = null;
rankPermissionClanNameCheckbox = null;
rankPermissionManageVehiclesCheckbox = null;
rankPermissionManageHousesCheckbox = null;
rankPermissionManageBusinessesCheckbox = null;
rankPermissionManageNPCsCheckbox = null;
rankPermissionManageRanksCheckbox = null;
rankPermissionOwnerCheckbox = null;
rankPermissionStartTurfWarLabel = null;
rankPermissionStartPointWarLabel = null;
rankPermissionInviteMemberLabel = null;
rankPermissionSuspendMemberLabel = null;
rankPermissionRemoveMemberLabel = null;
rankPermissionMemberRankLabel = null;
rankPermissionClanTagLabel = null;
rankPermissionClanNameLabel = null;
rankPermissionManageVehiclesLabel = null;
rankPermissionManageHousesLabel = null;
rankPermissionManageBusinessesLabel = null;
rankPermissionManageNPCsLabel = null;
rankPermissionManageRanksLabel = null;
rankPermissionOwnerLabel = null;
rankSaveButton = null;
constructor(data) {
}
}
// ===========================================================================
function initClanManagerGUI() {
logToConsole(LOG_DEBUG, `[VRR.GUI] Creating character select GUI ...`);
clanManager.window = mexui.window(game.width / 2 - 230, game.height / 2 - 170, 460, 340, 'CLAN MANAGER', {
main: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
},
title: {
textSize: 12.0,
textFont: mainFont,
textColour: toColour(0, 0, 0, 255),
backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], windowTitleAlpha),
},
icon: {
textSize: 10.0,
textFont: mainFont,
textColour: toColour(0, 0, 0, 255),
backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], windowTitleAlpha),
}
});
clanManager.window.titleBarIconSize = toVector2(0, 0);
clanManager.window.titleBarIconShown = false;
clanManager.window.titleBarHeight = 30;
clanManager.generalTabButton = clanManager.window.button(5, 5, 85, 20, 'GENERAL', {
main: {
backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
textColour: toColour(primaryTextColour[0], primaryTextColour[1], primaryTextColour[2], 255),
textSize: 10.0,
textFont: mainFont,
textAlign: 0.5,
},
focused: {
borderColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
}
}, switchClanManagerToGeneralTab);
clanManager.ranksTabButton = clanManager.window.button(95, 5, 85, 20, 'RANKS', {
main: {
backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
textColour: toColour(primaryTextColour[0], primaryTextColour[1], primaryTextColour[2], 255),
textSize: 10.0,
textFont: mainFont,
textAlign: 0.5,
},
focused: {
borderColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
}
}, switchClanManagerToRanksTab);
clanManager.membersTabButton = clanManager.window.button(185, 5, 85, 20, 'MEMBERS', {
main: {
backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
textColour: toColour(primaryTextColour[0], primaryTextColour[1], primaryTextColour[2], 255),
textSize: 10.0,
textFont: mainFont,
textAlign: 0.5,
},
focused: {
borderColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
}
}, switchClanManagerToMembersTab);
clanManager.businessesTabButton = clanManager.window.button(275, 5, 85, 20, 'BUSINESSES', {
main: {
backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
textColour: toColour(primaryTextColour[0], primaryTextColour[1], primaryTextColour[2], 255),
textSize: 10.0,
textFont: mainFont,
textAlign: 0.5,
},
focused: {
borderColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
}
}, switchClanManagerToBusinessesTab);
clanManager.housesTabButton = clanManager.window.button(365, 5, 85, 20, 'HOUSES', {
main: {
backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
textColour: toColour(primaryTextColour[0], primaryTextColour[1], primaryTextColour[2], 255),
textSize: 10.0,
textFont: mainFont,
textAlign: 0.5,
},
focused: {
borderColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
}
}, switchClanManagerToHousesTab);
clanManager.vehiclesTabButton = clanManager.window.button(455, 5, 85, 20, 'VEHICLES', {
main: {
backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
textColour: toColour(primaryTextColour[0], primaryTextColour[1], primaryTextColour[2], 255),
textSize: 10.0,
textFont: mainFont,
textAlign: 0.5,
},
focused: {
borderColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
}
}, switchClanManagerToVehiclesTab);
let gridWidth = 80 * (clanManager.window.width / 100);
let gridHeight = 80 * (clanManager.window.height / 100);
clanManager.ranksTab.grid = clanManager.window.grid(5, 30, gridWidth, gridHeight, {
main: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
},
column: {
lineColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
},
header: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
textColour: toColour(primaryTextColour[0], primaryTextColour[1], primaryTextColour[2], 255),
},
cell: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
textColour: toColour(primaryTextColour[0], primaryTextColour[1], primaryTextColour[2], 255),
},
row: {
lineColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
}
});
}
// ===========================================================================
function switchClanManagerToBusinessesTab() {
hideAllClanManagerTabs();
showClanManagerBusinessesTab();
}
// ===========================================================================
function switchClanManagerToHousesTab() {
hideAllClanManagerTabs();
showClanManagerHousesTab();
}
// ===========================================================================
function switchClanManagerToGeneralTab() {
hideAllClanManagerTabs();
showClanManagerGeneralTab();
}
// ===========================================================================
function switchClanManagerToMembersTab() {
hideAllClanManagerTabs();
showClanManagerMembersTab();
}
// ===========================================================================
function switchClanManagerToRanksTab() {
hideAllClanManagerTabs();
showClanManagerRanksTab();
}
// ===========================================================================
function switchClanManagerToVehiclesTab() {
hideAllClanManagerTabs();
showClanManagerVehiclesTab();
}
// ===========================================================================
function hideAllClanManagerTabs() {
hideClanManagerGeneralTab();
hideClanManagerRanksTab();
hideClanManagerMembersTab();
hideClanManagerBusinessesTab();
hideClanManagerHousesTab();
hideClanManagerVehiclesTab();
}
// ===========================================================================
function hideClanManagerGeneralTab() {
for (let i in clanManager.generalTab) {
clanManager.generalTab[i].shown = false;
}
}
// ===========================================================================
function hideClanManagerRanksTab() {
for (let i in clanManager.ranksTab) {
clanManager.ranksTab[i].shown = false;
}
}
// ===========================================================================
function hideClanManagerMembersTab() {
for (let i in clanManager.membersTab) {
clanManager.membersTab[i].shown = false;
}
}
// ===========================================================================
function hideClanManagerBusinessesTab() {
for (let i in clanManager.businessesTab) {
clanManager.businessesTab[i].shown = false;
}
}
// ===========================================================================
function hideClanManagerHousesTab() {
for (let i in clanManager.housesTab) {
clanManager.housesTab[i].shown = false;
}
}
// ===========================================================================
function hideClanManagerVehiclesTab() {
for (let i in clanManager.vehiclesTab) {
clanManager.vehiclesTab[i].shown = false;
}
}
// ===========================================================================
function showClanManagerGeneralTab() {
for (let i in clanManager.generalTab) {
clanManager.generalTab[i].shown = true;
}
}
// ===========================================================================
function showClanManagerRanksTab() {
for (let i in clanManager.ranksTab) {
clanManager.ranksTab[i].shown = true;
}
}
// ===========================================================================
function showClanManagerMembersTab() {
for (let i in clanManager.membersTab) {
clanManager.membersTab[i].shown = true;
}
}
// ===========================================================================
function showClanManagerBusinessesTab() {
for (let i in clanManager.businessesTab) {
clanManager.businessesTab[i].shown = true;
}
}
// ===========================================================================
function showClanManagerHousesTab() {
for (let i in clanManager.housesTab) {
clanManager.housesTab[i].shown = true;
}
}
// ===========================================================================
function showClanManagerVehiclesTab() {
for (let i in clanManager.vehiclesTab) {
clanManager.vehiclesTab[i].shown = true;
}
}
// ===========================================================================
function requestClanManagerData() {
sendNetworkEventToServer("agrp.requestClanManagerData");
}
// ===========================================================================
function receiveClanManagerData(generalInfo, ranks, members, businesses, houses, vehicles) {
updateClanManagerData(generalInfo, ranks, members, businesses, houses, vehicles);
}
// ===========================================================================
function updateClanManagerData(generalInfo, ranks, members, businesses, houses, vehicles) {
for (let i in ranks) {
rankContainer[i] = null;
rankNameLabel[i] = mexui.window.text(5, 65, 200, 25, 'Cash: $0', {
main: {
textSize: 9.0,
textAlign: 0.0,
textColour: toColour(255, 255, 255, 220),
textFont: mainFont,
},
focused: {
borderColour: toColour(0, 0, 0, 0),
}
});
rankLevelLabel[i] = null;
rankTagLabel[i] = null;
rankExpandButton[i] = null;
rankNameInput[i] = null;
rankLevelNumberSelect[i] = null;
rankTagInput[i] = null;
rankPermissionStartTurfWarCheckbox[i] = null;
rankPermissionStartPointWarCheckbox[i] = null;
rankPermissionInviteMemberCheckbox[i] = null;
rankPermissionSuspendMemberCheckbox[i] = null;
rankPermissionRemoveMemberCheckbox[i] = null;
rankPermissionMemberRankCheckbox[i] = null;
rankPermissionClanTagCheckbox[i] = null;
rankPermissionClanNameCheckbox[i] = null;
rankPermissionManageVehiclesCheckbox[i] = null;
rankPermissionManageHousesCheckbox[i] = null;
rankPermissionManageBusinessesCheckbox[i] = null;
rankPermissionManageNPCsCheckbox[i] = null;
rankPermissionManageRanksCheckbox[i] = null;
rankPermissionOwnerCheckbox[i] = null;
rankPermissionStartTurfWarLabel[i] = null;
rankPermissionStartPointWarLabel[i] = null;
rankPermissionInviteMemberLabel[i] = null;
rankPermissionSuspendMemberLabel[i] = null;
rankPermissionRemoveMemberLabel[i] = null;
rankPermissionMemberRankLabel[i] = null;
rankPermissionClanTagLabel[i] = null;
rankPermissionClanNameLabel[i] = null;
rankPermissionManageVehiclesLabel[i] = null;
rankPermissionManageHousesLabel[i] = null;
rankPermissionManageBusinessesLabel[i] = null;
rankPermissionManageNPCsLabel[i] = null;
rankPermissionManageRanksLabel[i] = null;
rankPermissionOwnerLabel[i] = null;
rankSaveButton[i] = null;
}
}
// ===========================================================================
// ===========================================================================

View File

@@ -3,8 +3,8 @@
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: simple-error.js
// DESC: Provides a simple error box GUI
// FILE: error.js
// DESC: Provides error box GUI
// TYPE: Client (JavaScript)
// ===========================================================================
@@ -17,7 +17,7 @@ let errorDialog = {
// ===========================================================================
function initErrorDialogGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Creating error GUI ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Creating error GUI ...`);
errorDialog.window = mexui.window(getScreenWidth() / 2 - 200, getScreenHeight() / 2 - 70, 400, 140, 'ERROR', {
main: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
@@ -59,14 +59,14 @@ function initErrorDialogGUI() {
borderColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], 255),
},
}, closeErrorDialog);
logToConsole(LOG_DEBUG, `[AGRP.GUI] Created error GUI ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Created error GUI ...`);
}
// ===========================================================================
function showErrorGUI(errorMessage, errorTitle, buttonText) {
closeAllWindows();
logToConsole(LOG_DEBUG, `[AGRP.GUI] Showing error window. Error: ${errorTitle} - ${errorMessage}`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Showing error window. Error: ${errorTitle} - ${errorMessage}`);
setChatWindowEnabled(false);
mexui.setInput(true);
errorDialog.messageLabel.text = errorMessage;
@@ -78,7 +78,7 @@ function showErrorGUI(errorMessage, errorTitle, buttonText) {
// ===========================================================================
function closeErrorDialog() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Closing error dialog`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Closing error dialog`);
errorDialog.window.shown = false;
mexui.setInput(false);
}

View File

@@ -3,7 +3,7 @@
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: keybind-manager.js
// DESC: Provides keybind manager GUI
// FILE: 5cardpoker.js
// DESC: Provides 5-card poker games GUI
// TYPE: Client (JavaScript)
// ===========================================================================

View File

@@ -1,40 +0,0 @@
// ===========================================================================
// Asshat Gaming Roleplay
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: 5cardpoker.js
// DESC: Provides 5-card poker games GUI
// TYPE: Client (JavaScript)
// ===========================================================================
let fiveCardPokerGUI = {
window: null,
}
function initFiveCardPokerGUI() {
// Render a five card poker game in MexUI
//logToConsole(LOG_DEBUG, `[AGRP.GUI] Creating five-card poker GUI ...`);
fiveCardPokerGUI.window = mexui.window(game.width / 2 - 200, game.height - 150, 400, 400, 'Five Card Poker', {
main: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], 0),
},
title: {
textSize: 11.0,
textColour: toColour(primaryTextColour[0], primaryTextColour[1], primaryTextColour[2], 255),
backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], windowTitleAlpha),
},
icon: {
textSize: 0.0,
textColour: toColour(0, 0, 0, 0),
backgroundColour: toColour(0, 0, 0, 0),
},
});
fiveCardPokerGUI.window.titleBarShown = false;
fiveCardPokerGUI.window.shown = false;
logToConsole(LOG_DEBUG, `[AGRP.GUI] Created five card poker GUI`);
}
// ===========================================================================

View File

@@ -23,7 +23,7 @@ let dealerCards = [];
function initBlackJackGUI() {
// Render a blackjack game in MexUI
logToConsole(LOG_DEBUG, `[AGRP.GUI] Creating blackjack GUI ...`);
//logToConsole(LOG_DEBUG, `[VRR.GUI] Creating blackjack GUI ...`);
blackJackGUI.window = mexui.window(game.width / 2 - 200, game.height - 150, 400, 400, 'Blackjack', {
main: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], 0),
@@ -43,7 +43,7 @@ function initBlackJackGUI() {
blackJackGUI.window.shown = false;
logToConsole(LOG_DEBUG, `[AGRP.GUI] Created blackjack GUI`);
//logToConsole(LOG_DEBUG, `[VRR.GUI] Created blackjack GUI`);
}
// ===========================================================================

View File

@@ -3,7 +3,7 @@
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: simple-info.js
// FILE: info.js
// DESC: Provides info dialog box GUI
// TYPE: Client (JavaScript)
// ===========================================================================
@@ -17,7 +17,7 @@ let infoDialog = {
// ===========================================================================
function initInfoDialogGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Creating info dialog GUI ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Creating info dialog GUI ...`);
infoDialog.window = mexui.window(getScreenWidth() / 2 - 200, getScreenHeight() / 2 - 70, 400, 140, 'Information', {
main: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
@@ -58,13 +58,13 @@ function initInfoDialogGUI() {
borderColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], 255),
},
}, closeInfoDialog);
logToConsole(LOG_DEBUG, `[AGRP.GUI] Created info dialog GUI`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Created info dialog GUI`);
}
// ===========================================================================
function closeInfoDialog() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Closing info dialog`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Closing info dialog`);
infoDialog.window.shown = false;
mexui.setInput(false);
}
@@ -73,7 +73,7 @@ function closeInfoDialog() {
function showInfoGUI(infoMessage, infoTitle, buttonText) {
closeAllWindows();
logToConsole(LOG_DEBUG, `[AGRP.GUI] Showing info dialog window. Info: ${infoTitle} - ${infoMessage}`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Showing info dialog window. Info: ${infoTitle} - ${infoMessage}`);
mexui.setInput(true);
infoDialog.messageLabel.text = infoMessage;
infoDialog.okayButton.text = buttonText;

View File

@@ -1,45 +0,0 @@
// ===========================================================================
// Asshat Gaming Roleplay
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: inventory.js
// DESC: Provides inventory dialog box GUI
// TYPE: Client (JavaScript)
// ===========================================================================
let inventoryGUI = [
{
window: null,
},
{
window: null,
},
];
// ===========================================================================
function initInventoryGUI() {
}
// ===========================================================================
function closeAllInventoryGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Closing all inventory GUI`);
for (let i in inventoryGUI) {
inventoryGUI[i].window.shown = false;
}
mexui.setInput(false);
}
// ===========================================================================
function showInventoryGUI(inventoryIndex, items) {
closeAllWindows();
logToConsole(LOG_DEBUG, `[AGRP.GUI] Showing inventory window. Index: ${inventoryIndex}`);
inventoryGUI[inventoryIndex].window.shown = true;
mexui.setInput(true);
}
// ===========================================================================

View File

@@ -1,45 +0,0 @@
// ===========================================================================
// Asshat Gaming Roleplay
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: inventorybulk.js
// DESC: Provides bulk inventory box GUI
// TYPE: Client (JavaScript)
// ===========================================================================
let inventoryBulkGUI = [
{
window: null,
},
{
window: null,
},
];
// ===========================================================================
function initInventoryBulkGUI() {
}
// ===========================================================================
function closeAllInventoryBulkGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Closing all bulk inventory GUI`);
for (let i in inventoryBulkGUI) {
inventoryBulkGUI[i].window.shown = false;
}
mexui.setInput(false);
}
// ===========================================================================
function showInventoryBulkGUI(inventoryIndex, items) {
closeAllWindows();
logToConsole(LOG_DEBUG, `[AGRP.GUI] Showing bulk inventory window. Index: ${inventoryIndex}`);
inventoryBulkGUI[inventoryIndex].window.shown = true;
mexui.setInput(true);
}
// ===========================================================================

View File

@@ -3,7 +3,7 @@
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: simple-list.js
// FILE: list.js
// DESC: Provides simple list GUI
// TYPE: Client (JavaScript)
// ===========================================================================
@@ -12,14 +12,12 @@ let listDialog = {
window: null,
messageLabel: null,
listGrid: null,
listRows: [],
};
// ===========================================================================
function initListGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Creating list dialog GUI ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Creating list dialog GUI ...`);
listDialog.window = mexui.window(game.width / 2 - 200, game.height / 2 - 70, 400, 500, 'List', {
main: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
@@ -73,14 +71,14 @@ function initListGUI() {
}
}
});
logToConsole(LOG_DEBUG, `[AGRP.GUI] Created list dialog GUI`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Created list dialog GUI`);
}
// ===========================================================================
function showListGUI() {
closeAllWindows();
logToConsole(LOG_DEBUG, `[AGRP.GUI] Showing list window`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Showing login window`);
setChatWindowEnabled(false);
mexui.setInput(true);
listDialog.window.shown = true;
@@ -92,56 +90,19 @@ function showListGUI() {
// ===========================================================================
function checkListDialogSelection() {
if (!listDialog.listGrid.activeRow) {
return false;
}
sendNetworkEventToServer("agrp.list.select", listDialog.listGrid.activeRow.getEntryIndex());
}
// ===========================================================================
function selectPreviousListItem() {
if (!listDialog.listGrid.activeRow) {
return false;
}
let activeRowId = listDialog.listGrid.activeRow.getEntryIndex();
if (activeRowId <= 1) {
listDialog.listGrid.activeRow = 0;
} else {
listDialog.listGrid.activeRow = listDialog.listRows[activeRowId - 1];
}
//sendNetworkEventToServer("agrp.list.next", listDialog.listGrid.activeRow.getEntryIndex());
}
// ===========================================================================
function selectNextListItem() {
let activeRowId = listDialog.listGrid.activeRow.getEntryIndex();
if (activeRowId >= listDialog.listRows.length - 1) {
listDialog.listGrid.activeRow = 0;
} else {
listDialog.listGrid.activeRow = listDialog.listRows[activeRowId + 1];
}
//sendNetworkEventToServer("agrp.list.next", listDialog.listGrid.activeRow.getEntryIndex());
}
// ===========================================================================
function clearListGUI() {
listDialog.listGrid.removeAllEntries();
}
// ===========================================================================
function populateListGUI(listItems) {
for (let i in listItems) {
let row = listDialog.listGrid.row(listItems[i]);
listDialog.listRows.push(row);
}
}
// ===========================================================================

View File

@@ -3,7 +3,7 @@
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: locale-chooser.js
// FILE: localechooser.js
// DESC: Provides locale chooser GUI
// TYPE: Client (JavaScript)
// ===========================================================================
@@ -20,7 +20,7 @@ let flagImageGap = toVector2(5, 5);
// ===========================================================================
function initLocaleChooserGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Creating locale chooser GUI ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Creating locale chooser GUI ...`);
localeChooser.window = mexui.window(game.width / 2 - 200, game.height - 150, 60, 60, 'Choose a language', {
main: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], 0),
@@ -40,13 +40,15 @@ function initLocaleChooserGUI() {
localeChooser.window.shown = false;
logToConsole(LOG_DEBUG, `[AGRP.GUI] Created locale chooser GUI`);
loadLocaleConfig();
logToConsole(LOG_DEBUG, `[VRR.GUI] Created locale chooser GUI`);
}
// ===========================================================================
function closeLocaleChooserGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Closing locale chooser window`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Closing locale chooser window`);
localeChooser.window.shown = false;
for (let i in localeChooser.flagImages) {
localeChooser.flagImages[i].shown = false;
@@ -57,6 +59,9 @@ function closeLocaleChooserGUI() {
// ===========================================================================
function showLocaleChooserGUI(position = toVector2(0.0, 0.0)) {
// Disabled for now until image loading crash can be fixed
return false;
if (position.x != 0.0 && position.y != 0.0) {
localeChooser.window.position = position;
} else {
@@ -64,7 +69,7 @@ function showLocaleChooserGUI(position = toVector2(0.0, 0.0)) {
}
//closeAllWindows();
logToConsole(LOG_DEBUG, `[AGRP.GUI] Showing locale chooser window`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Showing locale chooser window`);
mexui.setInput(true);
localeChooser.window.shown = true;
@@ -76,7 +81,7 @@ function showLocaleChooserGUI(position = toVector2(0.0, 0.0)) {
// ===========================================================================
function toggleLocaleChooserGUI() {
if (localeChooser.window.shown == true) {
if (localeChooser.window.shown) {
closeLocaleChooserGUI();
} else {
showLocaleChooserGUI();
@@ -86,14 +91,14 @@ function toggleLocaleChooserGUI() {
// ===========================================================================
function localeChooserSetLocale(localeId) {
logToConsole(LOG_DEBUG | LOG_WARN, `[AGRP.GUI] Asking server to change locale to ${localeId}`);
logToConsole(LOG_DEBUG | LOG_WARN, `[VRR.GUI] Asking server to change locale to ${localeId}`);
sendLocaleSelectToServer(localeId);
}
// ===========================================================================
function resetLocaleChooserOptions() {
logToConsole(LOG_DEBUG | LOG_WARN, `[AGRP.GUI] Resetting locale chooser options`);
logToConsole(LOG_DEBUG | LOG_WARN, `[VRR.GUI] Resetting locale chooser options`);
// let tempLocaleOptions = getServerData().localeOptions; // getAvailableLocaleOptions();
let tempLocaleOptions = getAvailableLocaleOptions();
@@ -117,7 +122,7 @@ function resetLocaleChooserOptions() {
localeChooser.flagImages[i].shown = false;
logToConsole(LOG_DEBUG | LOG_WARN, `[AGRP.GUI] Created locale chooser option ${tempLocaleOptions[i].englishName} with image ${imagePath}`);
logToConsole(LOG_DEBUG | LOG_WARN, `[VRR.GUI] Created locale chooser option ${tempLocaleOptions[i].englishName} with image ${imagePath}`);
//localeChooser.activeRingImages.push(activeRingImage);
}

View File

@@ -43,7 +43,7 @@ let loginHTML =
// ===========================================================================
function initLoginGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Creating login GUI ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Creating login GUI ...`);
login.window = mexui.window(getScreenWidth() / 2 - 150, getScreenHeight() / 2 - 135, 300, 275, 'LOGIN', {
main: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
@@ -109,7 +109,7 @@ function initLoginGUI() {
login.loginButton = login.window.button(20, 205, 260, 30, 'LOGIN', {
main: {
backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
textColour: toColour(primaryTextColour[0], primaryTextColour[1], primaryTextColour[2], 255),
textColour: toColour(0, 0, 0, 255),
textSize: 12.0,
textFont: mainFont,
textAlign: 0.5,
@@ -122,7 +122,7 @@ function initLoginGUI() {
login.forgotPasswordButton = login.window.button(180, 240, 100, 15, 'RESET PASS', {
main: {
backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
textColour: toColour(primaryTextColour[0], primaryTextColour[1], primaryTextColour[2], 255),
textColour: toColour(0, 0, 0, 255),
textSize: 8.0,
textFont: mainFont,
textAlign: 0.5,
@@ -144,14 +144,14 @@ function initLoginGUI() {
},
});
logToConsole(LOG_DEBUG, `[AGRP.GUI] Created login GUI`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Created login GUI`);
}
// ===========================================================================
function showLoginGUI() {
closeAllWindows();
logToConsole(LOG_DEBUG, `[AGRP.GUI] Showing login window`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Showing login window`);
setChatWindowEnabled(false);
mexui.setInput(true);
login.window.shown = true;
@@ -165,14 +165,14 @@ function showLoginGUI() {
// ===========================================================================
function checkLogin() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Checking login with server ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Checking login with server ...`);
sendNetworkEventToServer("agrp.checkLogin", login.passwordInput.lines[0]);
}
// ===========================================================================
function loginFailed(errorMessage) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Server reports login failed`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Server reports login failed`);
login.messageLabel.text = errorMessage;
login.messageLabel.styles.main.textColour = toColour(180, 32, 32, 255);
login.passwordInput.text = "";
@@ -181,7 +181,7 @@ function loginFailed(errorMessage) {
// ===========================================================================
function loginSuccess() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Server reports login was successful`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Server reports login was successful`);
guiSubmitKey = false;
closeAllWindows();
}
@@ -190,7 +190,7 @@ function loginSuccess() {
function switchToPasswordResetGUI() {
//closeAllWindows();
//logToConsole(LOG_DEBUG, `[AGRP.GUI] Showing password reset dialog window`);
//logToConsole(LOG_DEBUG, `[VRR.GUI] Showing password reset dialog window`);
//showResetPasswordGUI();
sendNetworkEventToServer("agrp.checkResetPassword", "");
return false;

View File

@@ -3,7 +3,7 @@
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: new-character.js
// FILE: newchar.js
// DESC: Provides new character creation GUI
// TYPE: Client (JavaScript)
// ===========================================================================
@@ -20,7 +20,7 @@ let newCharacter = {
// ===========================================================================
function initNewCharacterGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Creating new character GUI ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Creating new character GUI ...`);
newCharacter.window = mexui.window(getScreenWidth() / 2 - 130, getScreenHeight() / 2 - 115, 300, 230, 'NEW CHARACTER', {
main: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
@@ -111,13 +111,13 @@ function initNewCharacterGUI() {
borderColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
},
}, checkNewCharacter);
logToConsole(LOG_DEBUG, `[AGRP.GUI] Created new character GUI`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Created new character GUI`);
}
// ===========================================================================
function newCharacterFailed(errorMessage) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Server reports new character creation failed. Reason: ${errorMessage}`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Server reports new character creation failed. Reason: ${errorMessage}`);
newCharacter.messageLabel.text = errorMessage;
newCharacter.messageLabel.styles.main.textColour = toColour(180, 32, 32, 255);
newCharacter.firstNameInput.text = "";
@@ -135,7 +135,7 @@ function newCharacterFailed(errorMessage) {
// ===========================================================================
function checkNewCharacter() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Checking new character with server ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Checking new character with server ...`);
if (newCharacter.firstNameInput.lines[0].length < 2) {
return false;
}
@@ -153,7 +153,7 @@ function checkNewCharacter() {
// ===========================================================================
function showNewCharacterGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Showing new character window`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Showing new character window`);
closeAllWindows();
setChatWindowEnabled(false);
mexui.setInput(true);

View File

@@ -21,7 +21,7 @@ let register = {
// ===========================================================================
function initRegisterGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Creating register GUI ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Creating register GUI ...`);
register.window = mexui.window(getScreenWidth() / 2 - 150, getScreenHeight() / 2 - 150, 300, 300, 'Register', {
main: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
@@ -131,13 +131,13 @@ function initRegisterGUI() {
borderColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha),
},
}, checkRegistration);
logToConsole(LOG_DEBUG, `[AGRP.GUI] Created register GUI`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Created register GUI`);
}
// ===========================================================================
function registrationFailed(errorMessage) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Server reports registration failed. Reason: ${errorMessage}`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Server reports registration failed. Reason: ${errorMessage}`);
register.messageLabel.text = errorMessage;
register.messageLabel.styles.main.textColour = toColour(180, 32, 32, 255);
register.passwordInput.text = "";
@@ -148,14 +148,14 @@ function registrationFailed(errorMessage) {
// ===========================================================================
function checkRegistration() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Checking registration with server ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Checking registration with server ...`);
sendNetworkEventToServer("agrp.checkRegistration", register.passwordInput.lines[0], register.confirmPasswordInput.lines[0], register.emailInput.lines[0]);
}
// ===========================================================================
function showRegistrationGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Showing registration window`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Showing registration window`);
closeAllWindows();
setChatWindowEnabled(false);
mexui.setInput(true);
@@ -171,7 +171,7 @@ function showRegistrationGUI() {
// ===========================================================================
function registrationSuccess() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Server reports registration was successful`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Server reports registration was successful`);
guiSubmitKey = false;
closeAllWindows();
}

View File

@@ -3,7 +3,7 @@
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: reset-password.js
// FILE: resetpass.js
// DESC: Provides password reset GUI
// TYPE: Client (JavaScript)
// ===========================================================================
@@ -21,7 +21,7 @@ let passwordReset = {
// ===========================================================================
function initResetPasswordGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Creating password reset GUI ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Creating password reset GUI ...`);
passwordReset.window = mexui.window(getScreenWidth() / 2 - 150, getScreenHeight() / 2 - 135, 300, 275, 'RESET PASSWORD', {
main: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
@@ -121,14 +121,14 @@ function initResetPasswordGUI() {
},
});
logToConsole(LOG_DEBUG, `[AGRP.GUI] Created password reset GUI`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Created password reset GUI`);
}
// ===========================================================================
function showResetPasswordGUI() {
closeAllWindows();
logToConsole(LOG_DEBUG, `[AGRP.GUI] Showing password reset window`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Showing password reset window`);
setChatWindowEnabled(false);
mexui.setInput(true);
passwordReset.window.shown = true;
@@ -142,14 +142,14 @@ function showResetPasswordGUI() {
// ===========================================================================
function checkResetPassword() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Checking password reset with server (${passwordReset.emailInput.lines[0]}) ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Checking password reset with server (${passwordReset.emailInput.lines[0]}) ...`);
sendNetworkEventToServer("agrp.checkResetPassword", passwordReset.emailInput.lines[0]);
}
// ===========================================================================
function resetPasswordFailed(errorMessage) {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Server reports password reset failed`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Server reports password reset failed`);
passwordReset.messageLabel.text = errorMessage;
passwordReset.messageLabel.styles.main.textColour = toColour(180, 32, 32, 255);
passwordReset.emailInput.text = "";
@@ -158,7 +158,7 @@ function resetPasswordFailed(errorMessage) {
// ===========================================================================
function resetPasswordCodeInputGUI() {
logToConsole(LOG_DEBUG | LOG_WARN, `[AGRP.GUI] Server reports password reset email confirmation was successful. Asking for code ...`);
logToConsole(LOG_DEBUG | LOG_WARN, `[VRR.GUI] Server reports password reset email confirmation was successful. Asking for code ...`);
closeAllWindows();
passwordReset.messageLabel.text = getLocaleString("GUIResetPasswordCodeInputLabel");
@@ -173,7 +173,7 @@ function resetPasswordCodeInputGUI() {
// ===========================================================================
function resetPasswordEmailInputGUI() {
logToConsole(LOG_DEBUG | LOG_WARN, `[AGRP.GUI] Server reports password reset request was approved. Asking for email ...`);
logToConsole(LOG_DEBUG | LOG_WARN, `[VRR.GUI] Server reports password reset request was approved. Asking for email ...`);
closeAllWindows();
passwordReset.messageLabel.text = getLocaleString("GUIResetPasswordConfirmEmailLabel");

View File

@@ -3,8 +3,8 @@
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: simple-prompt-yes-no.js
// DESC: Provides simple yes/no prompt dialog GUI
// FILE: yesno.js
// DESC: Provides yes/no prompt dialog GUI
// TYPE: Client (JavaScript)
// ===========================================================================
@@ -19,7 +19,7 @@ let yesNoDialog = {
// ===========================================================================
function initYesNoDialogGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Created prompt GUI ...`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Created prompt GUI ...`);
yesNoDialog.window = mexui.window(game.width / 2 - 200, game.height / 2 - 70, 400, 140, 'Question', {
main: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
@@ -74,14 +74,14 @@ function initYesNoDialogGUI() {
borderColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], 255),
},
}, yesNoDialogAnswerNo);
logToConsole(LOG_DEBUG, `[AGRP.GUI] Created prompt GUI`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Created prompt GUI`);
}
// ===========================================================================
function showYesNoPromptGUI(promptMessage, promptTitle, yesButtonText, noButtonText) {
closeAllWindows();
logToConsole(LOG_DEBUG, `[AGRP.GUI] Showing prompt window. Prompt: ${promptTitle} - ${promptMessage}`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Showing prompt window. Prompt: ${promptTitle} - ${promptMessage}`);
mexui.setInput(true);
yesNoDialog.messageLabel.text = "";
@@ -100,7 +100,7 @@ function showYesNoPromptGUI(promptMessage, promptTitle, yesButtonText, noButtonT
// ===========================================================================
function yesNoDialogAnswerNo() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Responding with answer NO to server prompt`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Responding with answer NO to server prompt`);
sendNetworkEventToServer("agrp.promptAnswerNo");
closeAllWindows();
}
@@ -108,7 +108,7 @@ function yesNoDialogAnswerNo() {
// ===========================================================================
function yesNoDialogAnswerYes() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Responding with answer YES to server prompt`);
logToConsole(LOG_DEBUG, `[VRR.GUI] Responding with answer YES to server prompt`);
sendNetworkEventToServer("agrp.promptAnswerYes");
closeAllWindows();
}

View File

@@ -17,19 +17,16 @@ class HouseData {
this.blipModel = blipModel;
this.pickupModel = pickupModel;
this.hasInterior = hasInterior;
this.rentPrice = 0;
this.buyPrice = 0;
this.blipId = -1;
this.locked = false;
}
}
// ===========================================================================
function receiveHouseFromServer(houseId, description, entrancePosition, blipModel, pickupModel, buyPrice, rentPrice, hasInterior, locked) {
logToConsole(LOG_DEBUG, `[AGRP.House] Received house ${houseId} (${name}) from server`);
function receiveHouseFromServer(houseId, description, entrancePosition, blipModel, pickupModel, hasInterior) {
logToConsole(LOG_DEBUG, `[VRR.House] Received house ${houseId} (${name}) from server`);
if (!areServerElementsSupported() || getGame() == AGRP_GAME_MAFIA_ONE) {
if (!areServerElementsSupported()) {
if (getHouseData(houseId) != false) {
let houseData = getHouseData(houseId);
houseData.description = description;
@@ -37,24 +34,11 @@ function receiveHouseFromServer(houseId, description, entrancePosition, blipMode
houseData.blipModel = blipModel;
houseData.pickupModel = pickupModel;
houseData.hasInterior = hasInterior;
houseData.buyPrice = buyPrice;
houseData.rentPrice = rentPrice;
houseData.locked = locked;
if (houseData.buyPrice > 0) {
houseData.labelInfoType = AGRP_PROPLABEL_INFO_BUYHOUSE;
} else {
if (houseData.rentPrice > 0) {
houseData.labelInfoType = AGRP_PROPLABEL_INFO_RENTHOUSE;
} else {
houseData.labelInfoType = AGRP_PROPLABEL_INFO_ENTER;
}
}
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId} already exists. Checking blip ...`);
logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId} already exists. Checking blip ...`);
if (blipModel == -1) {
if (houseData.blipId != -1) {
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId}'s blip has been removed by the server`);
logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip has been removed by the server`);
if (getGame() == AGRP_GAME_GTA_IV) {
natives.removeBlipAndClearIndex(getHouseData(houseId).blipId);
} else {
@@ -62,11 +46,11 @@ function receiveHouseFromServer(houseId, description, entrancePosition, blipMode
}
houseData.blipId = -1;
} else {
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId}'s blip is unchanged`);
logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip is unchanged`);
}
} else {
if (houseData.blipId != -1) {
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId}'s blip has been changed by the server`);
logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip has been changed by the server`);
if (getGame() == AGRP_GAME_GTA_IV) {
natives.setBlipCoordinates(houseData.blipId, houseData.entrancePosition);
natives.changeBlipSprite(houseData.blipId, houseData.blipModel);
@@ -79,20 +63,20 @@ function receiveHouseFromServer(houseId, description, entrancePosition, blipMode
if (blipId != -1) {
houseData.blipId = blipId;
}
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
}
}
} else {
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId} doesn't exist. Adding ...`);
logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId} doesn't exist. Adding ...`);
let tempHouseData = new HouseData(houseId, description, entrancePosition, blipModel, pickupModel, hasInterior);
if (blipModel != -1) {
let blipId = createGameBlip(tempHouseData.blipModel, tempHouseData.entrancePosition, "House");
if (blipId != -1) {
tempHouseData.blipId = blipId;
}
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
} else {
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId} has no blip.`);
logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId} has no blip.`);
}
getServerData().houses.push(tempHouseData);
setAllHouseDataIndexes();

View File

@@ -17,8 +17,8 @@ let itemActionDelaySize = toVector2(200, 5);
// ===========================================================================
function initItemScript() {
logToConsole(LOG_DEBUG, "[AGRP.Item]: Initializing item script ...");
logToConsole(LOG_DEBUG, "[AGRP.Item]: Item script initialized!");
logToConsole(LOG_DEBUG, "[VRR.Item]: Initializing item script ...");
logToConsole(LOG_DEBUG, "[VRR.Item]: Item script initialized!");
}
// ===========================================================================
@@ -48,7 +48,7 @@ function processItemActionRendering() {
// ===========================================================================
function updatePlayerHotBar(activeSlot, itemsArray) {
logToConsole(LOG_DEBUG, `[AGRP.Main] Updating hotbar`);
logToConsole(LOG_DEBUG, `[VRR.Main] Updating hotbar`);
}
// ===========================================================================

View File

@@ -36,28 +36,28 @@ class JobData {
// ===========================================================================
function initJobScript() {
logToConsole(LOG_DEBUG, "[AGRP.Job]: Initializing job script ...");
logToConsole(LOG_DEBUG, "[AGRP.Job]: Job script initialized!");
logToConsole(LOG_DEBUG, "[VRR.Job]: Initializing job script ...");
logToConsole(LOG_DEBUG, "[VRR.Job]: Job script initialized!");
}
// ===========================================================================
function setLocalPlayerJobType(tempJobType) {
logToConsole(LOG_DEBUG, `[AGRP.Job] Set local player job type to ${tempJobType}`);
logToConsole(LOG_DEBUG, `[VRR.Job] Set local player job type to ${tempJobType}`);
localPlayerJobType = tempJobType;
}
// ===========================================================================
function setLocalPlayerWorkingState(tempWorking) {
logToConsole(LOG_DEBUG, `[AGRP.Job] Setting working state to ${tempWorking}`);
logToConsole(LOG_DEBUG, `[VRR.Job] Setting working state to ${tempWorking}`);
localPlayerWorking = tempWorking;
}
// ===========================================================================
function showJobRouteLocation(position, colour) {
logToConsole(LOG_DEBUG, `[AGRP.Job] Showing job route location at ${position.x}, ${position.y}, ${position.z}`);
logToConsole(LOG_DEBUG, `[VRR.Job] Showing job route location at ${position.x}, ${position.y}, ${position.z}`);
hideJobRouteLocation();
if (getMultiplayerMod() == AGRP_MPMOD_GTAC) {
if (getGame() == AGRP_GAME_GTA_SA) {
@@ -81,7 +81,7 @@ function showJobRouteLocation(position, colour) {
// ===========================================================================
function enteredJobRouteSphere() {
logToConsole(LOG_DEBUG, `[AGRP.Job] Entered job route sphere`);
logToConsole(LOG_DEBUG, `[VRR.Job] Entered job route sphere`);
hideJobRouteLocation();
tellServerPlayerArrivedAtJobRouteLocation();
}
@@ -115,7 +115,7 @@ function blinkJobRouteLocationBlip(times, position, colour) {
// ===========================================================================
function hideJobRouteLocation() {
logToConsole(LOG_DEBUG, `[AGRP.Job] Hiding job route location`);
logToConsole(LOG_DEBUG, `[VRR.Job] Hiding job route location`);
if (jobRouteLocationBlip != null) {
destroyElement(jobRouteLocationBlip);
@@ -138,7 +138,7 @@ function hideJobRouteLocation() {
// ===========================================================================
function receiveJobFromServer(jobId, jobLocationId, name, position, blipModel, pickupModel) {
logToConsole(LOG_DEBUG, `[AGRP.Job] Received job ${jobId} (${name}) from server`);
logToConsole(LOG_DEBUG, `[VRR.Job] Received job ${jobId} (${name}) from server`);
if (getGame() == AGRP_GAME_GTA_IV) {
if (getJobData(jobId) != false) {
@@ -149,10 +149,10 @@ function receiveJobFromServer(jobId, jobLocationId, name, position, blipModel, p
jobData.blipModel = blipModel;
jobData.pickupModel = pickupModel;
logToConsole(LOG_DEBUG, `[AGRP.Job] Job ${jobId} already exists. Checking blip ...`);
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId} already exists. Checking blip ...`);
if (blipModel == -1) {
if (jobData.blipId != -1) {
logToConsole(LOG_DEBUG, `[AGRP.Job] Job ${jobId}'s blip has been removed by the server`);
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip has been removed by the server`);
if (getGame() == AGRP_GAME_GTA_IV) {
natives.removeBlipAndClearIndex(getJobData(jobId).blipId);
} else {
@@ -160,11 +160,11 @@ function receiveJobFromServer(jobId, jobLocationId, name, position, blipModel, p
}
jobData.blipId = -1;
} else {
logToConsole(LOG_DEBUG, `[AGRP.Job] Job ${jobId}'s blip is unchanged`);
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip is unchanged`);
}
} else {
if (jobData.blipId != -1) {
logToConsole(LOG_DEBUG, `[AGRP.Job] Job ${jobId}'s blip has been changed by the server`);
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip has been changed by the server`);
if (getGame() == AGRP_GAME_GTA_IV) {
natives.setBlipCoordinates(jobData.blipId, jobData.position);
natives.changeBlipSprite(jobData.blipId, jobData.blipModel);
@@ -177,20 +177,20 @@ function receiveJobFromServer(jobId, jobLocationId, name, position, blipModel, p
if (blipId != -1) {
jobData.blipId = blipId;
}
logToConsole(LOG_DEBUG, `[AGRP.Job] Job ${jobId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
}
}
} else {
logToConsole(LOG_DEBUG, `[AGRP.Job] Job ${jobId} doesn't exist. Adding ...`);
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId} doesn't exist. Adding ...`);
let tempJobData = new JobData(jobId, jobLocationId, name, position, blipModel, pickupModel);
if (blipModel != -1) {
let blipId = createGameBlip(blipModel, tempJobData.position, tempJobData.name);
if (blipId != -1) {
tempJobData.blipId = blipId;
}
logToConsole(LOG_DEBUG, `[AGRP.Job] Job ${jobId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
} else {
logToConsole(LOG_DEBUG, `[AGRP.Job] Job ${jobId} has no blip.`);
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId} has no blip.`);
}
getServerData().jobs.push(tempJobData);
setAllJobDataIndexes();

View File

@@ -17,14 +17,14 @@ let keyBindLongHoldDuration = 1500;
// ===========================================================================
function initKeyBindScript() {
logToConsole(LOG_DEBUG, "[AGRP.KeyBind]: Initializing key bind script ...");
logToConsole(LOG_DEBUG, "[AGRP.KeyBind]: Key bind script initialized!");
logToConsole(LOG_DEBUG, "[VRR.KeyBind]: Initializing key bind script ...");
logToConsole(LOG_DEBUG, "[VRR.KeyBind]: Key bind script initialized!");
}
// ===========================================================================
function bindAccountKey(key, keyState) {
logToConsole(LOG_DEBUG, `[AGRP.KeyBind]: Binded key ${toUpperCase(getKeyNameFromId(key))} (${key})`);
logToConsole(LOG_DEBUG, `[VRR.KeyBind]: Binded key ${toUpperCase(getKeyNameFromId(key))} (${key})`);
keyBinds.push(toInteger(key));
bindKey(toInteger(key), keyState, function (event) {
if (isAnyGUIActive()) {
@@ -33,14 +33,14 @@ function bindAccountKey(key, keyState) {
if (hasKeyBindDelayElapsed()) {
if (canLocalPlayerUseKeyBinds()) {
logToConsole(LOG_DEBUG, `[AGRP.KeyBind]: Using keybind for key ${toUpperCase(getKeyNameFromId(key))} (${key})`);
logToConsole(LOG_DEBUG, `[VRR.KeyBind]: Using keybind for key ${toUpperCase(getKeyNameFromId(key))} (${key})`);
lastKeyBindUse = sdl.ticks;
tellServerPlayerUsedKeyBind(key);
} else {
logToConsole(LOG_DEBUG, `[AGRP.KeyBind]: Failed to use keybind for key ${toUpperCase(getKeyNameFromId(key))} (${key}) - Not allowed to use keybinds!`);
logToConsole(LOG_DEBUG, `[VRR.KeyBind]: Failed to use keybind for key ${toUpperCase(getKeyNameFromId(key))} (${key}) - Not allowed to use keybinds!`);
}
} else {
logToConsole(LOG_DEBUG, `[AGRP.KeyBind]: Failed to use keybind for key ${toUpperCase(getKeyNameFromId(key))} (${key}) - Not enough time has passed since last keybind use!`);
logToConsole(LOG_DEBUG, `[VRR.KeyBind]: Failed to use keybind for key ${toUpperCase(getKeyNameFromId(key))} (${key}) - Not enough time has passed since last keybind use!`);
}
});
}
@@ -48,7 +48,7 @@ function bindAccountKey(key, keyState) {
// ===========================================================================
function unBindAccountKey(key) {
logToConsole(LOG_DEBUG, `[AGRP.KeyBind]: Unbinded key ${toUpperCase(getKeyNameFromId(key))} (${key})`);
logToConsole(LOG_DEBUG, `[VRR.KeyBind]: Unbinded key ${toUpperCase(getKeyNameFromId(key))} (${key})`);
unbindKey(key);
keyBinds.splice(keyBinds.indexOf(key), 1);
return true;

View File

@@ -14,12 +14,7 @@ let jobLabels = [];
let propertyLabelNameFont = null;
let propertyLabelLockedFont = null;
let propertyLabelHeight = (getGame() == AGRP_GAME_MAFIA_ONE) ? 2.0 : 1.0;
let propertyPickupRenderDistance = 75.0;
let propertyLabelRenderDistance = 5.0;
let propertyLabelLockedOffset = 16;
let propertyLabelNameOffset = 20;
let propertyLabelPriceOffset = 16;
let propertyLabelHeight = 1.0;
let jobNameLabelFont = null;
let jobHelpLabelFont = null;
@@ -28,15 +23,21 @@ let unlockedColour = toColour(50, 205, 50, 255);
let lockedColour = toColour(205, 92, 92, 255);
let jobHelpColour = toColour(234, 198, 126, 255);
let renderLabelDistance = 7.5;
let propertyLabelLockedOffset = 16;
let propertyLabelNameOffset = 18;
let propertyLabelPriceOffset = 16;
// ===========================================================================
function initLabelScript() {
logToConsole(LOG_DEBUG, "[AGRP.Label]: Initializing label script ...");
logToConsole(LOG_DEBUG, "[VRR.Label]: Initializing label script ...");
propertyLabelNameFont = initLabelPropertyNameFont();
propertyLabelLockedFont = initLabelPropertyLockedFont();
jobNameLabelFont = initLabelJobNameFont();
jobHelpLabelFont = initLabelJobHelpFont();
logToConsole(LOG_DEBUG, "[AGRP.Label]: Label script initialized!");
logToConsole(LOG_DEBUG, "[VRR.Label]: Label script initialized!");
}
// ===========================================================================
@@ -80,33 +81,32 @@ function renderPropertyEntranceLabel(name, position, locked, isBusiness, price,
if (getGame() == AGRP_GAME_GTA_IV) {
if (!natives.doesViewportExist(natives.getGameViewportId())) {
logToConsole(LOG_INFO, "[AGRP.Label]: Game viewport does not exist!");
logToConsole(LOG_INFO, "[VRR.Label]: Game viewport does not exist!");
return false;
}
if (!natives.isViewportActive(natives.getGameViewportId())) {
logToConsole(LOG_INFO, "[AGRP.Label]: Game viewport is not active!");
logToConsole(LOG_INFO, "[VRR.Label]: Game viewport is not active!");
return false;
}
}
position = getPosAbovePos(position, propertyLabelHeight);
let tempPosition = position;
tempPosition.z = tempPosition.z + propertyLabelHeight;
let screenPosition = new Vec3(0.0, 0.0, 0.0);
if (getGame() == AGRP_GAME_GTA_IV) {
screenPosition = natives.getViewportPositionOfCoord(position, natives.getGameViewportId());
screenPosition = natives.getViewportPositionOfCoord(tempPosition, natives.getGameViewportId());
} else {
screenPosition = getScreenFromWorldPosition(position);
screenPosition = getScreenFromWorldPosition(tempPosition);
}
logToConsole(LOG_VERBOSE, `[AGRP.Label] World [${position.x}, ${position.y}, ${position.z}] to screen [${screenPosition.x}, ${screenPosition.y}, ${screenPosition.z}]`);
if (screenPosition.x < 0 || screenPosition.x > game.width) {
return false;
}
let text = "";
if (toInteger(price) > 0) {
text = getLocaleString("PropertyForSaleLabel", getCurrencyString(price));
if (price > "0") {
text = getLocaleString("PropertyForSaleLabel", price);
let size = propertyLabelLockedFont.measure(text, game.width, 0.0, 0.0, propertyLabelLockedFont.size, true, true);
propertyLabelLockedFont.render(text, [screenPosition.x - size[0] / 2, screenPosition.y - size[1] / 2], game.width, 0.0, 0.0, propertyLabelLockedFont.size, toColour(200, 200, 200, 255), false, true, false, true);
@@ -114,8 +114,8 @@ function renderPropertyEntranceLabel(name, position, locked, isBusiness, price,
}
text = "";
if (toInteger(rentPrice) > 0) {
text = getLocaleString("PropertyForRentLabel", getCurrencyString(rentPrice));
if (rentPrice != "0") {
text = getLocaleString("PropertyForRentLabel", rentPrice);
let size = propertyLabelLockedFont.measure(text, game.width, 0.0, 0.0, propertyLabelLockedFont.size, true, true);
propertyLabelLockedFont.render(text, [screenPosition.x - size[0] / 2, screenPosition.y - size[1] / 2], game.width, 0.0, 0.0, propertyLabelLockedFont.size, toColour(200, 200, 200, 255), false, true, false, true);
@@ -174,7 +174,7 @@ function renderPropertyEntranceLabel(name, position, locked, isBusiness, price,
break;
}
}
if (getDistance(localPlayer.position, position) <= propertyLabelRenderDistance - 2) {
if (getDistance(localPlayer.position, position) <= renderLabelDistance - 2) {
let size = propertyLabelLockedFont.measure(infoText, game.width, 0.0, 0.0, propertyLabelLockedFont.size, true, true);
propertyLabelLockedFont.render(infoText, [screenPosition.x - size[0] / 2, screenPosition.y - size[1] / 2], game.width, 0.0, 0.0, propertyLabelLockedFont.size, toColour(234, 198, 126, 255), false, true, false, true);
screenPosition.y -= propertyLabelLockedOffset;
@@ -212,12 +212,12 @@ function renderPropertyExitLabel(position) {
if (getGame() == AGRP_GAME_GTA_IV) {
if (!natives.doesViewportExist(natives.getGameViewportId())) {
logToConsole(LOG_INFO, "[AGRP.Label]: Game viewport does not exist!");
logToConsole(LOG_INFO, "[VRR.Label]: Game viewport does not exist!");
return false;
}
if (!natives.isViewportActive(natives.getGameViewportId())) {
logToConsole(LOG_INFO, "[AGRP.Label]: Game viewport is not active!");
logToConsole(LOG_INFO, "[VRR.Label]: Game viewport is not active!");
return false;
}
}
@@ -257,12 +257,12 @@ function renderJobLabel(name, position, jobType) {
if (getGame() == AGRP_GAME_GTA_IV) {
if (!natives.doesViewportExist(natives.getGameViewportId())) {
logToConsole(LOG_INFO, "[AGRP.Label]: Game viewport does not exist!");
logToConsole(LOG_INFO, "[VRR.Label]: Game viewport does not exist!");
return false;
}
if (!natives.isViewportActive(natives.getGameViewportId())) {
logToConsole(LOG_INFO, "[AGRP.Label]: Game viewport is not active!");
logToConsole(LOG_INFO, "[VRR.Label]: Game viewport is not active!");
return false;
}
}
@@ -309,41 +309,26 @@ function renderJobLabel(name, position, jobType) {
function processLabelRendering() {
if (renderLabels) {
if (!areServerElementsSupported() || getGame() == AGRP_GAME_MAFIA_ONE) {
if (!areServerElementsSupported()) {
if (localPlayer != null) {
getServerData().businesses.forEach((business) => {
if (getDistance(localPlayer.position, business.entrancePosition) <= propertyPickupRenderDistance) {
if (getGame() == AGRP_GAME_GTA_IV || getGame() == AGRP_GAME_GTA_IV_EFLC) {
natives.drawColouredCylinder(getPosBelowPos(business.entrancePosition, 1.0), 0.0, 0.0, 0, 153, 255, 255);
}
if (getDistance(localPlayer.position, business.entrancePosition) <= propertyLabelRenderDistance) {
renderPropertyEntranceLabel(business.name, business.entrancePosition, business.locked, true, business.buyPrice, business.rentPrice, business.labelInfoType);
}
if (getDistance(localPlayer.position, business.entrancePosition) <= 75.0) {
natives.drawColouredCylinder(getPosBelowPos(business.entrancePosition, 1.0), 0.0, 0.0, 0, 153, 255, 255);
//renderPropertyEntranceLabel(business.name, business.entrancePosition, business.locked, true, makeLargeNumberReadable(business.price), makeLargeNumberReadable(business.rentPrice), business.labelInfoType);
}
});
getServerData().houses.forEach((house) => {
if (getDistance(localPlayer.position, house.entrancePosition) <= propertyPickupRenderDistance) {
if (getGame() == AGRP_GAME_GTA_IV || getGame() == AGRP_GAME_GTA_IV_EFLC) {
natives.drawColouredCylinder(getPosBelowPos(house.entrancePosition, 1.0), 0.0, 0.0, 0, 200, 0, 255);
}
if (getDistance(localPlayer.position, house.entrancePosition) <= propertyLabelRenderDistance) {
renderPropertyEntranceLabel(house.description, house.entrancePosition, house.locked, true, house.buyPrice, house.rentPrice, house.labelInfoType);
}
if (getDistance(localPlayer.position, house.entrancePosition) <= 75.0) {
natives.drawColouredCylinder(getPosBelowPos(house.entrancePosition, 1.0), 0.0, 0.0, 0, 200, 0, 255);
//renderPropertyEntranceLabel("House", house.entrancePosition, house.locked, true, makeLargeNumberReadable(house.price), makeLargeNumberReadable(house.rentPrice), 0);
}
});
getServerData().jobs.forEach((job) => {
if (getDistance(localPlayer.position, job.position) <= propertyPickupRenderDistance) {
if (getGame() == AGRP_GAME_GTA_IV || getGame() == AGRP_GAME_GTA_IV_EFLC) {
natives.drawColouredCylinder(getPosBelowPos(job.position, 1.0), 0.0, 0.0, 255, 255, 0, 255);
}
}
if (getDistance(localPlayer.position, job.position) <= 5.0) {
renderJobLabel(job.name, job.position, job.jobType);
if (getDistance(localPlayer.position, job.position) <= 75.0) {
natives.drawColouredCylinder(getPosBelowPos(job.position, 1.0), 0.0, 0.0, 255, 255, 0, 255);
//renderJobLabel(job.name, job.position, job.jobType);
}
});
}
@@ -354,17 +339,17 @@ function processLabelRendering() {
let pickups = getElementsByType(ELEMENT_PICKUP);
for (let i in pickups) {
if (pickups[i].getData("agrp.label.type") != null) {
if (getDistance(localPlayer.position, pickups[i].position) <= propertyLabelRenderDistance) {
if (getDistance(localPlayer.position, pickups[i].position) <= renderLabelDistance) {
if (!pickups[i].isOnScreen) {
let price = "0";
let rentPrice = "0";
let labelInfoType = AGRP_PROPLABEL_INFO_NONE;
if (pickups[i].getData("agrp.label.price") != null) {
price = pickups[i].getData("agrp.label.price");
price = makeLargeNumberReadable(pickups[i].getData("agrp.label.price"));
}
if (pickups[i].getData("agrp.label.rentprice") != null) {
rentPrice = pickups[i].getData("agrp.label.rentprice");
rentPrice = makeLargeNumberReadable(pickups[i].getData("agrp.label.rentprice"));
}
if (pickups[i].getData("agrp.label.help") != null) {

View File

@@ -38,7 +38,7 @@ function loadLocaleConfig() {
let configFile = loadTextFile("config/client/locale.json");
getServerData().localeOptions = JSON.parse(configFile);
//resetLocaleChooserOptions();
resetLocaleChooserOptions();
loadAllLocaleStrings();
}
@@ -47,12 +47,11 @@ function loadLocaleConfig() {
function loadAllLocaleStrings() {
let localeOptions = getServerData().localeOptions;
for (let i in localeOptions) {
logToConsole(LOG_INFO, `[AGRP.Locale] Loading locale strings for ${localeOptions[i].englishName} (${i})`);
let localeStringFile = loadTextFile(`locale/${localeOptions[i].stringsFile}`);
let localeStringData = JSON.parse(localeStringFile);
logToConsole(LOG_INFO, `[VRR.Locale] Loading locale strings for ${localeOptions[i].englishName} (${i})`);
let localeFile = loadTextFile(`locale/${localeOptions[i].stringsFile}`);
let localeData = JSON.parse(localeFile);
let localeId = localeOptions[i].id;
getServerData().localeStrings[localeId] = localeStringData;
getServerData().localeStrings[i] = localeData;
}
resetGUIStrings();
@@ -61,7 +60,7 @@ function loadAllLocaleStrings() {
// ===========================================================================
function setLocale(tempLocaleId) {
logToConsole(LOG_DEBUG, `[AGRP.Locale] Setting locale to ${tempLocaleId} (${getServerData().localeOptions[tempLocaleId].englishName})`);
logToConsole(LOG_DEBUG, `[VRR.Locale] Setting locale to ${tempLocaleId} (${getServerData().localeOptions[tempLocaleId].englishName})`);
localLocaleId = tempLocaleId;
resetGUIStrings();
}

View File

@@ -15,18 +15,14 @@ let logoSize = toVector2(128, 128);
// ===========================================================================
function initLogoScript() {
logToConsole(LOG_DEBUG, "[AGRP.Logo]: Initializing logo script ...");
logToConsole(LOG_DEBUG, "[VRR.Logo]: Initializing logo script ...");
//logoImage = loadLogoImage();
logToConsole(LOG_DEBUG, "[AGRP.Logo]: Logo script initialized!");
logToConsole(LOG_DEBUG, "[VRR.Logo]: Logo script initialized!");
}
// ===========================================================================
function loadLogoImage() {
//if (getGame() == AGRP_GAME_MAFIA_ONE) {
// return false;
//}
let logoStream = openFile(mainLogoPath);
let tempLogoImage = null;
if (logoStream != null) {
@@ -40,10 +36,6 @@ function loadLogoImage() {
// ===========================================================================
function processLogoRendering() {
if (getGame() == AGRP_GAME_MAFIA_ONE) {
return false;
}
if (renderLogo) {
if (logoImage != null) {
graphics.drawRectangle(logoImage, logoPos, logoSize);
@@ -54,7 +46,7 @@ function processLogoRendering() {
// ===========================================================================
function setServerLogoRenderState(state) {
logToConsole(LOG_DEBUG, `[AGRP.Main] Server logo ${(state) ? "enabled" : "disabled"}`);
logToConsole(LOG_DEBUG, `[VRR.Main] Server logo ${(state) ? "enabled" : "disabled"}`);
renderLogo = state;
}

View File

@@ -19,8 +19,8 @@ let isSpawned = false;
let garbageCollectorInterval = null;
//let parkedVehiclePosition = false;
//let parkedVehicleHeading = false;
let parkedVehiclePosition = false;
let parkedVehicleHeading = false;
let renderHUD = true;
let renderLabels = true;
@@ -31,7 +31,7 @@ let renderHotBar = true;
let renderItemActionDelay = true;
let renderInteriorLights = true;
let logLevel = LOG_INFO | LOG_DEBUG;
let logLevel = LOG_DEBUG;
let weaponDamageEnabled = {};
let weaponDamageEvent = {};
@@ -61,7 +61,6 @@ let interiorLightsEnabled = true;
let interiorLightsColour = toColour(0, 0, 0, 150);
let mouseCameraEnabled = false;
let mouseCursorEnabled = false;
let currentPickup = false;
@@ -93,14 +92,4 @@ let serverData = {
jobs: [],
};
let localPlayerMoney = 0;
let localPlayerMoneyInterval = null;
let currencyString = "${AMOUNT}";
let mapChangeWarning = false;
let cruiseControlEnabled = false;
let cruiseControlSpeed = 0.0;
// ===========================================================================

View File

@@ -23,10 +23,10 @@ let smallGameMessageTimer = null;
// ===========================================================================
function initMessagingScript() {
logToConsole(LOG_DEBUG, "[AGRP.Messaging]: Initializing messaging script ...");
logToConsole(LOG_DEBUG, "[VRR.Messaging]: Initializing messaging script ...");
smallGameMessageFonts = loadSmallGameMessageFonts();
bigGameMessageFonts = loadSmallGameMessageFonts();
logToConsole(LOG_DEBUG, "[AGRP.Messaging]: Messaging script initialized!");
logToConsole(LOG_DEBUG, "[VRR.Messaging]: Messaging script initialized!");
}
// ===========================================================================
@@ -39,12 +39,6 @@ function loadSmallGameMessageFonts() {
fontStream.close();
}
fontStream = openFile("files/fonts/aurora-bold-condensed.ttf");
if (fontStream != null) {
tempSmallGameMessageFonts["AuroraBdCnBT"] = lucasFont.createFont(fontStream, 20.0);
fontStream.close();
}
tempSmallGameMessageFonts["Roboto"] = lucasFont.createDefaultFont(20.0, "Roboto");
tempSmallGameMessageFonts["RobotoLight"] = lucasFont.createDefaultFont(20.0, "Roboto", "Light");
@@ -61,12 +55,6 @@ function loadBigGameMessageFont() {
fontStream.close();
}
fontStream = openFile("files/fonts/aurora-bold-condensed.ttf");
if (fontStream != null) {
tempBigGameMessageFonts["AuroraBdCnBT"] = lucasFont.createFont(fontStream, 20.0);
fontStream.close();
}
tempBigGameMessageFonts["Roboto"] = lucasFont.createDefaultFont(28.0, "Roboto");
tempBigGameMessageFonts["RobotoLight"] = lucasFont.createDefaultFont(28.0, "Roboto", "Light");
@@ -76,10 +64,10 @@ function loadBigGameMessageFont() {
// ===========================================================================
function processSmallGameMessageRendering() {
logToConsole(LOG_VERBOSE, "[AGRP.Messaging]: Processing small game message rendering ...");
logToConsole(LOG_VERBOSE, "[VRR.Messaging]: Processing small game message rendering ...");
if (renderSmallGameMessage) {
if (smallGameMessageText != "") {
logToConsole(LOG_VERBOSE, `[AGRP.Messaging]: Rendering small game message: ${smallGameMessageText}`);
logToConsole(LOG_VERBOSE, `[VRR.Messaging]: Rendering small game message: ${smallGameMessageText}`);
if (smallGameMessageFonts[smallGameMessageFontName] != null) {
smallGameMessageFonts[smallGameMessageFontName].render(smallGameMessageText, [0, game.height - 90], game.width, 0.5, 0.0, smallGameMessageFonts[smallGameMessageFontName].size, smallGameMessageColour, true, true, false, true);
}
@@ -90,7 +78,7 @@ function processSmallGameMessageRendering() {
// ===========================================================================
function showSmallGameMessage(text, colour, duration, fontName) {
logToConsole(LOG_DEBUG, `[AGRP.Messaging] Showing small game message '${text}' using font ${fontName} for ${duration}ms`);
logToConsole(LOG_DEBUG, `[VRR.Messaging] Showing small game message '${text}' using font ${fontName} for ${duration}ms`);
if (smallGameMessageText != "") {
clearTimeout(smallGameMessageTimer);
}

View File

@@ -12,29 +12,34 @@
// CREDITS TO LUCASC190 FOR MAKING THE MOUSE CAMERA
// WALKING CODE ADDED BY VORTREX
function SetStandardControlsEnabled(bEnabled) {
if (typeof gta == "undefined") {
function SetStandardControlsEnabled(bEnabled)
{
if(typeof gta == "undefined") {
return false;
}
if (game.standardControls === undefined) {
if (game.standardControls === undefined)
{
logToConsole(LOG_WARN, "game.standardControls not implemented");
return;
}
game.standardControls = bEnabled;
}
function GetCurrentPlayerIndex() {
function GetCurrentPlayerIndex()
{
return 0;
}
function GetPlayerPed(uiIndex) {
function GetPlayerPed(uiIndex)
{
if (uiIndex >= 1)
throw new Error("player index out of range");
return localPlayer;
}
function GetPedVehicle(pPed) {
function GetPedVehicle(pPed)
{
return pPed.vehicle;
}
@@ -44,7 +49,8 @@ let ENTITYTYPE_PED = 3;
let ENTITYTYPE_OBJECT = 4;
let ENTITYTYPE_DUMMY = 5;
function GetEntityType(Entity) {
function GetEntityType(Entity)
{
if (Entity.isType(ELEMENT_BUILDING))
return ENTITYTYPE_BUILDING;
if (Entity.isType(ELEMENT_VEHICLE))
@@ -58,66 +64,79 @@ function GetEntityType(Entity) {
return undefined;
}
function GetPlaceableMatrix(pPlaceable) {
function GetPlaceableMatrix(pPlaceable)
{
if (pPlaceable == GetCamera())
return game.cameraMatrix;
return pPlaceable.matrix;
}
function GetEntityModel(pEntity) {
function GetEntityModel(pEntity)
{
return pEntity;
}
function GetModelBoundingSphere(usModel) {
function GetModelBoundingSphere(usModel)
{
return [usModel.boundingRadius, usModel.boundingCentre.x, usModel.boundingCentre.y, usModel.boundingCentre.z];
}
function GetMouseSpeed() {
function GetMouseSpeed()
{
if (gui.cursorEnabled)
return [0, 0];
return [0,0];
let MouseSpeed = game.getMouseSpeed();
return [MouseSpeed.x, -MouseSpeed.y];
return [MouseSpeed.x,-MouseSpeed.y];
}
function GetMouseSensitivity() {
if (game.getMouseSensitivity === undefined) {
function GetMouseSensitivity()
{
if (game.getMouseSensitivity === undefined)
{
//logToConsole(LOG_ERROR, "game.getMouseSensitivity not implemented");
return [0.0025, 0.003];
return [0.0025,0.003];
}
let MouseSensitivity = game.getMouseSensitivity();
return [MouseSensitivity.x, MouseSensitivity.y];
return [MouseSensitivity.x,MouseSensitivity.y];
}
let GetCamera;
{
const Camera = Symbol();
GetCamera = function () {
GetCamera = function()
{
return Camera;
}
}
function AreEntityCollisionsEnabled(pEntity) {
function AreEntityCollisionsEnabled(pEntity)
{
return pEntity.collisionsEnabled;
}
function SetEntityCollisionsEnabled(pEntity, bCollisionsEnabled) {
function SetEntityCollisionsEnabled(pEntity, bCollisionsEnabled)
{
pEntity.collisionsEnabled = bCollisionsEnabled;
}
function ProcessLineOfSight(vecStartX, vecStartY, vecStartZ, vecEndX, vecEndY, vecEndZ, bCheckBuildings, bCheckVehicles, bCheckPeds, bCheckObjects, bCheckDummies, bCheckSeeThroughStuff, bIgnoreSomeObjectsForCamera) {
if (game.processLineOfSight === undefined) {
function ProcessLineOfSight(vecStartX, vecStartY, vecStartZ, vecEndX, vecEndY, vecEndZ, bCheckBuildings, bCheckVehicles, bCheckPeds, bCheckObjects, bCheckDummies, bCheckSeeThroughStuff, bIgnoreSomeObjectsForCamera)
{
if (game.processLineOfSight === undefined)
{
logToConsole(LOG_WARN, "game.processLineOfSight not implemented");
return [null];
}
let Result = game.processLineOfSight([vecStartX, vecStartY, vecStartZ], [vecEndX, vecEndY, vecEndZ], bCheckBuildings, bCheckVehicles, bCheckPeds, bCheckObjects, bCheckDummies, bCheckSeeThroughStuff, bIgnoreSomeObjectsForCamera);
if (Result == null)
return [null];
return [Result.position.x, Result.position.y, Result.position.z, Result.normal.x, Result.normal.y, Result.normal.z, Result.entity];
return [Result.position.x, Result.position.y ,Result.position.z, Result.normal.x, Result.normal.y ,Result.normal.z, Result.entity];
}
function SetPlaceableMatrix(pPlaceable, mat) {
if (pPlaceable == GetCamera()) {
function SetPlaceableMatrix(pPlaceable, mat)
{
if (pPlaceable == GetCamera())
{
game.setCameraMatrix(mat);
return;
}
@@ -130,17 +149,20 @@ let GetTickCount;
{
let FrameCount = 0;
setInterval(() => {
setInterval(() =>
{
++FrameCount;
}, 0);
let GTAFrameCount = 0;
addEventHandler("OnProcess", (event, deltaTime) => {
addEventHandler("OnProcess", (event, deltaTime) =>
{
++GTAFrameCount;
});
GetTickCount = function (bGTA, bFrames) {
GetTickCount = function(bGTA, bFrames)
{
if (bFrames)
return bGTA ? GTAFrameCount : FrameCount;
else
@@ -148,16 +170,16 @@ let GetTickCount;
}
}
function easingSinusoidalInOut(t, b, c, d)//TODO: Move this to MathUtil.js
function easingSinusoidalInOut(t,b,c,d)//TODO: Move this to MathUtil.js
{
return -c / 2 * (Math.cos((Math.PI) * t / d) - 1) + b;
return -c/2 * (Math.cos((Math.PI)*t/d) - 1) + b;
}
//TODO: extract
function applyMultiplierTimeStep(m, t)//TODO: Move this to MathUtil.js
function applyMultiplierTimeStep(m,t)//TODO: Move this to MathUtil.js
{
return Math.max(Math.min(1.0 - (1.0 - m) * (t), 1), 0);
return Math.max(Math.min(1.0-(1.0-m)*(t),1),0);
}
//TODO: getOffset
@@ -170,7 +192,8 @@ function applyMultiplierTimeStep(m, t)//TODO: Move this to MathUtil.js
//TODO: confirm
const identityMatrix = new Matrix4x4();
if (identityMatrix.setIdentity === undefined) {
if (identityMatrix.setIdentity === undefined)
{
identityMatrix.m11 = 1;
identityMatrix.m12 = 0;
identityMatrix.m13 = 0;
@@ -207,62 +230,72 @@ cameraIdentityMatrix.m42 = 0;
cameraIdentityMatrix.m43 = 0;
cameraIdentityMatrix.m44 = 1;
function createMultipliedMatrix() {
function createMultipliedMatrix()
{
let matrix = new Matrix4x4();
matrix.setMultiply.apply(matrix, arguments);
return matrix;
}
function createXRotationMatrix(x) {
function createXRotationMatrix(x)
{
let matrix = new Matrix4x4();
matrix.setRotateX(x);
return matrix;
}
function createYRotationMatrix(x) {
function createYRotationMatrix(x)
{
let matrix = new Matrix4x4();
matrix.setRotateY(x);
return matrix;
}
function createZRotationMatrix(z) {
function createZRotationMatrix(z)
{
let matrix = new Matrix4x4();
matrix.setRotateZ(z);
return matrix;
}
function createTranslationMatrix(x, y, z) {
function createTranslationMatrix(x,y,z)
{
let matrix = new Matrix4x4();
matrix.setTranslate([x, y, z]);
matrix.setTranslate([x,y,z]);
return matrix;
}
//TODO: createScaleMatrix
function getDotProduct(x, y, z, x2, y2, z2) {
return x * x2 + y * y2 + z * z2;
function getDotProduct(x,y,z,x2,y2,z2)
{
return x*x2 + y*y2 + z*z2;
}
function getCrossProduct(x, y, z, x2, y2, z2) {
return [y * z2 - z * y2, z * x2 - x * z2, x * y2 - y * x2];
function getCrossProduct(x,y,z,x2,y2,z2)
{
return [y*z2-z*y2, z*x2-x*z2, x*y2-y*x2];
}
function getLength(x, y, z) {
return Math.sqrt(getDotProduct(x, y, z, x, y, z));
function getLength(x,y,z)
{
return Math.sqrt(getDotProduct(x,y,z,x,y,z));
}
function normalise(x, y, z) {
let length = getLength(x, y, z);
function normalise(x,y,z)
{
let length = getLength(x,y,z);
if (length == 0)
throw new Error("an attempt was made to normalise a three dimensional vector with a length of zero");
return [x / length, y / length, z / length];
return [x/length, y/length, z/length];
}
function createLookAtLHMatrix(eyeX, eyeY, eyeZ, atX, atY, atZ, upX, upY, upZ) {
function createLookAtLHMatrix(eyeX, eyeY, eyeZ, atX, atY, atZ, upX,upY,upZ)
{
let matrix = new Matrix4x4();
let [lookX, lookY, lookZ] = normalise(atX - eyeX, atY - eyeY, atZ - eyeZ);
let [rightX, rightY, rightZ] = normalise.apply(null, getCrossProduct(upX, upY, upZ, lookX, lookY, lookZ));
[upX, upY, upZ] = getCrossProduct(lookX, lookY, lookZ, rightX, rightY, rightZ);
let [lookX, lookY, lookZ] = normalise(atX-eyeX,atY-eyeY,atZ-eyeZ);
let [rightX, rightY, rightZ] = normalise.apply(null,getCrossProduct(upX,upY,upZ,lookX, lookY, lookZ));
[upX,upY,upZ] = getCrossProduct(lookX, lookY, lookZ,rightX, rightY, rightZ);
matrix.m11 = rightX;
matrix.m12 = rightY;
matrix.m13 = rightZ;
@@ -290,9 +323,10 @@ function createLookAtLHMatrix(eyeX, eyeY, eyeZ, atX, atY, atZ, upX, upY, upZ) {
return matrix;
}
function getDifferenceBetweenAngles(current, target) {
let f = (((target - current) + Math.PI) / (Math.PI * 2));
return ((f - Math.floor(f)) * (Math.PI * 2)) - Math.PI;
function getDifferenceBetweenAngles(current,target)
{
let f = (((target-current)+Math.PI)/(Math.PI*2));
return ((f-Math.floor(f))*(Math.PI*2))-Math.PI;
}
let easeCamera = false;
@@ -302,41 +336,46 @@ let easeStartPosX, easeStartPosY, easeStartPosZ;
let easeStartLookX, easeStartLookY, easeStartLookZ;
let easeStartUpX, easeStartUpY, easeStartUpZ;
function getCameraPositionInfo(matrix) {
function getCameraPositionInfo(matrix)
{
return [matrix.m41, matrix.m42, matrix.m43, matrix.m21, matrix.m22, matrix.m23, matrix.m31, matrix.m32, matrix.m33];
}
function startCameraEase() {
function startCameraEase()
{
easeCamera = true;
easeStartTicks = GetTickCount(true, false);
easeStartTicks = GetTickCount(true,false);
easeDuration = 1000;
let matrix = GetPlaceableMatrix(GetCamera());
[easeStartPosX, easeStartPosY, easeStartPosZ, easeStartLookX, easeStartLookY, easeStartLookZ, easeStartUpX, easeStartUpY, easeStartUpZ] = getCameraPositionInfo(matrix);
}
function applyCameraEase(matrix) {
function applyCameraEase(matrix)
{
if (!easeCamera)
return matrix;
let ease = (GetTickCount(true, false) - easeStartTicks) / easeDuration;
if (ease < 1) {
ease = easingSinusoidalInOut(ease, 0, 1, 1);
let ease = (GetTickCount(true,false)-easeStartTicks)/easeDuration;
if (ease < 1)
{
ease = easingSinusoidalInOut(ease,0,1,1);
let [newPosX, newPosY, newPosZ, newLookX, newLookY, newLookZ, newUpX, newUpY, newUpZ] = getCameraPositionInfo(matrix);
let easePosX = easeStartPosX + (newPosX - easeStartPosX) * ease;
let easePosY = easeStartPosY + (newPosY - easeStartPosY) * ease;
let easePosZ = easeStartPosZ + (newPosZ - easeStartPosZ) * ease;
let easeLookX = easeStartLookX + (newLookX - easeStartLookX) * ease;
let easeLookY = easeStartLookY + (newLookY - easeStartLookY) * ease;
let easeLookZ = easeStartLookZ + (newLookZ - easeStartLookZ) * ease;
let easeUpX = easeStartUpX + (newUpX - easeStartUpX) * ease;
let easeUpY = easeStartUpY + (newUpY - easeStartUpY) * ease;
let easeUpZ = easeStartUpZ + (newUpZ - easeStartUpZ) * ease;
return createLookAtLHMatrix(easePosX, easePosY, easePosZ, easePosX + easeLookX, easePosY + easeLookY, easePosZ + easeLookZ, easeUpX, easeUpY, easeUpZ);
let easePosX = easeStartPosX+(newPosX-easeStartPosX)*ease;
let easePosY = easeStartPosY+(newPosY-easeStartPosY)*ease;
let easePosZ = easeStartPosZ+(newPosZ-easeStartPosZ)*ease;
let easeLookX = easeStartLookX+(newLookX-easeStartLookX)*ease;
let easeLookY = easeStartLookY+(newLookY-easeStartLookY)*ease;
let easeLookZ = easeStartLookZ+(newLookZ-easeStartLookZ)*ease;
let easeUpX = easeStartUpX+(newUpX-easeStartUpX)*ease;
let easeUpY = easeStartUpY+(newUpY-easeStartUpY)*ease;
let easeUpZ = easeStartUpZ+(newUpZ-easeStartUpZ)*ease;
return createLookAtLHMatrix(easePosX,easePosY,easePosZ,easePosX+easeLookX,easePosY+easeLookY,easePosZ+easeLookZ,easeUpX,easeUpY,easeUpZ);
}
return matrix;
}
function isCameraEasing() {
return easeCamera && GetTickCount(true, false) < (easeStartTicks + easeDuration);
function isCameraEasing()
{
return easeCamera && GetTickCount(true,false) < (easeStartTicks+easeDuration);
}
let oldCameraTarget = null;
@@ -344,12 +383,14 @@ let OldPosition = null;//2019 Lucas was here!
let cameraRotZ;
let cameraRotY;
function getCameraTarget() {
function getCameraTarget()
{
let playerPed = GetPlayerPed(GetCurrentPlayerIndex());
let vehicle = GetPedVehicle(playerPed);
if (vehicle != null)
return vehicle;
if (playerPed != null) {
if (playerPed != null)
{
//if (playerPed.health <= 1)//Breaks because of fade//2019 Lucas was here!
// return null;
return playerPed;
@@ -357,52 +398,59 @@ function getCameraTarget() {
return null;
}
function isRelativeToTarget(target) {
function isRelativeToTarget(target)
{
if (GetEntityType(target) == ENTITYTYPE_PED)
return false;
return false
}
function isClipped(target) {
function isClipped(target)
{
if (GetEntityType(target) == ENTITYTYPE_PED)
return true;
return true;
}
//2019 Lucas was here!
function ShouldReturnToRestRotation(Target) {
function ShouldReturnToRestRotation(Target)
{
if (GetEntityType(Target) == ENTITYTYPE_PED)
return false;
return true;
}
function getCameraRestRotation(target) {
function getCameraRestRotation(target)
{
let targetMatrix = GetPlaceableMatrix(target);
let rotZ;
if (isRelativeToTarget(target))
rotZ = 0;
else
rotZ = -Math.atan2(targetMatrix.m21, targetMatrix.m22);
rotZ = -Math.atan2(targetMatrix.m21,targetMatrix.m22);
let rotY = -0.2;
return [rotZ, rotY];
}
function resetCameraRotation() {
function resetCameraRotation()
{
[cameraRotZ, cameraRotY] = getCameraRestRotation(getCameraTarget());
}
//2019 Lucas was here!
let DeltaTime = 0;
addEventHandler("OnProcess", (event, deltaTime) => {
addEventHandler("OnProcess", (event, deltaTime) =>
{
DeltaTime = deltaTime;
if (!localPlayer) {
if(!localPlayer) {
return false;
}
});
let IdleTime = 0;//2019 Lucas was here!
function processReturnToRestRotation() {
function processReturnToRestRotation()
{
//resetCameraRotation();//2019 Lucas was here!
//2019 Lucas was here!
@@ -410,32 +458,37 @@ function processReturnToRestRotation() {
if (!ShouldReturnToRestRotation(Target))
return;
IdleTime += DeltaTime;
if (IdleTime > 1.5) {
if (IdleTime > 1.5)
{
let Velocity = Target.velocity;
let Matrix = Target.matrix;
let Speed = getDotProduct(Velocity.x, Velocity.y, Velocity.z, Matrix.getElement(1 * 4 + 0), Matrix.getElement(1 * 4 + 1), Matrix.getElement(1 * 4 + 2));
let Speed = getDotProduct(Velocity.x,Velocity.y,Velocity.z,Matrix.getElement(1*4+0),Matrix.getElement(1*4+1),Matrix.getElement(1*4+2));
let AbsSpeed = Math.abs(Speed);
let Multiplier = Math.min(AbsSpeed / 0.75, 1);
if (Multiplier != 0) {
let Multiplier = Math.min(AbsSpeed/0.75, 1);
if (Multiplier != 0)
{
let [TargetCameraRotZ2, TargetCameraRotY2] = getCameraRestRotation(Target);
if (Speed < 0)
TargetCameraRotZ2 += Math.PI;
let TimeStep = game.timeStep / 50 * 60;
cameraRotZ += getDifferenceBetweenAngles(cameraRotZ, TargetCameraRotZ2) * applyMultiplierTimeStep(1 / 20, TimeStep) * Multiplier;
cameraRotY += getDifferenceBetweenAngles(cameraRotY, TargetCameraRotY2) * applyMultiplierTimeStep(1 / 20, TimeStep) * Multiplier;
let TimeStep = game.timeStep/50*60;
cameraRotZ += getDifferenceBetweenAngles(cameraRotZ,TargetCameraRotZ2)*applyMultiplierTimeStep(1/20,TimeStep)*Multiplier;
cameraRotY += getDifferenceBetweenAngles(cameraRotY,TargetCameraRotY2)*applyMultiplierTimeStep(1/20,TimeStep)*Multiplier;
}
}
}
function cancelReturnToRestRotation() {
function cancelReturnToRestRotation()
{
IdleTime = 0;//2019 Lucas was here!
}
let distance;
let zIncrease;
function getCameraOffsetInfo(target) {
if (GetEntityType(target) == ENTITYTYPE_PED) {
function getCameraOffsetInfo(target)
{
if (GetEntityType(target) == ENTITYTYPE_PED)
{
let distance = 4;
let zIncrease = 0.8;
let offsetX = 0;
@@ -454,7 +507,8 @@ function getCameraOffsetInfo(target) {
let offsetX;
let offsetY;
let offsetZ;
if (radius <= 3.0535011291504) {
if (radius <= 3.0535011291504)
{
minDistance = 4;
maxDistance = 8;
minZIncrease = 0.5;
@@ -462,7 +516,8 @@ function getCameraOffsetInfo(target) {
minRadius = 2;
maxRadius = 3.0535011291504;
}
else {
else
{
minDistance = 8;
maxDistance = 16;
minZIncrease = 1;
@@ -473,59 +528,66 @@ function getCameraOffsetInfo(target) {
offsetX = 0;
offsetY = 0;
offsetZ = 0;
distance = minDistance + (radius - minRadius) / (maxRadius - minRadius) * (maxDistance - minDistance);
zIncrease = minZIncrease + (radius - minRadius) / (maxRadius - minRadius) * (maxZIncrease - minZIncrease);
distance = minDistance+(radius-minRadius)/(maxRadius-minRadius)*(maxDistance-minDistance);
zIncrease = minZIncrease+(radius-minRadius)/(maxRadius-minRadius)*(maxZIncrease-minZIncrease);
return [distance, zIncrease, offsetX, offsetY, offsetZ];
}
function update() {
function update()
{
let target = getCameraTarget();
if (target != null) {
if (oldCameraTarget != target) {
if (target != null)
{
if (oldCameraTarget != target)
{
//if (oldCameraTarget != null)//2019 Lucas was here!
let Position = target.position;
if (OldPosition == null || getLength(Position.x - OldPosition.x, Position.y - OldPosition.y, Position.z - OldPosition.z) < 10)
if (OldPosition == null || getLength(Position.x-OldPosition.x,Position.y-OldPosition.y,Position.z-OldPosition.z) < 10)
startCameraEase()
resetCameraRotation()
}
let [mouseSpeedX, mouseSpeedY] = GetMouseSpeed();
let [mouseSensitivityX, mouseSensitivityY] = GetMouseSensitivity();
mouseSpeedX = mouseSpeedX * mouseSensitivityX * 2;
mouseSpeedY = mouseSpeedY * mouseSensitivityY * 2;
if (mouseSpeedX == 0 && mouseSpeedY == 0) {
mouseSpeedX = mouseSpeedX*mouseSensitivityX*2;
mouseSpeedY = mouseSpeedY*mouseSensitivityY*2;
if (mouseSpeedX == 0 && mouseSpeedY == 0)
{
processReturnToRestRotation();
}
else {
cameraRotZ = cameraRotZ - mouseSpeedX;
cameraRotY = cameraRotY - mouseSpeedY;
else
{
cameraRotZ = cameraRotZ-mouseSpeedX;
cameraRotY = cameraRotY-mouseSpeedY;
cancelReturnToRestRotation();
}
cameraRotY = Math.max(cameraRotY, -Math.PI / 2 + 0.01);
cameraRotY = Math.max(cameraRotY,-Math.PI/2+0.01);
if (GetEntityType(target) != ENTITYTYPE_PED)
cameraRotY = Math.min(cameraRotY, Math.PI / 8.5);//2019 Lucas was here!
cameraRotY = Math.min(cameraRotY,Math.PI/8.5);//2019 Lucas was here!
else
cameraRotY = Math.min(cameraRotY, Math.PI / 4);
cameraRotY = Math.min(cameraRotY,Math.PI/4);
let camera = GetCamera();
let targetMatrix = GetPlaceableMatrix(target);
let [distance, zIncrease, offsetX, offsetY, offsetZ] = getCameraOffsetInfo(target);
let offsetTranslationMatrix = createTranslationMatrix(offsetX, offsetY, offsetZ);
targetMatrix = createMultipliedMatrix(offsetTranslationMatrix, targetMatrix);
targetMatrix = createMultipliedMatrix(offsetTranslationMatrix,targetMatrix);
let targetPosX, targetPosY, targetPosZ;
if (isRelativeToTarget(target))
[targetPosX, targetPosY, targetPosZ] = [0, 0, 0];
[targetPosX, targetPosY, targetPosZ] = [0,0,0];
else
[targetPosX, targetPosY, targetPosZ] = [targetMatrix.m41, targetMatrix.m42, targetMatrix.m43];
let distanceTranslationMatrix = createTranslationMatrix(0, -distance, 0);
targetPosZ = targetPosZ + zIncrease;
[targetPosX, targetPosY, targetPosZ] = [targetMatrix.m41,targetMatrix.m42,targetMatrix.m43];
let distanceTranslationMatrix = createTranslationMatrix(0,-distance,0);
targetPosZ = targetPosZ+zIncrease;
let targetTranslationMatrix = createTranslationMatrix(targetPosX, targetPosY, targetPosZ);
let offsetRotationX = createXRotationMatrix(cameraRotY);
let offsetRotationZ = createZRotationMatrix(cameraRotZ);
let cameraMatrix = createMultipliedMatrix(cameraIdentityMatrix, distanceTranslationMatrix, offsetRotationX, offsetRotationZ, targetTranslationMatrix);
if (isRelativeToTarget(target)) {
cameraMatrix = createMultipliedMatrix(cameraMatrix, targetMatrix);
targetTranslationMatrix = createMultipliedMatrix(targetTranslationMatrix, targetMatrix);
let cameraMatrix = createMultipliedMatrix(cameraIdentityMatrix,distanceTranslationMatrix,offsetRotationX,offsetRotationZ,targetTranslationMatrix);
if (isRelativeToTarget(target))
{
cameraMatrix = createMultipliedMatrix(cameraMatrix,targetMatrix);
targetTranslationMatrix = createMultipliedMatrix(targetTranslationMatrix,targetMatrix);
}
if (isClipped(target)) {
if (isClipped(target))
{
let startX = targetTranslationMatrix.m41;
let startY = targetTranslationMatrix.m42;
let startZ = targetTranslationMatrix.m43;
@@ -541,16 +603,17 @@ function update() {
let ignoreSomeObjectsForCamera = true;
let collisionsEnabled = AreEntityCollisionsEnabled(target);
if (collisionsEnabled)
SetEntityCollisionsEnabled(target, false);
let [positionX, positionY, positionZ, normalX, normalY, normalZ, targetEntity] = ProcessLineOfSight(startX, startY, startZ, endX, endY, endZ, checkBuildings, checkVehicles, checkPeds, checkObjects, checkDummies, checkSeeThroughStuff, ignoreSomeObjectsForCamera);
SetEntityCollisionsEnabled(target,false);
let [positionX,positionY,positionZ,normalX,normalY,normalZ,targetEntity] = ProcessLineOfSight(startX,startY,startZ,endX,endY,endZ,checkBuildings,checkVehicles,checkPeds,checkObjects,checkDummies,checkSeeThroughStuff,ignoreSomeObjectsForCamera);
if (collisionsEnabled)
SetEntityCollisionsEnabled(target, true);
if (positionX != null) {
SetEntityCollisionsEnabled(target,true);
if (positionX != null)
{
//2019 Lucas was here!
let Distance = 0.3;
positionX += normalX * Distance;
positionY += normalY * Distance;
positionZ += normalZ * Distance;
positionX += normalX*Distance;
positionY += normalY*Distance;
positionZ += normalZ*Distance;
cameraMatrix.m41 = positionX;
cameraMatrix.m42 = positionY;
@@ -559,7 +622,7 @@ function update() {
}
if (isCameraEasing())
cameraMatrix = applyCameraEase(cameraMatrix);
SetPlaceableMatrix(camera, cameraMatrix);
SetPlaceableMatrix(camera,cameraMatrix);
UpdateCamera(camera);
}
oldCameraTarget = target;
@@ -567,8 +630,9 @@ function update() {
return target != null;
}
addEventHandler("OnCameraProcess", (event) => {
if (mouseCameraEnabled) {
addEventHandler("OnCameraProcess", (event) =>
{
if(mouseCameraEnabled) {
update();
event.preventDefault();
}

View File

@@ -23,10 +23,10 @@ let playerPing = {};
// ===========================================================================
function initNameTagScript() {
logToConsole(LOG_DEBUG, "[AGRP.NameTag]: Initializing nametag script ...");
logToConsole(LOG_DEBUG, "[VRR.NameTag]: Initializing nametag script ...");
nametagFont = loadNameTagFont();
afkStatusFont = loadPausedStatusFont();
logToConsole(LOG_DEBUG, "[AGRP.NameTag]: Nametag script initialized!");
logToConsole(LOG_DEBUG, "[VRR.NameTag]: Nametag script initialized!");
}
// ===========================================================================

View File

@@ -90,7 +90,18 @@ function deleteLocalGameElement(element) {
// ===========================================================================
function createGameVehicle(modelIndex, position, heading) {
return game.createVehicle(getGameConfig().vehicles[getGame()][modelIndex][0], position, heading);
if (getGame() != AGRP_GAME_GTA_IV) {
return game.createVehicle(getGameConfig().vehicles[getGame()][modelIndex][0], position, heading);
} else {
let modelId = getGameConfig().vehicles[getGame()][modelIndex][0];
if (natives.isModelInCdimage(modelId)) {
natives.requestModel(modelId);
natives.loadAllObjectsNow();
return natives.createCar(modelId, position, true);
}
}
return null;
}
// ===========================================================================
@@ -213,7 +224,6 @@ function setEntityData(entity, dataName, dataValue, syncToClients = true) {
// ===========================================================================
function setVehicleEngine(vehicleId, state) {
//getElementFromId(vehicleId).netFlags.sendSync = state;
getElementFromId(vehicleId).engine = state;
}

View File

@@ -8,15 +8,16 @@
// TYPE: Client (JavaScript)
// ===========================================================================
function initNetworkEventsScript() {
logToConsole(LOG_DEBUG, "[AGRP.NetEvents]: Initializing server script ...");
logToConsole(LOG_DEBUG, "[AGRP.NetEvents]: Server script initialized!");
function initServerScript() {
logToConsole(LOG_DEBUG, "[VRR.Server]: Initializing server script ...");
addAllNetworkHandlers();
logToConsole(LOG_DEBUG, "[VRR.Server]: Server script initialized!");
}
// ===========================================================================
function addAllNetworkHandlers() {
logToConsole(LOG_DEBUG, "[AGRP.Server]: Adding network handlers ...");
logToConsole(LOG_DEBUG, "[VRR.Server]: Adding network handlers ...");
// Chat Box
addNetworkEventHandler("m", receiveChatBoxMessageFromServer); // Not prefixed with VRR to make it as small as possible
@@ -48,7 +49,7 @@ function addAllNetworkHandlers() {
addNetworkEventHandler("agrp.heading", setLocalPlayerHeading);
addNetworkEventHandler("agrp.interior", setLocalPlayerInterior);
addNetworkEventHandler("agrp.spawned", onServerSpawnedLocalPlayer);
addNetworkEventHandler("agrp.money", setLocalPlayerMoney);
addNetworkEventHandler("agrp.money", setLocalPlayerCash);
addNetworkEventHandler("agrp.armour", setLocalPlayerArmour);
addNetworkEventHandler("agrp.localPlayerSkin", setLocalPlayerSkin);
addNetworkEventHandler("agrp.pedSpeak", makeLocalPlayerPedSpeak);
@@ -68,8 +69,7 @@ function addAllNetworkHandlers() {
addNetworkEventHandler("agrp.veh.lights", setVehicleLights);
addNetworkEventHandler("agrp.veh.engine", setVehicleEngine);
addNetworkEventHandler("agrp.veh.repair", repairVehicle);
addNetworkEventHandler("agrp.cruiseControl", toggleLocalVehicleCruiseControl);
addNetworkEventHandler("agrp.passenger", enterVehicleAsPassenger);
addNetworkEventHandler("agrp.cruiseControl", toggleVehicleCruiseControl);
// Radio
addNetworkEventHandler("agrp.radioStream", playStreamingRadio);
@@ -108,12 +108,6 @@ function addAllNetworkHandlers() {
addNetworkEventHandler("agrp.changePassword", showChangePasswordGUI);
addNetworkEventHandler("agrp.showLocaleChooser", showLocaleChooserGUI);
addNetworkEventHandler("agrp.guiColour", setGUIColours);
addNetworkEventHandler("agrp.mapChangeWarning", setMapChangeWarningState);
// 2D Rendering
addNetworkEventHandler("agrp.set2DRendering", set2DRendering);
addNetworkEventHandler("agrp.logo", setServerLogoRenderState);
addNetworkEventHandler("agrp.showItemActionDelay", showItemActionDelay);
// Business
addNetworkEventHandler("agrp.business", receiveBusinessFromServer);
@@ -128,20 +122,13 @@ function addAllNetworkHandlers() {
addNetworkEventHandler("agrp.locale", setLocale);
addNetworkEventHandler("agrp.localeChooser", toggleLocaleChooserGUI);
// Animation
addNetworkEventHandler("agrp.anim", makePedPlayAnimation);
addNetworkEventHandler("agrp.stopAnim", makePedStopAnimation);
addNetworkEventHandler("agrp.forceAnim", forcePedAnimation);
// Nametags
addNetworkEventHandler("agrp.nametag", updatePlayerNameTag);
addNetworkEventHandler("agrp.nametagDistance", setNameTagDistance);
// Misc
addNetworkEventHandler("agrp.mouseCursor", toggleMouseCursor);
addNetworkEventHandler("agrp.mouseCamera", toggleMouseCamera);
addNetworkEventHandler("agrp.clearPeds", clearLocalPlayerOwnedPeds);
addNetworkEventHandler("agrp.clearPickups", clearLocalPlayerOwnedPickups);
addNetworkEventHandler("agrp.passenger", enterVehicleAsPassenger);
addNetworkEventHandler("agrp.logo", setServerLogoRenderState);
addNetworkEventHandler("agrp.ambience", setCityAmbienceState);
addNetworkEventHandler("agrp.runCode", runClientCode);
addNetworkEventHandler("agrp.minuteDuration", setMinuteDuration);
@@ -149,20 +136,26 @@ function addAllNetworkHandlers() {
addNetworkEventHandler("agrp.enterPropertyKey", setEnterPropertyKey);
addNetworkEventHandler("agrp.skinSelect", toggleSkinSelect);
addNetworkEventHandler("agrp.hotbar", updatePlayerHotBar);
addNetworkEventHandler("agrp.showItemActionDelay", showItemActionDelay);
addNetworkEventHandler("agrp.set2DRendering", set2DRendering);
addNetworkEventHandler("agrp.mouseCameraForce", setMouseCameraState);
addNetworkEventHandler("agrp.logLevel", setLogLevel);
addNetworkEventHandler("agrp.hideAllGUI", hideAllGUI);
addNetworkEventHandler("agrp.nametag", updatePlayerNameTag);
addNetworkEventHandler("agrp.nametagDistance", setNameTagDistance);
addNetworkEventHandler("agrp.ping", updatePlayerPing);
addNetworkEventHandler("agrp.anim", makePedPlayAnimation);
addNetworkEventHandler("agrp.stopAnim", makePedStopAnimation);
addNetworkEventHandler("agrp.forceAnim", forcePedAnimation);
addNetworkEventHandler("agrp.clientInfo", serverRequestedClientInfo);
addNetworkEventHandler("agrp.interiorLights", updateInteriorLightsState);
addNetworkEventHandler("agrp.scene", changeScene);
addNetworkEventHandler("agrp.cutsceneInterior", setCutsceneInterior);
addNetworkEventHandler("agrp.syncElement", forceSyncElementProperties);
addNetworkEventHandler("agrp.elementPosition", setElementPosition);
addNetworkEventHandler("agrp.elementCollisions", setElementCollisionsEnabled);
addNetworkEventHandler("agrp.vehBuyState", setVehiclePurchaseState);
addNetworkEventHandler("agrp.holdObject", makePedHoldObject);
addNetworkEventHandler("agrp.profanityFilter", setProfanityFilterState);
addNetworkEventHandler("agrp.currencyString", receiveCurrencyStringFromServer);
}
// ===========================================================================
@@ -188,7 +181,7 @@ function sendResourceStoppedSignalToServer() {
// ===========================================================================
function set2DRendering(hudState, labelState, smallGameMessageState, scoreboardState, hotBarState, itemActionDelayState) {
logToConsole(LOG_DEBUG, `[AGRP.Main] Updating render states (HUD: ${hudState}, Labels: ${labelState}, Bottom Text: ${smallGameMessageState}, Scoreboard: ${scoreboardState}, HotBar: ${hotBarState}, Item Action Delay: ${itemActionDelayState})`);
logToConsole(LOG_DEBUG, `[VRR.Main] Updating render states (HUD: ${hudState}, Labels: ${labelState}, Bottom Text: ${smallGameMessageState}, Scoreboard: ${scoreboardState}, HotBar: ${hotBarState}, Item Action Delay: ${itemActionDelayState})`);
renderHUD = hudState;
if (getGame() == AGRP_GAME_GTA_IV) {
@@ -213,7 +206,7 @@ function set2DRendering(hudState, labelState, smallGameMessageState, scoreboardS
// ===========================================================================
function onServerSpawnedLocalPlayer(state) {
logToConsole(LOG_DEBUG, `[AGRP.Main] Setting spawned state to ${state}`);
logToConsole(LOG_DEBUG, `[VRR.Main] Setting spawned state to ${state}`);
isSpawned = state;
setUpInitialGame();
if (state) {
@@ -346,7 +339,7 @@ function setLocalPlayerInfiniteRun(state) {
// ===========================================================================
function setLocalPlayerSkin(skinId) {
logToConsole(LOG_INFO, `[AGRP.Server] Setting locale player skin to ${skinId}`);
logToConsole(LOG_INFO, `[VRR.Server] Setting locale player skin to ${skinId}`);
if (getGame() == AGRP_GAME_GTA_IV) {
if (natives.isModelInCdimage(skinId)) {
natives.requestModel(skinId);
@@ -371,14 +364,12 @@ function makePedHoldObject(pedId, modelIndex) {
// ===========================================================================
function sendLocalPlayerNetworkIdToServer() {
if (getGame() == AGRP_GAME_GTA_IV || getGame() == AGRP_GAME_GTA_IV_EFLC) {
sendNetworkEventToServer("agrp.playerPedId", natives.getNetworkIdFromPed(localPlayer));
}
sendNetworkEventToServer("agrp.playerPedId", natives.getNetworkIdFromPed(localPlayer));
}
// ===========================================================================
function changeScene(sceneName) {
function setCutsceneInterior(cutsceneName) {
if (getGame() == AGRP_GAME_GTA_IV) {
if (cutsceneName == "") {
natives.clearCutscene();
@@ -388,8 +379,6 @@ function changeScene(sceneName) {
}
natives.initCutscene(cutsceneName);
}
} else if (getGame() == AGRP_GAME_MAFIA_ONE) {
game.changeMap(sceneName);
}
}
@@ -446,22 +435,4 @@ function clearLocalPlayerOwnedPickups() {
}
}
// ===========================================================================
function receiveCurrencyStringFromServer(newCurrencyString) {
currencyString = newCurrencyString;
}
// ===========================================================================
function setMapChangeWarningState(state) {
mapChangeWarning = state;
}
// ===========================================================================
function updatePlayerPing(playerName, ping) {
playerPing[playerName] = ping;
}
// ===========================================================================

View File

@@ -44,8 +44,4 @@ function playAudioFile(audioName, loop, volume) {
findResourceByName("connectedrp-extra").exports.playCustomAudio(audioName, volume / 100, loop);
}
// ===========================================================================
function getStreamingRadioVolumeForPosition(position1, position2) {
return false;
}
// ===========================================================================

View File

@@ -18,10 +18,10 @@ let scoreboardKey = SDLK_TAB;
// ===========================================================================
function initScoreBoardScript() {
logToConsole(LOG_DEBUG, "[AGRP.ScoreBoard]: Initializing scoreboard script ...");
logToConsole(LOG_DEBUG, "[VRR.ScoreBoard]: Initializing scoreboard script ...");
scoreBoardTitleFont = initScoreBoardTitleFont();
scoreBoardListFont = initScoreBoardListFont();
logToConsole(LOG_DEBUG, "[AGRP.ScoreBoard]: Scoreboard script initialized!");
logToConsole(LOG_DEBUG, "[VRR.ScoreBoard]: Scoreboard script initialized!");
}
// ===========================================================================

View File

@@ -11,7 +11,7 @@
let skinSelectMessageFontTop = null;
let skinSelectMessageFontBottom = null;
let skinSelectMessageTextTop = "Skin Name";
let skinSelectMessageTextBottom = "Choose a skin using LEFT and RIGHT arrow keys. Use ENTER to finish or BACKSPACE to cancel.";
let skinSelectMessageTextBottom = "Choose a skin using PAGEUP and PAGEDOWN keys. Use ENTER to finish or BACKSPACE to cancel.";
let skinSelectMessageColourTop = COLOUR_YELLOW;
let skinSelectMessageColourBottom = COLOUR_WHITE;
@@ -24,10 +24,10 @@ let skinSelectHeading = null;
// ===========================================================================
function initSkinSelectScript() {
logToConsole(LOG_DEBUG, "[AGRP.SkinSelect]: Initializing skin selector script ...");
logToConsole(LOG_DEBUG, "[VRR.SkinSelect]: Initializing skin selector script ...");
skinSelectMessageFontTop = loadSkinSelectMessageFontTop();
skinSelectMessageFontBottom = loadSkinSelectMessageFontBottom();
logToConsole(LOG_DEBUG, "[AGRP.SkinSelect]: Skin selector script initialized!");
logToConsole(LOG_DEBUG, "[VRR.SkinSelect]: Skin selector script initialized!");
}
// ===========================================================================
@@ -46,7 +46,7 @@ function loadSkinSelectMessageFontBottom() {
function processSkinSelectKeyPress(keyCode) {
if (usingSkinSelector) {
if (keyCode == getKeyIdFromParams("left") || keyCode == getKeyIdFromParams("a")) {
if (keyCode == SDLK_LEFT || keyCode == SDLK_A) {
if (skinSelectorIndex >= allowedSkins.length - 1) {
skinSelectorIndex = 1;
} else {
@@ -55,7 +55,7 @@ function processSkinSelectKeyPress(keyCode) {
logToConsole(LOG_DEBUG, `Switching to skin ${allowedSkins[skinSelectorIndex][1]} (Index: ${skinSelectorIndex}, Skin: ${allowedSkins[skinSelectorIndex][0]})`);
skinSelectMessageTextTop = allowedSkins[skinSelectorIndex][1];
setLocalPlayerSkin(allowedSkins[skinSelectorIndex][0]);
} else if (keyCode == getKeyIdFromParams("right") || keyCode == getKeyIdFromParams("d")) {
} else if (keyCode == SDLK_RIGHT || keyCode == SDLK_D) {
if (skinSelectorIndex <= 0) {
skinSelectorIndex = allowedSkins.length - 1;
} else {
@@ -64,19 +64,16 @@ function processSkinSelectKeyPress(keyCode) {
logToConsole(LOG_DEBUG, `Switching to skin ${allowedSkins[skinSelectorIndex][1]} (Index: ${skinSelectorIndex}, Skin: ${allowedSkins[skinSelectorIndex][0]})`);
skinSelectMessageTextTop = allowedSkins[skinSelectorIndex][1];
setLocalPlayerSkin(allowedSkins[skinSelectorIndex][0]);
} else if (keyCode == getKeyIdFromParams("enter")) {
} else if (keyCode == SDLK_RETURN) {
sendNetworkEventToServer("agrp.skinSelected", skinSelectorIndex);
toggleSkinSelect(false);
return true;
} else if (keyCode == getKeyIdFromParams("backspace")) {
} else if (keyCode == SDLK_BACKSPACE) {
sendNetworkEventToServer("agrp.skinSelected", -1);
toggleSkinSelect(false);
return true;
}
if (getGame() <= AGRP_GAME_GTA_SA) {
localPlayer.heading = skinSelectHeading;
}
localPlayer.heading = skinSelectHeading;
}
}
@@ -107,18 +104,10 @@ function toggleSkinSelect(state) {
skinSelectHeading = localPlayer.heading;
if (isCustomCameraSupported()) {
let cameraPosition = localPlayer.position;
let playerPosition = localPlayer.position;
if (getGame() == AGRP_GAME_MAFIA_ONE) {
cameraPosition.y += 1.5;
playerPosition.y += 1.5;
distance = 3;
} else {
cameraPosition.z += 0.5;
distance = 3;
}
let frontCameraPosition = getPosInFrontOfPos(cameraPosition, localPlayer.heading, distance);
game.setCameraLookAt(frontCameraPosition, playerPosition, true);
let tempPosition = localPlayer.position;
tempPosition.z += 0.5;
let frontCameraPosition = getPosInFrontOfPos(tempPosition, localPlayer.heading, 3);
game.setCameraLookAt(frontCameraPosition, localPlayer.position, true);
}
if (getGame() == AGRP_GAME_GTA_IV) {

View File

@@ -13,7 +13,7 @@ function initClientScripts() {
initNameTagScript();
initScoreBoardScript();
initMessagingScript();
initNetworkEventsScript();
initServerScript();
initLogoScript();
initLabelScript();
initChatBoxScript();
@@ -21,9 +21,6 @@ function initClientScripts() {
initKeyBindScript();
initEventScript();
initSkinSelectScript();
initCursorScript();
addAllNetworkHandlers();
}
// ===========================================================================

View File

@@ -40,6 +40,7 @@ function processSync(event, deltaTime) {
}
if (streamingRadioElement) {
streamingRadio.position = getElementPosition(streamingRadioElement.id);
//streamingRadio.volume = getStreamingRadioVolumeForPosition(streamingRadio.position);
}
}
@@ -47,14 +48,24 @@ function processSync(event, deltaTime) {
// ===========================================================================
function setVehicleLights(vehicleId, state) {
if (getGame() == AGRP_GAME_GTA_IV) {
if (getGame() != AGRP_GAME_MAFIA_ONE) {
if (!state) {
getElementFromId(vehicleId).lightStatus = 2;
} else {
getElementFromId(vehicleId).lightStatus = 1;
}
} else if (getGame() == AGRP_GAME_GTA_IV) {
if (!state) {
natives.forceCarLights(natives.getVehicleFromNetworkId(vehicleId, 0));
} else {
natives.forceCarLights(natives.getVehicleFromNetworkId(vehicleId, 1));
}
} else {
getElementFromId(vehicleId).lights = state;
if (!state) {
getElementFromId(vehicleId).lights = false;
} else {
getElementFromId(vehicleId).lights = true;
}
}
}
@@ -111,7 +122,7 @@ function syncVehicleProperties(vehicle) {
vehicle.setSuspensionHeight(suspensionHeight);
}
if (isGameFeatureSupported("vehicleUpgrades")) {
if (getGame() == AGRP_GAME_GTA_SA) {
//let allUpgrades = getGameConfig().vehicleUpgrades[getGame()];
//for(let i in allUpgrades) {
// vehicle.removeUpgrade(i);
@@ -146,7 +157,7 @@ function syncCivilianProperties(civilian) {
return false;
}
if (isGameFeatureSupported("pedScale")) {
if (getGame() == AGRP_GAME_GTA_III) {
if (doesEntityDataExist(civilian, "agrp.scale")) {
let scaleFactor = getEntityData(civilian, "agrp.scale");
let tempMatrix = civilian.matrix;
@@ -165,7 +176,7 @@ function syncCivilianProperties(civilian) {
}
}
if (getGame() == AGRP_GAME_GTA_SA) {
if (getGame() == AGRP_GAME_GTA_III) {
if (doesEntityDataExist(civilian, "agrp.walkStyle")) {
let walkStyle = getEntityData(civilian, "agrp.walkStyle");
civilian.walkStyle = walkStyle;
@@ -238,32 +249,12 @@ function syncCivilianProperties(civilian) {
// ===========================================================================
function syncObjectProperties(object) {
if (!areServerElementsSupported()) {
return false;
}
if (isGameFeatureSupported("objectScale")) {
if (doesEntityDataExist(object, "agrp.scale")) {
let scaleFactor = getEntityData(object, "agrp.scale");
let tempMatrix = object.matrix;
tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z));
let tempPosition = object.position;
object.matrix = tempMatrix;
tempPosition.z += scaleFactor.z;
object.position = tempPosition;
}
}
}
// ===========================================================================
function syncPlayerProperties(player) {
if (!areServerElementsSupported()) {
return false;
}
if (isGameFeatureSupported("pedScale")) {
if (getGame() == AGRP_GAME_GTA_III) {
if (doesEntityDataExist(player, "agrp.scale")) {
let scaleFactor = getEntityData(player, "agrp.scale");
let tempMatrix = player.matrix;
@@ -376,17 +367,9 @@ function syncElementProperties(element) {
return false;
}
if (isGameFeatureSupported("interior")) {
if (doesEntityDataExist(element, "agrp.interior")) {
if (typeof element.interior != "undefined") {
element.interior = getEntityData(element, "agrp.interior");
}
}
}
if (isGameFeatureSupported("toggleCollision")) {
if (doesEntityDataExist(element, "agrp.collisions")) {
element.collisionsEnabled = getEntityData(element, "agrp.collisions");
if (doesEntityDataExist(element, "agrp.interior")) {
if (typeof element.interior != "undefined") {
element.interior = getEntityData(element, "agrp.interior");
}
}
@@ -421,10 +404,6 @@ function syncElementProperties(element) {
syncPlayerProperties(element);
break;
case ELEMENT_OBJECT:
syncObjectProperties(element);
break;
default:
break;
}

8
scripts/client/time.nut Normal file
View File

@@ -0,0 +1,8 @@
function getCurrentUnixTimeStampSquirrel() {
return time();
}
function getTimeStampOutput(timeStamp) {
local dateObj = date(timeStamp);
return dateObj.hour + ":" + dateObj.minute + ":" + dateObj.second;
}

View File

@@ -9,19 +9,18 @@
// ===========================================================================
function setLocalPlayerFrozenState(state) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Setting frozen state to ${state}`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] Setting frozen state to ${state}`);
gui.showCursor(state, !state);
}
// ===========================================================================
function setLocalPlayerControlState(controlState, cursorState = false) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Setting control state to ${controlState} (Cursor: ${cursorState})`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] Setting control state to ${controlState} (Cursor: ${cursorState})`);
controlsEnabled = controlState;
game.setPlayerControl(controlState);
if (getGame() == AGRP_GAME_GTA_III || getGame() == AGRP_GAME_GTA_VC) {
game.SET_PLAYER_CONTROL(game.GET_PLAYER_ID(), boolToInt(controlState));
} else if (getGame() <= AGRP_GAME_GTA_IV) {
} else if (getGame() != AGRP_GAME_GTA_IV) {
setElementCollisionsEnabled(localPlayer, controlState);
setPedInvincible(localPlayer, true);
}
@@ -29,15 +28,14 @@ function setLocalPlayerControlState(controlState, cursorState = false) {
// ===========================================================================
function fadeLocalCamera(state, duration, colour) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Fading camera ${(state) ? "in" : "out"} for ${time}ms`);
function fadeLocalCamera(state, time) {
if (isFadeCameraSupported()) {
logToConsole(LOG_DEBUG, `[VRR.Utilities] Fading camera ${(state) ? "in" : "out"} for ${time} seconds`);
cameraFadeDuration = duration;
cameraFadeStart = sdl.ticks;
cameraFadeEnabled = true;
cameraFadeIn = state;
cameraFadeColour = colour;
cameraFadeAlpha = (state) ? 255 : 0;
if (isFadeCameraSupported()) {
game.fadeCamera(state, time);
}
}
}
// ===========================================================================
@@ -49,7 +47,7 @@ function removeLocalPlayerFromVehicle() {
// ===========================================================================
function restoreLocalCamera() {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Camera restored`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] Camera restored`);
if (isGameFeatureSupported("customCamera")) {
game.restoreCamera(true);
}
@@ -57,8 +55,16 @@ function restoreLocalCamera() {
// ===========================================================================
function clearLocalPlayerOwnedPeds() {
logToConsole(LOG_DEBUG, `[VRR.Utilities] Clearing all self-owned peds ...`);
clearSelfOwnedPeds();
logToConsole(LOG_DEBUG, `[VRR.Utilities] All self-owned peds cleared`);
};
// ===========================================================================
function setLocalCameraLookAt(cameraPosition, cameraLookAt) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Set camera to look at [${cameraLookAt.x}, ${cameraLookAt.y}, ${cameraLookAt.z}] from [${cameraPosition.x}, ${cameraPosition.y}, ${cameraPosition.z}]`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] Set camera to look at [${cameraLookAt.x}, ${cameraLookAt.y}, ${cameraLookAt.z}] from [${cameraPosition.x}, ${cameraPosition.y}, ${cameraPosition.z}]`);
if (isCustomCameraSupported()) {
game.setCameraLookAt(cameraPosition, cameraLookAt, true);
}
@@ -66,16 +72,8 @@ function setLocalCameraLookAt(cameraPosition, cameraLookAt) {
// ===========================================================================
function clearLocalPlayerOwnedPeds() {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Clearing all self-owned peds ...`);
clearSelfOwnedPeds();
logToConsole(LOG_DEBUG, `[AGRP.Utilities] All self-owned peds cleared`);
};
// ===========================================================================
function setCityAmbienceState(state, clearElements = false) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Ambient civilians and traffic ${(state) ? "enabled" : "disabled"}`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] Ambient civilians and traffic ${(state) ? "enabled" : "disabled"}`);
game.setTrafficEnabled(state);
if (getMultiplayerMod() == AGRP_MPMOD_GTAC) {
@@ -135,7 +133,7 @@ function enterVehicleAsPassenger() {
// ===========================================================================
function giveLocalPlayerWeapon(weaponId, ammo, active) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Giving weapon ${weaponId} with ${ammo} ammo`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] Giving weapon ${weaponId} with ${ammo} ammo`);
forceWeapon = weaponId;
if (getGame() == AGRP_GAME_MAFIA_ONE) {
localPlayer.giveWeapon(weaponId, 0, ammo);
@@ -156,7 +154,7 @@ function giveLocalPlayerWeapon(weaponId, ammo, active) {
// ===========================================================================
function clearLocalPlayerWeapons(clearData) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Clearing weapons`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] Clearing weapons`);
localPlayer.clearWeapons();
if (clearData == true) {
forceWeapon = 0;
@@ -174,7 +172,7 @@ function getClosestVehicle(pos) {
// ===========================================================================
function setLocalPlayerPosition(position) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Setting position to ${position.x}, ${position.y}, ${position.z}`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] Setting position to ${position.x}, ${position.y}, ${position.z}`);
if (typeof localPlayer.velocity != "undefined") {
localPlayer.velocity = toVector3(0.0, 0.0, 0.0);
}
@@ -187,7 +185,7 @@ function setLocalPlayerPosition(position) {
// ===========================================================================
function setLocalPlayerHeading(heading) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Setting heading to ${heading}`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] Setting heading to ${heading}`);
if (typeof localPlayer.heading != "undefined") {
localPlayer.heading = heading;
}
@@ -196,7 +194,7 @@ function setLocalPlayerHeading(heading) {
// ===========================================================================
function setLocalPlayerInterior(interior) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Setting interior to ${interior}`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] Setting interior to ${interior}`);
if (getMultiplayerMod() == AGRP_MPMOD_GTAC) {
if (!isGTAIV()) {
localPlayer.interior = interior;
@@ -225,7 +223,7 @@ function setLocalPlayerInterior(interior) {
// ===========================================================================
function setSnowState(falling, ground) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Setting falling snow to ${falling} and ground snow to ${ground}`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] Setting falling snow to ${falling} and ground snow to ${ground}`);
snowing = falling;
if (ground) {
forceSnowing(false);
@@ -242,7 +240,7 @@ function setLocalPlayerHealth(health) {
// ===========================================================================
function playPedSpeech(pedName, speechId) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Making ${pedName}'s ped talk (${speechId})`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] Making ${pedName}'s ped talk (${speechId})`);
if (getMultiplayerMod() == AGRP_MPMOD_GTAC) {
game.SET_CHAR_SAY(int, int);
}
@@ -251,7 +249,7 @@ function playPedSpeech(pedName, speechId) {
// ===========================================================================
function clearLocalPedState() {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Clearing local ped state`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] Clearing local ped state`);
localPlayer.clearObjective();
}
@@ -265,7 +263,7 @@ function getWeaponSlot(weaponId) {
function setLocalPlayerDrunkEffect(amount, duration) {
if (getMultiplayerMod() == AGRP_MPMOD_GTAC) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Drunk effect set to ${amount} for ${duration} ms`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] Drunk effect set to ${amount} for ${duration} ms`);
drunkEffectAmount = 0;
drunkEffectDurationTimer = setInterval(function () {
drunkEffectAmount = drunkEffectAmount;
@@ -315,7 +313,7 @@ function clearSelfOwnedVehicles() {
// ===========================================================================
function setMouseCameraState(state) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] ${(state) ? "Enabled" : "Disabled"} mouse camera`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] ${(state) ? "Enabled" : "Disabled"} mouse camera`);
mouseCameraEnabled = state;
SetStandardControlsEnabled(!mouseCameraEnabled);
}
@@ -323,33 +321,50 @@ function setMouseCameraState(state) {
// ===========================================================================
function toggleMouseCursor() {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] ${(!gui.cursorEnabled) ? "Enabled" : "Disabled"} mouse cursor`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] ${(!gui.cursorEnabled) ? "Enabled" : "Disabled"} mouse cursor`);
gui.showCursor(!gui.cursorEnabled, gui.cursorEnabled);
}
// ===========================================================================
function toggleMouseCursor() {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] ${(!gui.cursorEnabled) ? "Enabled" : "Disabled"} mouse cursor`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] ${(!gui.cursorEnabled) ? "Enabled" : "Disabled"} mouse cursor`);
setMouseCameraState(!mouseCameraEnabled);
}
// ===========================================================================
function setPlayerWeaponDamageEvent(clientName, eventType) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Set ${clientName} damage event type to ${eventType}`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] Set ${clientName} damage event type to ${eventType}`);
weaponDamageEvent[clientName] = eventType;
}
// ===========================================================================
function setPlayerWeaponDamageEnabled(clientName, state) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] ${(state) ? "Enabled" : "Disabled"} damage from ${clientName}`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] ${(state) ? "Enabled" : "Disabled"} damage from ${clientName}`);
weaponDamageEnabled[clientName] = state;
}
// ===========================================================================
function setLocalPlayerCash(amount) {
logToConsole(LOG_DEBUG, `[VRR.Utilities] Setting local player money`);
if (localPlayer == null) {
return false;
}
if (typeof localPlayer.money != "undefined") {
localPlayer.money = toInteger(amount);
}
if (getGame() == AGRP_GAME_GTA_IV) {
natives.setMultiplayerHudCash(amount);
}
}
// ===========================================================================
function destroyAutoCreatedPickups() {
if (typeof ELEMENT_PICKUP != "undefined") {
getElementsByType(ELEMENT_PICKUP).forEach(function (pickup) {
@@ -396,24 +411,21 @@ function processWantedLevelReset() {
function processLocalPlayerVehicleControlState() {
if (areServerElementsSupported()) {
if (localPlayer.vehicle != null) {
if (inVehicle && localPlayer.vehicle != null) {
if (doesEntityDataExist(localPlayer.vehicle, "agrp.engine")) {
if (getEntityData(localPlayer.vehicle, "agrp.engine") == false) {
localPlayer.vehicle.engine = false;
//localPlayer.vehicle.netFlags.sendSync = false;
if (!localPlayer.vehicle.engine) {
if (typeof localPlayer.vehicle.velocity != "undefined") {
localPlayer.vehicle.velocity = toVector3(0.0, 0.0, 0.0);
localPlayer.vehicle.turnVelocity = toVector3(0.0, 0.0, 0.0);
}
//if (parkedVehiclePosition) {
//if(parkedVehiclePosition) {
// localPlayer.vehicle.position = parkedVehiclePosition;
// localPlayer.vehicle.heading = parkedVehicleHeading;
//}
}
} else {
//localPlayer.vehicle.netFlags.sendSync = true;
}
}
}
@@ -468,7 +480,7 @@ function getVehicleForNetworkEvent(vehicle) {
// ===========================================================================
function setMinuteDuration(minuteDuration) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Setting minute duration to ${minuteDuration}ms`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] Setting minute duration to ${minuteDuration}ms`);
if (isTimeSupported()) {
game.time.minuteDuration = minuteDuration;
@@ -562,56 +574,4 @@ function setProfanityFilterState(state) {
updateChatBox();
}
// ===========================================================================
function processVehicleCruiseControl() {
if (localPlayer.vehicle == null) {
return false;
}
if (!localPlayer.vehicle.isSyncer) {
return false;
}
if (getLocalPlayerVehicleSeat() != 0) {
return false;
}
if (cruiseControlEnabled) {
setVehicleSpeed(cruiseControlSpeed);
}
}
// ===========================================================================
function getCurrencyString(amount) {
let tempString = currencyString;
tempString = tempString.replace("{AMOUNT}", toString(makeLargeNumberReadable(amount)));
return tempString;
}
// ===========================================================================
function updateLocalPlayerMoney() {
if (localPlayer == null) {
return false;
}
if (typeof localPlayer.money != "undefined") {
localPlayer.money = toInteger(localPlayerMoney);
}
if (getGame() == AGRP_GAME_GTA_IV) {
natives.setMultiplayerHudCash(amount);
}
}
// ===========================================================================
function setLocalPlayerMoney(amount) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Setting local player money`);
localPlayerMoney = amount;
updateLocalPlayerMoney();
}
// ===========================================================================

View File

@@ -30,8 +30,8 @@ class VehicleData {
// ===========================================================================
function receiveVehicleFromServer(vehicleId, position, model, colour1, colour2, colour3 = 0, colour4 = 0, locked = false, lights = false, engine = false, licensePlate = "") {
logToConsole(LOG_DEBUG, `[AGRP.Vehicle] Received vehicle ${vehicleId} (${getVehicleNameFromModel(model, getGame())}) from server`);
function receiveVehicleFromServer(vehicleId, networkId, position, model, colour1, colour2, colour3 = 0, colour4 = 0, locked = false, lights = false, engine = false, licensePlate = "") {
logToConsole(LOG_DEBUG, `[VRR.Vehicle] Received vehicle ${vehicleId} (${getVehicleNameFromModel(model, getGame())}) from server`);
if (getGame() != AGRP_GAME_GTA_IV) {
return false;
@@ -50,10 +50,18 @@ function receiveVehicleFromServer(vehicleId, position, model, colour1, colour2,
vehicleData.lights = lights;
vehicleData.locked = locked;
vehicleData.licensePlate = "";
vehicleData.networkId = networkId;
let vehicle = natives.getVehicleFromNetworkId(vehicleId.ivNetworkId);
if (natives.getVehicleFromNetworkId(vehicleId.ivNetworkId) != null) {
vehicleData.vehicle = natives.getVehicleFromNetworkId(vehicleId.ivNetworkId);
} else {
let vehicle = createGameVehicle(model, position, heading, colour1, colour2, colour3, colour4);
vehicleData.vehicle = vehicle;
sendNetworkEventToServer("agrp.vehicleCreated", vehicleId, natives.getNetworkIdFromVehicle(vehicle));
}
} else {
//logToConsole(LOG_DEBUG, `[AGRP.Vehicle] Vehicle ${vehicleId} doesn't exist. Adding ...`);
//logToConsole(LOG_DEBUG, `[VRR.Vehicle] Vehicle ${vehicleId} doesn't exist. Adding ...`);
//let tempVehicleData = new VehicleData(vehicleId, name, position, blipModel, pickupModel);
//vehicles.push(tempVehicleData);
@@ -131,13 +139,14 @@ function setAllVehicleDataIndexes() {
// ===========================================================================
function toggleLocalVehicleCruiseControl() {
if (!localPlayer.vehicle.isSyncer) {
function toggleVehicleCruiseControl(vehicle) {
if (!vehicle.isSyncer) {
return false;
}
cruiseControlEnabled = !cruiseControlEnabled;
cruiseControlSpeed = getVehicleSpeed(vehicle);
cruiseControl = !cruiseControl;
}
// ===========================================================================

View File

@@ -58,7 +58,6 @@ class AccountData {
this.ircAccount = "";
this.discordAccount = 0;
this.settings = 0;
this.seenActionTips = 0;
this.emailAddress = "";
this.ipAddress = 0;
@@ -88,7 +87,6 @@ class AccountData {
this.ircAccount = toInteger(dbAssoc["acct_irc"]);
this.discordAccount = toInteger(dbAssoc["acct_discord"]);
this.settings = toInteger(dbAssoc["acct_svr_settings"]);
this.seenActionTips = toInteger(dbAssoc["acct_svr_seen_action_tips"]);
this.emailAddress = toString(dbAssoc["acct_email"]);
this.ipAddress = toString(dbAssoc["acct_ip"]);
@@ -195,8 +193,8 @@ class AccountStaffNoteData {
// ===========================================================================
function initAccountScript() {
logToConsole(LOG_DEBUG, "[AGRP.Account]: Initializing account script ...");
logToConsole(LOG_DEBUG, "[AGRP.Account]: Account script initialized!");
logToConsole(LOG_DEBUG, "[VRR.Account]: Initializing account script ...");
logToConsole(LOG_DEBUG, "[VRR.Account]: Account script initialized!");
}
// ===========================================================================
@@ -285,31 +283,31 @@ function toggleAccountGUICommand(command, params, client) {
if (doesPlayerHaveGUIEnabled(client)) {
getPlayerData(client).accountData.settings = addBitFlag(getPlayerData(client).accountData.settings, flagValue);
messagePlayerNormal(client, getLocaleString(client, "GUIAccountSettingToggle", `{softRed}${toUpperCase(getLocaleString(client, "Off"))}{MAINCOLOUR}`));
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} has toggled GUI for their account OFF.`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} has toggled GUI for their account OFF.`);
} else {
getPlayerData(client).accountData.settings = removeBitFlag(getPlayerData(client).accountData.settings, flagValue);
messagePlayerNormal(client, getLocaleString(client, "GUIAccountSettingToggle", `{softGreen}${toUpperCase(getLocaleString(client, "On"))}{MAINCOLOUR}`));
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} has toggled GUI for their account ON.`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} has toggled GUI for their account ON.`);
}
if (!isPlayerLoggedIn(client)) {
if (getPlayerData().accountData.databaseId != 0) {
if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
showPlayerLoginGUI(client);
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the login GUI`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login GUI`);
} else {
hideAllPlayerGUI(client);
messagePlayerNormal(client, getLocaleString(client, "WelcomeBack", getServerName(), getPlayerName(client), "{ALTCOLOUR}/login{MAINCOLOUR}"));
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the login message (GUI disabled)`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login message (GUI disabled)`);
}
} else {
if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
showPlayerRegistrationGUI(client);
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the register GUI`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the register GUI`);
} else {
hideAllPlayerGUI(client);
messagePlayerNormal(client, getLocaleString(client, "WelcomeNewPlayer", getServerName(), getPlayerName(client), "{ALTCOLOUR}/register{MAINCOLOUR}"));
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the register message (GUI disabled)`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the register message (GUI disabled)`);
}
}
}
@@ -324,11 +322,11 @@ function toggleAccountLoginAttemptNotificationsCommand(command, params, client)
if (doesPlayerHaveLoginAlertsEnabled(client)) {
getPlayerData(client).accountData.settings = removeBitFlag(getPlayerData(client).accountData.settings, flagValue);
messagePlayerNormal(client, `⚙️ You turned ${getBoolRedGreenInlineColour(false)}OFF{MAINCOLOUR} notification by email when somebody tries to login to your account`);
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} has toggled the login attempt email notifications OFF for their account`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} has toggled the login attempt email notifications OFF for their account`);
} else {
getPlayerData(client).accountData.settings = addBitFlag(getPlayerData(client).accountData.settings, flagValue);
messagePlayerNormal(client, `⚙️ You turned ${getBoolRedGreenInlineColour(true)}ON{MAINCOLOUR} notification by email when somebody tries to login to your account`);
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} has toggled the login attempt email notifications OFF for their account`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} has toggled the login attempt email notifications OFF for their account`);
}
return true;
@@ -342,14 +340,14 @@ function toggleAccountServerLogoCommand(command, params, client) {
if (!doesPlayerHaveLogoEnabled(client)) {
getPlayerData(client).accountData.settings = removeBitFlag(getPlayerData(client).accountData.settings, flagValue);
messagePlayerSuccess(client, getLocaleString(client, "AccountServerLogoSet", `${getBoolRedGreenInlineColour(true)}${getLocaleString(client, "On")}{MAINCOLOUR}`));
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} has toggled the server logo ON for their account`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} has toggled the server logo ON for their account`);
if (getServerConfig().showLogo) {
updatePlayerShowLogoState(client, true);
}
} else {
getPlayerData(client).accountData.settings = addBitFlag(getPlayerData(client).accountData.settings, flagValue);
messagePlayerSuccess(client, getLocaleString(client, "AccountServerLogoSet", `${getBoolRedGreenInlineColour(false)}${getLocaleString(client, "Off")}{MAINCOLOUR}`));
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} has toggled the server logo OFF for their account`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} has toggled the server logo OFF for their account`);
updatePlayerShowLogoState(client, false);
}
@@ -378,11 +376,11 @@ function toggleAccountTwoFactorAuthCommand(command, params, client) {
if (!doesPlayerHaveTwoFactorAuthEnabled(client)) {
getPlayerData(client).accountData.settings = addBitFlag(getPlayerData(client).accountData.settings, flagValue);
messagePlayerSuccess(client, getLocaleString(client, "TwoFactorAuthSet", `${getBoolRedGreenInlineColour(true)}${getLocaleString(client, "On")}{MAINCOLOUR}`));
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} has toggled two-factor authentication ON for their account`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} has toggled two-factor authentication ON for their account`);
} else {
getPlayerData(client).accountData.settings = removeBitFlag(getPlayerData(client).accountData.settings, flagValue);
messagePlayerSuccess(client, getLocaleString(client, "TwoFactorAuthSet", `${getBoolRedGreenInlineColour(false)}${toUpperCase(getLocaleString(client, "Off"))}{MAINCOLOUR}`));
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} has toggled two-factor authentication OFF for their account`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} has toggled two-factor authentication OFF for their account`);
}
return true;
}
@@ -497,7 +495,7 @@ function changeAccountPasswordCommand(command, params, client) {
}
getPlayerData(client).accountData.password = hashAccountPassword(getPlayerData(client).accountData.name, params);
messagePlayerSuccess(client, getLocaleString(client, "PasswordChanged"));
messagePlayerSuccess(client, `Your password has been changed!`);
}
// ===========================================================================
@@ -593,7 +591,7 @@ function verifyAccountEmailCommand(command, params, client) {
let verificationCode = getParam(params, " ", 1);
if (isAccountEmailVerified(getPlayerData(client).accountData)) {
messagePlayerError(client, getLocaleString(client, "AccountEmailAlreadyVerified"));
messagePlayerError(client, `You already verified your email!`);
return false;
}
@@ -646,7 +644,7 @@ function resetAccountPasswordCommand(command, params, client) {
// ===========================================================================
function setAccountDiscordCommand(command, params, client) {
messagePlayerError(client, getLocaleString(client, "CommandDisabled"));
messagePlayerError(client, `This command is not yet finished and will be available soon!`);
return false;
if (areParamsEmpty(params)) {
@@ -832,7 +830,7 @@ function saltAccountInfo(name, password) {
// ===========================================================================
function loginSuccess(client) {
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} successfully logged in.`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} successfully logged in.`);
getPlayerData(client).loggedIn = true;
if (getPlayerData(client).loginTimeout != null) {
@@ -843,23 +841,23 @@ function loginSuccess(client) {
updateConnectionLogOnAuth(client, getPlayerData(client).accountData.databaseId);
if (doesPlayerHaveStaffPermission(client, "Developer") || doesPlayerHaveStaffPermission(client, "ManageServer")) {
logToConsole(LOG_WARN, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} has needed permissions and is being given administrator access`);
logToConsole(LOG_WARN, `[VRR.Account] ${getPlayerDisplayForConsole(client)} has needed permissions and is being given administrator access`);
setPlayerNativeAdminState(client, true);
}
if (doesServerHaveTesterOnlyEnabled()) {
if (!hasBitFlag(getPlayerData(client).accountData.flags.moderation, getModerationFlagValue("IsTester"))) {
setTimeout(function () {
getPlayerData(client).customDisconnectReason = "NotATester";
getPlayerData(client).customDisconnectReason = "Kicked - Not a tester";
disconnectPlayer(client);
}, 3500);
if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the error GUI (not a tester).`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the error GUI (not a tester).`);
showPlayerErrorGUI(client, getLocaleString(client, "NotATester"), getLocaleString(client, "AccessDenied"));
return false;
} else {
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the "not a tester" error message (GUI disabled).`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the "not a tester" error message (GUI disabled).`);
messagePlayerError(client, getLocaleString(client, "NotATester"));
return false;
}
@@ -870,10 +868,10 @@ function loginSuccess(client) {
if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
showPlayerPrompt(client, getLocaleString(client, "NoCharactersGUIMessage"), getLocaleString(client, "NoCharactersGUIWindowTitle"), getLocaleString(client, "Yes"), getLocaleString(client, "No"));
getPlayerData(client).promptType = AGRP_PROMPT_CREATEFIRSTCHAR;
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the no characters prompt GUI`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the no characters prompt GUI`);
} else {
messagePlayerAlert(client, getLocaleString(client, "NoCharactersChatMessage", `{ALTCOLOUR}/newchar{MAINCOLOUR}`));
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the no characters message (GUI disabled)`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the no characters message (GUI disabled)`);
}
} else {
showCharacterSelectToClient(client);
@@ -923,7 +921,6 @@ function saveAccountToDatabase(accountData) {
let data2 = [
["acct_svr_settings", (accountData.settings != NaN) ? toInteger(accountData.settings) : 0],
["acct_svr_seen_action_tips", (accountData.seenActionTips != NaN) ? toInteger(accountData.seenActionTips) : 0],
["acct_svr_staff_title", toString(safeStaffTitle)],
["acct_svr_staff_flags", (accountData.flags.admin != NaN) ? toInteger(accountData.flags.admin) : 0],
["acct_svr_mod_flags", (accountData.flags.moderation != NaN) ? toInteger(accountData.flags.moderation) : 0],
@@ -1067,41 +1064,41 @@ function createAccount(name, password, email = "") {
function checkLogin(client, password) {
getPlayerData(client).loginAttemptsRemaining = getPlayerData(client).loginAttemptsRemaining - 1;
if (getPlayerData(client).loginAttemptsRemaining <= 0) {
getPlayerData(client).customDisconnectReason = "FailedToLogin";
getPlayerData(client).customDisconnectReason = "Kicked - Failed to login";
disconnectPlayer(client);
}
if (isPlayerLoggedIn(client)) {
logToConsole(LOG_WARN, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} attempted to login but is already logged in`);
logToConsole(LOG_WARN, `[VRR.Account] ${getPlayerDisplayForConsole(client)} attempted to login but is already logged in`);
if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
showPlayerLoginSuccessGUI(client);
} else {
messagePlayerError(client, getLocaleString(client, "AlreadyLoggedIn"));
messagePlayerError(client, "You are already logged in!");
}
return false;
}
if (!isPlayerRegistered(client)) {
logToConsole(LOG_WARN, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} attempted to login but is not registered`);
logToConsole(LOG_WARN, `[VRR.Account] ${getPlayerDisplayForConsole(client)} attempted to login but is not registered`);
if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
showPlayerRegistrationGUI(client);
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the register GUI`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the register GUI`);
} else {
messagePlayerError(client, "Your name is not registered! Use /register to make an account.");
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the register message (GUI disabled)`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the register message (GUI disabled)`);
}
return false;
}
if (areParamsEmpty(password)) {
logToConsole(LOG_WARN, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} attempted to login but failed (empty password). ${getPlayerData(client).loginAttemptsRemaining} login attempts remaining`);
logToConsole(LOG_WARN, `[VRR.Account] ${getPlayerDisplayForConsole(client)} attempted to login but failed (empty password). ${getPlayerData(client).loginAttemptsRemaining} login attempts remaining`);
if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
showPlayerLoginFailedGUI(client, getLocaleString(client, "LoginFailedInvalidPassword", getPlayerData(client).loginAttemptsRemaining));
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the login GUI with ${getPlayerData(client).loginAttemptsRemaining} login attempts remaining alert.`);
showPlayerLoginFailedGUI(client, `Invalid password! ${getPlayerData(client).loginAttemptsRemaining} tries remaining.`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login GUI with ${getPlayerData(client).loginAttemptsRemaining} login attempts remaining alert.`);
} else {
messagePlayerError(client, getLocaleString(client, "LoginFailedNoPassword", getPlayerData(client).loginAttemptsRemaining));
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the login message (GUI disabled) with ${getPlayerData(client).loginAttemptsRemaining} login attempts remaining alert.`);
messagePlayerError(client, `You must enter a password! ${getPlayerData(client).loginAttemptsRemaining} tries remaining.`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login message (GUI disabled) with ${getPlayerData(client).loginAttemptsRemaining} login attempts remaining alert.`);
}
// Disabling email login alerts for now. It hangs the server for a couple seconds. Need a way to thread it.
@@ -1112,13 +1109,13 @@ function checkLogin(client, password) {
}
if (!isAccountPasswordCorrect(getPlayerData(client).accountData, hashAccountPassword(getPlayerName(client), password))) {
logToConsole(LOG_WARN, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} attempted to login but failed (wrong password). ${getPlayerData(client).loginAttemptsRemaining} login attempts remaining`);
logToConsole(LOG_WARN, `[VRR.Account] ${getPlayerDisplayForConsole(client)} attempted to login but failed (wrong password). ${getPlayerData(client).loginAttemptsRemaining} login attempts remaining`);
if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
showPlayerLoginFailedGUI(client, getLocaleString(client, "LoginFailedInvalidPassword", getPlayerData(client).loginAttemptsRemaining));
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the login GUI with ${getPlayerData(client).loginAttemptsRemaining} login attempts remaining alert.`);
showPlayerLoginFailedGUI(client, `Invalid password! ${getPlayerData(client).loginAttemptsRemaining} tries remaining.`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login GUI with ${getPlayerData(client).loginAttemptsRemaining} login attempts remaining alert.`);
} else {
messagePlayerError(client, getLocaleString(client, "LoginFailedInvalidPassword", getPlayerData(client).loginAttemptsRemaining));
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the login message (GUI disabled) with ${getPlayerData(client).loginAttemptsRemaining} login attempts remaining alert.`);
messagePlayerError(client, `Invalid password! ${getPlayerData(client).loginAttemptsRemaining} tries remaining.`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login message (GUI disabled) with ${getPlayerData(client).loginAttemptsRemaining} login attempts remaining alert.`);
}
// Disabling email login alerts for now. It hangs the server for a couple seconds. Need a way to thread it.
@@ -1151,7 +1148,7 @@ function checkLogin(client, password) {
// ===========================================================================
function checkRegistration(client, password, confirmPassword = "", emailAddress = "") {
logToConsole(LOG_DEBUG, `[AGRP.Account]: Checking registration for ${getPlayerName(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Account]: Checking registration for ${getPlayerName(client)}`);
if (isPlayerRegistered(client)) {
if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
@@ -1178,7 +1175,7 @@ function checkRegistration(client, password, confirmPassword = "", emailAddress
showPlayerRegistrationFailedGUI(client, getLocaleString(client, "RegistrationFailedNoPassword"));
logToConsole(LOG_WARN, `${getPlayerDisplayForConsole(client)} failed to create an account (password is blank)`);
} else {
messagePlayerError(client, getLocaleString(client, "RegistrationFailedNoPassword"));
messagePlayerError(client, "The password cannot be blank!");
logToConsole(LOG_WARN, `${getPlayerDisplayForConsole(client)} failed to create an account (password is blank)`);
}
return false;
@@ -1214,20 +1211,7 @@ function checkRegistration(client, password, confirmPassword = "", emailAddress
showPlayerRegistrationFailedGUI(client, getLocaleString(client, "RegistrationFailedNoPasswordWeak"));
logToConsole(LOG_WARN, `${getPlayerDisplayForConsole(client)} failed to create an account (password doesn't meet requirements)`);
} else {
messagePlayerError(client, getLocaleString(client, "PasswordNotGoodEnough"));
let passwordRequirements = []
if (getGlobalConfig().passwordRequiredCapitals > 0) {
passwordRequirements.push(getLocaleString(client, "PasswordNeedsCapitals", getGlobalConfig().passwordRequiredCapitals))
}
if (getGlobalConfig().passwordRequiredNumbers > 0) {
passwordRequirements.push(getLocaleString(client, "PasswordNeedsNumbers", getGlobalConfig().passwordRequiredNumbers))
}
if (getGlobalConfig().passwordRequiredSymbols > 0) {
passwordRequirements.push(getLocaleString(client, "PasswordNeedsSymbols", getGlobalConfig().passwordRequiredSymbols))
}
messagePlayerInfo(client, getLocaleString(client, "PasswordNeedsBase", passwordRequirements.join(", ")));
messagePlayerError(client, "Password doesn't meet requirements!");
}
return false;
}
@@ -1247,7 +1231,7 @@ function checkRegistration(client, password, confirmPassword = "", emailAddress
messagePlayerAlert(client, getLocaleString(client, "RegistrationFailedCreateError"));
}
messagePlayerAlert(client, getLocaleString(client, "DevelopersNotified"));
messagePlayerAlert(client, `${getServerName()} staff have been notified of the problem and will fix it shortly.`);
return false;
}
@@ -1267,16 +1251,16 @@ function checkRegistration(client, password, confirmPassword = "", emailAddress
if (doesServerHaveTesterOnlyEnabled() && !isPlayerATester(client)) {
setTimeout(function () {
getPlayerData(client).customDisconnectReason = "NotATester";
getPlayerData(client).customDisconnectReason = "Kicked - Not a tester";
disconnectPlayer(client);
}, 5000);
if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the error GUI (not a tester).`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the error GUI (not a tester).`);
showPlayerErrorGUI(client, getLocaleString(client, "NotATester"), getLocaleString(client, "AccessDenied"));
return false;
} else {
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the "not a tester" error message (GUI disabled).`);
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the "not a tester" error message (GUI disabled).`);
messagePlayerError(client, getLocaleString(client, "NotATester"));
return false;
}
@@ -1288,7 +1272,7 @@ function checkRegistration(client, password, confirmPassword = "", emailAddress
showPlayerPrompt(client, getLocaleString(client, "NoCharactersGUIMessage"), getLocaleString(client, "NoCharactersGUIWindowTitle"), getLocaleString(client, "Yes"), getLocaleString(client, "No"));
getPlayerData(client).promptType = AGRP_PROMPT_CREATEFIRSTCHAR;
} else {
messagePlayerAlert(client, getLocaleString(client, "NoCharactersChatMessage", `{ALTCOLOUR}/newchar{MAINCOLOUR}`));
messagePlayerAlert(client, getLocaleString(client, "NoCharactersChatMessage"), `{ALTCOLOUR}/newchar{MAINCOLOUR}`);
}
}
};
@@ -1329,7 +1313,7 @@ function checkAccountResetPasswordRequest(client, inputText) {
logToConsole(LOG_INFO | LOG_WARN, `${getPlayerDisplayForConsole(client)} failed to reset their password (verification code not correct, ${getPlayerData(client).passwordResetAttemptsRemaining} attempts remaining)`);
if (getPlayerData(client).passwordResetAttemptsRemaining <= 0) {
logToConsole(LOG_INFO | LOG_WARN, `${getPlayerDisplayForConsole(client)} failed to reset their password (verification code not correct, no more attempts remaining, kicking ...)`);
getPlayerData(client).customDisconnectReason = "FailedToLogin";
getPlayerData(client).customDisconnectReason = "Kicked - Failed to login";
disconnectPlayer(client);
return false;
}
@@ -1368,9 +1352,9 @@ function checkAccountChangePassword(client, newPassword, confirmNewPassword) {
if (!doesPasswordMeetRequirements(newPassword)) {
let passwordRequirementsString = `${needsCapitals}, ${needsNumbers}, ${needsSymbols}`;
let needsCapitals = getLocaleString(client, "PasswordNeedsCapitals", getGlobalConfig().passwordRequiredCapitals);
let needsNumbers = getLocaleString(client, "PasswordNeedsNumbers", getGlobalConfig().passwordRequiredNumbers);
let needsSymbols = getLocaleString(client, "PasswordNeedsSymbols", getGlobalConfig().passwordRequiredSymbols);
let needsCapitals = getLocaleString(client, "PasswordNeedsCapitals", "1");
let needsNumbers = getLocaleString(client, "PasswordNeedsNumbers", "1");
let needsSymbols = getLocaleString(client, "PasswordNeedsSymbols", "1");
messagePlayerError(client, getLocaleString(client, "AccountPasswordNeedsImproved"));
messagePlayerInfo(client, getLocaleString(client, "PasswordNeedsBase", passwordRequirementsString));
@@ -1407,11 +1391,11 @@ function isValidEmailAddress(emailAddress) {
// ===========================================================================
function saveAllPlayersToDatabase() {
logToConsole(LOG_DEBUG, "[AGRP.Account]: Saving all clients to database ...");
logToConsole(LOG_DEBUG, "[VRR.Account]: Saving all clients to database ...");
getClients().forEach(function (client) {
savePlayerToDatabase(client);
});
logToConsole(LOG_DEBUG, "[AGRP.Account]: All clients saved to database successfully!");
logToConsole(LOG_DEBUG, "[VRR.Account]: All clients saved to database successfully!");
}
// ===========================================================================
@@ -1425,7 +1409,7 @@ function savePlayerToDatabase(client) {
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Account]: Saving client ${getPlayerName(client)} to database ...`);
logToConsole(LOG_DEBUG, `[VRR.Account]: Saving client ${getPlayerName(client)} to database ...`);
saveAccountToDatabase(getPlayerData(client).accountData);
if (getPlayerData(client).currentSubAccount != -1) {
@@ -1447,12 +1431,100 @@ function savePlayerToDatabase(client) {
saveSubAccountToDatabase(getPlayerCurrentSubAccount(client));
}
logToConsole(LOG_DEBUG, `[AGRP.Account]: Saved client ${getPlayerDisplayForConsole(client)} to database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Account]: Saved client ${getPlayerDisplayForConsole(client)} to database successfully!`);
return true;
}
// ===========================================================================
function initClient(client) {
logToConsole(LOG_DEBUG, `[VRR.Account] Initializing client ${getPlayerDisplayForConsole(client)} ...`);
if (isConsole(client)) {
logToConsole(LOG_DEBUG | LOG_ERROR, `[VRR.Account] Client initialization failed for ${getPlayerDisplayForConsole(client)}! (is console client)`);
return false;
}
logToConsole(LOG_DEBUG, `[VRR.Account] Initializing client ${getPlayerDisplayForConsole(client)} ...`);
if (playerInitialized[client.index] == true) {
logToConsole(LOG_DEBUG | LOG_ERROR, `[VRR.Account] Client initialization failed for ${getPlayerDisplayForConsole(client)}! (already initialized)`);
return false;
}
playerInitialized[client.index] = true;
//setEntityData(client, "agrp.isInitialized", true, false);
logToConsole(LOG_DEBUG, `[VRR.Account] Initializing GUI for ${getPlayerDisplayForConsole(client)} ...`);
sendPlayerGUIColours(client);
sendPlayerGUIInit(client);
updatePlayerSnowState(client);
//logToConsole(LOG_DEBUG, `[VRR.Account] Showing connect camera to ${getPlayerDisplayForConsole(client)} ...`);
//showConnectCameraToPlayer(client);
messageClient(`Please wait ...`, client, getColourByName("softGreen"));
logToConsole(LOG_DEBUG, `[VRR.Account] Waiting for 2.5 seconds to prevent race attack ...`);
setTimeout(function () {
if (client != null) {
clearChatBox(client);
logToConsole(LOG_DEBUG, `[VRR.Account] Loading account for ${getPlayerDisplayForConsole(client)}`);
let tempAccountData = loadAccountFromName(getPlayerName(client), true);
logToConsole(LOG_DEBUG, `[VRR.Account] Loading subaccounts for ${getPlayerDisplayForConsole(client)}`);
let tempSubAccounts = loadSubAccountsFromAccount(tempAccountData.databaseId);
getServerData().clients[getPlayerId(client)] = new ClientData(client, tempAccountData, tempSubAccounts);
getServerData().clients[getPlayerId(client)].sessionId = saveConnectionToDatabase(client);
getServerData().clients[getPlayerId(client)].connectTime = getCurrentUnixTimestamp();
requestClientInfo(client);
if (tempAccountData != false) {
sendPlayerLocaleId(client, getPlayerData(client).accountData.locale);
if (isAccountAutoIPLoginEnabled(tempAccountData) && getPlayerData(client).accountData.ipAddress == getPlayerIP(client)) {
messagePlayerAlert(client, getLocaleString(client, "AutoLoggedInIP"));
loginSuccess(client);
playRadioStreamForPlayer(client, getServerIntroMusicURL(), true, getPlayerStreamingRadioVolume(client));
} else {
if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login GUI.`);
showPlayerLoginGUI(client);
} else {
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login message (GUI disabled).`);
messagePlayerNormal(client, getLocaleString(client, "WelcomeBack", getServerName(), getPlayerName(client), "/login"), getColourByName("softGreen"));
//if(checkForGeoIPModule()) {
// let iso = module.geoip.getCountryISO(getPlayerIP(client));
// let localeId = getLocaleFromCountryISO(iso);
//}
//showSmallGameMessage(client, getLocaleString(client, "LocaleOffer", `/lang ${getLocaleData(localeId)[2]}`), getColourByName("white"), 10000, "Roboto");
}
startLoginTimeoutForPlayer(client);
playRadioStreamForPlayer(client, getServerIntroMusicURL(), true, getPlayerStreamingRadioVolume(client));
}
} else {
sendPlayerLocaleId(client, 0);
if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the register GUI.`);
showPlayerRegistrationGUI(client);
} else {
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the register message (GUI disabled).`);
messagePlayerNormal(client, getLocaleString(client, "WelcomeNewPlayer", getServerName(), getPlayerName(client), "/register"), getColourByName("softGreen"));
}
playRadioStreamForPlayer(client, getServerIntroMusicURL(), true, getPlayerStreamingRadioVolume(client));
}
getServerData().clients[getPlayerId(client)].keyBinds = loadAccountKeybindsFromDatabase(getServerData().clients[getPlayerId(client)].accountData.databaseId);
sendAccountKeyBindsToClient(client);
}
}, 2500);
}
// ===========================================================================
function saveConnectionToDatabase(client) {
let dbConnection = connectToDatabase();
if (dbConnection) {
@@ -1476,7 +1548,7 @@ function createDefaultAccountServerData(accountDatabaseId) {
// ===========================================================================
function loadAccountKeybindsFromDatabase(accountDatabaseID) {
logToConsole(LOG_DEBUG, `[AGRP.Account]: Loading account keybinds for account ${accountDatabaseID} from database ...`);
logToConsole(LOG_DEBUG, `[VRR.Account]: Loading account keybinds for account ${accountDatabaseID} from database ...`);
let tempAccountKeybinds = [];
let dbConnection = connectToDatabase();
@@ -1500,7 +1572,7 @@ function loadAccountKeybindsFromDatabase(accountDatabaseID) {
while (dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempAccountKeyBindData = new KeyBindData(dbAssoc);
tempAccountKeybinds.push(tempAccountKeyBindData);
logToConsole(LOG_DEBUG, `[AGRP.Account]: Account keybind '${tempAccountKeyBindData.databaseId}' (Key ${tempAccountKeyBindData.key} '${toUpperCase(getKeyNameFromId(tempAccountKeyBindData.key))}') loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Account]: Account keybind '${tempAccountKeyBindData.databaseId}' (Key ${tempAccountKeyBindData.key} '${toUpperCase(getKeyNameFromId(tempAccountKeyBindData.key))}') loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -1509,14 +1581,14 @@ function loadAccountKeybindsFromDatabase(accountDatabaseID) {
}
}
logToConsole(LOG_DEBUG, `[AGRP.Account]: ${tempAccountKeybinds.length} account keybinds for account ${accountDatabaseID} loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Account]: ${tempAccountKeybinds.length} account keybinds for account ${accountDatabaseID} loaded from database successfully!`);
return tempAccountKeybinds;
}
// ===========================================================================
function loadAccountStaffNotesFromDatabase(accountDatabaseID) {
logToConsole(LOG_DEBUG, `[AGRP.Account]: Loading account staff notes for account ${accountDatabaseID} from database ...`);
logToConsole(LOG_DEBUG, `[VRR.Account]: Loading account staff notes for account ${accountDatabaseID} from database ...`);
let tempAccountStaffNotes = [];
let dbConnection = connectToDatabase();
@@ -1530,7 +1602,7 @@ function loadAccountStaffNotesFromDatabase(accountDatabaseID) {
while (dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempAccountStaffNoteData = new AccountStaffNoteData(dbAssoc);
tempAccountStaffNotes.push(tempAccountStaffNoteData);
logToConsole(LOG_DEBUG, `[AGRP.Account]: Account staff note '${tempAccountStaffNoteData.databaseId}' loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Account]: Account staff note '${tempAccountStaffNoteData.databaseId}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -1538,14 +1610,14 @@ function loadAccountStaffNotesFromDatabase(accountDatabaseID) {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_DEBUG, `[AGRP.Account]: ${tempAccountStaffNotes.length} account staff notes for account ${accountDatabaseID} loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Account]: ${tempAccountStaffNotes.length} account staff notes for account ${accountDatabaseID} loaded from database successfully!`);
return tempAccountStaffNotes;
}
// ===========================================================================
function loadAccountContactsFromDatabase(accountDatabaseID) {
logToConsole(LOG_DEBUG, `[AGRP.Account]: Loading account contacts for account ${accountDatabaseID} from database ...`);
logToConsole(LOG_DEBUG, `[VRR.Account]: Loading account contacts for account ${accountDatabaseID} from database ...`);
let tempAccountContacts = [];
let dbConnection = connectToDatabase();
@@ -1559,7 +1631,7 @@ function loadAccountContactsFromDatabase(accountDatabaseID) {
while (dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempAccountContactData = new AccountContactData(dbAssoc);
tempAccountContacts.push(tempAccountContactData);
logToConsole(LOG_DEBUG, `[AGRP.Account]: Account contact '${tempAccountContactData.databaseId}' loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Account]: Account contact '${tempAccountContactData.databaseId}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -1567,14 +1639,14 @@ function loadAccountContactsFromDatabase(accountDatabaseID) {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_DEBUG, `[AGRP.Account]: ${tempAccountContacts.length} account contacts for account ${accountDatabaseID} loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Account]: ${tempAccountContacts.length} account contacts for account ${accountDatabaseID} loaded from database successfully!`);
return tempAccountContacts;
}
// ===========================================================================
function loadAccountMessagesFromDatabase(accountDatabaseID) {
logToConsole(LOG_DEBUG, `[AGRP.Account]: Loading account messages for account ${accountDatabaseID} from database ...`);
logToConsole(LOG_DEBUG, `[VRR.Account]: Loading account messages for account ${accountDatabaseID} from database ...`);
let tempAccountMessages = [];
let dbConnection = connectToDatabase();
@@ -1588,7 +1660,7 @@ function loadAccountMessagesFromDatabase(accountDatabaseID) {
while (dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempAccountMessageData = new AccountContactData(dbAssoc);
tempAccountMessages.push(tempAccountMessageData);
logToConsole(LOG_DEBUG, `[AGRP.Account]: Account contact '${tempAccountMessageData.databaseId}' loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Account]: Account contact '${tempAccountMessageData.databaseId}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -1596,7 +1668,7 @@ function loadAccountMessagesFromDatabase(accountDatabaseID) {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_DEBUG, `[AGRP.Account]: ${tempAccountMessages.length} account messages for account ${accountDatabaseID} loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Account]: ${tempAccountMessages.length} account messages for account ${accountDatabaseID} loaded from database successfully!`);
return tempAccountMessages;
}
@@ -1675,34 +1747,34 @@ function generateEmailVerificationCode() {
// ===========================================================================
async function sendEmailVerificationEmail(client, emailVerificationCode) {
function sendEmailVerificationEmail(client, emailVerificationCode) {
let emailBodyText = getEmailConfig().bodyContent.confirmEmail;
emailBodyText = emailBodyText.replace("{VERIFICATIONCODE}", emailVerificationCode);
emailBodyText = emailBodyText.replace("{SERVERNAME}", getServerName());
await sendEmail(getPlayerData(client).accountData.emailAddress, getPlayerData(client).accountData.name, `Confirm email on ${getServerName()}`, emailBodyText);
sendEmail(getPlayerData(client).accountData.emailAddress, getPlayerData(client).accountData.name, `Confirm email on ${getServerName()}`, emailBodyText);
}
// ===========================================================================
async function sendPasswordResetEmail(client, verificationCode) {
function sendPasswordResetEmail(client, verificationCode) {
let emailBodyText = getEmailConfig().bodyContent.confirmPasswordReset;
emailBodyText = emailBodyText.replace("{VERIFICATIONCODE}", verificationCode);
emailBodyText = emailBodyText.replace("{SERVERNAME}", getServerName());
await sendEmail(getPlayerData(client).accountData.emailAddress, getPlayerData(client).accountData.name, `Reset your password on ${getServerName()}`, emailBodyText);
sendEmail(getPlayerData(client).accountData.emailAddress, getPlayerData(client).accountData.name, `Reset your password on ${getServerName()}`, emailBodyText);
}
// ===========================================================================
async function verifyAccountEmail(accountData, verificationCode) {
function verifyAccountEmail(accountData, verificationCode) {
let emailVerificationCode = generateRandomString(10);
let emailBodyText = getEmailConfig().bodyContent.confirmEmail;
emailBodyText = emailBodyText.replace("{VERIFICATIONCODE}", emailVerificationCode);
emailBodyText = emailBodyText.replace("{SERVERNAME}", getServerName());
await sendEmail(getPlayerData(client).accountData.emailAddress, getPlayerData(client).accountData.name, `Confirm email on ${getServerName()}`, emailBodyText);
sendEmail(getPlayerData(client).accountData.emailAddress, getPlayerData(client).accountData.name, `Confirm email on ${getServerName()}`, emailBodyText);
getPlayerData(client).accountData.emailAddress = emailAddress;
getPlayerData(client).accountData.emailVerificationCode = module.hashing.sha512(emailVerificationCode);
@@ -1710,7 +1782,7 @@ async function verifyAccountEmail(accountData, verificationCode) {
// ===========================================================================
async function sendAccountLoginFailedNotification(emailAddress, name, ip, game = getGame()) {
function sendAccountLoginFailedNotification(emailAddress, name, ip, game = getGame()) {
let countryName = module.geoip.getCountryName(getGlobalConfig().geoIPCountryDatabaseFilePath, ip);
let subDivisionName = module.geoip.getSubdivisionName(getGlobalConfig().geoIPCityDatabaseFilePath, ip);
let cityName = module.geoip.getCityName(getGlobalConfig().geoIPCityDatabaseFilePath, ip);
@@ -1722,13 +1794,13 @@ async function sendAccountLoginFailedNotification(emailAddress, name, ip, game =
emailBodyText = emailBodyText.replace("{SERVERNAME}", getServerName());
emailBodyText = emailBodyText.replace("{TIMESTAMP}", new Date().toLocaleString('en-US'));
await sendEmail(emailAddress, name, `Login failed on ${getServerName()}`, emailBodyText);
sendEmail(emailAddress, name, `Login failed on ${getServerName()}`, emailBodyText);
return true;
}
// ===========================================================================
async function sendAccountLoginSuccessNotification(emailAddress, name, ip, game = getGame()) {
function sendAccountLoginSuccessNotification(emailAddress, name, ip, game = getGame()) {
let countryName = module.geoip.getCountryName(getGlobalConfig().geoIPCountryDatabaseFilePath, ip);
let subDivisionName = module.geoip.getSubdivisionName(getGlobalConfig().geoIPCityDatabaseFilePath, ip);
let cityName = module.geoip.getCityName(getGlobalConfig().geoIPCityDatabaseFilePath, ip);
@@ -1740,7 +1812,7 @@ async function sendAccountLoginSuccessNotification(emailAddress, name, ip, game
emailBodyText = emailBodyText.replace("{SERVERNAME}", getServerName());
emailBodyText = emailBodyText.replace("{TIMESTAMP}", new Date().toLocaleString('en-US'));
await sendEmail(emailAddress, name, `Login successful on ${getServerName()}`, emailBodyText);
sendEmail(emailAddress, name, `Login successful on ${getServerName()}`, emailBodyText);
return true;
}
@@ -1773,7 +1845,7 @@ function checkPlayerTwoFactorAuthentication(client, authCode) {
}
}
getPlayerData(client).customDisconnectReason = "FailedToLogin";
getPlayerData(client).customDisconnectReason = "Kicked - Failed to login";
disconnectPlayer(client);
return false;
}
@@ -1786,13 +1858,13 @@ function isPlayerATester(client) {
// ===========================================================================
async function sendAccountTwoFactorAuthCode(emailAddress, name, twoFactorAuthCode) {
function sendAccountTwoFactorAuthCode(emailAddress, name, twoFactorAuthCode) {
let emailBodyText = getEmailConfig().bodyContent.twoFactorAuthentication;
emailBodyText = emailBodyText.replace("{2FACODE}", twoFactorAuthCode);
emailBodyText = emailBodyText.replace("{GAMENAME}", getGameName(getGame()));
emailBodyText = emailBodyText.replace("{SERVERNAME}", getServerName());
await sendEmail(emailAddress, name, `Login code for ${getServerName()}`, emailBodyText);
sendEmail(emailAddress, name, `Login code for ${getServerName()}`, emailBodyText);
return true;
}
@@ -1801,7 +1873,7 @@ async function sendAccountTwoFactorAuthCode(emailAddress, name, twoFactorAuthCod
function startLoginTimeoutForPlayer(client) {
getPlayerData(client).loginTimeout = setTimeout(function () {
if (isPlayerLoggedIn(client) == false) {
getPlayerData(client).customDisconnectReason = "FailedToLogin";
getPlayerData(client).customDisconnectReason = "Kicked - Login timeout";
disconnectPlayer(client);
}
}, getGlobalConfig().loginTimeout);

View File

@@ -9,8 +9,8 @@
// ===========================================================================
function initAnimationScript() {
logToConsole(LOG_DEBUG, "[AGRP.Animation]: Initializing animation script ...");
logToConsole(LOG_DEBUG, "[AGRP.Animation]: Animation script initialized!");
logToConsole(LOG_DEBUG, "[VRR.Animation]: Initializing animation script ...");
logToConsole(LOG_DEBUG, "[VRR.Animation]: Animation script initialized!");
}
// ===========================================================================
@@ -44,9 +44,7 @@ function playPlayerAnimationCommand(command, params, client) {
return false;
}
if (hasPlayerSeenActionTip(client, "AnimationStop")) {
messagePlayerTip(client, getGroupedLocaleString(client, "ActionTips", "AnimationStop", "{ALTCOLOUR}/stopanim{MAINCOLOUR}"));
}
messagePlayerTip(client, getLocaleString(client, "AnimationStopCommandTip", "{ALTCOLOUR}/stopanim{MAINCOLOUR}"));
makePlayerPlayAnimation(client, animationSlot, animationPositionOffset);
}
@@ -68,8 +66,6 @@ function stopPlayerAnimationCommand(command, params, client) {
getPlayerData(client).animationForced = false;
//setPlayerMouseCameraState(client, false);
markPlayerActionTipSeen(client, "AnimationStop");
}
// ===========================================================================
@@ -102,7 +98,7 @@ function makePlayerPlayAnimation(client, animationSlot, offsetPosition = 1) {
getPlayerData(client).animationForced = false;
makePedPlayAnimation(getPlayerPed(client), animationSlot, offsetPosition);
//setEntityData(getPlayerPed(client), "agrp.anim", animationSlot, true);
setEntityData(getPlayerPed(client), "agrp.anim", animationSlot, true);
//if(getAnimationData(animationSlot)[9] != AGRP_ANIMMOVE_NONE) {
// if(getGame() < AGRP_GAME_GTA_SA) {
// setPlayerMouseCameraState(client, true);

View File

@@ -9,8 +9,8 @@
// ===========================================================================
function initAntiCheatScript() {
logToConsole(LOG_DEBUG, "[AGRP.AntiCheat]: Initializing anticheat script ...");
logToConsole(LOG_DEBUG, "[AGRP.AntiCheat]: Anticheat script initialized!");
logToConsole(LOG_DEBUG, "[VRR.AntiCheat]: Initializing anticheat script ...");
logToConsole(LOG_DEBUG, "[VRR.AntiCheat]: Anticheat script initialized!");
}
// ===========================================================================

View File

@@ -39,8 +39,8 @@ class BanData {
// ===========================================================================
function initBanScript() {
logToConsole(LOG_INFO, "[AGRP.Ban]: Initializing ban script ...");
logToConsole(LOG_INFO, "[AGRP.Ban]: Ban script initialized!");
logToConsole(LOG_INFO, "[VRR.Ban]: Initializing ban script ...");
logToConsole(LOG_INFO, "[VRR.Ban]: Ban script initialized!");
}
// ===========================================================================
@@ -66,12 +66,12 @@ function accountBanCommand(command, params, client) {
return false;
}
logToConsole(LOG_WARN, `[AGRP.Ban]: ${getPlayerDisplayForConsole(targetClient)} (${getPlayerData(targetClient).accountData.name}) account was banned by ${getPlayerDisplayForConsole(client)}. Reason: ${reason}`);
logToConsole(LOG_WARN, `[VRR.Ban]: ${getPlayerDisplayForConsole(targetClient)} (${getPlayerData(targetClient).accountData.name}) account was banned by ${getPlayerDisplayForConsole(client)}. Reason: ${reason}`);
announceAdminAction(`PlayerAccountBanned`, `{ALTCOLOUR}${getPlayerName(targetClient)}{MAINCOLOUR}`);
banAccount(getPlayerData(targetClient).accountData.databaseId, getPlayerData(client).accountData.databaseId, reason);
getPlayerData(targetClient).customDisconnectReason = "Banned";
getPlayerData(targetClient).customDisconnectReason = `Banned - ${reason}`;
disconnectPlayer(targetClient);
}
@@ -98,12 +98,12 @@ function subAccountBanCommand(command, params, client, fromDiscord) {
return false;
}
logToConsole(LOG_WARN, `[AGRP.Ban]: ${getPlayerDisplayForConsole(targetClient)} (${getPlayerData(targetClient).accountData.name})'s subaccount was banned by ${getPlayerDisplayForConsole(client)}. Reason: ${reason}`);
logToConsole(LOG_WARN, `[VRR.Ban]: ${getPlayerDisplayForConsole(targetClient)} (${getPlayerData(targetClient).accountData.name})'s subaccount was banned by ${getPlayerDisplayForConsole(client)}. Reason: ${reason}`);
announceAdminAction(`PlayerCharacterBanned`, `{ALTCOLOUR}${getPlayerName(targetClient)}{MAINCOLOUR}`);
banSubAccount(getPlayerData(targetClient).currentSubAccountData.databaseId, getPlayerData(client).accountData.databaseId, reason);
getPlayerData(targetClient).customDisconnectReason = "Banned";
getPlayerData(targetClient).customDisconnectReason = `Banned - ${reason}`;
disconnectPlayer(targetClient);
}
@@ -133,7 +133,7 @@ function ipBanCommand(command, params, client, fromDiscord) {
announceAdminAction(`PlayerIPBanned`, `{ALTCOLOUR}${getPlayerName(targetClient)}{MAINCOLOUR}`);
banIPAddress(getPlayerIP(targetClient), getPlayerData(client).accountData.databaseId, reason);
getPlayerData(targetClient).customDisconnectReason = "Banned";
getPlayerData(targetClient).customDisconnectReason = `IP Banned - ${reason}`;
serverBanIP(getPlayerIP(targetClient));
disconnectPlayer(targetClient);
}
@@ -165,7 +165,7 @@ function subNetBanCommand(command, params, client, fromDiscord) {
announceAdminAction(`PlayerSubNetBanned`, `{ALTCOLOUR}${getPlayerName(client)}{MAINCOLOUR}`);
banSubNet(getPlayerIP(targetClient), getSubNet(getPlayerIP(targetClient), octetAmount), getPlayerData(client).accountData.databaseId, reason);
getPlayerData(client).customDisconnectReason = "Banned";
getPlayerData(client).customDisconnectReason = `IP Subnet Banned - ${reason}`;
serverBanIP(getPlayerIP(targetClient));
}

View File

@@ -16,7 +16,7 @@ let serverBitFlags = {
accountSettingsFlags: {},
subAccountSettingsFlags: {},
accountFlags: {},
seenActionTipsFlags: {},
seenHelpTipsFlags: {},
npcTriggerTypeFlags: {},
npcTriggerConditionTypesFlags: {},
npcTriggerResponseTypeFlags: {},
@@ -240,28 +240,12 @@ let serverBitFlagKeys = {
"EnterProperty",
"SearchArea",
],
seenActionTipsKeys: [
seenHelpTipsKeys: [
"None",
"VehicleEngineOffWhenEntering",
"VehicleLockedAfterEntryAttempt",
"ShowItemsAfterPurchase",
"BuyCommandAfterEnterBusiness",
"UseItemKeyAfterEquipping",
"UseItemKeyAfterEquippingWalkieTalkie",
"RadioCommandAfterEnablingWalkieTalkie",
"ReplyToDirectMessage",
"UseItemKeyAmmoAfterEquippingWeapon",
"AnimationStop",
"JobEquipmentInventory",
"ViewInventory",
"VehicleRepairItemUsage",
"VehicleColourItemUsage",
"VehiclePartItemUsage",
"AmmoClipItemUsage",
"GenericItemUsage",
"EnterJobVehicleForRoute",
"JobLocations",
"JobRouteStart",
],
jobRankKeys: [
"None",
@@ -281,7 +265,7 @@ let serverBitFlagKeys = {
// ===========================================================================
function initBitFlagScript() {
logToConsole(LOG_DEBUG, "[AGRP.BitFlag]: Initializing bit flag script ...");
logToConsole(LOG_DEBUG, "[VRR.BitFlag]: Initializing bit flag script ...");
serverBitFlags.staffFlags = createBitFlagTable(serverBitFlagKeys.staffFlagKeys);
serverBitFlags.moderationFlags = createBitFlagTable(serverBitFlagKeys.moderationFlagKeys);
serverBitFlags.accountSettingsFlags = createBitFlagTable(serverBitFlagKeys.accountSettingsFlagKeys);
@@ -293,9 +277,9 @@ function initBitFlagScript() {
serverBitFlags.npcTriggerTypes = createBitFlagTable(serverBitFlagKeys.npcTriggerTypeKeys);
serverBitFlags.npcTriggerConditionTypes = createBitFlagTable(serverBitFlagKeys.npcTriggerConditionTypeKeys);
serverBitFlags.npcTriggerResponseTypes = createBitFlagTable(serverBitFlagKeys.npcTriggerResponseTypeKeys);
serverBitFlags.seenActionTips = createBitFlagTable(serverBitFlagKeys.seenActionTipsKeys);
serverBitFlags.seenHelpTips = createBitFlagTable(serverBitFlagKeys.seenHelpTipsKeys);
serverBitFlags.jobRankFlags = createBitFlagTable(serverBitFlagKeys.jobRankKeys);
logToConsole(LOG_INFO, "[AGRP.BitFlag]: Bit flag script initialized successfully!");
logToConsole(LOG_INFO, "[VRR.BitFlag]: Bit flag script initialized successfully!");
return true;
}
@@ -459,20 +443,6 @@ function getClanDiscordWebhookValue(flagName) {
// ===========================================================================
function getSeenActionTipsValue(flagName) {
if (flagName == "All") {
return -1;
}
if (typeof serverBitFlags.seenActionTips[flagName] == "undefined") {
return false;
}
return serverBitFlags.seenActionTips[flagName];
}
// ===========================================================================
function givePlayerStaffFlag(client, flagName) {
if (!getStaffFlagValue(flagName)) {
return false;

View File

@@ -59,7 +59,6 @@ class BusinessData {
this.needsSaved = false;
this.interiorLights = true;
this.type = AGRP_BIZ_TYPE_NONE;
this.propertyType = AGRP_PROPERTY_TYPE_BUSINESS;
this.floorItemCache = [];
this.storageItemCache = [];
@@ -74,7 +73,6 @@ class BusinessData {
this.entranceBlipModel = -1;
this.entrancePickup = null;
this.entranceBlip = null;
this.entranceScene = "";
this.exitPosition = false;
this.exitRotation = 0.0;
@@ -84,7 +82,6 @@ class BusinessData {
this.exitBlipModel = -1;
this.exitPickup = null;
this.exitBlip = null;
this.exitScene = "";
this.entranceFee = 0;
this.till = 0;
@@ -111,7 +108,6 @@ class BusinessData {
this.entranceDimension = toInteger(dbAssoc["biz_entrance_vw"]);
this.entrancePickupModel = toInteger(dbAssoc["biz_entrance_pickup"]);
this.entranceBlipModel = toInteger(dbAssoc["biz_entrance_blip"]);
this.entranceScene = toString(dbAssoc["biz_entrance_scene"]);
this.exitPosition = toVector3(dbAssoc["biz_exit_pos_x"], dbAssoc["biz_exit_pos_y"], dbAssoc["biz_exit_pos_z"]);
this.exitRotation = toInteger(dbAssoc["biz_exit_rot_z"]);
@@ -119,7 +115,6 @@ class BusinessData {
this.exitDimension = toInteger(dbAssoc["biz_exit_vw"]);
this.exitPickupModel = toInteger(dbAssoc["biz_exit_pickup"]);
this.exitBlipModel = toInteger(dbAssoc["biz_exit_blip"]);
this.exitScene = toString(dbAssoc["biz_exit_scene"]);
this.entranceFee = toInteger(dbAssoc["biz_entrance_fee"]);
this.till = toInteger(dbAssoc["biz_till"]);
@@ -187,8 +182,8 @@ class BusinessGameScriptData {
// ===========================================================================
function initBusinessScript() {
logToConsole(LOG_INFO, "[AGRP.Business]: Initializing business script ...");
logToConsole(LOG_INFO, "[AGRP.Business]: Business script initialized successfully!");
logToConsole(LOG_INFO, "[VRR.Business]: Initializing business script ...");
logToConsole(LOG_INFO, "[VRR.Business]: Business script initialized successfully!");
return true;
}
@@ -213,7 +208,7 @@ function loadBusinessFromId(businessId) {
// ===========================================================================
function loadBusinessesFromDatabase() {
logToConsole(LOG_INFO, "[AGRP.Business]: Loading businesses from database ...");
logToConsole(LOG_INFO, "[VRR.Business]: Loading businesses from database ...");
let tempBusinesses = [];
let dbConnection = connectToDatabase();
@@ -229,7 +224,7 @@ function loadBusinessesFromDatabase() {
tempBusinessData.locations = loadBusinessLocationsFromDatabase(tempBusinessData.databaseId);
//tempBusinessData.gameScripts = loadBusinessGameScriptsFromDatabase(tempBusinessData.databaseId);
tempBusinesses.push(tempBusinessData);
logToConsole(LOG_VERBOSE, `[AGRP.Business]: Business '${tempBusinessData.name}' (ID ${tempBusinessData.databaseId}) loaded from database successfully!`);
logToConsole(LOG_VERBOSE, `[VRR.Business]: Business '${tempBusinessData.name}' (ID ${tempBusinessData.databaseId}) loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -237,14 +232,14 @@ function loadBusinessesFromDatabase() {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_INFO, `[AGRP.Business]: ${tempBusinesses.length} businesses loaded from database successfully!`);
logToConsole(LOG_INFO, `[VRR.Business]: ${tempBusinesses.length} businesses loaded from database successfully!`);
return tempBusinesses;
}
// ===========================================================================
function loadBusinessLocationsFromDatabase(businessId) {
logToConsole(LOG_VERBOSE, `[AGRP.Business]: Loading business locations for business ${businessId} from database ...`);
logToConsole(LOG_VERBOSE, `[VRR.Business]: Loading business locations for business ${businessId} from database ...`);
let tempBusinessLocations = [];
let dbConnection = connectToDatabase();
@@ -260,7 +255,7 @@ function loadBusinessLocationsFromDatabase(businessId) {
while (dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempBusinessLocationData = new BusinessLocationData(dbAssoc);
tempBusinessLocations.push(tempBusinessLocationData);
logToConsole(LOG_VERBOSE, `[AGRP.Business]: Location '${tempBusinessLocationData.name}' loaded from database successfully!`);
logToConsole(LOG_VERBOSE, `[VRR.Business]: Location '${tempBusinessLocationData.name}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -268,7 +263,7 @@ function loadBusinessLocationsFromDatabase(businessId) {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_VERBOSE, `[AGRP.Business]: ${tempBusinessLocations.length} location for business ${businessId} loaded from database successfully!`);
logToConsole(LOG_VERBOSE, `[VRR.Business]: ${tempBusinessLocations.length} location for business ${businessId} loaded from database successfully!`);
return tempBusinessLocations;
}
@@ -276,7 +271,7 @@ function loadBusinessLocationsFromDatabase(businessId) {
/*
function loadBusinessGameScriptsFromDatabase(businessId) {
logToConsole(LOG_VERBOSE, `[AGRP.Business]: Loading business game scripts for business ${businessId} from database ...`);
logToConsole(LOG_VERBOSE, `[VRR.Business]: Loading business game scripts for business ${businessId} from database ...`);
let tempBusinessGameScripts = [];
let dbConnection = connectToDatabase();
@@ -292,7 +287,7 @@ function loadBusinessGameScriptsFromDatabase(businessId) {
while(dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempBusinessGameScriptData = new BusinessGameScriptData(dbAssoc);
tempBusinessGameScripts.push(tempBusinessGameScriptData);
logToConsole(LOG_VERBOSE, `[AGRP.Business]: Game script '${tempBusinessGameScriptData.name}' loaded from database successfully!`);
logToConsole(LOG_VERBOSE, `[VRR.Business]: Game script '${tempBusinessGameScriptData.name}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -300,7 +295,7 @@ function loadBusinessGameScriptsFromDatabase(businessId) {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_VERBOSE, `[AGRP.Business]: ${tempBusinessGameScripts.length} game scripts for business ${businessId} loaded from database successfully!`);
logToConsole(LOG_VERBOSE, `[VRR.Business]: ${tempBusinessGameScripts.length} game scripts for business ${businessId} loaded from database successfully!`);
return tempBusinessGameScripts;
}
*/
@@ -317,17 +312,9 @@ function loadBusinessGameScriptsFromDatabase(businessId) {
*
*/
function createBusinessCommand(command, params, client) {
createBusiness(
params,
getPlayerPosition(client),
toVector3(0.0, 0.0, 0.0),
(isGameFeatureSupported("pickup")) ? getGameConfig().pickupModels[getGame()].Business : -1,
-1,
getPlayerInterior(client),
getPlayerDimension(client),
getPlayerData(client).interiorScene);
createBusiness(params, getPlayerPosition(client), toVector3(0.0, 0.0, 0.0), getGameConfig().pickupModels[getGame()].Business, -1, getPlayerInterior(client), getPlayerDimension(client), getPlayerData(client).interiorCutscene);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} created business: {businessBlue}${params}`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} created business: {businessBlue}${params}`);
}
// ===========================================================================
@@ -362,12 +349,12 @@ function createBusinessLocationCommand(command, params, client) {
let tempBusinessLocationData = createBusinessLocation(locationType, businessId);
getServerData().businesses[businessId].push(tempBusinessLocationData);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} created location {businessBlue}${params}{MAINCOLOUR} for business {businessBlue}${tempBusinessData.name}`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} created location {businessBlue}${params}{MAINCOLOUR} for business {businessBlue}${tempBusinessData.name}`);
}
// ===========================================================================
function createBusiness(name, entrancePosition, exitPosition, entrancePickupModel = -1, entranceBlipModel = -1, entranceInterior = 0, entranceDimension = 0, entranceScene = -1) {
function createBusiness(name, entrancePosition, exitPosition, entrancePickupModel = -1, entranceBlipModel = -1, entranceInterior = 0, entranceDimension = 0, entranceCutscene = -1) {
let tempBusinessData = new BusinessData(false);
tempBusinessData.name = name;
@@ -377,7 +364,7 @@ function createBusiness(name, entrancePosition, exitPosition, entrancePickupMode
tempBusinessData.entranceBlipModel = entranceBlipModel;
tempBusinessData.entranceInterior = entranceInterior;
tempBusinessData.entranceDimension = entranceDimension;
tempBusinessData.entranceScene = entranceScene;
tempBusinessData.entranceCutscene = entranceCutscene;
tempBusinessData.exitPosition = exitPosition;
tempBusinessData.exitRotation = 0.0;
@@ -385,7 +372,7 @@ function createBusiness(name, entrancePosition, exitPosition, entrancePickupMode
tempBusinessData.exitBlipModel = -1;
tempBusinessData.exitInterior = 0;
tempBusinessData.exitDimension = 0;
tempBusinessData.exitScene = -1;
tempBusinessData.exitCutscene = -1;
tempBusinessData.needsSaved = true;
let businessId = getServerData().businesses.push(tempBusinessData);
@@ -422,7 +409,7 @@ function deleteBusinessCommand(command, params, client) {
}
deleteBusiness(businessId, getPlayerData(client).accountData.databaseId);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} deleted business {businessBlue}${getBusinessData(businessId).name}`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} deleted business {businessBlue}${getBusinessData(businessId).name}`);
}
// ===========================================================================
@@ -472,7 +459,7 @@ function setBusinessNameCommand(command, params, client) {
getBusinessData(businessId).name = newBusinessName;
setEntityData(getBusinessData(businessId).entrancePickup, "agrp.label.name", getBusinessData(businessId).name, true);
getBusinessData(businessId).needsSaved = true;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} renamed business {businessBlue}${oldBusinessName}{MAINCOLOUR} to {businessBlue}${newBusinessName}`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} renamed business {businessBlue}${oldBusinessName}{MAINCOLOUR} to {businessBlue}${newBusinessName}`);
}
// ===========================================================================
@@ -556,7 +543,7 @@ function setBusinessJobCommand(command, params, client) {
getBusinessData(businessId).ownerId = getJobData(jobId).databaseId;
getBusinessData(businessId).needsSaved = true;
messagePlayerSuccess(client, `{MAINCOLOUR}You set the owner of business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} to the {jobYellow}${getJobData(jobId).name}`);
messagePlayerSuccess(client, `{MAINCOLOUR}You set the owner of business {businessBlue}${getBusinessData(businessId).name} {MAINCOLOUR}to the {jobYellow}${getJobData(jobId).name}`);
}
// ===========================================================================
@@ -595,9 +582,8 @@ function setBusinessClanCommand(command, params, client) {
return false;
}
// Use confirm prompt
showPlayerPrompt(client, getLocaleString(client, "SetBusinessClanConfirmMessage"), getLocaleString(client, "SetBusinessClanConfirmTitle"), getLocaleString(client, "Yes"), getLocaleString(client, "No"));
getPlayerData(client).promptType = AGRP_PROMPT_GIVEBIZTOCLAN;
getPlayerData(client).promptType = AGRP_PROMPT_BIZGIVETOCLAN;
//getBusinessData(businessId).ownerType = AGRP_BIZ_OWNER_CLAN;
//getBusinessData(businessId).ownerId = getClanData(clanId).databaseId;
@@ -861,7 +847,7 @@ function setBusinessEntranceFeeCommand(command, params, client) {
getBusinessData(businessId).entranceFee = entranceFee;
getBusinessData(businessId).needsSaved = true;
messagePlayerSuccess(client, `{MAINCOLOUR}You set business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} entrance fee to {ALTCOLOUR}${getCurrencyString(entranceFee)}`);
messagePlayerSuccess(client, `{MAINCOLOUR}You set business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} entrance fee to [#AAAAAAA]$${entranceFee}`);
}
// ===========================================================================
@@ -954,14 +940,14 @@ function getBusinessInfoCommand(command, params, client) {
[`ID`, `${businessData.index}/${businessData.databaseId}`],
[`Owner`, `${ownerName} (${getBusinessOwnerTypeText(businessData.ownerType)})`],
[`Locked`, `${getLockedUnlockedFromBool(businessData.locked)}`],
[`BuyPrice`, `${getCurrencyString(businessData.buyPrice)}`],
[`BuyPrice`, `$${businessData.buyPrice}`],
//[`RentPrice`, `${businessData.rentPrice}`],
[`HasInterior`, `${getYesNoFromBool(businessData.hasInterior)}`],
[`CustomInterior`, `${getYesNoFromBool(businessData.customInterior)}`],
[`HasBuyableItems`, `${getYesNoFromBool(doesBusinessHaveAnyItemsToBuy(businessId))}`],
[`EntranceFee`, `${getCurrencyString(businessData.entranceFee)}`],
[`EntranceFee`, `$${businessData.entranceFee}`],
[`InteriorLights`, `${getOnOffFromBool(businessData.interiorLights)}`],
[`Balance`, `${getCurrencyString(businessData.till)}`],
[`Balance`, `$${businessData.till}`],
[`RadioStation`, `${businessData.streamingRadioStation}`],
[`LabelHelpType`, `${businessData.labelHelpType}`],
];
@@ -1026,11 +1012,6 @@ function getBusinessStorageItemsCommand(command, params, client) {
return false;
}
if (!canPlayerManageBusiness(client, businessId)) {
messagePlayerError(client, getLocaleString(client, "CantModifyBusiness"));
return false;
}
showBusinessStorageInventoryToPlayer(client, businessId);
}
@@ -1076,7 +1057,7 @@ function setBusinessPickupCommand(command, params, client) {
getBusinessData(businessId).needsSaved = true;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} pickup to {ALTCOLOUR}${typeParam}!`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} pickup display to {ALTCOLOUR}${typeParam}!`);
}
// ===========================================================================
@@ -1110,11 +1091,10 @@ function setBusinessInteriorTypeCommand(command, params, client) {
getBusinessData(businessId).exitDimension = 0;
getBusinessData(businessId).exitInterior = -1;
getBusinessData(businessId).hasInterior = false;
getBusinessData(businessId).entranceScene = "";
getBusinessData(businessId).exitScene = "";
getBusinessData(businessId).interiorCutscene = "";
getBusinessData(businessId).exitPickupModel = -1;
getBusinessData(businessId).customInterior = false;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} removed business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} interior`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} removed business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} interior`);
return false;
}
@@ -1133,17 +1113,10 @@ function setBusinessInteriorTypeCommand(command, params, client) {
getBusinessData(businessId).exitPosition = getGameConfig().interiors[getGame()][typeParam][0];
getBusinessData(businessId).exitInterior = getGameConfig().interiors[getGame()][typeParam][1];
getBusinessData(businessId).exitDimension = getBusinessData(businessId).databaseId + getGlobalConfig().businessDimensionStart;
getBusinessData(businessId).exitPickupModel = (isGameFeatureSupported("pickup")) ? getGameConfig().pickupModels[getGame()].Exit : -1;
getBusinessData(businessId).exitPickupModel = getGameConfig().pickupModels[getGame()].Exit;
getBusinessData(businessId).hasInterior = true;
getBusinessData(businessId).customInterior = getGameConfig().interiors[getGame()][typeParam][2];
if (isGameFeatureSupported("interiorScene")) {
if (isMainWorldScene(getPlayerData(client).scene)) {
getBusinessData(businessId).exitScene = getGameConfig().mainWorldScene[getGame()];
} else {
getBusinessData(businessId).exitScene = getGameConfig().interiors[getGame()][typeParam][3];
}
}
getBusinessData(businessId).interiorCutscene = getGameConfig().interiors[getGame()][typeParam][3];
}
//deleteBusinessExitPickup(businessId);
@@ -1155,7 +1128,7 @@ function setBusinessInteriorTypeCommand(command, params, client) {
getBusinessData(businessId).needsSaved = true;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} interior type to {ALTCOLOUR}${typeParam}`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} interior type to {ALTCOLOUR}${typeParam}`);
}
// ===========================================================================
@@ -1202,7 +1175,7 @@ function addBusinessPropertyTemplateEntities(command, params, client) {
getBusinessData(businessId).exitPickupModel = getGameConfig().pickupModels[getGame()].Exit;
getBusinessData(businessId).hasInterior = true;
getBusinessData(businessId).customInterior = getGameConfig().interiors[getGame()][typeParam][2];
getBusinessData(businessId).interiorScene = getGameConfig().interiors[getGame()][typeParam][3];
getBusinessData(businessId).interiorCutscene = getGameConfig().interiors[getGame()][typeParam][3];
}
//deleteBusinessExitPickup(businessId);
@@ -1214,7 +1187,7 @@ function addBusinessPropertyTemplateEntities(command, params, client) {
getBusinessData(businessId).needsSaved = true;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} property template to {ALTCOLOUR}${typeParam}`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} interior type to {ALTCOLOUR}${typeParam}`);
}
// ===========================================================================
@@ -1259,7 +1232,7 @@ function setBusinessBlipCommand(command, params, client) {
resetBusinessBlips(businessId);
getBusinessData(businessId).needsSaved = true;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} blip to {ALTCOLOUR}${typeParam}`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} blip display to {ALTCOLOUR}${typeParam}`);
}
// ===========================================================================
@@ -1310,7 +1283,7 @@ function giveDefaultItemsToBusinessCommand(command, params, client) {
cacheBusinessItems(businessId);
updateBusinessPickupLabelData(businessId);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} gave business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} the default items for ${typeParam}`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} gave business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} the default items for ${toLowerCase(typeParam)}`);
}
// ===========================================================================
@@ -1335,7 +1308,7 @@ function setBusinessDealershipCommand(command, params, client) {
getBusinessData(businessId).labelHelpType == AGRP_PROPLABEL_INFO_ENTERVEHICLE;
getBusinessData(businessId).type = AGRP_BIZ_TYPE_DEALERSHIP;
updateBusinessPickupLabelData(businessId);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set the type of business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} to dealership`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set the business type of {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} to dealership`);
}
// ===========================================================================
@@ -1364,7 +1337,7 @@ function deleteBusinessFloorItemsCommand(command, params, client) {
cacheBusinessItems(businessId);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} deleted all on-sale items for business {businessBlue}${getBusinessData(businessId).name}`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} deleted all on-sale items for business {businessBlue}${getBusinessData(businessId).name}`);
}
// ===========================================================================
@@ -1393,7 +1366,7 @@ function deleteBusinessStorageItemsCommand(command, params, client) {
cacheBusinessItems(businessId);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} deleted all storage items for business {businessBlue}${getBusinessData(businessId).name}`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} deleted all stored items for business {businessBlue}${getBusinessData(businessId).name}`);
}
// ===========================================================================
@@ -1436,7 +1409,7 @@ function withdrawFromBusinessCommand(command, params, client) {
updatePlayerCash(client);
getBusinessData(businessId).needsSaved = true;
messagePlayerSuccess(client, `You withdrew ${getCurrencyString(amount)} from business {businessBlue}${getBusinessData(businessId).name} till`);
messagePlayerSuccess(client, `You withdrew $${amount} from business {businessBlue}${getBusinessData(businessId).name} till`);
}
// ===========================================================================
@@ -1478,7 +1451,7 @@ function setBusinessBuyPriceCommand(command, params, client) {
setEntityData(getBusinessData(businessId).entrancePickup, "agrp.label.price", getBusinessData(businessId).buyPrice, true);
getBusinessData(businessId).needsSaved = true;
messagePlayerSuccess(client, `{MAINCOLOUR}You set business {businessBlue}${getBusinessData(businessId).name}'s{MAINCOLOUR} for-sale price to {ALTCOLOUR}${getCurrencyString(amount)}`);
messagePlayerSuccess(client, `{MAINCOLOUR}You set business {businessBlue}${getBusinessData(businessId).name}'s {MAINCOLOUR}for-sale price to {ALTCOLOUR}$${makeLargeNumberReadable(amount)}`);
}
// ===========================================================================
@@ -1513,7 +1486,7 @@ function depositIntoBusinessCommand(command, params, client) {
//}
if (getPlayerCurrentSubAccount(client).cash < amount) {
messagePlayerError(client, `You don't have that much money! You only have ${getCurrencyString(getPlayerCurrentSubAccount(client).cash)}`);
messagePlayerError(client, `You don't have that much money! You only have $${getPlayerCurrentSubAccount(client).cash}`);
return false;
}
@@ -1522,7 +1495,7 @@ function depositIntoBusinessCommand(command, params, client) {
updatePlayerCash(client);
getBusinessData(businessId).needsSaved = true;
messagePlayerSuccess(client, `You deposited ${getCurrencyString(amount)} into business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} till`);
messagePlayerSuccess(client, `You deposited $${amount} into business {businessBlue}${getBusinessData(businessId).name} {MAINCOLOUR}till`);
}
// ===========================================================================
@@ -1551,17 +1524,17 @@ function orderItemForBusinessCommand(command, params, client) {
let itemType = getItemTypeFromParams(splitParams.slice(0, -2).join(" "));
if (!getItemTypeData(itemType)) {
messagePlayerError(client, getLocaleString(client, "InvalidItemType"));
messagePlayerInfo(client, `Use {ALTCOLOUR}/itemtypes{MAINCOLOUR} for a list of items`);
messagePlayerError(client, `Invalid item type name or ID!`);
messagePlayerInfo(client, `Use {ALTCOLOUR}/itemtypes {MAINCOLOUR}for a list of items`);
return false;
}
let pricePerItem = getOrderPriceForItemType(itemType);
let amount = toInteger(splitParams.slice(-2, -1)) || 1;
let value = getItemTypeData(itemType).orderValue;
let value = toInteger(splitParams.slice(-1)) || getItemTypeData(itemType).capacity;
let businessId = getPlayerBusiness(client);
logToConsole(LOG_DEBUG, `[AGRP.Business] ${getPlayerDisplayForConsole(client)} is ordering ${amount} ${splitParams.slice(0, -2).join(" ")}`);
logToConsole(LOG_DEBUG, `[VRR.Business] ${getPlayerDisplayForConsole(client)} is ordering ${amount} ${splitParams.slice(0, -2).join(" ")} (${value})`);
if (!getBusinessData(businessId)) {
messagePlayerError(client, getLocaleString(client, "InvalidBusiness"));
@@ -1579,10 +1552,11 @@ function orderItemForBusinessCommand(command, params, client) {
getPlayerData(client).businessOrderAmount = amount;
getPlayerData(client).businessOrderBusiness = businessId;
getPlayerData(client).businessOrderItem = itemType;
getPlayerData(client).businessOrderValue = value;
getPlayerData(client).businessOrderCost = orderTotalCost;
getBusinessData(businessId).needsSaved = true;
showPlayerPrompt(client, `Ordering ${amount} ${getPluralForm(getItemTypeData(itemType).name)} will cost a total of ${getCurrencyString(orderTotalCost)}`, "Business Order Cost");
showPlayerPrompt(client, `Ordering ${amount} ${getPluralForm(getItemTypeData(itemType).name)} (${getItemValueDisplay(itemType, value)}) at $${makeLargeNumberReadable(pricePerItem)} each will cost a total of $${makeLargeNumberReadable(orderTotalCost)}`, "Business Order Cost");
getPlayerData(client).promptType = AGRP_PROMPT_BIZORDER;
}
@@ -1600,13 +1574,13 @@ function orderItemForBusinessCommand(command, params, client) {
function orderItemForBusiness(businessId, itemType, amount) {
if (getBusinessData(businessId).till < orderTotalCost) {
let neededAmount = orderTotalCost - getBusinessData(businessId).till;
//messagePlayerError(client, `The business doesn't have enough money (needs {ALTCOLOUR}${getCurrencyString(neededAmount)} {MAINCOLOUR}more)! Use {ALTCOLOUR}/bizdeposit {MAINCOLOUR}to add money to the business.`);
//messagePlayerError(client, `The business doesn't have enough money (needs {ALTCOLOUR}$${neededAmount} {MAINCOLOUR}more)! Use {ALTCOLOUR}/bizdeposit {MAINCOLOUR}to add money to the business.`);
return false;
}
getBusinessData(businessId).till -= orderTotalCost;
addToBusinessInventory(businessId, itemType, amount);
//messagePlayerSuccess(client, `You ordered ${amount} ${getPluralForm(getItemTypeData(itemType).name)} (${getItemValueDisplay(itemType, value)}) at ${getCurrencyString(getItemTypeData(itemType).orderPrice)} each for business {businessBlue}${getBusinessData(businessId).name}`);
//messagePlayerSuccess(client, `You ordered ${amount} ${getPluralForm(getItemTypeData(itemType).name)} (${getItemValueDisplay(itemType, value)}) at $${getItemTypeData(itemType).orderPrice} each for business {businessBlue}${getBusinessData(businessId).name}`);
}
// ===========================================================================
@@ -1637,7 +1611,7 @@ function viewBusinessTillAmountCommand(command, params, client) {
return false;
}
messagePlayerSuccess(client, `Business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} till has {ALTCOLOUR}${getCurrencyString(getBusinessData(businessId).till)}`);
messagePlayerSuccess(client, `Business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} till has {ALTCOLOUR}$${getBusinessData(businessId).till}`);
}
// ===========================================================================
@@ -1670,7 +1644,7 @@ function buyBusinessCommand(command, params, client) {
}
showPlayerPrompt(client, getLocaleString(client, "BuyBusinessConfirmMessage"), getLocaleString(client, "BuyBusinessConfirmTitle"), getLocaleString(client, "Yes"), getLocaleString(client, "No"));
getPlayerData(client).promptType = AGRP_PROMPT_BUYBIZ;
getPlayerData(client).promptType = AGRP_PROMPT_BIZBUY;
}
// ===========================================================================
@@ -1710,7 +1684,7 @@ function moveBusinessEntranceCommand(command, params, client) {
getBusinessData(businessId).needsSaved = true;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} moved business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} entrance to their position`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} moved business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} entrance to their position`);
}
// ===========================================================================
@@ -1748,7 +1722,7 @@ function moveBusinessExitCommand(command, params, client) {
getBusinessData(businessId).needsSaved = true;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} moved business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR} exit to their position`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} moved business {businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR}exit to their position`);
}
// ===========================================================================
@@ -1900,7 +1874,7 @@ function saveBusinessToDatabase(businessId) {
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Business]: Saving business '${tempBusinessData.name}' to database ...`);
logToConsole(LOG_DEBUG, `[VRR.Business]: Saving business '${tempBusinessData.name}' to database ...`);
let dbConnection = connectToDatabase();
if (dbConnection) {
let safeBusinessName = escapeDatabaseString(dbConnection, tempBusinessData.name);
@@ -1921,7 +1895,7 @@ function saveBusinessToDatabase(businessId) {
["biz_entrance_vw", tempBusinessData.entranceDimension],
["biz_entrance_pickup", tempBusinessData.entrancePickupModel],
["biz_entrance_blip", tempBusinessData.entranceBlipModel],
["biz_entrance_scene", tempBusinessData.entranceScene],
//["biz_entrance_cutscene", tempBusinessData.entranceCutscene],
["biz_exit_pos_x", tempBusinessData.exitPosition.x],
["biz_exit_pos_y", tempBusinessData.exitPosition.y],
["biz_exit_pos_z", tempBusinessData.exitPosition.z],
@@ -1930,11 +1904,11 @@ function saveBusinessToDatabase(businessId) {
["biz_exit_vw", tempBusinessData.exitDimension],
["biz_exit_pickup", tempBusinessData.exitPickupModel],
["biz_exit_blip", tempBusinessData.exitBlipModel],
["biz_exit_scene", tempBusinessData.exitScene],
//["biz_exit_cutscene", tempBusinessData.exitCutscene],
["biz_has_interior", boolToInt(tempBusinessData.hasInterior)],
["biz_interior_lights", boolToInt(tempBusinessData.interiorLights)],
["biz_label_help_type", tempBusinessData.labelHelpType],
["biz_radio_station", (getRadioStationData(tempBusinessData.streamingRadioStationIndex) != false) ? toInteger(getRadioStationData(tempBusinessData.streamingRadioStationIndex).databaseId) : -1],
["biz_radio_station", toInteger(tempBusinessData.streamingRadioStation)],
["biz_custom_interior", boolToInt(tempBusinessData.customInterior)],
["biz_buy_price", tempBusinessData.buyPrice],
//["biz_rent_price", tempBusinessData.rentPrice],
@@ -1956,7 +1930,7 @@ function saveBusinessToDatabase(businessId) {
disconnectFromDatabase(dbConnection);
return true;
}
logToConsole(LOG_DEBUG, `[AGRP.Business]: Saved business '${tempBusinessData.name}' to database!`);
logToConsole(LOG_DEBUG, `[VRR.Business]: Saved business '${tempBusinessData.name}' to database!`);
return false;
}
@@ -1974,6 +1948,10 @@ function createAllBusinessPickups() {
return false;
}
if (!isGameFeatureSupported("pickup")) {
return false;
}
for (let i in getServerData().businesses) {
createBusinessEntrancePickup(i);
createBusinessExitPickup(i);
@@ -2016,34 +1994,38 @@ function createAllBusinessBlips() {
*
*/
function createBusinessEntrancePickup(businessId) {
if (!areServerElementsSupported()) {
return false;
}
if (!getServerConfig().createBusinessPickups) {
return false;
}
if (!isGameFeatureSupported("pickup")) {
return false;
}
let businessData = getBusinessData(businessId);
//if(businessData.hasInterior) {
// return false;
//}
logToConsole(LOG_VERBOSE, `[AGRP.Job]: Creating entrance pickup for business ${businessData.name}`);
if (businessData.entrancePickupModel == -1) {
return false;
}
if (areServerElementsSupported() && getGame() != AGRP_GAME_MAFIA_ONE) {
let entrancePickup = null;
if (isGameFeatureSupported("pickup")) {
let pickupModelId = getGameConfig().pickupModels[getGame()].Business;
let pickupModelId = getGameConfig().pickupModels[getGame()].Business;
if (businessData.entrancePickupModel == -1) {
return false;
}
if (businessData.entrancePickupModel != 0) {
pickupModelId = businessData.entrancePickupModel;
}
if (businessData.entrancePickupModel != 0) {
pickupModelId = businessData.entrancePickupModel;
}
entrancePickup = createGamePickup(pickupModelId, businessData.entrancePosition, getGameConfig().pickupTypes[getGame()].business);
}
logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating entrance pickup for business ${businessData.name} (model ${pickupModelId})`);
if (areServerElementsSupported()) {
let entrancePickup = createGamePickup(pickupModelId, businessData.entrancePosition, getGameConfig().pickupTypes[getGame()].business);
if (entrancePickup != null) {
if (businessData.entranceDimension != -1) {
setElementDimension(entrancePickup, businessData.entranceDimension);
@@ -2062,9 +2044,14 @@ function createBusinessEntrancePickup(businessId) {
getBusinessData(businessId).entrancePickup = entrancePickup;
updateBusinessPickupLabelData(businessId);
}
}
} else {
let pickupModelId = getGameConfig().pickupModels[getGame()].Business;
updateBusinessPickupLabelData(businessId);
if (businessData.entrancePickupModel != 0) {
pickupModelId = businessData.entrancePickupModel;
}
sendBusinessToPlayer(null, businessId, businessData.name, businessData.entrancePosition, blipModelId, pickupModelId, businessData.hasInterior, doesBusinessHaveAnyItemsToBuy(businessId));
}
return false;
}
@@ -2079,6 +2066,10 @@ function createBusinessEntrancePickup(businessId) {
*
*/
function createBusinessEntranceBlip(businessId) {
if (!areServerElementsSupported()) {
return false;
}
if (!getServerConfig().createBusinessBlips) {
return false;
}
@@ -2103,9 +2094,9 @@ function createBusinessEntranceBlip(businessId) {
blipModelId = businessData.entranceBlipModel;
}
logToConsole(LOG_VERBOSE, `[AGRP.Job]: Creating entrance blip for business ${businessData.name} (model ${blipModelId})`);
logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating entrance blip for business ${businessData.name} (model ${blipModelId})`);
if (areServerElementsSupported() && getGame() != AGRP_GAME_MAFIA_ONE) {
if (areServerElementsSupported()) {
let entranceBlip = createGameBlip(businessData.entrancePosition, blipModelId, 1, getColourByType("businessBlue"));
if (entranceBlip != null) {
if (businessData.entranceDimension != -1) {
@@ -2145,6 +2136,10 @@ function createBusinessExitPickup(businessId) {
return false;
}
if (!isGameFeatureSupported("pickup")) {
return false;
}
let businessData = getBusinessData(businessId);
//if(!businessData.hasInterior) {
@@ -2155,19 +2150,15 @@ function createBusinessExitPickup(businessId) {
return false;
}
logToConsole(LOG_VERBOSE, `[AGRP.Job]: Creating exit pickup for business ${businessData.name}`);
let pickupModelId = getGameConfig().pickupModels[getGame()].Exit;
let exitPickup = null;
if (isGameFeatureSupported("pickup")) {
let pickupModelId = getGameConfig().pickupModels[getGame()].Exit;
if (businessData.exitPickupModel != 0) {
pickupModelId = businessData.exitPickupModel;
}
exitPickup = createGamePickup(pickupModelId, businessData.exitPosition, getGameConfig().pickupTypes[getGame()].business);
if (businessData.exitPickupModel != 0) {
pickupModelId = businessData.exitPickupModel;
}
logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating exit pickup for business ${businessData.name} (model ${pickupModelId})`);
let exitPickup = createGamePickup(pickupModelId, businessData.exitPosition, getGameConfig().pickupTypes[getGame()].business);
if (exitPickup != null) {
if (businessData.exitDimension != -1) {
setElementDimension(exitPickup, businessData.exitDimension);
@@ -2186,7 +2177,6 @@ function createBusinessExitPickup(businessId) {
getBusinessData(businessId).exitPickup = exitPickup;
updateBusinessPickupLabelData(businessId);
}
}
// ===========================================================================
@@ -2227,7 +2217,7 @@ function createBusinessExitBlip(businessId) {
blipModelId = businessData.exitBlipModel;
}
logToConsole(LOG_VERBOSE, `[AGRP.Job]: Creating exit blip for business ${businessData.name} (model ${blipModelId})`);
logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating exit blip for business ${businessData.name} (model ${blipModelId})`);
let exitBlip = createGameBlip(businessData.exitPosition, blipModelId, 1, getColourByName("businessBlue"));
if (exitBlip != null) {
@@ -2291,13 +2281,11 @@ function deleteBusiness(businessId, whoDeleted = 0) {
* @return {Boolean} Whether or not the players were forced to exit
*
*/
function removePlayersFromBusiness(businessIndex) {
function removePlayersFromBusiness(businessId) {
getClients().forEach(function (client) {
if (doesBusinessHaveInterior(businessIndex)) {
if (getPlayerBusiness(client) == businessIndex) {
if (getPlayerInterior(client) == getBusinessData(businessIndex).exitInterior && getPlayerDimension(client) == getBusinessData(businessIndex).exitDimension) {
exitBusiness(client);
}
if (doesBusinessHaveInterior(businessId)) {
if (getPlayerBusiness(client) == businessId) {
exitBusiness(client);
}
}
});
@@ -2414,6 +2402,10 @@ function deleteBusinessEntrancePickup(businessId) {
return false;
}
if (!isGameFeatureSupported("pickup")) {
return false;
}
if (getBusinessData(businessId).entrancePickup != null) {
//removeFromWorld(getBusinessData(businessId).entrancePickup);
deleteGameElement(getBusinessData(businessId).entrancePickup);
@@ -2437,6 +2429,10 @@ function deleteBusinessExitPickup(businessId) {
return false;
}
if (!isGameFeatureSupported("pickup")) {
return false;
}
if (getBusinessData(businessId).exitPickup != null) {
//removeFromWorld(getBusinessData(businessId).exitPickup);
deleteGameElement(getBusinessData(businessId).exitPickup);
@@ -2672,16 +2668,12 @@ function buyFromBusinessCommand(command, params, client) {
//messagePlayerSuccess(client, `You bought ${amount} {ALTCOLOUR}${itemName} {MAINCOLOUR}for ${totalCost} ${priceEach}`);
meActionToNearbyPlayers(client, `buys a ${itemName}`);
if (!hasPlayerSeenActionTip(client, "ViewInventory")) {
if (doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand("inv")) {
let keyData = getPlayerKeyBindForCommand("inv");
messagePlayerActionTip(client, getGroupedLocaleString(client, "ActionTips", "ViewInventory", `{ALTCOLOUR}${getKeyNameFromId(keyData.key)}{MAINCOLOUR}`));
} else {
messagePlayerActionTip(client, getGroupedLocaleString(client, "ActionTips", "ViewInventory", `{ALTCOLOUR}/inv{MAINCOLOUR}`));
}
if (doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand("inv")) {
let keyData = getPlayerKeyBindForCommand("inv");
messagePlayerNewbieTip(client, getLocaleString(client, "ViewInventoryKeyPressTip", `{ALTCOLOUR}${getKeyNameFromId(keyData.key)}{MAINCOLOUR}`));
} else {
messagePlayerNewbieTip(client, getLocaleString(client, "ViewInventoryCommandTip", `{ALTCOLOUR}/inv{MAINCOLOUR}`));
}
markPlayerActionTipSeen(client, "ViewInventory");
}
// ===========================================================================
@@ -2724,7 +2716,7 @@ function setBusinessItemSellPriceCommand(command, params, client) {
getItemData(getBusinessData(businessId).floorItemCache[itemSlot - 1]).buyPrice = newPrice;
messagePlayerSuccess(client, `You changed the price of the {ALTCOLOUR}${getItemTypeData(getItemData(getBusinessData(businessId).floorItemCache[itemSlot - 1]).itemTypeIndex).name}'s {MAINCOLOUR}in slot {ALTCOLOUR}${itemSlot} {MAINCOLOUR}from ${getCurrencyString(oldPrice)} to ${getCurrencyString(newprice)}`);
messagePlayerSuccess(client, `You changed the price of the {ALTCOLOUR}${getItemTypeData(getItemData(getBusinessData(businessId).floorItemCache[itemSlot - 1]).itemTypeIndex).name}'s {MAINCOLOUR}in slot {ALTCOLOUR}${itemSlot} {MAINCOLOUR}from $${makeLargeNumberReadable(oldPrice)} to $${makeLargeNumberReadable(newprice)}`);
}
// ===========================================================================
@@ -2833,11 +2825,11 @@ function getBusinessFloorFirstFreeItemSlot(businessId) {
// Caches all items for all businesses
function cacheAllBusinessItems() {
logToConsole(LOG_DEBUG, "[AGRP.Business] Caching all business items ...");
logToConsole(LOG_DEBUG, "[VRR.Business] Caching all business items ...");
for (let i in getServerData().businesses) {
cacheBusinessItems(i);
}
logToConsole(LOG_DEBUG, "[AGRP.Business] Cached all business items successfully!");
logToConsole(LOG_DEBUG, "[VRR.Business] Cached all business items successfully!");
}
// ===========================================================================
@@ -2848,11 +2840,11 @@ function cacheBusinessItems(businessId) {
clearArray(getBusinessData(businessId).storageItemCache);
//let businessData = getBusinessData(businessId);
//logToConsole(LOG_VERBOSE, `[AGRP.Business] Caching business items for business ${businessId} (${businessData.name}) ...`);
//logToConsole(LOG_VERBOSE, `[VRR.Business] Caching business items for business ${businessId} (${businessData.name}) ...`);
//getBusinessData(businessId).floorItemCache = getServerData().items.filter(item => item.ownerType == AGRP_ITEM_OWNER_BIZFLOOR && item.ownerId == businessData.databaseId).map(i => i.index);
//getBusinessData(businessId).storageItemCache = getServerData().items.filter(item => item.ownerType == AGRP_ITEM_OWNER_BIZSTORAGE && item.ownerId == businessData.databaseId);
logToConsole(LOG_VERBOSE, `[AGRP.Business] Caching business items for business ${businessId} (${getBusinessData(businessId).name}) ...`);
logToConsole(LOG_VERBOSE, `[VRR.Business] Caching business items for business ${businessId} (${getBusinessData(businessId).name}) ...`);
for (let i in getServerData().items) {
if (getItemData(i).ownerType == AGRP_ITEM_OWNER_BIZFLOOR && getItemData(i).ownerId == getBusinessData(businessId).databaseId) {
getBusinessData(businessId).floorItemCache.push(i);
@@ -2861,7 +2853,7 @@ function cacheBusinessItems(businessId) {
}
}
logToConsole(LOG_VERBOSE, `[AGRP.Business] Successfully cached ${getBusinessData(businessId).floorItemCache.length} floor items and ${getBusinessData(businessId).storageItemCache} storage items for business ${businessId} (${getBusinessData(businessId).name})!`);
logToConsole(LOG_VERBOSE, `[VRR.Business] Successfully cached ${getBusinessData(businessId).floorItemCache.length} floor items and ${getBusinessData(businessId).storageItemCache} storage items for business ${businessId} (${getBusinessData(businessId).name})!`);
}
// ===========================================================================
@@ -2875,8 +2867,7 @@ function getBusinessIdFromDatabaseId(databaseId) {
// Updates all pickup data for a business by businessId
function updateBusinessPickupLabelData(businessId) {
if (!areServerElementsSupported() || getGame() == AGRP_GAME_MAFIA_ONE) {
sendBusinessToPlayer(null, businessId, getBusinessData(businessId).name, getBusinessData(businessId).entrancePosition, getBusinessEntranceBlipModelForNetworkEvent(businessId), getBusinessEntrancePickupModelForNetworkEvent(businessId), getBusinessData(businessId).buyPrice, getBusinessData(businessId).rentPrice, getBusinessData(businessId).hasInterior, getBusinessData(businessId).locked, doesBusinessHaveAnyItemsToBuy(businessId));
if (!areServerElementsSupported()) {
return false;
}
@@ -3209,34 +3200,4 @@ function doesBusinessHaveBuyableItemOfUseType(businessId, useType) {
return false;
}
// ===========================================================================
function getBusinessEntranceBlipModelForNetworkEvent(businessIndex) {
let blipModelId = -1;
if (isGameFeatureSupported("blip")) {
blipModelId = getGameConfig().blipSprites[getGame()].Business;
if (getBusinessData(businessIndex).entranceBlipModel != 0) {
blipModelId = getBusinessData(businessIndex).entranceBlipModel;
}
}
return blipModelId;
}
// ===========================================================================
function getBusinessEntrancePickupModelForNetworkEvent(businessIndex) {
let pickupModelId = -1;
if (isGameFeatureSupported("pickup")) {
pickupModelId = getGameConfig().pickupModels[getGame()].Business;
if (getBusinessData(businessIndex).entrancePickupModel != 0) {
pickupModelId = getBusinessData(businessIndex).entrancePickupModel;
}
}
return pickupModelId;
}
// ===========================================================================

View File

@@ -118,7 +118,20 @@ function blackJackHitCommand(command, params, client) {
hand.push(deck.pop());
let tempHandValue = getValueOfBlackJackHand(hand);
let tempHandValue = 0;
for (let i in hand) {
if (hand[i].value == 1) {
if ((tempHandValue + 11) > 21) {
tempHandValue += 1;
} else {
tempHandValue += 11;
}
} else {
tempHandValue += hand[i].value;
}
}
if (handValue > 21) {
playerBustBlackJack(client);
@@ -142,6 +155,14 @@ function blackJackStandCommand(command, params, client) {
// ===========================================================================
function blackJackHit(hand, deck) {
return handValue;
}
// ===========================================================================
function dealPlayerBlackJackHand(deck, players) {
// Alternate handing cards to each player, 2 cards each
for (var i = 0; i < 2; i++) {
@@ -153,23 +174,4 @@ function dealPlayerBlackJackHand(deck, players) {
}
}
// ===========================================================================
function calculateValueOfBlackJackHand(hand) {
let tempHandValue = 0;
for (let i in hand) {
if (hand[i].value == 1) {
if ((tempHandValue + 11) > 21) {
tempHandValue += 1;
} else {
tempHandValue += 11;
}
} else {
tempHandValue += hand[i].value;
}
}
}
// ===========================================================================

View File

@@ -9,8 +9,8 @@
// ===========================================================================
function initChatScript() {
logToConsole(LOG_INFO, "[AGRP.Chat]: Initializing chat script ...");
logToConsole(LOG_INFO, "[AGRP.Chat]: Chat script initialized successfully!");
logToConsole(LOG_INFO, "[VRR.Chat]: Initializing chat script ...");
logToConsole(LOG_INFO, "[VRR.Chat]: Chat script initialized successfully!");
return true;
}
@@ -174,14 +174,7 @@ function adminChatCommand(command, params, client) {
return false;
}
let clients = getClients();
for (let i in clients) {
if (doesPlayerHaveStaffPermission(clients[i], getStaffFlagValue("BasicModeration"))) {
messagePlayerAdminChat(clients[i], client, params);
}
}
messageDiscordAdminChannel(`${getPlayerData(client).accountData.staffTitle} ${getPlayerData(client).accountData.name}: ${messageText}`);
messageAdmins(`{jobYellow}[Admin Chat] {ALTCOLOUR}${getPlayerName(client)}: ${params}`);
}
// ===========================================================================
@@ -224,10 +217,7 @@ function privateMessageCommand(command, params, client) {
getPlayerData(targetClient).privateMessageReplyTo = client;
messagePlayerPrivateMessage(targetClient, client, messageText);
if (hasPlayerSeenActionTip(targetClient, "ReplyToDirectMessage")) {
messagePlayerTip(targetClient, getGroupedLocaleString(targetClient, "ActionTips", "ReplyToDirectMessage", "{ALTCOLOUR}/reply{MAINCOLOUR}"));
}
messagePlayerTip(client, getLocaleString(client, "PrivateMessageReplyCommandTip", "{ALTCOLOUR}/reply{MAINCOLOUR}"))
}
// ===========================================================================
@@ -250,8 +240,6 @@ function replyToLastPrivateMessageCommand(command, params, client) {
getPlayerData(targetClient).privateMessageReplyTo = client;
messagePlayerPrivateMessage(targetClient, client, messageText);
markPlayerActionTipSeen(client, "ReplyToDirectMessage");
}
// ===========================================================================

View File

@@ -110,15 +110,15 @@ class ClanMemberData {
// ===========================================================================
function initClanScript() {
logToConsole(LOG_INFO, "[AGRP.Clan]: Initializing clans script ...");
logToConsole(LOG_INFO, "[AGRP.Clan]: Clan script initialized successfully!");
logToConsole(LOG_INFO, "[VRR.Clan]: Initializing clans script ...");
logToConsole(LOG_INFO, "[VRR.Clan]: Clan script initialized successfully!");
return true;
}
// ===========================================================================
function loadClansFromDatabase() {
logToConsole(LOG_INFO, "[AGRP.Clan]: Loading clans from database ...");
logToConsole(LOG_INFO, "[VRR.Clan]: Loading clans from database ...");
let tempClans = [];
let dbConnection = connectToDatabase();
@@ -133,7 +133,7 @@ function loadClansFromDatabase() {
//tempClanData.members = loadClanMembersFromDatabase(tempClanData.databaseId);
tempClanData.ranks = loadClanRanksFromDatabase(tempClanData.databaseId);
tempClans.push(tempClanData);
logToConsole(LOG_DEBUG, `[AGRP.Clan]: Clan '${tempClanData.name}' loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Clan]: Clan '${tempClanData.name}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -141,14 +141,14 @@ function loadClansFromDatabase() {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_INFO, `[AGRP.Clan]: ${tempClans.length} clans loaded from database successfully!`);
logToConsole(LOG_INFO, `[VRR.Clan]: ${tempClans.length} clans loaded from database successfully!`);
return tempClans;
}
// ===========================================================================
function loadClanMembersFromDatabase() {
logToConsole(LOG_INFO, "[AGRP.Clan]: Loading clans from database ...");
logToConsole(LOG_INFO, "[VRR.Clan]: Loading clans from database ...");
let tempClans = [];
let dbConnection = connectToDatabase();
@@ -161,7 +161,7 @@ function loadClanMembersFromDatabase() {
while (dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempClanData = new ClanData(dbAssoc);
tempClans.push(tempClanData);
logToConsole(LOG_VERBOSE, `[AGRP.Clan]: Clan '${tempClanData.name}' loaded from database successfully!`);
logToConsole(LOG_VERBOSE, `[VRR.Clan]: Clan '${tempClanData.name}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -169,14 +169,14 @@ function loadClanMembersFromDatabase() {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_INFO, `[AGRP.Clan]: ${tempClans.length} clans loaded from database successfully!`);
logToConsole(LOG_INFO, `[VRR.Clan]: ${tempClans.length} clans loaded from database successfully!`);
return tempClans;
}
// ===========================================================================
function loadClanRanksFromDatabase(clanDatabaseId) {
logToConsole(LOG_INFO, `[AGRP.Clan]: Loading ranks for clan ${clanDatabaseId} from database ...`);
logToConsole(LOG_INFO, `[VRR.Clan]: Loading ranks for clan ${clanDatabaseId} from database ...`);
let dbConnection = connectToDatabase();
let dbAssoc;
@@ -189,7 +189,7 @@ function loadClanRanksFromDatabase(clanDatabaseId) {
while (dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempClanRankData = new ClanRankData(dbAssoc);
tempClanRanks.push(tempClanRankData);
logToConsole(LOG_VERBOSE, `[AGRP.Clan]: Clan rank '${tempClanRankData.name}' loaded from database successfully!`);
logToConsole(LOG_VERBOSE, `[VRR.Clan]: Clan rank '${tempClanRankData.name}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -197,7 +197,7 @@ function loadClanRanksFromDatabase(clanDatabaseId) {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_INFO, `[AGRP.Clan]: Loaded ranks for clan ${clanDatabaseId} from database successfully!`);
logToConsole(LOG_INFO, `[VRR.Clan]: Loaded ranks for clan ${clanDatabaseId} from database successfully!`);
return tempClanRanks;
}
@@ -1292,10 +1292,10 @@ function setClanRankTitle(clanId, rankId, title) {
// ===========================================================================
function saveAllClansToDatabase() {
logToConsole(LOG_DEBUG, `[AGRP.Clan]: Saving all server clans to database ...`);
logToConsole(LOG_DEBUG, `[VRR.Clan]: Saving all server clans to database ...`);
if (getServerConfig().devServer) {
logToConsole(LOG_DEBUG, `[AGRP.Clan]: Aborting save all clans to database, dev server is enabled.`);
logToConsole(LOG_DEBUG, `[VRR.Clan]: Aborting save all clans to database, dev server is enabled.`);
return false;
}
@@ -1303,7 +1303,7 @@ function saveAllClansToDatabase() {
saveClanToDatabase(i);
}
logToConsole(LOG_INFO, `[AGRP.Clan]: Saved all server clans to database`);
logToConsole(LOG_INFO, `[VRR.Clan]: Saved all server clans to database`);
}
// ===========================================================================

View File

@@ -17,12 +17,13 @@ const AGRP_RETURNTO_TYPE_SKINSELECT = 2; // "Return to" data is from sk
/**
* @class Representing extra data for a client
* @property {AccountData} accountData
* @property {Array.<SubAccountData>} subAccounts
*/
class ClientData {
constructor(client, accountData, subAccounts) {
/** @member {AccountData} accountData */
this.accountData = accountData;
/** @member {Array.<SubAccountData>} subAccounts */
this.subAccounts = subAccounts; // Characters
// General Info
@@ -125,14 +126,12 @@ class ClientData {
this.locale = 0;
this.enteringVehicle = null;
this.customDisconnectReason = "";
this.scene = "";
this.interiorCutscene = -1;
this.playerBlip = null;
this.alcoholLevel = 0;
this.pedState = AGRP_PEDSTATE_NONE;
this.promptType = AGRP_PROMPT_NONE;
this.privateMessageReplyTo = null;
this.enteringExitingProperty = null;
this.inProperty = null;
// Paintball
this.inPaintBall = false;
@@ -156,14 +155,14 @@ class ClientData {
// ===========================================================================
function initClientScript() {
logToConsole(LOG_DEBUG, "[AGRP.Client]: Initializing client script ...");
logToConsole(LOG_DEBUG, "[AGRP.Client]: Client script initialized!");
logToConsole(LOG_DEBUG, "[VRR.Client]: Initializing client script ...");
logToConsole(LOG_DEBUG, "[VRR.Client]: Client script initialized!");
}
// ===========================================================================
function resetClientStuff(client) {
logToConsole(LOG_DEBUG, `[AGRP.Utilities] Resetting client data for ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Utilities] Resetting client data for ${getPlayerDisplayForConsole(client)}`);
if (!getPlayerData(client)) {
return false;
@@ -173,128 +172,24 @@ function resetClientStuff(client) {
stopJobRoute(client, false, false);
}
if (isPlayerWorking(client)) {
stopWorking(client);
}
if (getPlayerData(client).rentingVehicle) {
stopRentingVehicle(client);
}
if (isPlayerInPaintBall(client)) {
stopPaintBall(client);
}
//if (isPlayerFishing(client)) {
// stopFishing(client);
//}
deleteJobItems(client);
deletePaintBallItems(client);
//deletePlayerTemporaryLockerItems(client);
//getPlayerData(client).lastVehicle = null;
getPlayerData(client).lastVehicle = null;
}
// ===========================================================================
function kickAllClients() {
getClients().forEach((client) => {
getPlayerData(client).customDisconnectReason = "ServerRestarting";
getPlayerData(client).customDisconnectReason = `Kicked - All clients are being disconnected`;
disconnectPlayer(client);
})
}
// ===========================================================================
function initClient(client) {
logToConsole(LOG_DEBUG, `[AGRP.Account] Initializing client ${getPlayerDisplayForConsole(client)} ...`);
if (isConsole(client)) {
logToConsole(LOG_DEBUG | LOG_ERROR, `[AGRP.Account] Client initialization failed for ${getPlayerDisplayForConsole(client)}! (is console client)`);
return false;
}
if (playerInitialized[client.index] == true) {
logToConsole(LOG_DEBUG | LOG_ERROR, `[AGRP.Account] Client initialization failed for ${getPlayerDisplayForConsole(client)}! (already initialized)`);
return false;
}
playerInitialized[client.index] = true;
//setEntityData(client, "agrp.isInitialized", true, false);
logToConsole(LOG_DEBUG, `[AGRP.Account] Initializing GUI for ${getPlayerDisplayForConsole(client)} ...`);
sendPlayerCurrencyString(client);
sendPlayerGUIColours(client);
sendPlayerGUIInit(client);
updatePlayerSnowState(client);
//logToConsole(LOG_DEBUG, `[AGRP.Account] Showing connect camera to ${getPlayerDisplayForConsole(client)} ...`);
//showConnectCameraToPlayer(client);
messageClient(`Please wait ...`, client, getColourByName("softGreen"));
logToConsole(LOG_DEBUG, `[AGRP.Account] Waiting for 2.5 seconds to prevent race attack ...`);
setTimeout(function () {
if (client != null) {
clearChatBox(client);
logToConsole(LOG_DEBUG, `[AGRP.Account] Loading account for ${getPlayerDisplayForConsole(client)}`);
let tempAccountData = loadAccountFromName(getPlayerName(client), true);
logToConsole(LOG_DEBUG, `[AGRP.Account] Loading subaccounts for ${getPlayerDisplayForConsole(client)}`);
let tempSubAccounts = loadSubAccountsFromAccount(tempAccountData.databaseId);
getServerData().clients[getPlayerId(client)] = new ClientData(client, tempAccountData, tempSubAccounts);
getServerData().clients[getPlayerId(client)].sessionId = saveConnectionToDatabase(client);
getServerData().clients[getPlayerId(client)].connectTime = getCurrentUnixTimestamp();
requestClientInfo(client);
if (tempAccountData != false) {
sendPlayerLocaleId(client, getPlayerData(client).accountData.locale);
if (isAccountAutoIPLoginEnabled(tempAccountData) && getPlayerData(client).accountData.ipAddress == getPlayerIP(client)) {
messagePlayerAlert(client, getLocaleString(client, "AutoLoggedInIP"));
loginSuccess(client);
playRadioStreamForPlayer(client, getServerIntroMusicURL(), true, getPlayerStreamingRadioVolume(client));
} else {
if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the login GUI.`);
showPlayerLoginGUI(client);
} else {
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the login message (GUI disabled).`);
messagePlayerNormal(client, getLocaleString(client, "WelcomeBack", getServerName(), getPlayerName(client), "/login"), getColourByName("softGreen"));
if (checkForGeoIPModule()) {
let iso = module.geoip.getCountryISO(getGlobalConfig().geoIPCountryDatabaseFilePath, getPlayerIP(client));
let localeId = getLocaleFromCountryISO(iso);
if (localeId != 0) {
if (getLocaleData(localeId).enabled) {
messagePlayerTip(client, getLanguageLocaleString(localeId, "LocaleOffer", `/lang ${getLocaleData(localeId).isoCode}`), getColourByName("white"), 10000, "Roboto");
}
}
}
}
startLoginTimeoutForPlayer(client);
playRadioStreamForPlayer(client, getServerIntroMusicURL(), true, getPlayerStreamingRadioVolume(client));
}
} else {
sendPlayerLocaleId(client, 0);
if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the register GUI.`);
showPlayerRegistrationGUI(client);
} else {
logToConsole(LOG_DEBUG, `[AGRP.Account] ${getPlayerDisplayForConsole(client)} is being shown the register message (GUI disabled).`);
messagePlayerNormal(client, getLocaleString(client, "WelcomeNewPlayer", getServerName(), getPlayerName(client), "/register"), getColourByName("softGreen"));
}
playRadioStreamForPlayer(client, getServerIntroMusicURL(), true, getPlayerStreamingRadioVolume(client));
}
getServerData().clients[getPlayerId(client)].keyBinds = loadAccountKeybindsFromDatabase(getServerData().clients[getPlayerId(client)].accountData.databaseId);
sendAccountKeyBindsToClient(client);
}
}, 2500);
}
// ===========================================================================

View File

@@ -44,8 +44,8 @@ let serverCommands = [];
// ===========================================================================
function initCommandScript() {
logToConsole(LOG_INFO, "[AGRP.Command]: Initializing commands script ...");
logToConsole(LOG_INFO, "[AGRP.Command]: Initialized commands script!");
logToConsole(LOG_INFO, "[VRR.Command]: Initializing commands script ...");
logToConsole(LOG_INFO, "[VRR.Command]: Initialized commands script!");
}
// ===========================================================================
@@ -77,7 +77,6 @@ function loadCommands() {
new CommandData("chattimestamps", toggleChatBoxTimeStampsCommand, "", getStaffFlagValue("None"), true, false, "Turns on/off timestamps in the chatbox"),
new CommandData("chattime", toggleChatBoxTimeStampsCommand, "", getStaffFlagValue("None"), true, false, "Turns on/off timestamps in the chatbox"),
new CommandData("chattimes", toggleChatBoxTimeStampsCommand, "", getStaffFlagValue("None"), true, false, "Turns on/off timestamps in the chatbox"),
new CommandData("chattimestamps", toggleChatBoxTimeStampsCommand, "", getStaffFlagValue("None"), true, false, "Turns on/off timestamps in the chatbox"),
new CommandData("chatfilter", toggleAccountProfanityFilterCommand, "", getStaffFlagValue("None"), true, false, "Turns on/off profanity filter"),
new CommandData("chatemoji", toggleAccountReplaceEmojiCommand, "", getStaffFlagValue("None"), true, false, "Turns on/off automatic emoji"),
new CommandData("emoji", toggleAccountReplaceEmojiCommand, "", getStaffFlagValue("None"), true, false, "Turns on/off automatic emoji"),
@@ -138,7 +137,7 @@ function loadCommands() {
new CommandData("bizpickup", setBusinessPickupCommand, "<type name/model id>", getStaffFlagValue("ManageBusinesses"), true, true, "Sets the business pickup display"),
new CommandData("bizinfo", getBusinessInfoCommand, "[business id]", getStaffFlagValue("None"), true, true, "Shows business information"),
new CommandData("bizflooritems", getBusinessFloorItemsCommand, "[business id]", getStaffFlagValue("None"), true, true, "Shows all business floor items (for sale) to a player"),
new CommandData("bizstorageitems", getBusinessStorageItemsCommand, "[business id]", getStaffFlagValue("None"), true, true, "Shows all business storage items (i.e. back room) to a player"),
new CommandData("bizflooritems", getBusinessStorageItemsCommand, "[business id]", getStaffFlagValue("None"), true, true, "Shows all business storage items (i.e. back room) to a player"),
new CommandData("bizentrance", moveBusinessEntranceCommand, "", getStaffFlagValue("ManageBusinesses"), true, true, "Moves the entrance (exterior point) of the business"),
new CommandData("bizexit", moveBusinessExitCommand, "", getStaffFlagValue("ManageBusinesses"), true, true, "Moves the exit (interior point) of the business"),
new CommandData("bizinttype", setBusinessInteriorTypeCommand, "<interior template name/business id>", getStaffFlagValue("ManageBusinesses"), true, true, "Changes the business interior"),
@@ -161,6 +160,9 @@ function loadCommands() {
new CommandData("clanchat", clanChatCommand, "<message>", getStaffFlagValue("None"), true, false, "Sends an OOC chat message to members in your clan"),
new CommandData("clan", clanChatCommand, "<message>", getStaffFlagValue("None"), true, false, "Sends an OOC chat message to members in your clan"),
new CommandData("c", clanChatCommand, "<message>", getStaffFlagValue("None"), true, false, "Sends an OOC chat message to members in your clan"),
new CommandData("adminchat", adminChatCommand, "<message>", getStaffFlagValue("BasicModeration"), true, true, "Sends an OOC chat message to other admins"),
new CommandData("a", adminChatCommand, "<message>", getStaffFlagValue("BasicModeration"), true, true, "Sends an OOC chat message to other admins"),
new CommandData("achat", adminChatCommand, "<message>", getStaffFlagValue("BasicModeration"), true, true, "Sends an OOC chat message to other admins"),
new CommandData("m", megaphoneChatCommand, "<message>", getStaffFlagValue("None"), true, true, "Shouts a message over a megaphone (portable bullhorn/loudspeaker)"),
new CommandData("pm", privateMessageCommand, "<player name/id> <message>", getStaffFlagValue("None"), true, true, "Sends a private message to a player"),
new CommandData("dm", privateMessageCommand, "<player name/id> <message>", getStaffFlagValue("None"), true, true, "Sends a private message to a player"),
@@ -353,7 +355,6 @@ function loadCommands() {
new CommandData("itemtypeorderprice", setItemTypeOrderPriceCommand, "<item type> <order price>", getStaffFlagValue("ManageItems"), true, false, "Sets an item type's order price (base price when ordering for a business"),
new CommandData("itemtyperiskmult", setItemTypeRiskMultiplierCommand, "<item type> <risk multiplier>", getStaffFlagValue("ManageItems"), true, false, "Sets an item type's risk multiplayer (higher value for more dangerous or rare illegal items)"),
new CommandData("itemtypeenabled", toggleItemTypeEnabledCommand, "<item type>", getStaffFlagValue("ManageItems"), true, false, "Toggles an item type on or off (if off, any items with that type can't be interacted with)"),
new CommandData("itemtypedropmodel", setItemTypeDropModelCommand, "<item type> <object name/id>", getStaffFlagValue("ManageItems"), true, false, "Sets the drop model for the object of an item type when dropped"),
new CommandData("itemtypedroppos", setItemTypeDropPositionCommand, "<item type> [x] [y] [z]", getStaffFlagValue("ManageItems"), true, false, "Sets the offset position for the object of an item type when dropped"),
new CommandData("itemtypedroprot", setItemTypeDropRotationCommand, "<item type> [x] [y] [z]", getStaffFlagValue("ManageItems"), true, false, "Sets the rotation for the object of an item type when dropped"),
new CommandData("itemtypedropscale", setItemTypeDropScaleCommand, "<item type> [x] [y] [z]", getStaffFlagValue("ManageItems"), true, false, "Sets the scale for the object of an item type when dropped"),
@@ -361,7 +362,7 @@ function loadCommands() {
new CommandData("itemtypemaxval", setItemTypeMaxValueCommand, "<item type> <max value>", getStaffFlagValue("ManageItems"), true, false, "Sets the maximum value an item type can have"),
new CommandData("itemtypeorderval", setItemTypeOrderValueCommand, "<item type> <order value>", getStaffFlagValue("ManageItems"), true, false, "Sets the initial value of an item type when ordered by a business"),
new CommandData("itemtypesize", setItemTypeSizeCommand, "<item type> <order value>", getStaffFlagValue("ManageItems"), true, false, "Sets the item type's size"),
new CommandData("itemtypecapacity", setItemTypeCapacityCommand, "<item type> <order value>", getStaffFlagValue("ManageItems"), true, false, "Sets an item type's capacity (how much it can hold)"),
new CommandData("itemtypecapacity", setItemTypeSizeCommand, "<item type> <order value>", getStaffFlagValue("ManageItems"), true, false, "Sets an item type's capacity (how much it can hold)"),
new CommandData("delplritem", deleteItemInPlayerInventoryCommand, "<player name/id> <item slot>", getStaffFlagValue("ManageItems"), true, false, "Removes an item by slot from a player's personal inventory"),
new CommandData("delplritems", deleteAllItemsInPlayerInventoryCommand, "<player name/id>", getStaffFlagValue("ManageItems"), true, false, "Removes all items from a player's personal inventory"),
@@ -460,7 +461,6 @@ function loadCommands() {
new CommandData("idea", submitIdeaCommand, "<message>", getStaffFlagValue("None"), true, true, "Sends an suggestion/idea to the developers"),
new CommandData("bug", submitBugReportCommand, "<message>", getStaffFlagValue("None"), true, true, "Submits a bug report"),
new CommandData("enter", enterExitPropertyCommand, "", getStaffFlagValue("None"), true, true, "Enters or exists a house/business"),
new CommandData("exit", enterExitPropertyCommand, "", getStaffFlagValue("None"), true, true, "Enters or exists a house/business"),
new CommandData("cursor", toggleMouseCursorCommand, "", getStaffFlagValue("None"), true, false, "Toggles cursor visibility"),
new CommandData("mousecam", toggleMouseCameraCommand, "", getStaffFlagValue("None"), true, false, "Toggles vehicle mouse camera for games that don't have it"),
new CommandData("yes", playerPromptAnswerYesCommand, "", getStaffFlagValue("None"), true, false, "Answers a prompt with YES"),
@@ -514,9 +514,6 @@ function loadCommands() {
],
security: [],
staff: [
new CommandData("adminchat", adminChatCommand, "<message>", getStaffFlagValue("BasicModeration"), true, true, "Sends an OOC chat message to other admins"),
new CommandData("a", adminChatCommand, "<message>", getStaffFlagValue("BasicModeration"), true, true, "Sends an OOC chat message to other admins"),
new CommandData("achat", adminChatCommand, "<message>", getStaffFlagValue("BasicModeration"), true, true, "Sends an OOC chat message to other admins"),
new CommandData("kick", kickClientCommand, "<player name/id> [reason]", getStaffFlagValue("BasicModeration"), true, true, "Kicks a player from the server"),
new CommandData("mute", muteClientCommand, "<player name/id> [reason]", getStaffFlagValue("BasicModeration"), true, true, "Mutes a player, preventing them from using any chat."),
new CommandData("freeze", freezeClientCommand, "<player name/id> [reason]", getStaffFlagValue("BasicModeration"), true, true, "Freeze a player, preventing them from moving."),
@@ -635,7 +632,7 @@ function loadCommands() {
new CommandData("vehowner", setVehicleOwnerCommand, "<player id/name>", getStaffFlagValue("ManageVehicles"), true, true),
new CommandData("vehpublic", setVehiclePublicCommand, "", getStaffFlagValue("ManageVehicles"), true, true),
new CommandData("vehclan", setVehicleClanCommand, "<clan id/name>", getStaffFlagValue(""), true, true),
new CommandData("vehbiz", setVehicleBusinessCommand, "", getStaffFlagValue(""), true, true),
new CommandData("vehbiz", setVehicleToBusinessCommand, "", getStaffFlagValue(""), true, true),
new CommandData("vehjob", setVehicleJobCommand, "[job id/name]", getStaffFlagValue("ManageVehicles"), true, true),
new CommandData("vehdelowner", removeVehicleOwnerCommand, "", getStaffFlagValue("ManageVehicles"), true, true),
new CommandData("vehrank", setVehicleRankCommand, "<rank id/name>", getStaffFlagValue("None"), true, true),
@@ -691,6 +688,7 @@ function loadCommands() {
new CommandData("vehiclerepair", vehicleAdminRepairCommand, "", getStaffFlagValue("None"), true, true, "Repairs your vehicle"),
new CommandData("repairveh", vehicleAdminRepairCommand, "", getStaffFlagValue("None"), true, true, "Repairs your vehicle"),
new CommandData("repairvehicle", vehicleAdminRepairCommand, "", getStaffFlagValue("None"), true, true, "Repairs your vehicle"),
new CommandData("passenger", enterVehicleAsPassengerCommand, "", getStaffFlagValue("None"), true, true, "Enters a vehicle as passenger"),
],
};
@@ -705,7 +703,7 @@ function addAllCommandHandlers() {
let commands = getCommands();
for (let i in commands) {
for (let j in commands[i]) {
logToConsole(LOG_VERBOSE, `[AGRP.Command] Adding command handler for ${i} - ${commands[i][j].command}`);
logToConsole(LOG_DEBUG, `[VRR.Command] Adding command handler for ${i} - ${commands[i][j].command}`);
addCommandHandler(commands[i][j].command, processPlayerCommand);
commandCount++;
}
@@ -714,7 +712,7 @@ function addAllCommandHandlers() {
removeCommandHandler("help");
addCommandHandler("help", helpCommand);
logToConsole(LOG_INFO, `[AGRP.Command] ${commandCount} command handlers added!`);
logToConsole(LOG_INFO, `[VRR.Command] ${commandCount} command handlers added!`);
}
// ===========================================================================
@@ -786,12 +784,12 @@ function disableCommand(command, params, client) {
params = toLowerCase(params);
if (!getCommand(params)) {
messagePlayerError(client, `The command {ALTCOLOUR}/${params}{MAINCOLOUR} does not exist!`);
messagePlayerError(client, `The command {ALTCOLOUR}/${params} {MAINCOLOUR} does not exist!`);
return false;
}
getCommand(params).enabled = false;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} disabled the {ALTCOLOUR}${params}{MAINCOLOUR} command!`, true);
messagePlayerSuccess(client, `Command {ALTCOLOUR}/${params} {MAINCOLOUR}has been disabled!`);
return true;
}
@@ -806,12 +804,12 @@ function enableCommand(command, params, client) {
params = toLowerCase(params);
if (!getCommand(params)) {
messagePlayerError(client, `The command {ALTCOLOUR}/${params}{MAINCOLOUR} does not exist!`);
messagePlayerError(client, `The command {ALTCOLOUR}/${params} {MAINCOLOUR} does not exist!`);
return false;
}
getCommand(params).enabled = true;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} enabled the {ALTCOLOUR}${params}{MAINCOLOUR} command!`, true);
messagePlayerSuccess(client, `Command {ALTCOLOUR}/${params} {MAINCOLOUR}has been enabled!`);
return true;
}
@@ -826,7 +824,7 @@ function disableAllCommandsByType(command, params, client) {
params = toLowerCase(params);
if (isNull(getServerData().commands[params])) {
messagePlayerError(client, `Command type {ALTCOLOUR}${params}{MAINCOLOUR} does not exist!`);
messagePlayerError(client, `Command type {ALTCOLOUR}${params} {MAINCOLOUR}does not exist!`);
return false;
}
@@ -834,7 +832,7 @@ function disableAllCommandsByType(command, params, client) {
getServerData().commands[params][i].enabled = false;
}
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} disabled all {ALTCOLOUR}${params}{MAINCOLOUR} commands!`, true);
messagePlayerSuccess(client, `{clanOrange}All {ALTCOLOUR}${params} {MAINCOLOUR}commands have been disabled!`);
return true;
}
@@ -849,7 +847,7 @@ function enableAllCommandsByType(command, params, client) {
params = toLowerCase(params);
if (isNull(getServerData().commands[params])) {
messagePlayerError(client, `Command type {ALTCOLOUR}${params}{MAINCOLOUR} does not exist!`);
messagePlayerError(client, `Command type {ALTCOLOUR}${params} {MAINCOLOUR}does not exist!`);
return false;
}
@@ -857,7 +855,7 @@ function enableAllCommandsByType(command, params, client) {
getServerData().commands[params][i].enabled = true;
}
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} enabled all {ALTCOLOUR}${params}{MAINCOLOUR} commands!`, true);
messagePlayerSuccess(client, `{clanOrange}All {ALTCOLOUR}${params} {MAINCOLOUR}commands have been enabled!`);
return true;
}
@@ -882,7 +880,7 @@ function processPlayerCommand(command, params, client) {
}
if (!doesCommandExist(toLowerCase(command))) {
logToConsole(LOG_WARN, `[AGRP.Command] ${getPlayerDisplayForConsole(client)} attempted to use command, but failed (invalid command): /${command} ${paramsDisplay}`);
logToConsole(LOG_WARN, `[VRR.Command] ${getPlayerDisplayForConsole(client)} attempted to use command, but failed (invalid command): /${command} ${paramsDisplay}`);
let possibleCommand = getCommandFromParams(command);
if (possibleCommand != false && doesPlayerHaveStaffPermission(client, getCommandRequiredPermissions(toLowerCase(possibleCommand.command)))) {
@@ -894,7 +892,7 @@ function processPlayerCommand(command, params, client) {
}
if (!commandData.enabled) {
logToConsole(LOG_WARN, `[AGRP.Command] ${getPlayerDisplayForConsole(client)} attempted to use command, but failed (command is disabled): /${command} ${paramsDisplay}`);
logToConsole(LOG_WARN, `[VRR.Command] ${getPlayerDisplayForConsole(client)} attempted to use command, but failed (command is disabled): /${command} ${paramsDisplay}`);
messagePlayerError(client, `The command {ALTCOLOUR}/${command}{MAINCOLOUR} is disabled!`);
messagePlayerError(client, getLocaleString(client, "CommandDisabled", `{ALTCOLOUR}/${command}{MAINCOLOUR}`));
return false;
@@ -902,7 +900,7 @@ function processPlayerCommand(command, params, client) {
if (doesCommandRequireLogin(toLowerCase(command))) {
if (!isPlayerLoggedIn(client)) {
logToConsole(LOG_WARN, `[AGRP.Command] ${getPlayerDisplayForConsole(client)} attempted to use command, but failed (requires login first): /${command} ${paramsDisplay}`);
logToConsole(LOG_WARN, `[VRR.Command] ${getPlayerDisplayForConsole(client)} attempted to use command, but failed (requires login first): /${command} ${paramsDisplay}`);
messagePlayerError(client, getLocaleString(client, "CommandRequiresLogin", `{ALTCOLOUR}/${command}{MAINCOLOUR}`));
return false;
}
@@ -910,7 +908,7 @@ function processPlayerCommand(command, params, client) {
if (isClientFromDiscord(client)) {
if (!isCommandAllowedOnDiscord(command)) {
logToConsole(LOG_WARN, `[AGRP.Command] ${getPlayerDisplayForConsole(client)} attempted to use command from discord, but failed (not available on discord): /${command} ${paramsDisplay}`);
logToConsole(LOG_WARN, `[VRR.Command] ${getPlayerDisplayForConsole(client)} attempted to use command from discord, but failed (not available on discord): /${command} ${paramsDisplay}`);
messagePlayerError(client, `The {ALTCOLOUR}/${command}{MAINCOLOUR} command isn't available on discord!`);
return false;
}
@@ -918,13 +916,13 @@ function processPlayerCommand(command, params, client) {
if (!isConsole(client)) {
if (!doesPlayerHaveStaffPermission(client, getCommandRequiredPermissions(toLowerCase(command)))) {
logToConsole(LOG_WARN, `[AGRP.Command] ${getPlayerDisplayForConsole(client)} attempted to use command, but failed (no permission): /${command} ${paramsDisplay}`);
logToConsole(LOG_WARN, `[VRR.Command] ${getPlayerDisplayForConsole(client)} attempted to use command, but failed (no permission): /${command} ${paramsDisplay}`);
messagePlayerError(client, getLocaleString(client, "CommandNoPermissions", `{ALTCOLOUR}/${toLowerCase(command)}{MAINCOLOUR}`));
return false;
}
}
logToConsole(LOG_DEBUG, `[AGRP.Command] ${getPlayerDisplayForConsole(client)} used command: /${command} ${paramsDisplay}`);
logToConsole(LOG_DEBUG, `[VRR.Command] ${getPlayerDisplayForConsole(client)} used command: /${command} ${paramsDisplay}`);
commandData.handlerFunction(toLowerCase(command), params, client);
}

View File

@@ -126,8 +126,8 @@ class ServerConfigData {
this.discordBotToken = intToBool(dbAssoc["svr_discord_bot_token"]);
this.introMusicURL = dbAssoc["svr_intro_music"];
this.useRealTime = intToBool(toInteger(dbAssoc["svr_real_time_enabled"]));
this.realTimeZone = dbAssoc["svr_real_time_timezone"];
//this.useRealTime = intToBool(toInteger(dbAssoc["svr_real_time_enabled"]));
//this.realTimeZone = dbAssoc["svr_real_time_timezone"];
this.discord = {
sendEvents: intToBool(dbAssoc["svr_discord_send_events"]),
@@ -194,8 +194,8 @@ let globalConfig = {
subAccountNameAllowedCharacters: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz",
emailValidationRegex: /^([A-Za-z0-9_\-\.])+\@([A-Za-z0-9_\-\.])+\.([A-Za-z]{2,4})$/,
itemActionDelayExtraTimeout: 1000,
geoIPCountryDatabaseFilePath: "modules/geoip/geoip-country.mmdb",
geoIPCityDatabaseFilePath: "modules/geoip/geoip-city.mmdb",
geoIPCountryDatabaseFilePath: "geoip-country.mmdb",
geoIPCityDatabaseFilePath: "geoip-city.mmdb",
randomTipInterval: 600000,
weaponEquippableTypes: [
AGRP_ITEM_USE_TYPE_WEAPON,
@@ -246,70 +246,69 @@ let globalConfig = {
fishingCastMaxStrength: 100,
fishingCastMinStrength: 30,
jobRouteLocationSphereRadius: 3,
monthlyChanceOfSnow: [90, 50, 10, 0, 0, 0, 0, 0, 0, 0, 50, 90],
};
// ===========================================================================
function initConfigScript() {
logToConsole(LOG_INFO, "[AGRP.Config]: Initializing config script ...");
logToConsole(LOG_INFO, "[AGRP.Config]: Config script initialized!");
logToConsole(LOG_INFO, "[VRR.Config]: Initializing config script ...");
logToConsole(LOG_INFO, "[VRR.Config]: Config script initialized!");
}
// ===========================================================================
function loadGlobalConfig() {
logToConsole(LOG_DEBUG, "[AGRP.Config] Loading global configuration ...");
logToConsole(LOG_DEBUG, "[VRR.Config] Loading global configuration ...");
try {
getGlobalConfig().database = loadDatabaseConfig();
} catch (error) {
logToConsole(LOG_ERROR, `[AGRP.Config] Failed to load global configuration. Error: ${error}`);
logToConsole(LOG_ERROR, `[VRR.Config] Failed to load global configuration. Error: ${error}`);
thisResource.stop();
}
try {
getGlobalConfig().economy = loadEconomyConfig();
} catch (error) {
logToConsole(LOG_ERROR, `[AGRP.Config] Failed to load economy configuration. Error: ${error}`);
logToConsole(LOG_ERROR, `[VRR.Config] Failed to load economy configuration. Error: ${error}`);
thisResource.stop();
}
try {
getGlobalConfig().locale = loadLocaleConfig();
} catch (error) {
logToConsole(LOG_ERROR, `[AGRP.Config] Failed to load locale configuration. Error: ${error}`);
logToConsole(LOG_ERROR, `[VRR.Config] Failed to load locale configuration. Error: ${error}`);
thisResource.stop();
}
try {
getGlobalConfig().accents = loadAccentConfig();
} catch (error) {
logToConsole(LOG_ERROR, `[AGRP.Config] Failed to load accent configuration. Error: ${error}`);
logToConsole(LOG_ERROR, `[VRR.Config] Failed to load accent configuration. Error: ${error}`);
thisResource.stop();
}
try {
getGlobalConfig().discord = loadDiscordConfig();
} catch (error) {
logToConsole(LOG_ERROR, `[AGRP.Config] Failed to load discord configuration. Error: ${error}`);
logToConsole(LOG_ERROR, `[VRR.Config] Failed to load discord configuration. Error: ${error}`);
thisResource.stop();
}
try {
getGlobalConfig().keyBind = loadKeyBindConfig();
} catch (error) {
logToConsole(LOG_ERROR, `[AGRP.Config] Failed to load keybind configuration. Error: ${error}`);
logToConsole(LOG_ERROR, `[VRR.Config] Failed to load keybind configuration. Error: ${error}`);
thisResource.stop();
}
try {
getGlobalConfig().email = loadEmailConfig();
} catch (error) {
logToConsole(LOG_ERROR, `[AGRP.Config] Failed to load email configuration. Error: ${error}`);
logToConsole(LOG_ERROR, `[VRR.Config] Failed to load email configuration. Error: ${error}`);
thisResource.stop();
}
logToConsole(LOG_DEBUG, "[AGRP.Config] Loaded global configuration successfully!");
logToConsole(LOG_DEBUG, "[VRR.Config] Loaded global configuration successfully!");
}
// ===========================================================================
@@ -375,18 +374,16 @@ function loadServerConfigFromId(tempServerId) {
// ===========================================================================
function applyConfigToServer(tempServerConfig) {
logToConsole(LOG_INFO, "[AGRP.Config]: Applying server config ...");
logToConsole(LOG_DEBUG, "[AGRP.Config]: Server config applied successfully!");
logToConsole(LOG_INFO, "[VRR.Config]: Applying server config ...");
logToConsole(LOG_DEBUG, "[VRR.Config]: Server config applied successfully!");
updateServerGameTime();
//if (isTimeSupported()) {
// logToConsole(LOG_DEBUG, `[AGRP.Config]: Setting time to to ${tempServerConfig.hour}:${tempServerConfig.minute} with minute duration of ${tempServerConfig.minuteDuration}`);
// setGameTime(tempServerConfig.hour, tempServerConfig.minute, tempServerConfig.minuteDuration);
//}
if (isTimeSupported()) {
logToConsole(LOG_DEBUG, `[VRR.Config]: Setting time to to ${tempServerConfig.hour}:${tempServerConfig.minute} with minute duration of ${tempServerConfig.minuteDuration}`);
setGameTime(tempServerConfig.hour, tempServerConfig.minute, tempServerConfig.minuteDuration);
}
if (isWeatherSupported()) {
logToConsole(LOG_DEBUG, `[AGRP.Config]: Setting weather to ${tempServerConfig.weather}`);
logToConsole(LOG_DEBUG, `[VRR.Config]: Setting weather to ${tempServerConfig.weather}`);
game.forceWeather(tempServerConfig.weather);
}
@@ -396,7 +393,7 @@ function applyConfigToServer(tempServerConfig) {
// ===========================================================================
function saveServerConfigToDatabase() {
logToConsole(LOG_DEBUG, `[AGRP.Config]: Saving server ${getServerConfig().databaseId} configuration to database ...`);
logToConsole(LOG_DEBUG, `[VRR.Config]: Saving server ${getServerConfig().databaseId} configuration to database ...`);
if (getServerConfig().needsSaved) {
let dbConnection = connectToDatabase();
if (dbConnection) {
@@ -460,7 +457,7 @@ function saveServerConfigToDatabase() {
}
}
logToConsole(LOG_DEBUG, `[AGRP.Config]: Server ${getServerConfig().databaseId} configuration saved to database!`);
logToConsole(LOG_DEBUG, `[VRR.Config]: Server ${getServerConfig().databaseId} configuration saved to database!`);
}
// ===========================================================================
@@ -934,7 +931,7 @@ function reloadEmailConfigurationCommand(command, params, client) {
*/
function reloadDatabaseConfigurationCommand(command, params, client) {
if (getDatabaseConfig().usePersistentConnection && isDatabaseConnected(persistentDatabaseConnection)) {
logToConsole(LOG_WARN, `[AGRP.Database] Closing persistent database connection`);
logToConsole(LOG_WARN, `[VRR.Database] Closing persistent database connection`);
persistentDatabaseConnection.close();
persistentDatabaseConnection = null;
}
@@ -982,7 +979,7 @@ function getServerIntroMusicURL() {
// ===========================================================================
function loadLocaleConfig() {
logToConsole(LOG_DEBUG, "[AGRP.Config] Loading locale configuration");
logToConsole(LOG_DEBUG, "[VRR.Config] Loading locale configuration");
let localeConfig = JSON.parse(loadTextFile(`config/locale.json`));
if (localeConfig != null) {
return localeConfig;
@@ -992,7 +989,7 @@ function loadLocaleConfig() {
// ===========================================================================
function loadEconomyConfig() {
logToConsole(LOG_DEBUG, "[AGRP.Config] Loading economy configuration");
logToConsole(LOG_DEBUG, "[VRR.Config] Loading economy configuration");
let economyConfig = JSON.parse(loadTextFile(`config/economy.json`));
if (economyConfig != null) {
return economyConfig;
@@ -1002,7 +999,7 @@ function loadEconomyConfig() {
// ===========================================================================
function loadAccentConfig() {
logToConsole(LOG_DEBUG, "[AGRP.Config] Loading accents configuration");
logToConsole(LOG_DEBUG, "[VRR.Config] Loading accents configuration");
let accentConfig = JSON.parse(loadTextFile(`config/accents.json`));
if (accentConfig != null) {
return accentConfig;
@@ -1012,7 +1009,7 @@ function loadAccentConfig() {
// ===========================================================================
function loadDiscordConfig() {
logToConsole(LOG_DEBUG, "[AGRP.Config] Loading discord configuration");
logToConsole(LOG_DEBUG, "[VRR.Config] Loading discord configuration");
let discordConfig = JSON.parse(loadTextFile(`config/discord.json`));
if (discordConfig != null) {
return discordConfig;
@@ -1023,7 +1020,7 @@ function loadDiscordConfig() {
// ===========================================================================
function loadDatabaseConfig() {
logToConsole(LOG_DEBUG, "[AGRP.Config] Loading database configuration");
logToConsole(LOG_DEBUG, "[VRR.Config] Loading database configuration");
let databaseConfig = JSON.parse(loadTextFile("config/database.json"));
if (databaseConfig != null) {
return databaseConfig;
@@ -1034,7 +1031,7 @@ function loadDatabaseConfig() {
// ===========================================================================
function loadKeyBindConfig() {
logToConsole(LOG_DEBUG, "[AGRP.Config] Loading keybind configuration");
logToConsole(LOG_DEBUG, "[VRR.Config] Loading keybind configuration");
let keyBindConfig = JSON.parse(loadTextFile("config/keybind.json"));
if (keyBindConfig != null) {
return keyBindConfig;
@@ -1045,7 +1042,7 @@ function loadKeyBindConfig() {
// ===========================================================================
function loadEmailConfig() {
logToConsole(LOG_DEBUG, "[AGRP.Config] Loading email configuration");
logToConsole(LOG_DEBUG, "[VRR.Config] Loading email configuration");
let emailConfig = JSON.parse(loadTextFile("config/email.json"));
if (emailConfig != null) {
return emailConfig;
@@ -1128,25 +1125,20 @@ function getDatabaseConfig() {
// ===========================================================================
function loadServerConfig() {
logToConsole(LOG_DEBUG, "[AGRP.Config] Loading server configuration");
if (toInteger(server.getCVar("agrp_devserver")) == 1) {
serverConfig = loadServerConfigFromGame(getGame());
if (serverConfig == false) {
logToConsole(LOG_ERROR, `[AGRP.Config] Could not load server configuration for game ${getGame()}`);
server.shutdown();
logToConsole(LOG_DEBUG, "[VRR.Config] Loading server configuration");
try {
if (toInteger(server.getCVar("agrp_devserver")) == 1) {
serverConfig = loadServerConfigFromGame(getGame());
} else {
serverConfig = loadServerConfigFromGameAndPort(getGame(), getServerPort());
}
} else {
serverConfig = loadServerConfigFromGameAndPort(getGame(), getServerPort());
if (serverConfig == false) {
logToConsole(LOG_ERROR, `[AGRP.Config] Could not load server configuration for game ${getGame()} and port ${getServerPort()}`);
server.shutdown();
}
} catch (error) {
logToConsole(LOG_ERROR, `[VRR.Config] Could not load server configuration for game ${getGame()} and port ${getServerPort}`);
thisResource.stop();
}
//logToConsole(LOG_DEBUG | LOG_WARN, `Server ID: ${serverConfig.databaseId}`);
logToConsole(LOG_DEBUG | LOG_WARN, `Server ID: ${serverConfig.databaseId}`);
}
// ===========================================================================

View File

@@ -15,8 +15,8 @@ let persistentDatabaseConnection = null;
// ===========================================================================
function initDatabaseScript() {
logToConsole(LOG_INFO, "[AGRP.Database]: Initializing database script ...");
logToConsole(LOG_INFO, "[AGRP.Database]: Database script initialized successfully!");
logToConsole(LOG_INFO, "[VRR.Database]: Initializing database script ...");
logToConsole(LOG_INFO, "[VRR.Database]: Database script initialized successfully!");
}
// ===========================================================================

View File

@@ -9,7 +9,7 @@
// ===========================================================================
function initDeveloperScript() {
logToConsole(LOG_INFO, "[AGRP.Developer]: Initializing developer script ...");
logToConsole(LOG_INFO, "[VRR.Developer]: Initializing developer script ...");
// Use GTAC command handlers for these since they need to be available on console
//addCommandHandler("sc", executeServerCodeCommand);
@@ -18,7 +18,7 @@ function initDeveloperScript() {
//addCommandHandler("allcmd", simulateCommandForAllPlayersCommand);
//addCommandHandler("addloglvl", setServerLogLevelCommand);
logToConsole(LOG_INFO, "[AGRP.Developer]: Developer script initialized successfully!");
logToConsole(LOG_INFO, "[VRR.Developer]: Developer script initialized successfully!");
return true;
}
@@ -152,7 +152,7 @@ function addLogLevelCommand(command, params, client) {
}
sendPlayerLogLevel(null, logLevel);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)}{MAINCOLOUR} enabled log level {ALTCOLOUR}${toLowerCase(params)}`);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}enabled log level {ALTCOLOUR}${toLowerCase(params)}`);
return true;
}
@@ -219,7 +219,7 @@ function removeLogLevelCommand(command, params, client) {
}
sendPlayerLogLevel(null, logLevel);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)}{MAINCOLOUR} disabled log level {ALTCOLOUR}${toLowerCase(params)}`);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}disabled log level {ALTCOLOUR}${toLowerCase(params)}`);
return true;
}
@@ -254,7 +254,7 @@ function simulateCommandForPlayerCommand(command, params, client) {
}
if (!getCommand(tempCommand)) {
messagePlayerError(client, `The command {ALTCOLOUR}/${command}{MAINCOLOUR} does not exist! Use /help for commands and information.`);
messagePlayerError(client, `The command {ALTCOLOUR}/${command} {MAINCOLOUR}does not exist! Use /help for commands and information.`);
return false;
}
@@ -288,7 +288,7 @@ function simulateCommandForAllPlayersCommand(command, params, client) {
let tempParams = splitParams.slice(1).join(" ");
if (!getCommand(tempCommand)) {
messagePlayerError(client, `The command {ALTCOLOUR}/${command}{MAINCOLOUR} does not exist! Use /help for commands and information.`);
messagePlayerError(client, `The command {ALTCOLOUR}/${command} {MAINCOLOUR}does not exist! Use /help for commands and information.`);
return false;
}
@@ -441,16 +441,22 @@ function testErrorGUICommand(command, params, client) {
// ===========================================================================
function saveServerDataCommand(command, params, client) {
messageAdmins(`{adminOrange}Vortrex{MAINCOLOUR} has forced a manual save of all data. Initiating ...`, true);
messageAdmins(`{adminOrange}Vortrex{MAINCOLOUR} has forced a manual save of all data. Initiating ...`);
saveServerDataToDatabase();
messageAdmins(`{MAINCOLOUR}All server data saved to database successfully!`, true);
messageAdmins(`{MAINCOLOUR}All server data saved to database successfully!`);
return true;
}
// ===========================================================================
async function testEmailCommand(command, params, client) {
sendEmail(params, "Player", "Test email", "Just testing the email system for the server!");
function testEmailCommand(command, params, client) {
try {
messagePlayerAlert(client, `Sending test email to ${params}`);
sendEmail(params, "Player", "Test email", "Just testing the SMTP module for the server!");
} catch (error) {
messagePlayerError(client, "The email could not be sent! Error: ${error}");
return false;
}
return true;
}

View File

@@ -16,8 +16,8 @@ const AGRP_DISCORD_WEBHOOK_ADMIN = 2;
// ===========================================================================
function initDiscordScript() {
logToConsole(LOG_INFO, "[AGRP.Discord]: Initializing discord script ...");
logToConsole(LOG_INFO, "[AGRP.Discord]: Discord script initialized successfully!");
logToConsole(LOG_INFO, "[VRR.Discord]: Initializing discord script ...");
logToConsole(LOG_INFO, "[VRR.Discord]: Discord script initialized successfully!");
}
// ===========================================================================
@@ -184,7 +184,7 @@ function triggerDiscordWebHook(messageString, serverId = getServerId(), type = A
}
let tempURL = getGlobalConfig().discord.webhook.webhookBaseURL;
tempURL = tempURL.replace("{0}", encodeURIComponent(messageString));
tempURL = tempURL.replace("{0}", encodeURI(messageString));
tempURL = tempURL.replace("{1}", serverId);
tempURL = tempURL.replace("{2}", type);
tempURL = tempURL.replace("{3}", getGlobalConfig().discord.webhook.pass);
@@ -211,7 +211,7 @@ function triggerClanDiscordWebHook(clanIndex, messageString) {
let webhookURL = getClanData(clanIndex).discordWebhookURL;
let tempURL = getGlobalConfig().discord.webhook.webhookBaseURL;
tempURL = tempURL.replace("{0}", encodeURIComponent(messageString));
tempURL = tempURL.replace("{0}", encodeURI(messageString));
tempURL = tempURL.replace("{1}", serverId);
tempURL = tempURL.replace("{2}", type);
tempURL = tempURL.replace("{3}", getGlobalConfig().discord.webhook.pass);

View File

@@ -9,8 +9,8 @@
// ===========================================================================
function initEconomyScript() {
logToConsole(LOG_INFO, "[AGRP.Economy]: Initializing economy script ...");
logToConsole(LOG_INFO, "[AGRP.Economy]: Economy script initialized successfully!");
logToConsole(LOG_INFO, "[VRR.Economy]: Initializing economy script ...");
logToConsole(LOG_INFO, "[VRR.Economy]: Economy script initialized successfully!");
}
// ===========================================================================
@@ -47,15 +47,15 @@ function playerPayDay(client) {
let netIncome = Math.round(grossIncome - incomeTaxAmount);
messagePlayerAlert(client, "== Payday! =============================");
messagePlayerInfo(client, `Paycheck: {ALTCOLOUR}${getCurrencyString(grossIncome)}`);
messagePlayerInfo(client, `Taxes: {ALTCOLOUR}${getCurrencyString(incomeTaxAmount)}`);
messagePlayerInfo(client, `You receive: {ALTCOLOUR}${getCurrencyString(netIncome)}`);
messagePlayerInfo(client, `Paycheck: {ALTCOLOUR}$${grossIncome}`);
messagePlayerInfo(client, `Taxes: {ALTCOLOUR}$${incomeTaxAmount}`);
messagePlayerInfo(client, `You receive: {ALTCOLOUR}$${netIncome}`);
if (netIncome < incomeTaxAmount) {
let totalCash = getPlayerCash(client);
let canPayNow = totalCash + netIncome;
if (incomeTaxAmount <= canPayNow) {
takePlayerCash(client, canPayNow);
messagePlayerInfo(client, `{orange}${getLocaleString(client, "RemainingTaxPaidInCash", `{ALTCOLOUR}${getCurrencyString(canPayNow)}{MAINCOLOUR}`)}`);
messagePlayerInfo(client, `{orange}${getLocaleString(client, "RemainingTaxPaidInCash", `{ALTCOLOUR}${canPayNow}{MAINCOLOUR}`)}`);
messagePlayerAlert(client, `{orange}${getLocaleString(client, "LostMoneyFromTaxes")}`);
messagePlayerAlert(client, `{orange}${getLocaleString(client, "NextPaycheckRepossessionWarning")}`);
} else {
@@ -141,14 +141,14 @@ function setPayDayBonusMultiplier(command, params, client) {
function taxInfoCommand(command, params, client) {
let wealth = calculateWealth(client);
let tax = calculateIncomeTax(wealth);
messagePlayerInfo(client, getLocaleString(client, "YourTax", `{ALTCOLOUR}${getCurrencyString(tax)}{MAINCOLOUR}`, `{ALTCOLOUR}/help tax{MAINCOLOUR}`));
messagePlayerInfo(client, `Your tax on payday is: $${tax}. Use {ALTCOLOUR}/help tax {MAINCOLOUR}for more information.`);
}
// ===========================================================================
function wealthInfoCommand(command, params, client) {
let wealth = calculateWealth(client);
messagePlayerInfo(client, getLocaleString(client, "YourWealth", `{ALTCOLOUR}${getCurrencyString(wealth)}{MAINCOLOUR}`, `{ALTCOLOUR}/help wealth{MAINCOLOUR}`));
messagePlayerInfo(client, `Your wealth is: {ALTCOLOUR}$${wealth}{MAINCOLOUR}. Use {ALTCOLOUR}/help wealth {MAINCOLOUR}for more information.`);
}
// ===========================================================================
@@ -213,12 +213,4 @@ function isDoubleBonusActive() {
return false;
}
// ===========================================================================
function getCurrencyString(amount) {
let tempString = getGlobalConfig().economy.currencyString;
tempString = tempString.replace("{AMOUNT}", toString(makeLargeNumberReadable(amount)));
return tempString;
}
// ===========================================================================

View File

@@ -8,68 +8,33 @@
// TYPE: Server (JavaScript)
// ===========================================================================
// Email Methods
const AGRP_EMAIL_METHOD_NONE = 0; // None
const AGRP_EMAIL_METHOD_SMTP_MODULE = "smtp"; // Use SMTP module
const AGRP_EMAIL_METHOD_GET_REQUEST = "http"; // Use HTTP request (httpGet to custom PHP page)
// ===========================================================================
function initEmailScript() {
logToConsole(LOG_INFO, "[AGRP.Email]: Initializing email script ...");
logToConsole(LOG_INFO, "[AGRP.Email]: Email script initialized successfully!");
logToConsole(LOG_INFO, "[VRR.Email]: Initializing email script ...");
logToConsole(LOG_INFO, "[VRR.Email]: Email script initialized successfully!");
}
// ===========================================================================
async function sendEmail(toEmail, toName, subject, body) {
switch (getEmailConfig().method) {
case AGRP_EMAIL_METHOD_SMTP_MODULE:
if (!checkForSMTPModule()) {
return false;
}
Promise.resolve().then(() => {
module.smtp.send(
getEmailConfig().smtp.host,
getEmailConfig().smtp.port,
intToBool(getEmailConfig().smtp.useTLS),
getEmailConfig().smtp.username,
getEmailConfig().smtp.password,
toEmail,
toName,
subject,
body,
getEmailConfig().smtp.from,
getEmailConfig().smtp.fromName
);
});
break;
case AGRP_EMAIL_METHOD_GET_REQUEST:
let tempURL = getEmailConfig().http.baseURL;
tempURL = tempURL.replace("{0}", encodeURIComponent(getEmailConfig().http.password));
tempURL = tempURL.replace("{1}", encodeURIComponent(toEmail));
tempURL = tempURL.replace("{2}", encodeURIComponent(toName));
tempURL = tempURL.replace("{3}", encodeURIComponent(subject));
tempURL = tempURL.replace("{4}", encodeURIComponent(body));
httpGet(
tempURL,
"",
function (data) {
},
function (data) {
}
);
break;
default:
return false;
if (!checkForSMTPModule()) {
return false;
}
return true;
Promise.resolve().then(() => {
module.smtp.send(
getEmailConfig().smtp.host,
getEmailConfig().smtp.port,
intToBool(getEmailConfig().smtp.useTLS),
getEmailConfig().smtp.username,
getEmailConfig().smtp.password,
toEmail,
toName,
subject,
body,
getEmailConfig().smtp.from,
getEmailConfig().smtp.fromName
);
});
}
// ===========================================================================

View File

@@ -9,9 +9,9 @@
// ===========================================================================
function initEventScript() {
logToConsole(LOG_INFO, "[AGRP.Event]: Initializing event script ...");
logToConsole(LOG_INFO, "[VRR.Event]: Initializing event script ...");
addAllEventHandlers();
logToConsole(LOG_INFO, "[AGRP.Event]: Event script initialized!");
logToConsole(LOG_INFO, "[VRR.Event]: Event script initialized!");
}
// ===========================================================================
@@ -28,21 +28,17 @@ function addAllEventHandlers() {
addEventHandler("onElementStreamIn", onElementStreamIn);
addEventHandler("onElementStreamOut", onElementStreamOut);
addEventHandler("onPedSpawn", onPedSpawn);
addEventHandler("OnPickupPickedUp", onPedPickupPickedUp);
addEventHandler("onPedEnteredVehicleEx", onPedEnteredVehicle);
addEventHandler("onPedExitedVehicleEx", onPedExitedVehicle);
addEventHandler("onPedEnteredSphereEx", onPedEnteredSphere);
addEventHandler("onPedExitedSphereEx", onPedExitedSphere);
if (getGame() == AGRP_GAME_MAFIA_ONE) {
addEventHandler("onPedFall", onPedFall);
}
addEventHandler("OnPickupPickedUp", onPedPickupPickedUp);
}
// ===========================================================================
function onPlayerConnect(event, ipAddress, port) {
logToConsole(LOG_INFO, `[AGRP.Event] onPlayerConnect - Client connecting (IP: ${ipAddress})`);
logToConsole(LOG_INFO, `[VRR.Event] Client connecting (IP: ${ipAddress})`);
//if(isIpAddressBanned(ipAddress)) {
// messagePlayerError(client, "You are banned from this server!");
// return false;
@@ -52,14 +48,15 @@ function onPlayerConnect(event, ipAddress, port) {
// ===========================================================================
function onPlayerJoin(event, client) {
logToConsole(LOG_INFO, `[AGRP.Event] onPlayerJoin - Client ${getPlayerDisplayForConsole(client)} joining from ${getPlayerIP(client)}`);
logToConsole(LOG_INFO, `[VRR.Event] Client ${getPlayerName(client)}[${getPlayerId(client)}] joining from ${getPlayerIP(client)}`);
playerResourceReady[getPlayerId(client)] = false;
playerResourceStarted[getPlayerId(client)] = false;
playerInitialized[getPlayerId(client)] = false;
playerGUIReady[getPlayerId(client)] = false;
//if (isFadeCameraSupported()) {
// fadeCamera(client, true, 1.0);
//}
getServerData().clients[getPlayerId(client)] = null;
//if(isCustomCameraSupported()) {
// showConnectCameraToPlayer(client);
//}
let messageText = `👋 ${getPlayerName(client)} is connecting to the server ...`;
messageDiscordEventChannel(messageText);
@@ -68,12 +65,13 @@ function onPlayerJoin(event, client) {
for (let i in clients) {
messagePlayerNormal(clients[i], getLocaleString(clients[i], "PlayerConnecting", getPlayerName(client)));
}
//messageDiscordEventChannel(`👋 ${getPlayerDisplayForConsole(client)} has joined the server.`);
}
// ===========================================================================
function onPlayerJoined(event, client) {
logToConsole(LOG_INFO, `[AGRP.Event] onPlayerJoined - Client ${getPlayerDisplayForConsole(client)} joined from ${getPlayerIP(client)}`);
//initClient(client);
}
@@ -101,23 +99,37 @@ function onElementStreamOut(event, element, client) {
// ===========================================================================
function onPlayerQuit(event, client, quitReasonId) {
let disconnectName = disconnectReasons[quitReasonId];
let reasonTextEnglish = getLanguageGroupedLocaleString(englishLocale, "DisconnectReasons", disconnectName);
let clientName = getPlayerName(client);
logToConsole(LOG_INFO, `👋 Client ${getPlayerDisplayForConsole(client)} disconnected (${disconnectReasons[quitReasonId]}[${quitReasonId}])`);
updateConnectionLogOnQuit(client, quitReasonId);
let reasonText = disconnectReasons[quitReasonId];
if (getPlayerData(client) != false) {
if (getPlayerData(client).customDisconnectReason != "") {
disconnectName = getPlayerData(client).customDisconnectReason;
reasonText = getPlayerData(client).customDisconnectReason;
}
}
updateConnectionLogOnQuit(client, disconnectName);
//messagePlayerNormal(null, `👋 ${getPlayerName(client)} has left the server (${reasonText})`, getColourByName("softYellow"));
resetClientStuff(client);
//if (isPlayerFishing(client)) {
// stopFishing(client);
//}
if (isPlayerInPaintBall(client)) {
stopPaintBall(client);
}
if (isPlayerOnJobRoute(client)) {
stopJobRoute(client);
}
if (isPlayerWorking(client)) {
stopWorking(client);
}
if (isPlayerLoggedIn(client)) {
savePlayerToDatabase(client);
resetClientStuff(client);
}
if (getPlayerData(client).loginTimeout != null) {
@@ -129,15 +141,13 @@ function onPlayerQuit(event, client, quitReasonId) {
playerInitialized[client.index] = false;
playerGUIReady[client.index] = false;
getServerData().clients[getPlayerId(client)] = null;
logToConsole(LOG_INFO, `👋 Client ${getPlayerDisplayForConsole(client)} disconnected (quitReasonId - ${reasonTextEnglish})`);
//messageDiscordEventChannel(`👋 ${clientName} has left the server (${reasonTextEnglish})`);
messageDiscordEventChannel(`👋 ${getLanguageLocaleString(englishLocale, "PlayerLeftServer", clientName, reasonTextEnglish)}`);
getClients().filter(c => c != client).forEach(forClient => {
messagePlayerNormal(forClient, getLocaleString(forClient, "PlayerLeftServer", clientName, getGroupedLocaleString(forClient, "DisconnectReasons", disconnectName)));
messageDiscordEventChannel(`👋 ${getPlayerName(client)} has left the server (${reasonText})`);
getClients().forEach(forClient => {
let reasonText = getGroupedLocaleString(forClient, "DisconnectReasons", quitReasonId);
messagePlayerNormal(forClient, getLocaleString(forClient, "PlayerLeftServer", getPlayerName(client), reasonText));
});
getServerData().clients[getPlayerId(client)] = null;
}
// ===========================================================================
@@ -216,18 +226,17 @@ function onPedExitingVehicle(event, ped, vehicle) {
// ===========================================================================
function onResourceStart(event, resource) {
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Resource ${resource.name} started!`);
logToConsole(LOG_WARN, `[VRR.Event] Resource ${resource.name} started!`);
if (resource == thisResource) {
//messageAdmins(`{MAINCOLOUR}Resource {ALTCOLOUR}${resource.name}{MAINCOLOUR} started!`);
messageDiscordEventChannel(`✅ Server is starting up!`);
}
//if(resource != thisResource) {
// messageAdmins(`{MAINCOLOUR}Resource {ALTCOLOUR}${resource.name}{MAINCOLOUR} started!`);
//}
}
// ===========================================================================
function onResourceStop(event, resource) {
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Resource ${resource.name} stopped!`);
logToConsole(LOG_WARN, `[VRR.Event] Resource ${resource.name} stopped!`);
//if(resource != thisResource) {
// messageAdmins(`{MAINCOLOUR}Resource {ALTCOLOUR}${resource.name}{MAINCOLOUR} stopped!`);
@@ -238,15 +247,12 @@ function onResourceStop(event, resource) {
saveServerDataToDatabase();
disconnectFromDatabase(persistentDatabaseConnection, true);
collectAllGarbage();
messageDiscordEventChannel(`⛔ Server is shutting down!`);
}
}
// ===========================================================================
function onPedEnteredSphere(event, ped, sphere) {
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Ped ${ped.id} entered sphere ${sphere.id}!`);
if (ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped);
@@ -262,7 +268,6 @@ function onPedEnteredSphere(event, ped, sphere) {
// ===========================================================================
function onPedExitedSphere(event, ped, sphere) {
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Ped ${ped.id} exited sphere ${sphere.id}!`);
//if (ped.isType(ELEMENT_PLAYER)) {
// let client = getClientFromPlayerElement(ped);
//}
@@ -271,8 +276,6 @@ function onPedExitedSphere(event, ped, sphere) {
// ===========================================================================
function onPedPickupPickedUp(event, ped, pickup) {
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Ped ${ped.id} picked up pickup ${pickup.id}!`);
if (ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped);
@@ -287,8 +290,6 @@ function onPedPickupPickedUp(event, ped, pickup) {
// ===========================================================================
function onPedWasted(event, ped, killerPed, weapon, pedPiece) {
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Ped ${ped.id} wasted by ped ${killerPed.id}!`);
if (ped.isType(ELEMENT_PLAYER)) {
let killerClient = null;
if (killerPed != null && killerPed.type == ELEMENT_PLAYER) {
@@ -301,8 +302,6 @@ function onPedWasted(event, ped, killerPed, weapon, pedPiece) {
// ===========================================================================
function onPlayerDeath(client, killer, weapon, pedPiece) {
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Player ${getPlayerDisplayForConsole(client)} died!`);
logToConsole(LOG_INFO, `${getPlayerDisplayForConsole(client)} died.`);
getPlayerData(client).pedState = AGRP_PEDSTATE_DEAD;
updatePlayerSpawnedState(client, false);
@@ -394,81 +393,74 @@ function onPlayerDeath(client, killer, weapon, pedPiece) {
// ===========================================================================
function onPedSpawn(ped) {
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Ped ${ped.id} spawned!`);
if (ped.type == ELEMENT_PLAYER) {
if (getGame() != AGRP_GAME_MAFIA_ONE && getGame() != AGRP_GAME_GTA_IV) {
//setTimeout(onPlayerSpawn, 250, ped);
//onPlayerSpawn();
}
//setTimeout(onPlayerSpawn, 250, ped);
onPlayerSpawn();
}
}
// ===========================================================================
async function onPlayerSpawn(client) {
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Player ${getPlayerDisplayForConsole(client)} spawned!`);
//logToConsole(LOG_DEBUG, `[AGRP.Event] Checking for ${getPlayerDisplayForConsole(client)}'s player ped`);
//logToConsole(LOG_DEBUG, `[VRR.Event] Checking for ${getPlayerDisplayForConsole(client)}'s player ped`);
//if(getPlayerPed(client) == null) {
// logToConsole(LOG_DEBUG, `[AGRP.Event] ${getPlayerDisplayForConsole(client)}'s player element not set yet. Rechecking ...`);
// logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)}'s player element not set yet. Rechecking ...`);
// setTimeout(onPlayerSpawn, 500, client);
// return false;
//}
//logToConsole(LOG_DEBUG, `[AGRP.Event] ${getPlayerDisplayForConsole(client)}'s player ped is valid. Continuing spawn processing ...`);
//logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)}'s player ped is valid. Continuing spawn processing ...`);
if (areServerElementsSupported()) {
await waitUntil(() => client != null && getPlayerPed(client) != null);
}
stopRadioStreamForPlayer(client);
//logToConsole(LOG_DEBUG, `[AGRP.Event] Checking ${getPlayerDisplayForConsole(client)}'s player data`);
//logToConsole(LOG_DEBUG, `[VRR.Event] Checking ${getPlayerDisplayForConsole(client)}'s player data`);
if (!getPlayerData(client)) {
logToConsole(LOG_DEBUG, `[AGRP.Event] ${getPlayerDisplayForConsole(client)}'s player data is invalid. Kicking them from server.`);
getPlayerData(targetClient).customDisconnectReason = "Desync";
logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)}'s player data is invalid. Kicking them from server.`);
getPlayerData(targetClient).customDisconnectReason = `Kicked - Spawn bug. Data invalid.`;
disconnectPlayer(client);
return false;
}
//logToConsole(LOG_DEBUG, `[AGRP.Event] Checking ${getPlayerDisplayForConsole(client)}'s login status`);
//logToConsole(LOG_DEBUG, `[VRR.Event] Checking ${getPlayerDisplayForConsole(client)}'s login status`);
if (!isPlayerLoggedIn(client)) {
logToConsole(LOG_DEBUG, `[AGRP.Event] ${getPlayerDisplayForConsole(client)} is NOT logged in. Despawning their player.`);
getPlayerData(targetClient).customDisconnectReason = "Desync";
logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)} is NOT logged in. Despawning their player.`);
getPlayerData(targetClient).customDisconnectReason = `Kicked - Tried to force spawn without logging in.`;
disconnectPlayer(client);
return false;
}
//logToConsole(LOG_DEBUG, `[AGRP.Event] Checking ${getPlayerDisplayForConsole(client)}'s selected character status`);
//logToConsole(LOG_DEBUG, `[VRR.Event] Checking ${getPlayerDisplayForConsole(client)}'s selected character status`);
if (getPlayerData(client).currentSubAccount == -1) {
logToConsole(LOG_DEBUG, `[AGRP.Event] ${getPlayerDisplayForConsole(client)} has NOT selected a character. Despawning their player.`);
getPlayerData(targetClient).customDisconnectReason = "Desync";
logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)} has NOT selected a character. Despawning their player.`);
getPlayerData(targetClient).customDisconnectReason = `Kicked - Tried to force spawn without selecting a character.`;
disconnectPlayer(client);
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Event] ${getPlayerDisplayForConsole(client)}'s player data is valid. Continuing spawn processing ...`);
logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)}'s player data is valid. Continuing spawn processing ...`);
if (isGameFeatureSupported("pedScale")) {
logToConsole(LOG_DEBUG, `[AGRP.Event] Setting ${getPlayerDisplayForConsole(client)}'s ped scale (${getPlayerCurrentSubAccount(client).pedScale})`);
logToConsole(LOG_DEBUG, `[VRR.Event] Setting ${getPlayerDisplayForConsole(client)}'s ped scale (${getPlayerCurrentSubAccount(client).pedScale})`);
setEntityData(getPlayerPed(client), "agrp.scale", getPlayerCurrentSubAccount(client).pedScale, true);
}
//if (isPlayerSwitchingCharacter(client) || isPlayerCreatingCharacter(client)) {
// logToConsole(LOG_DEBUG, `[AGRP.Event] ${getPlayerDisplayForConsole(client)}'s ped is being used for character selection/creation. No further spawn processing needed'`);
// logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)}'s ped is being used for character selection/creation. No further spawn processing needed'`);
// return false;
//}
if (isCustomCameraSupported() && getGame() != AGRP_GAME_GTA_IV && getGame() != AGRP_GAME_GTA_IV_EFLC) {
logToConsole(LOG_DEBUG, `[AGRP.Event] Restoring ${getPlayerDisplayForConsole(client)}'s camera`);
logToConsole(LOG_DEBUG, `[VRR.Event] Restoring ${getPlayerDisplayForConsole(client)}'s camera`);
restorePlayerCamera(client);
}
if (areServerElementsSupported()) {
logToConsole(LOG_DEBUG, `[AGRP.Event] Storing ${getPlayerDisplayForConsole(client)} ped in client data `);
logToConsole(LOG_DEBUG, `[VRR.Event] Storing ${getPlayerDisplayForConsole(client)} ped in client data `);
getPlayerData(client).ped = getPlayerPed(client);
}
logToConsole(LOG_DEBUG, `[AGRP.Event] Sending ${getPlayerDisplayForConsole(client)} the 'now playing as' message`);
logToConsole(LOG_DEBUG, `[VRR.Event] Sending ${getPlayerDisplayForConsole(client)} the 'now playing as' message`);
messagePlayerAlert(client, `You are now playing as: {businessBlue}${getCharacterFullName(client)}`, getColourByName("white"));
//messagePlayerNormal(client, "This server is in early development and may restart at any time for updates.", getColourByName("orange"));
//messagePlayerNormal(client, "Please report any bugs using /bug and suggestions using /idea", getColourByName("yellow"));
@@ -482,74 +474,68 @@ async function onPlayerSpawn(client) {
//}
if (isGameFeatureSupported("interior")) {
logToConsole(LOG_DEBUG, `[AGRP.Event] Setting player interior for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).interior}`);
logToConsole(LOG_DEBUG, `[VRR.Event] Setting player interior for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).interior}`);
setPlayerInterior(client, getPlayerCurrentSubAccount(client).interior);
}
logToConsole(LOG_DEBUG, `[AGRP.Event] Setting player dimension for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).dimension}`);
logToConsole(LOG_DEBUG, `[VRR.Event] Setting player dimension for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).dimension}`);
setPlayerDimension(client, getPlayerCurrentSubAccount(client).dimension);
//if(getPlayerCurrentSubAccount(client).interior != 0 || getPlayerCurrentSubAccount(client).dimension != 0) {
// updateAllInteriorVehiclesForPlayer(client, getPlayerCurrentSubAccount(client).interior, getPlayerCurrentSubAccount(client).dimension);
//}
logToConsole(LOG_DEBUG, `[AGRP.Event] Setting player health for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).health}`);
logToConsole(LOG_DEBUG, `[VRR.Event] Setting player health for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).health}`);
setPlayerHealth(client, getPlayerCurrentSubAccount(client).health);
if (isGameFeatureSupported("pedArmour")) {
logToConsole(LOG_DEBUG, `[AGRP.Event] Setting player armour for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).armour}`);
logToConsole(LOG_DEBUG, `[VRR.Event] Setting player armour for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).armour}`);
setPlayerArmour(client, getPlayerCurrentSubAccount(client).armour);
}
logToConsole(LOG_DEBUG, `[AGRP.Event] Sending ${getPlayerDisplayForConsole(client)}'s job type to their client (${getJobIndexFromDatabaseId(getPlayerCurrentSubAccount(client))})`);
logToConsole(LOG_DEBUG, `[VRR.Event] Sending ${getPlayerDisplayForConsole(client)}'s job type to their client (${getJobIndexFromDatabaseId(getPlayerCurrentSubAccount(client))})`);
sendPlayerJobType(client, getPlayerCurrentSubAccount(client).job);
if (isGameFeatureSupported("rendering2D")) {
logToConsole(LOG_DEBUG, `[AGRP.Event] Enabling all rendering states for ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Event] Enabling all rendering states for ${getPlayerDisplayForConsole(client)}`);
setPlayer2DRendering(client, true, true, true, true, true, true);
}
if (isGameFeatureSupported("snow")) {
logToConsole(LOG_DEBUG, `[AGRP.Event] Sending snow states to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Event] Sending snow states to ${getPlayerDisplayForConsole(client)}`);
updatePlayerSnowState(client);
}
if (areServerElementsSupported() && isGameFeatureSupported("walkStyle")) {
logToConsole(LOG_DEBUG, `[AGRP.Event] Setting player walking style for ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Event] Setting player walking style for ${getPlayerDisplayForConsole(client)}`);
setEntityData(getPlayerPed(client), "agrp.walkStyle", getPlayerCurrentSubAccount(client).walkStyle, true);
}
if (isGameFeatureSupported("fightStyle")) {
logToConsole(LOG_DEBUG, `[AGRP.Event] Setting player fighting style for ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Event] Setting player fighting style for ${getPlayerDisplayForConsole(client)}`);
setPlayerFightStyle(client, getPlayerCurrentSubAccount(client).fightStyle);
}
if (isGameFeatureSupported("rendering2D")) {
logToConsole(LOG_DEBUG, `[AGRP.Event] Updating logo state for ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Event] Updating logo state for ${getPlayerDisplayForConsole(client)}`);
updatePlayerShowLogoState(client, (getServerConfig().showLogo && doesPlayerHaveLogoEnabled(client)));
}
logToConsole(LOG_DEBUG, `[AGRP.Event] Caching ${getPlayerDisplayForConsole(client)}'s hotbar items`);
logToConsole(LOG_DEBUG, `[VRR.Event] Caching ${getPlayerDisplayForConsole(client)}'s hotbar items`);
cachePlayerHotBarItems(client);
logToConsole(LOG_DEBUG, `[AGRP.Event] Syncing ${getPlayerDisplayForConsole(client)}'s hotbar`);
logToConsole(LOG_DEBUG, `[VRR.Event] Syncing ${getPlayerDisplayForConsole(client)}'s hotbar`);
updatePlayerHotBar(client);
logToConsole(LOG_DEBUG, `[AGRP.Event] Setting ${getPlayerDisplayForConsole(client)}'s switchchar state to false`);
logToConsole(LOG_DEBUG, `[VRR.Event] Setting ${getPlayerDisplayForConsole(client)}'s switchchar state to false`);
getPlayerData(client).switchingCharacter = false;
if (!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "enter")) {
let keyId = getPlayerKeyBindForCommand(client, "enter");
logToConsole(LOG_DEBUG, `[AGRP.Event] Sending custom enter property key ID (${keyId.key}, ${toUpperCase(getKeyNameFromId(keyId.key))}) to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Event] Sending custom enter property key ID (${keyId.key}, ${toUpperCase(getKeyNameFromId(keyId.key))}) to ${getPlayerDisplayForConsole(client)}`);
sendPlayerEnterPropertyKey(client, keyId.key);
}
sendPlayerChatBoxTimeStampsState(client, isPlayerAccountSettingEnabled(client, "ChatBoxTimestamps"));
sendPlayerChatEmojiState(client, isPlayerAccountSettingEnabled(client, "ChatEmoji"));
sendPlayerProfanityFilterState(client, isPlayerAccountSettingEnabled(client, "ProfanityFilter"));
sendPlayerChatScrollLines(client, getPlayerData(client).accountData.chatScrollLines);
//sendPlayerGlobalKeyBindsState(client, !isPlayerAccountSettingEnabled(client, "NoKeyBinds"));
//if(isGTAIV()) {
// setEntityData(getPlayerPed(client), "agrp.bodyPartHair", getPlayerCurrentSubAccount(client).bodyParts.hair, true);
// setEntityData(getPlayerPed(client), "agrp.bodyPartHead", getPlayerCurrentSubAccount(client).bodyParts.head, true);
@@ -571,7 +557,7 @@ async function onPlayerSpawn(client) {
//sendPlayerPedPartsAndProps(client);
}
logToConsole(LOG_DEBUG, `[AGRP.Event] Setting ${getPlayerDisplayForConsole(client)}'s ped state to ready`);
logToConsole(LOG_DEBUG, `[VRR.Event] Setting ${getPlayerDisplayForConsole(client)}'s ped state to ready`);
getPlayerData(client).pedState = AGRP_PEDSTATE_READY;
if (areServerElementsSupported()) {
@@ -581,27 +567,23 @@ async function onPlayerSpawn(client) {
//}, 1000);
}
logToConsole(LOG_DEBUG, `[AGRP.Event] Syncing ${getPlayerDisplayForConsole(client)}'s cash ${getPlayerCurrentSubAccount(client).cash}`);
logToConsole(LOG_DEBUG, `[VRR.Event] Syncing ${getPlayerDisplayForConsole(client)}'s cash ${getPlayerCurrentSubAccount(client).cash}`);
updatePlayerCash(client);
if (isGameFeatureSupported("customNametag")) {
logToConsole(LOG_DEBUG, `[AGRP.Event] Sending player nametag distance to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Event] Sending player nametag distance to ${getPlayerDisplayForConsole(client)}`);
sendNameTagDistanceToClient(client, getServerConfig().nameTagDistance);
}
if (!areServerElementsSupported() || getGame() == AGRP_GAME_MAFIA_ONE) {
logToConsole(LOG_DEBUG, `[AGRP.Event] Sending properties, jobs, and vehicles to ${getPlayerDisplayForConsole(client)} (no server elements)`);
if (!areServerElementsSupported()) {
sendAllBusinessesToPlayer(client);
sendAllHousesToPlayer(client);
sendAllJobsToPlayer(client);
//sendAllJobsToPlayer(client);
//sendAllVehiclesToPlayer(client);
requestPlayerPedNetworkId(client);
}
if (!areServerElementsSupported()) {
sendAllVehiclesToPlayer(client);
}
logToConsole(LOG_DEBUG, `[AGRP.Event] Updating spawned state for ${getPlayerDisplayForConsole(client)} to true`);
logToConsole(LOG_DEBUG, `[VRR.Event] Updating spawned state for ${getPlayerDisplayForConsole(client)} to true`);
updatePlayerSpawnedState(client, true);
getPlayerData(client).payDayTickStart = sdl.ticks;
@@ -609,24 +591,11 @@ async function onPlayerSpawn(client) {
// Locales are handled via resource files now. No need to send anymore, but kept in case revert is needed.
//sendPlayerLocaleStrings(client);
logToConsole(LOG_DEBUG, `[AGRP.Event] Updating all player name tags`);
logToConsole(LOG_DEBUG, `[VRR.Event] Updating all player name tags`);
updateAllPlayerNameTags();
setPlayerWeaponDamageEvent(client, AGRP_WEAPON_DAMAGE_EVENT_NORMAL);
if (doesPlayerHaveGUIEnabled(client) && getServerConfig().useGUI == true) {
if (checkForGeoIPModule()) {
let iso = getPlayerCountryISOCode(client);
let localeId = getLocaleFromCountryISO(iso);
if (localeId != 0) {
if (getLocaleData(localeId).enabled) {
messagePlayerTip(client, getLanguageLocaleString(localeId, "LocaleOffer", `/lang ${getLocaleData(localeId).isoCode}`), getColourByName("white"), 10000, "Roboto");
}
}
}
}
if (areServerElementsSupported()) {
if (getGlobalConfig().playerStreamInDistance == -1 || getGlobalConfig().playerStreamOutDistance == -1) {
getPlayerPed(client).netFlags.distanceStreaming = false;
@@ -640,7 +609,7 @@ async function onPlayerSpawn(client) {
// Radio stuff must be last thing sent to client because it hangs the client for a second, which blocks processing of other incoming packets
// Start playing business/house radio if in one
if (getPlayerDimension(client) != getGameConfig().mainWorldDimension[getGame()]) {
if (getPlayerCurrentSubAccount(client).interior != getGameConfig().mainWorldInterior[getGame()] || getPlayerCurrentSubAccount(client).dimension != getGameConfig().mainWorldDimension[getGame()]) {
let businessId = getPlayerBusiness(client);
let houseId = getPlayerHouse(client);
if (businessId != -1) {
@@ -654,6 +623,8 @@ async function onPlayerSpawn(client) {
} else {
stopRadioStreamForPlayer(client);
}
} else {
stopRadioStreamForPlayer(client);
}
messageDiscordEventChannel(`🧍 ${getPlayerName(client)} spawned as ${getCharacterFullName(client)}`);
@@ -662,8 +633,6 @@ async function onPlayerSpawn(client) {
// ===========================================================================
function onPlayerCommand(event, client, command, params) {
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Player used command ${command}!`);
if (!doesCommandExist(command)) {
processPlayerCommand(command, params, client);
}
@@ -672,8 +641,6 @@ function onPlayerCommand(event, client, command, params) {
// ===========================================================================
function onPedExitedVehicle(event, ped, vehicle, seat) {
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Ped ${ped.id} exited vehicle ${vehicle.id} from seat ${seat}!`);
if (ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped);
if (client != null) {
@@ -695,7 +662,7 @@ function onPedExitedVehicle(event, ped, vehicle, seat) {
getVehicleData(vehicle).lastActiveTime = getCurrentUnixTimestamp();
logToConsole(LOG_DEBUG, `[AGRP.Event] ${getPlayerDisplayForConsole(client)} exited a ${getVehicleName(vehicle)} (ID: ${vehicle.getData("agrp.dataSlot")}, Database ID: ${getVehicleData(vehicle).databaseId})`);
logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)} exited a ${getVehicleName(vehicle)} (ID: ${vehicle.getData("agrp.dataSlot")}, Database ID: ${getVehicleData(vehicle).databaseId})`);
}
}
}
@@ -703,8 +670,6 @@ function onPedExitedVehicle(event, ped, vehicle, seat) {
// ===========================================================================
function onPedEnteredVehicle(event, ped, vehicle, seat) {
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Ped ${ped.id} entered vehicle ${vehicle.id} in seat ${seat}!`);
if (ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped);
if (client != null) {
@@ -720,25 +685,23 @@ function onPedEnteredVehicle(event, ped, vehicle, seat) {
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Event] ${getPlayerDisplayForConsole(client)} entered a ${getVehicleName(vehicle)} (ID: ${vehicle.getData("agrp.dataSlot")}, Database ID: ${getVehicleData(vehicle).databaseId})`);
logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)} entered a ${getVehicleName(vehicle)} (ID: ${vehicle.getData("agrp.dataSlot")}, Database ID: ${getVehicleData(vehicle).databaseId})`);
getPlayerData(client).lastVehicle = vehicle;
getVehicleData(vehicle).lastActiveTime = getCurrentUnixTimestamp();
if (seat == AGRP_VEHSEAT_DRIVER) {
if (getPlayerVehicleSeat(client) == AGRP_VEHSEAT_DRIVER) {
vehicle.engine = getVehicleData(vehicle).engine;
setEntityData(vehicle, "agrp.engine", getVehicleData(vehicle).engine, true);
//vehicle.netFlags.sendSync = getVehicleData(vehicle).engine;
if (getVehicleData(vehicle).buyPrice > 0) {
messagePlayerAlert(client, getLocaleString(client, "VehicleForSale", getVehicleName(vehicle), `{ALTCOLOUR}${getCurrencyString(getVehicleData(vehicle).buyPrice)}{MAINCOLOUR}`, `{ALTCOLOUR}/vehbuy{MAINCOLOUR}`));
messagePlayerAlert(client, getLocaleString(client, "VehicleForSale", getVehicleName(vehicle), `{ALTCOLOUR}$${makeLargeNumberReadable(getVehicleData(vehicle).buyPrice)}{MAINCOLOUR}`, `{ALTCOLOUR}/vehbuy{MAINCOLOUR}`));
resetVehiclePosition(vehicle);
} else if (getVehicleData(vehicle).rentPrice > 0) {
if (getVehicleData(vehicle).rentedBy != client) {
messagePlayerAlert(client, getLocaleString(client, "VehicleForRent", getVehicleName(vehicle), `{ALTCOLOUR}${getCurrencyString(getVehicleData(vehicle).rentPrice)}{MAINCOLOUR}`, `{ALTCOLOUR}/vehrent{MAINCOLOUR}`));
messagePlayerAlert(client, getLocaleString(client, "VehicleForRent", getVehicleName(vehicle), `{ALTCOLOUR}$${makeLargeNumberReadable(getVehicleData(vehicle).rentPrice)}{MAINCOLOUR}`, `{ALTCOLOUR}/vehrent{MAINCOLOUR}`));
resetVehiclePosition(vehicle);
} else {
messagePlayerAlert(client, getLocaleString(client, "CurrentlyRentingThisVehicle", `{vehiclePurple}${getVehicleName(vehicle)}{MAINCOLOUR}`, `{ALTCOLOUR}${getCurrencyString(getVehicleData(vehicle).rentPrice)}`, `{ALTCOLOUR}/stoprent{MAINCOLOUR}`));
messagePlayerAlert(client, getLocaleString(client, "CurrentlyRentingThisVehicle", `{vehiclePurple}${getVehicleName(vehicle)}{MAINCOLOUR}`, `{ALTCOLOUR}$${makeLargeNumberReadable(getVehicleData(vehicle).rentPrice)}`, `{ALTCOLOUR}/stoprent{MAINCOLOUR}`));
}
} else {
let ownerName = "Nobody";
@@ -762,7 +725,7 @@ function onPedEnteredVehicle(event, ped, vehicle, seat) {
break;
case AGRP_VEHOWNER_BIZ:
ownerName = getBusinessData(getBusinessIdFromDatabaseId(getVehicleData(vehicle).ownerId)).name;
ownerName = getBusinessData(getVehicleData(vehicle).ownerId).name;
ownerType = getLocaleString(client, "Business");
break;
@@ -794,9 +757,7 @@ function onPedEnteredVehicle(event, ped, vehicle, seat) {
if (getVehicleData(vehicle).ownerType == AGRP_VEHOWNER_JOB) {
if (getVehicleData(vehicle).ownerId == getPlayerCurrentSubAccount(client).job) {
getPlayerCurrentSubAccount(client).lastJobVehicle = vehicle;
if (!hasPlayerSeenActionTip(client, "JobRouteStart")) {
messagePlayerInfo(client, getGroupedLocaleString(client, "ActionTips", "JobRouteStart", `{ALTCOLOUR}/startroute{MAINCOLOUR}`));
}
messagePlayerInfo(client, `Use /startroute to start working in this vehicle`);
}
}
}
@@ -823,15 +784,10 @@ function onPedEnteredVehicle(event, ped, vehicle, seat) {
// ===========================================================================
function onPedEnteringVehicle(event, ped, vehicle, seat) {
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Ped ${ped.id} is entering vehicle ${vehicle.id} in seat ${seat}!`);
if (ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped);
if (client != null) {
if (seat == AGRP_VEHSEAT_DRIVER) {
//vehicle.netFlags.sendSync = getVehicleData(vehicle).engine;
}
onPlayerEnteringVehicle(client, vehicle, seat);
}
}
}
@@ -839,40 +795,12 @@ function onPedEnteringVehicle(event, ped, vehicle, seat) {
// ===========================================================================
function onPedExitingVehicle(event, ped, vehicle, seat) {
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Ped ${ped.id} is exiting vehicle ${vehicle.id} in seat ${seat}!`);
if (ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped);
if (client != null) {
if (seat == AGRP_VEHSEAT_DRIVER) {
//vehicle.netFlags.sendSync = getVehicleData(vehicle).engine;
}
onPlayerExitingVehicle(client, vehicle, seat);
}
}
}
// ===========================================================================
function onPlayerEnteringVehicle(client, vehicle, seat) {
}
// ===========================================================================
function onPlayerExitingVehicle(client, vehicle, seat) {
}
// ===========================================================================
function onPedFall(ped) {
if (ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped);
if (client != null) {
processPlayerDeath(client);
}
}
}
// ===========================================================================

View File

@@ -87,8 +87,8 @@ let fishingParticleEffects = {
// ===========================================================================
function initFishingScript() {
logToConsole(LOG_INFO, "[AGRP.Fishing]: Initializing fishing script ...");
logToConsole(LOG_INFO, "[AGRP.Fishing]: Fishing script initialized successfully!");
logToConsole(LOG_INFO, "[VRR.Fishing]: Initializing fishing script ...");
logToConsole(LOG_INFO, "[VRR.Fishing]: Fishing script initialized successfully!");
}
// ===========================================================================

View File

@@ -46,8 +46,8 @@ class GateData {
// ===========================================================================
function initGateScript() {
logToConsole(LOG_INFO, `[AGRP.Gate]: Initializing gate script ...`);
logToConsole(LOG_INFO, `[AGRP.Gate]: Gate script initialized successfully!`);
logToConsole(LOG_INFO, `[VRR.Gate]: Initializing gate script ...`);
logToConsole(LOG_INFO, `[VRR.Gate]: Gate script initialized successfully!`);
}
// ===========================================================================
@@ -194,7 +194,7 @@ function saveGateToDatabase(gateId) {
return false;
}
logToConsole(LOG_VERBOSE, `[AGRP.Gate]: Saving gate ${tempGateData.databaseId} to database ...`);
logToConsole(LOG_VERBOSE, `[VRR.Gate]: Saving gate ${tempGateData.databaseId} to database ...`);
let dbConnection = connectToDatabase();
if (dbConnection) {
let safeGateName = escapeDatabaseString(tempGateData.name);
@@ -228,7 +228,7 @@ function saveGateToDatabase(gateId) {
disconnectFromDatabase(dbConnection);
return true;
}
logToConsole(LOG_VERBOSE, `[AGRP.Gate]: Saved gate ${gateDataId} to database!`);
logToConsole(LOG_VERBOSE, `[VRR.Gate]: Saved gate ${gateDataId} to database!`);
return true;
}
@@ -236,7 +236,7 @@ function saveGateToDatabase(gateId) {
// ===========================================================================
function loadGatesFromDatabase() {
logToConsole(LOG_INFO, "[AGRP.Gate]: Loading gates from database ...");
logToConsole(LOG_INFO, "[VRR.Gate]: Loading gates from database ...");
let tempGates = [];
let dbConnection = connectToDatabase();
@@ -249,7 +249,7 @@ function loadGatesFromDatabase() {
while (dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempGateData = new GateData(dbAssoc);
tempGates.push(tempGateData);
logToConsole(LOG_DEBUG, `[AGRP.Gate]: Gate '${tempGateData.name}' loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Gate]: Gate '${tempGateData.name}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -257,7 +257,7 @@ function loadGatesFromDatabase() {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_INFO, `[AGRP.Gate]: ${tempGates.length} gates loaded from database successfully!`);
logToConsole(LOG_INFO, `[VRR.Gate]: ${tempGates.length} gates loaded from database successfully!`);
return tempGates;
}

View File

@@ -8,21 +8,280 @@
// TYPE: Server (JavaScript)
// ===========================================================================
// Prompts (used for client GUI prompt responses)
const AGRP_PROMPT_NONE = 0;
const AGRP_PROMPT_CREATEFIRSTCHAR = 1;
const AGRP_PROMPT_BIZORDER = 2;
const AGRP_PROMPT_GIVEVEHTOCLAN = 3;
const AGRP_PROMPT_GIVEBIZTOCLAN = 4;
const AGRP_PROMPT_GIVEHOUSETOCLAN = 5;
const AGRP_PROMPT_BUYBIZ = 6;
const AGRP_PROMPT_BUYHOUSE = 7;
const AGRP_PROMPT_RESETKEYBINDS = 8;
// ===========================================================================
function initGUIScript() {
logToConsole(LOG_INFO, "[AGRP.GUI]: Initializing GUI script ...");
logToConsole(LOG_INFO, "[AGRP.GUI]: GUI script initialized successfully!");
logToConsole(LOG_INFO, "[VRR.GUI]: Initializing GUI script ...");
logToConsole(LOG_INFO, "[VRR.GUI]: GUI script initialized successfully!");
}
// ===========================================================================
function doesPlayerUseGUI(client) {
function playerPromptAnswerNo(client) {
if (getPlayerData(client).promptType == AGRP_PROMPT_NONE) {
return false;
}
logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} answered NO to their prompt (${getPlayerData(client).promptType})`);
switch (getPlayerData(client).promptType) {
case AGRP_PROMPT_CREATEFIRSTCHAR:
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} chose not to create a first character. Kicking them from the server ...`);
showPlayerErrorGUI(client, "You don't have a character to play. Goodbye!", "No Characters");
getPlayerData(targetClient).customDisconnectReason = `Kicked - Didn't create a character`;
setTimeout(function () { disconnectPlayer(client); }, 5000);
break;
case AGRP_PROMPT_BIZORDER:
if (getPlayerData(client).businessOrderAmount > 0) {
if (canPlayerUseGUI(client)) {
showPlayerErrorGUI(client, "You canceled the order.", "Business Order Canceled");
} else {
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} canceled the order of ${getPlayerData(client).businessOrderAmount} ${getPlayerData(client).businessOrderItem} at ${getPlayerData(client).businessOrderCost / getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness)}`);
messagePlayerError(client, "You canceled the order!");
}
} else {
showPlayerErrorGUI(client, "You aren't ordering anything for a business!", "Business Order Canceled");
}
break;
default:
break;
}
getPlayerData(client).promptType = AGRP_PROMPT_NONE;
}
// ===========================================================================
function playerPromptAnswerYes(client) {
if (getPlayerData(client).promptType == AGRP_PROMPT_NONE) {
return false;
}
logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} answered YES to their prompt (${getPlayerData(client).promptType})`);
switch (getPlayerData(client).promptType) {
case AGRP_PROMPT_CREATEFIRSTCHAR: {
showPlayerNewCharacterGUI(client);
break;
}
case AGRP_PROMPT_BIZORDER: {
if (getPlayerData(client).businessOrderAmount > 0) {
if (getBusinessData(getPlayerData(client).businessOrderBusiness).till < getPlayerData(client).businessOrderCost) {
logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} failed to order ${getPlayerData(client).businessOrderAmount} ${getItemTypeData(getPlayerData(client).businessOrderItem).name} at ${getPlayerData(client).businessOrderCost / getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness).name} (Reason: Not enough money in business till)`);
showPlayerErrorGUI(client, "This business doesn't have enough money! Deposit some using /bizdeposit", "Business Order Canceled");
getPlayerData(client).businessOrderAmount = 0;
getPlayerData(client).businessOrderBusiness = false;
getPlayerData(client).businessOrderItem = -1;
getPlayerData(client).businessOrderValue = -1;
} else {
logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} successfully ordered ${getPlayerData(client).businessOrderAmount} ${getItemTypeData(getPlayerData(client).businessOrderItem).name} at ${getPlayerData(client).businessOrderCost / getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness).name}`);
showPlayerInfoGUI(client, `You ordered ${getPlayerData(client).businessOrderAmount} ${getItemTypeData(getPlayerData(client).businessOrderItem).name} (${getItemValueDisplay(getPlayerData(client).businessOrderItem, getPlayerData(client).businessOrderValue)}) for ${getPlayerData(client).businessOrderCost}!`, "Business Order Successful");
createItem(getPlayerData(client).businessOrderItem, getPlayerData(client).businessOrderValue, AGRP_ITEM_OWNER_BIZFLOOR, getBusinessData(getPlayerData(client).businessOrderBusiness).databaseId, getPlayerData(client).businessOrderAmount);
cacheBusinessItems(getPlayerData(client).businessOrderBusiness);
getBusinessData(getPlayerData(client).businessOrderBusiness).till -= getPlayerData(client).businessOrderCost;
updateBusinessPickupLabelData(getPlayerData(client).businessOrderBusiness);
getPlayerData(client).businessOrderAmount = 0;
getPlayerData(client).businessOrderBusiness = false;
getPlayerData(client).businessOrderItem = -1;
getPlayerData(client).businessOrderValue = -1;
}
} else {
showPlayerErrorGUI(client, ``, `Business Order Canceled`);
}
break;
}
case AGRP_PROMPT_GIVEVEHTOCLAN: {
if (!isPlayerInAnyVehicle(client)) {
messagePlayerError(client, getLocaleString(client, "MustBeInVehicle"));
return false;
}
if (!getVehicleData(getPlayerVehicle(client))) {
messagePlayerError(client, getLocaleString(client, "RandomVehicleCommandsDisabled"));
return false;
}
if (getVehicleData(getPlayerVehicle(client)).ownerType != AGRP_VEHOWNER_PLAYER) {
messagePlayerError(client, getLocaleString(client, "MustOwnVehicle"));
return false;
}
if (getVehicleData(getPlayerVehicle(client)).ownerId != getPlayerCurrentSubAccount(client).databaseId) {
messagePlayerError(client, getLocaleString(client, "MustOwnVehicle"));
return false;
}
getVehicleData(getPlayerVehicle(client)).ownerType = AGRP_VEHOWNER_CLAN;
getVehicleData(getPlayerVehicle(client)).ownerId = getPlayerCurrentSubAccount(client).clan;
messagePlayerSuccess(client, getLocaleString(client, "GaveVehicleToClan", getVehicleName(getPlayerVehicle(client))));
//messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}owner to the {clanOrange}${getClanData(clanId).name} {MAINCOLOUR}clan`);
break;
}
case AGRP_PROMPT_GIVEHOUSETOCLAN: {
let houseId = getPlayerHouse(client);
if (!houseId) {
messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
return false;
}
if (getHouseData(houseId).ownerType != AGRP_VEHOWNER_PLAYER) {
messagePlayerError(client, getLocaleString(client, "MustOwnHouse"));
return false;
}
if (getHouseData(houseId).ownerId != getPlayerCurrentSubAccount(client).databaseId) {
messagePlayerError(client, getLocaleString(client, "MustOwnHouse"));
return false;
}
getHouseData(houseId).ownerType = AGRP_HOUSE_OWNER_CLAN;
getHouseData(houseId).ownerId = getPlayerCurrentSubAccount(client).clan;
messagePlayerSuccess(client, getLocaleString(client, "GaveHouseToClan"));
//messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}owner to the {clanOrange}${getClanData(clanId).name} {MAINCOLOUR}clan`);
break;
}
case AGRP_PROMPT_GIVEBIZTOCLAN: {
let businessId = getPlayerBusiness(client);
if (!businessId) {
messagePlayerError(client, getLocaleString(client, "InvalidBusiness"));
return false;
}
if (getBusinessData(businessId).ownerType != AGRP_VEHOWNER_PLAYER) {
messagePlayerError(client, getLocaleString(client, "MustOwnBusiness"));
return false;
}
if (getBusinessData(businessId).ownerId != getPlayerCurrentSubAccount(client).databaseId) {
messagePlayerError(client, getLocaleString(client, "MustOwnBusiness"));
return false;
}
getBusinessData(businessId).ownerType = AGRP_BIZ_OWNER_CLAN;
getBusinessData(businessId).ownerId = getPlayerCurrentSubAccount(client).clan;
messagePlayerSuccess(client, getLocaleString(client, "GaveBusinessToClan"));
//messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}owner to the {clanOrange}${getClanData(clanId).name} {MAINCOLOUR}clan`);
break;
}
case AGRP_PROMPT_BUYHOUSE: {
let houseId = getPlayerHouse(client);
if (!houseId) {
messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
return false;
}
if (getHouseData(houseId).buyPrice <= 0) {
messagePlayerError(client, getLocaleString(client, "HouseNotForSale"));
return false;
}
if (getPlayerCurrentSubAccount(client).cash < getHouseData(houseId).buyPrice) {
messagePlayerError(client, getLocaleString(client, "HousePurchaseNotEnoughMoney"));
return false;
}
getHouseData(houseId).ownerType = AGRP_HOUSE_OWNER_PLAYER;
getHouseData(houseId).ownerId = getPlayerCurrentSubAccount(client).databaseId;
getHouseData(houseId).buyPrice = 0;
getHouseData(houseId).needsSaved = true;
updateHousePickupLabelData(houseId);
messageDiscordEventChannel(`🏘️ ${getCharacterFullName(client)} is now the owner of *${getHouseData(houseId).description}*!`);
messagePlayerSuccess(client, `🏘️ You are now the owner of {houseGreen}${getHouseData(houseId).description}`);
break;
}
case AGRP_PROMPT_BUYBIZ: {
let businessId = getPlayerBusiness(client);
if (!businessId) {
messagePlayerError(client, getLocaleString(client, "InvalidBusiness"));
return false;
}
if (getBusinessData(businessId).buyPrice <= 0) {
messagePlayerError(client, getLocaleString(client, "BusinessNotForSale"));
return false;
}
if (getPlayerCurrentSubAccount(client).cash < getBusinessData(businessId).buyPrice) {
messagePlayerError(client, getLocaleString(client, "BusinessPurchaseNotEnoughMoney"));
return false;
}
getBusinessData(businessId).ownerType = AGRP_BIZ_OWNER_PLAYER;
getBusinessData(businessId).ownerId = getPlayerCurrentSubAccount(client).databaseId;
getBusinessData(businessId).buyPrice = 0;
getBusinessData(businessId).needsSaved = true;
updateBusinessPickupLabelData(businessId);
messageDiscordEventChannel(`🏢 ${getCharacterFullName(client)} is now the owner of *${getBusinessData(businessId).name}*!`);
messagePlayerSuccess(client, `🏢 You are now the owner of {businessBlue}${getBusinessData(businessId).name}`);
break;
}
case AGRP_PROMPT_RESETKEYBINDS: {
break;
}
case AGRP_PROMPT_COPYKEYBINDSTOSERVER: {
break;
}
default: {
submitBugReport(client, `[AUTOMATED REPORT] Unknown prompt type: ${getPlayerData(client).promptType}`);
break;
}
}
getPlayerData(client).promptType = AGRP_PROMPT_NONE;
}
// ===========================================================================
function canPlayerUseGUI(client) {
return (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client));
}
// ===========================================================================
function playerPromptAnswerYesCommand(command, params, client) {
playerPromptAnswerYes(client);
}
// ===========================================================================
function playerPromptAnswerNoCommand(command, params, client) {
playerPromptAnswerNo(client);
}
// ===========================================================================
function playerToggledGUI(client) {
toggleAccountGUICommand("gui", "", client);
}
// ===========================================================================
function showPlayerTwoFactorAuthenticationGUI(client) {
sendNetworkEventToPlayer("agrp.2fa", client);
}
// ===========================================================================

View File

@@ -9,8 +9,8 @@
// ===========================================================================
function initHelpScript() {
logToConsole(LOG_INFO, `[AGRP.Help]: Initializing help script ...`);
logToConsole(LOG_INFO, `[AGRP.Help]: Help script initialized successfully!`);
logToConsole(LOG_INFO, `[VRR.Help]: Initializing help script ...`);
logToConsole(LOG_INFO, `[VRR.Help]: Help script initialized successfully!`);
}
// ===========================================================================
@@ -204,9 +204,9 @@ function showAccountHelpMessage(client) {
function showVehicleHelpMessage(client) {
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderVehicleHelp")));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "VehicleHelp", 0));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "VehicleHelp", 1, `{ALTCOLOUR}/info dealership{MAINCOLOUR}`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "VehicleHelp", 2, `{ALTCOLOUR}/lock, /engine, /lights, /trunk, /rentveh, /buyveh, /rentprice, /buyprice{MAINCOLOUR}`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "VehicleHelp", 0, `{ALTCOLOUR}/info dealership{MAINCOLOUR}`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "VehicleHelp", 1, `{ALTCOLOUR}/lock, /engine, /lights, /trunk, /rentveh, /buyveh, /rentprice, /buyprice{MAINCOLOUR}`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "VehicleHelp", 2));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "VehicleHelp", 3, `{ALTCOLOUR}/info mechanic{MAINCOLOUR}`));
}
@@ -216,8 +216,8 @@ function showVehicleDealershipHelpMessage(client) {
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderVehicleDealershipHelp")));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "VehicleDealershipHelp", 0, `{ALTCOLOUR}/gps{MAINCOLOUR}`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "VehicleDealershipHelp", 1));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "VehicleDealershipHelp", 2, `{ALTCOLOUR}/buyveh{MAINCOLOUR}`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "VehicleDealershipHelp", 3));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "VehicleDealershipHelp", 1, `{ALTCOLOUR}/buyveh{MAINCOLOUR}`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "VehicleDealershipHelp", 2));
}
// ===========================================================================
@@ -398,24 +398,4 @@ function helpGetSkinCommand(command, params, client) {
messagePlayerAlert(client, ``);
}
// ===========================================================================
function hasPlayerSeenActionTip(client, seenActionTipFlagName) {
let seenActionTipFlagValue = getSeenActionTipsValue(seenActionTipFlagName);
if (hasBitFlag(getPlayerData(client).accountData.seenActionTips, seenActionTipFlagValue)) {
return true;
}
return false;
}
// ===========================================================================
function markPlayerActionTipSeen(client, seenActionTipFlagName) {
let seenActionTipFlagValue = getSeenActionTipsValue(seenActionTipFlagName);
getPlayerData(client).accountData.seenActionTips = addBitFlag(getPlayerData(client).accountData.seenActionTips, seenActionTipFlagValue);
}
// ===========================================================================

View File

@@ -42,7 +42,6 @@ class HouseData {
this.index = -1;
this.needsSaved = false;
this.interiorLights = true;
this.propertyType = AGRP_PROPERTY_TYPE_HOUSE;
this.itemCache = [];
this.locations = [];
@@ -56,7 +55,6 @@ class HouseData {
this.entranceBlipModel = -1;
this.entrancePickup = null;
this.entranceBlip = null;
this.entranceScene = "";
this.exitPosition = false;
this.exitRotation = 0.0;
@@ -66,7 +64,6 @@ class HouseData {
this.exitBlipModel = -1;
this.exitPickup = null;
this.exitBlip = null;
this.exitScene = "";
this.streamingRadioStation = 0;
this.streamingRadioStationIndex = -1;
@@ -89,7 +86,6 @@ class HouseData {
this.entranceDimension = toInteger(dbAssoc["house_entrance_vw"]);
this.entrancePickupModel = toInteger(dbAssoc["house_entrance_pickup"]);
this.entranceBlipModel = toInteger(dbAssoc["house_entrance_blip"]);
this.entranceScene = toString(dbAssoc["house_entrance_scene"]);
this.exitPosition = toVector3(toFloat(dbAssoc["house_exit_pos_x"]), toFloat(dbAssoc["house_exit_pos_y"]), toFloat(dbAssoc["house_exit_pos_z"]));
this.exitRotation = toFloat(dbAssoc["house_exit_rot_z"]);
@@ -97,7 +93,6 @@ class HouseData {
this.exitDimension = toInteger(dbAssoc["house_exit_vw"]);
this.exitPickupModel = toInteger(dbAssoc["house_exit_pickup"]);
this.exitBlipModel = toInteger(dbAssoc["house_exit_blip"]);
this.exitScene = toString(dbAssoc["house_exit_scene"]);
}
}
};
@@ -168,15 +163,15 @@ class HouseGameScriptData {
// ===========================================================================
function initHouseScript() {
logToConsole(LOG_INFO, "[AGRP.House]: Initializing house script ...");
logToConsole(LOG_INFO, "[AGRP.House]: House script initialized successfully!");
logToConsole(LOG_INFO, "[VRR.House]: Initializing house script ...");
logToConsole(LOG_INFO, "[VRR.House]: House script initialized successfully!");
return true;
}
// ===========================================================================
function loadHousesFromDatabase() {
logToConsole(LOG_INFO, "[AGRP.House]: Loading houses from database ...");
logToConsole(LOG_INFO, "[VRR.House]: Loading houses from database ...");
let tempHouses = [];
let dbConnection = connectToDatabase();
let dbAssoc;
@@ -188,14 +183,14 @@ function loadHousesFromDatabase() {
while (dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempHouseData = new HouseData(dbAssoc);
tempHouses.push(tempHouseData);
logToConsole(LOG_VERBOSE, `[AGRP.House]: House '${tempHouseData.description}' (ID ${tempHouseData.databaseId}) loaded!`);
logToConsole(LOG_VERBOSE, `[VRR.House]: House '${tempHouseData.description}' (ID ${tempHouseData.databaseId}) loaded!`);
}
}
freeDatabaseQuery(dbQuery);
}
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_INFO, `[AGRP.House]: ${tempHouses.length} houses loaded from database successfully!`);
logToConsole(LOG_INFO, `[VRR.House]: ${tempHouses.length} houses loaded from database successfully!`);
return tempHouses;
}
@@ -216,8 +211,8 @@ function createHouseCommand(command, params, client) {
return false;
}
createHouse(params, getPlayerPosition(client), toVector3(0.0, 0.0, 0.0), getGameConfig().pickupModels[getGame()].House, -1, getPlayerInterior(client), getPlayerDimension(client), getPlayerData(client).interiorScene);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} created house: {houseGreen}${params}`, true);
createHouse(params, getPlayerPosition(client), toVector3(0.0, 0.0, 0.0), getGameConfig().pickupModels[getGame()].House, -1, getPlayerInterior(client), getPlayerDimension(client), getPlayerData(client).interiorCutscene);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} created house: {houseGreen}${params}`);
}
// ===========================================================================
@@ -275,7 +270,7 @@ function setHouseDescriptionCommand(command, params, client) {
getHouseData(houseId).needsSaved = true;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} renamed house {houseGreen}${oldDescription}{MAINCOLOUR} to {houseGreen}${getHouseData(houseId).description}`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} renamed house {houseGreen}${oldDescription}{MAINCOLOUR} to {houseGreen}${getHouseData(houseId).description}`);
}
// ===========================================================================
@@ -310,12 +305,11 @@ function setHouseOwnerCommand(command, params, client) {
}
}
getHouseData(houseId).ownerType = AGRP_HOUSE_OWNER_PLAYER;
getHouseData(houseId).ownerId = getPlayerCurrentSubAccount(newHouseOwner).databaseId;
getHouseData(houseId).needsSaved = true;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} gave house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} to {ALTCOLOUR}${getCharacterFullName(newHouseOwner)}`);
getHouseData(houseId).ownerType = AGRP_HOUSE_OWNER_PLAYER;
getHouseData(houseId).ownerId = getPlayerCurrentSubAccount(newHouseOwner).databaseId;
messagePlayerSuccess(`{MAINCOLOUR}You gave house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} to {ALTCOLOUR}${newHouseOwner.name}`);
}
/**
@@ -346,7 +340,7 @@ function removeHouseOwnerCommand(command, params, client) {
getHouseData(houseId).ownerId = -1;
getHouseData(houseId).needsSaved = true;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} removed house {houseGreen}${getHouseData(houseId).description}'s{MAINCOLOUR} owner`);
messagePlayerSuccess(client, `{MAINCOLOUR}You removed house {houseGreen}${getHouseData(houseId).description}'s{MAINCOLOUR} owner`);
}
// ===========================================================================
@@ -386,7 +380,7 @@ function setHouseClanCommand(command, params, client) {
}
showPlayerPrompt(client, getLocaleString(client, "SetHouseClanConfirmMessage"), getLocaleString(client, "SetHouseClanConfirmTitle"), getLocaleString(client, "Yes"), getLocaleString(client, "No"));
getPlayerData(client).promptType = AGRP_PROMPT_GIVEHOUSETOCLAN;
getPlayerData(client).promptType = AGRP_PROMPT_HOUSEGIVETOCLAN;
//messagePlayerSuccess(`{MAINCOLOUR}You gave house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} to the {clanOrange}${getClanData(clanId).name} {MAINCOLOUR}clan!`);
}
@@ -469,7 +463,7 @@ function setHousePickupCommand(command, params, client) {
getHouseData(houseId).needsSaved = true;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} pickup to {ALTCOLOUR}${toLowerCase(typeParam)}`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} pickup display to {ALTCOLOUR}${toLowerCase(typeParam)}`);
}
// ===========================================================================
@@ -505,7 +499,7 @@ function setHouseInteriorTypeCommand(command, params, client) {
tempHouseLocation.exitInterior = -1;
getHouseData(houseId).exitPickupModel = -1;
getHouseData(houseId).hasInterior = false;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} removed house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} interior`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} removed house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} interior`);
return false;
}
@@ -535,7 +529,7 @@ function setHouseInteriorTypeCommand(command, params, client) {
getHouseData(houseId).needsSaved = true;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} interior type to {ALTCOLOUR}${typeParam}`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} interior type to {ALTCOLOUR}${toLowerCase(typeParam)}`);
}
// ===========================================================================
@@ -586,7 +580,7 @@ function setHouseBlipCommand(command, params, client) {
resetHouseBlips(houseId);
getHouseData(houseId).needsSaved = true;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} blip to {ALTCOLOUR}${toLowerCase(typeParam)}`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} blip display to {ALTCOLOUR}${toLowerCase(typeParam)}`);
}
// ===========================================================================
@@ -622,7 +616,7 @@ function moveHouseEntranceCommand(command, params, client) {
getHouseData(houseId).needsSaved = true;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} moved house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} entrance to their position`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} moved house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} entrance to their position`);
}
// ===========================================================================
@@ -662,7 +656,7 @@ function moveHouseExitCommand(command, params, client) {
getHouseData(houseId).needsSaved = true;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} moved house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} exit to their position`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} moved house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} exit to their position`);
}
// ===========================================================================
@@ -698,13 +692,8 @@ function deleteHouseCommand(command, params, client) {
* @return {bool} Whether or not the house was successfully deleted
*
*/
function deleteHouse(houseIndex, whoDeleted = 0) {
if (!getHouseData(houseIndex)) {
messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
return false;
}
let tempHouseData = getServerData().houses[houseIndex];
function deleteHouse(houseId, whoDeleted = 0) {
let tempHouseData = getServerData().houses[houseId];
let dbConnection = connectToDatabase();
let dbQuery = null;
@@ -717,15 +706,15 @@ function deleteHouse(houseIndex, whoDeleted = 0) {
disconnectFromDatabase(dbConnection);
}
deleteHouseEntrancePickup(houseIndex);
deleteHouseExitPickup(houseIndex);
deleteHouseEntrancePickup(houseId);
deleteHouseExitPickup(houseId);
deleteHouseEntranceBlip(houseIndex);
deleteHouseExitBlip(houseIndex);
deleteHouseEntranceBlip(houseId);
deleteHouseExitBlip(houseId);
removePlayersFromHouse(houseIndex);
removePlayersFromHouse(houseId);
getServerData().houses.splice(houseIndex, 1);
getServerData().houses.splice(houseId, 1);
}
// ===========================================================================
@@ -750,13 +739,11 @@ function removePlayerFromHouse(client) {
* @return {Boolean} Whether or not the players were forced to exit
*
*/
function removePlayersFromHouse(houseIndex) {
function removePlayersFromHouse(houseId) {
getClients().forEach(function (client) {
if (doesHouseHaveInterior(houseIndex)) {
if (getPlayerHouse(client) == houseIndex) {
if (getPlayerInterior(client) == getHouseData(houseIndex).exitInterior && getPlayerDimension(client) == getHouseData(houseIndex).exitDimension) {
exitHouse(client);
}
if (doesHouseHaveInterior(houseId)) {
if (getPlayerHouse(client) == houseId) {
exitHouse(client);
}
}
});
@@ -774,7 +761,7 @@ function removePlayersFromHouse(houseIndex) {
* @return {bool} Whether or not the player was successfully removed from the house
*
*/
function createHouse(description, entrancePosition, exitPosition, entrancePickupModel = -1, entranceBlipModel = -1, entranceInterior = 0, entranceDimension = 0, entranceScene = -1) {
function createHouse(description, entrancePosition, exitPosition, entrancePickupModel = -1, entranceBlipModel = -1, entranceInterior = 0, entranceDimension = 0, entranceCutscene = -1) {
let tempHouseData = new HouseData(false);
tempHouseData.description = description;
@@ -784,7 +771,7 @@ function createHouse(description, entrancePosition, exitPosition, entrancePickup
tempHouseData.entranceBlipModel = entranceBlipModel;
tempHouseData.entranceInterior = entranceInterior;
tempHouseData.entranceDimension = entranceDimension;
tempHouseData.entranceScene = entranceScene;
tempHouseData.entranceCutscene = entranceCutscene;
tempHouseData.exitPosition = exitPosition;
tempHouseData.exitRotation = 0.0;
@@ -792,7 +779,7 @@ function createHouse(description, entrancePosition, exitPosition, entrancePickup
tempHouseData.exitBlipModel = -1;
tempHouseData.exitInterior = 0;
tempHouseData.exitDimension = 0;
tempHouseData.exitScene = -1;
tempHouseData.exitCutscene = -1;
tempHouseData.needsSaved = true;
@@ -880,9 +867,9 @@ function getPlayerHouse(client) {
// ===========================================================================
function saveAllHousesToDatabase() {
logToConsole(LOG_DEBUG, `[AGRP.House]: Saving all server houses to database ...`);
logToConsole(LOG_DEBUG, `[VRR.House]: Saving all server houses to database ...`);
if (getServerConfig().devServer) {
logToConsole(LOG_DEBUG | LOG_WARN, `[AGRP.House]: Aborting save all houses to database, dev server is enabled.`);
logToConsole(LOG_DEBUG | LOG_WARN, `[VRR.House]: Aborting save all houses to database, dev server is enabled.`);
return false;
}
@@ -891,7 +878,7 @@ function saveAllHousesToDatabase() {
saveHouseToDatabase(i);
}
}
logToConsole(LOG_INFO, `[AGRP.House]: Saved all server houses to database`);
logToConsole(LOG_INFO, `[VRR.House]: Saved all server houses to database`);
}
// ===========================================================================
@@ -903,7 +890,7 @@ function saveHouseToDatabase(houseId) {
return false;
}
logToConsole(LOG_VERBOSE, `[AGRP.House]: Saving house '${tempHouseData.description}' to database ...`);
logToConsole(LOG_VERBOSE, `[VRR.House]: Saving house '${tempHouseData.description}' to database ...`);
let dbConnection = connectToDatabase();
if (dbConnection) {
let safeHouseDescription = escapeDatabaseString(dbConnection, tempHouseData.description);
@@ -923,7 +910,7 @@ function saveHouseToDatabase(houseId) {
["house_entrance_vw", tempHouseData.entranceDimension],
["house_entrance_pickup", tempHouseData.entrancePickupModel],
["house_entrance_blip", tempHouseData.entranceBlipModel],
["house_entrance_scene", tempHouseData.entranceScene],
//["house_entrance_cutscene", tempHouseData.entranceCutscene],
["house_exit_pos_x", tempHouseData.exitPosition.x],
["house_exit_pos_y", tempHouseData.exitPosition.y],
["house_exit_pos_z", tempHouseData.exitPosition.z],
@@ -932,13 +919,13 @@ function saveHouseToDatabase(houseId) {
["house_exit_vw", tempHouseData.exitDimension],
["house_exit_pickup", tempHouseData.exitPickupModel],
["house_exit_blip", tempHouseData.exitBlipModel],
["house_exit_scene", tempHouseData.exitScene],
//["house_exit_cutscene", tempHouseData.exitCutscene],
["house_buy_price", tempHouseData.buyPrice],
["house_rent_price", tempHouseData.rentPrice],
["house_has_interior", boolToInt(tempHouseData.hasInterior)],
["house_interior_lights", boolToInt(tempHouseData.interiorLights)],
["house_custom_interior", boolToInt(tempHouseData.customInterior)],
["house_radio_station", (getRadioStationData(tempHouseData.streamingRadioStationIndex) != false) ? getRadioStationData(tempHouseData.streamingRadioStationIndex) : -1],
["house_radio_station", boolToInt(tempHouseData.streamingRadioStation)],
];
let dbQuery = null;
@@ -957,7 +944,7 @@ function saveHouseToDatabase(houseId) {
disconnectFromDatabase(dbConnection);
return true;
}
logToConsole(LOG_VERBOSE, `[AGRP.House]: Saved house '${tempHouseData.description}' to database!`);
logToConsole(LOG_VERBOSE, `[VRR.House]: Saved house '${tempHouseData.description}' to database!`);
return false;
}
@@ -971,7 +958,7 @@ function saveHouseLocationToDatabase(houseId, locationId) {
return false;
}
logToConsole(LOG_VERBOSE, `[AGRP.House]: Saving house location ${locationId} for house ${houseId} to database ...`);
logToConsole(LOG_VERBOSE, `[VRR.House]: Saving house location ${locationId} for house ${houseId} to database ...`);
let dbConnection = connectToDatabase();
if (dbConnection) {
let data = [
@@ -1012,7 +999,7 @@ function saveHouseLocationToDatabase(houseId, locationId) {
disconnectFromDatabase(dbConnection);
return true;
}
logToConsole(LOG_VERBOSE, `[AGRP.House]: Saved location ${locationId} for house ${houseId} to database`);
logToConsole(LOG_VERBOSE, `[VRR.House]: Saved location ${locationId} for house ${houseId} to database`);
return false;
}
@@ -1042,6 +1029,10 @@ function createHouseEntrancePickup(houseId) {
return false;
}
if (!isGameFeatureSupported("pickup")) {
return false;
}
if (!getHouseData(houseId)) {
return false;
}
@@ -1056,20 +1047,14 @@ function createHouseEntrancePickup(houseId) {
return false;
}
if (areServerElementsSupported() && getGame() != AGRP_GAME_MAFIA_ONE) {
let entrancePickup = null;
if (isGameFeatureSupported("pickup")) {
let pickupModelId = getGameConfig().pickupModels[getGame()].House;
let pickupModelId = getGameConfig().pickupModels[getGame()].House;
if (getServerData().houses[houseId].entrancePickupModel != 0) {
pickupModelId = getHouseData(houseId).entrancePickupModel;
}
entrancePickup = createGamePickup(pickupModelId, houseData.entrancePosition, getGameConfig().pickupTypes[getGame()].house);
} else if (isGameFeatureSupported("dummyElement")) {
entrancePickup = createGameDummyElement(houseData.exitPosition);
}
if (getServerData().houses[houseId].entrancePickupModel != 0) {
pickupModelId = getHouseData(houseId).entrancePickupModel;
}
if (areServerElementsSupported()) {
let entrancePickup = createGamePickup(pickupModelId, getHouseData(houseId).entrancePosition, getGameConfig().pickupTypes[getGame()].house);
if (entrancePickup != null) {
setElementOnAllDimensions(entrancePickup, false);
setElementDimension(entrancePickup, getHouseData(houseId).entranceDimension);
@@ -1080,6 +1065,13 @@ function createHouseEntrancePickup(houseId) {
getHouseData(houseId).entrancePickup = entrancePickup;
updateHousePickupLabelData(houseId);
}
} else {
let pickupModelId = getGameConfig().pickupModels[getGame()].House;
if (houseData.entrancePickupModel != 0) {
pickupModelId = houseData.entrancePickupModel;
}
sendHouseToPlayer(null, houseId, houseId.description, houseId.entrancePosition, blipModelId, pickupModelId, houseId.hasInterior);
}
}
@@ -1151,6 +1143,10 @@ function createHouseExitPickup(houseId) {
return false;
}
if (!isGameFeatureSupported("pickup")) {
return false;
}
if (!getHouseData(houseId)) {
return false;
}
@@ -1165,19 +1161,13 @@ function createHouseExitPickup(houseId) {
return false;
}
let exitPickup = null;
if (isGameFeatureSupported("pickup")) {
let pickupModelId = getGameConfig().pickupModels[getGame()].Exit;
let pickupModelId = getGameConfig().pickupModels[getGame()].Exit;
if (getServerData().houses[houseId].exitPickupModel != 0) {
pickupModelId = houseData.exitPickupModel;
}
exitPickup = createGamePickup(pickupModelId, houseData.exitPosition, getGameConfig().pickupTypes[getGame()].house);
} else if (isGameFeatureSupported("dummyElement")) {
//exitPickup = createGameDummyElement(houseData.exitPosition);
if (getServerData().houses[houseId].exitPickupModel != 0) {
pickupModelId = houseData.exitPickupModel;
}
let exitPickup = createGamePickup(pickupModelId, houseData.exitPosition, getGameConfig().pickupTypes[getGame()].house);
if (exitPickup != null) {
setElementDimension(exitPickup, houseData.exitDimension);
setElementOnAllDimensions(exitPickup, false);
@@ -1387,7 +1377,7 @@ function setHouseBuyPriceCommand(command, params, client) {
getHouseData(houseId).buyPrice = amount;
getHouseData(houseId).needsSaved = true;
updateHousePickupLabelData(houseId);
messagePlayerSuccess(client, `{MAINCOLOUR}You set house {houseGreen}${getHouseData(houseId).description}'s{MAINCOLOUR} for-sale price to {ALTCOLOUR}${getCurrencyString(amount)}`);
messagePlayerSuccess(client, `{MAINCOLOUR}You set house {houseGreen}${getHouseData(houseId).description}'s{MAINCOLOUR} for-sale price to {ALTCOLOUR}$${makeLargeNumberReadable(amount)}`);
}
// ===========================================================================
@@ -1425,7 +1415,7 @@ function setHouseRentPriceCommand(command, params, client) {
getHouseData(houseId).rentPrice = amount;
getHouseData(houseId).needsSaved = true;
updateHousePickupLabelData(houseId);
messagePlayerSuccess(client, `{MAINCOLOUR}You set house {houseGreen}${getHouseData(houseId).description}'s{MAINCOLOUR} rent price to {ALTCOLOUR}${getCurrencyString(amount)}`);
messagePlayerSuccess(client, `{MAINCOLOUR}You set house {houseGreen}${getHouseData(houseId).description}'s{MAINCOLOUR} rent price to {ALTCOLOUR}$${makeLargeNumberReadable(amount)}`);
}
// ===========================================================================
@@ -1457,8 +1447,8 @@ function buyHouseCommand(command, params, client) {
return false;
}
getPlayerData(client).promptType = AGRP_PROMPT_BUYHOUSE;
showPlayerPrompt(client, getLocaleString(client, "BuyHouseConfirmMessage"), getLocaleString(client, "BuyHouseConfirmTitle"), getLocaleString(client, "Yes"), getLocaleString(client, "No"));
getPlayerData(client).promptType = AGRP_PROMPT_HOUSEBUY;
}
// ===========================================================================
@@ -1781,8 +1771,7 @@ function getHouseFromParams(params) {
// ===========================================================================
function updateHousePickupLabelData(houseId) {
if (!areServerElementsSupported() || getGame() == AGRP_GAME_MAFIA_ONE) {
sendHouseToPlayer(null, houseId, getHouseData(houseId).description, getHouseData(houseId).entrancePosition, getHouseEntranceBlipModelForNetworkEvent(houseId), getHouseEntrancePickupModelForNetworkEvent(houseId), getHouseData(houseId).buyPrice, getHouseData(houseId).rentPrice, getHouseData(houseId).hasInterior, getHouseData(houseId).locked);
if (!areServerElementsSupported()) {
return false;
}
@@ -1794,14 +1783,14 @@ function updateHousePickupLabelData(houseId) {
setEntityData(houseData.entrancePickup, "agrp.label.type", AGRP_LABEL_HOUSE, true);
setEntityData(houseData.entrancePickup, "agrp.label.name", houseData.description, true);
setEntityData(houseData.entrancePickup, "agrp.label.locked", houseData.locked, true);
setEntityData(houseData.entrancePickup, "agrp.label.price", houseData.buyPrice, true);
setEntityData(houseData.entrancePickup, "agrp.label.rentprice", houseData.rentPrice, true);
setEntityData(houseData.entrancePickup, "agrp.label.help", AGRP_PROPLABEL_INFO_ENTER, true);
if (houseData.buyPrice > 0) {
setEntityData(houseData.entrancePickup, "agrp.label.price", houseData.buyPrice, true);
setEntityData(houseData.entrancePickup, "agrp.label.help", AGRP_PROPLABEL_INFO_BUYHOUSE, true);
} else if (houseData.rentPrice > 0) {
setEntityData(houseData.entrancePickup, "agrp.label.help", AGRP_PROPLABEL_INFO_RENTHOUSE, true);
} else {
if (houseData.rentPrice > 0) {
setEntityData(houseData.entrancePickup, "agrp.label.rentprice", houseData.rentPrice, true);
setEntityData(houseData.entrancePickup, "agrp.label.help", AGRP_PROPLABEL_INFO_RENTHOUSE, true);
}
}
}
@@ -1863,34 +1852,4 @@ function isPlayerInAnyHouse(client) {
return false;
}
// ===========================================================================
function getHouseEntranceBlipModelForNetworkEvent(houseIndex) {
let blipModelId = -1;
if (isGameFeatureSupported("blip")) {
blipModelId = getGameConfig().blipSprites[getGame()].House;
if (getHouseData(houseIndex).entranceBlipModel != 0) {
blipModelId = getHouseData(houseIndex).entranceBlipModel;
}
}
return blipModelId;
}
// ===========================================================================
function getHouseEntrancePickupModelForNetworkEvent(houseIndex) {
let pickupModelId = -1;
if (isGameFeatureSupported("pickup")) {
pickupModelId = getGameConfig().pickupModels[getGame()].House;
if (getHouseData(houseIndex).entrancePickupModel != 0) {
pickupModelId = getHouseData(houseIndex).entrancePickupModel;
}
}
return pickupModelId;
}
// ===========================================================================

View File

@@ -281,15 +281,15 @@ let itemRecipes = [
// ===========================================================================
function initItemScript() {
logToConsole(LOG_DEBUG, "[AGRP.Item]: Initializing item script ...");
logToConsole(LOG_INFO, "[AGRP.Item]: Item script initialized successfully!");
logToConsole(LOG_DEBUG, "[VRR.Item]: Initializing item script ...");
logToConsole(LOG_INFO, "[VRR.Item]: Item script initialized successfully!");
return true;
}
// ===========================================================================
function loadItemsFromDatabase() {
logToConsole(LOG_DEBUG, `[AGRP.Item]: Loading items from database ...`);
logToConsole(LOG_DEBUG, `[VRR.Item]: Loading items from database ...`);
let tempItems = [];
let dbConnection = connectToDatabase();
let dbFetchAssoc;
@@ -300,21 +300,21 @@ function loadItemsFromDatabase() {
while (dbFetchAssoc = fetchQueryAssoc(dbQuery)) {
let tempItemData = new ItemData(dbFetchAssoc);
tempItems.push(tempItemData);
logToConsole(LOG_VERBOSE, `[AGRP.Item]: Loaded item ${tempItemData.databaseId} (type ${tempItemData.itemType})} from database`);
logToConsole(LOG_VERBOSE, `[VRR.Item]: Loaded item ${tempItemData.databaseId} (type ${tempItemData.itemType})} from database`);
}
}
freeDatabaseQuery(dbQuery);
}
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_DEBUG, `[AGRP.Item]: Loaded ${tempItems.length} items from database ...`);
logToConsole(LOG_DEBUG, `[VRR.Item]: Loaded ${tempItems.length} items from database ...`);
return tempItems;
}
// ===========================================================================
function loadItemTypesFromDatabase() {
logToConsole(LOG_DEBUG, `[AGRP.Item]: Loading item types from database ...`);
logToConsole(LOG_DEBUG, `[VRR.Item]: Loading item types from database ...`);
let tempItemTypes = [];
let dbConnection = connectToDatabase();
let dbFetchAssoc;
@@ -325,7 +325,7 @@ function loadItemTypesFromDatabase() {
while (dbFetchAssoc = fetchQueryAssoc(dbQuery)) {
let tempItemTypeData = new ItemTypeData(dbFetchAssoc);
tempItemTypes.push(tempItemTypeData);
logToConsole(LOG_VERBOSE, `[AGRP.Item]: Loaded item type ${tempItemTypeData.name} (id ${tempItemTypeData.databaseId}} from database`);
logToConsole(LOG_VERBOSE, `[VRR.Item]: Loaded item type ${tempItemTypeData.name} (id ${tempItemTypeData.databaseId}} from database`);
}
}
freeDatabaseQuery(dbQuery);
@@ -333,7 +333,7 @@ function loadItemTypesFromDatabase() {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_DEBUG, `[AGRP.Item]: Loaded ${tempItemTypes.length} item types from database ...`);
logToConsole(LOG_DEBUG, `[VRR.Item]: Loaded ${tempItemTypes.length} item types from database ...`);
return tempItemTypes;
}
@@ -381,10 +381,7 @@ function createGroundItemObject(itemId) {
setElementRotation(getItemData(itemId).object, getItemTypeData(getItemData(itemId).itemTypeIndex).dropRotation);
setElementOnAllDimensions(getItemData(itemId).object, false);
setElementDimension(getItemData(itemId).object, getItemData(itemId).dimension);
setElementInterior(getItemData(itemId).object, getItemData(itemId).interior);
setEntityData(getItemData(itemId).object, "agrp.scale", getItemTypeData(getItemData(itemId).itemTypeIndex).dropScale, true);
setEntityData(getItemData(itemId).object, "agrp.collisions", false, true);
forcePlayerToSyncElementProperties(null, getItemData(itemId).object);
//setEntityData(getItemData(itemId).object, "agrp.scale", getItemTypeData(getItemData(itemId).itemTypeIndex).dropScale, true);
addToWorld(getItemData(itemId).object);
}
}
@@ -495,13 +492,13 @@ function useItemCommand(command, params, client) {
let itemId = getPlayerData(client).hotBarItems[hotBarSlot];
if (!getItemData(itemId)) {
messagePlayerError(client, getLocaleString(client, "UseItemBugged"));
messagePlayerError(client, getLocaleString(client, "UseItemBug"));
submitBugReport(client, `(AUTOMATED REPORT) Use Item: Getting item data for item ${itemId} in player hotbar slot ${hotBarSlot} (cache ${getPlayerData(client).hotBarItems[hotBarSlot]}) returned false.`);
return false;
}
if (!getItemTypeData(getItemData(itemId).itemTypeIndex)) {
messagePlayerError(client, getLocaleString(client, "UseItemBugged"));
messagePlayerError(client, getLocaleString(client, "UseItemBug"));
submitBugReport(client, `(AUTOMATED REPORT) Use Item: Getting item type ${getItemData(itemId).itemType} data for item ${itemId}/${getItemData(itemId).databaseId} in player hotbar slot ${hotBarSlot} (cache ${getPlayerData(client).hotBarItems[hotBarSlot]}) returned false.`);
return false;
}
@@ -702,7 +699,7 @@ function dropItemCommand(command, params, client) {
*
*/
function putItemCommand(command, params, client) {
//clearPlayerItemActionState(client);
clearPlayerItemActionState(client);
let hotBarSlot = toInteger(params);
@@ -745,8 +742,6 @@ function putItemCommand(command, params, client) {
return false;
}
clearPlayerItemActionState(client);
if (getItemTypeData(getItemData(itemId).itemTypeIndex).putAnimationIndex != -1 && !isPlayerInAnyVehicle(client)) {
forcePlayerPlayAnimation(client, getItemTypeData(getItemData(itemId).itemTypeIndex).putAnimationIndex, 0.0);
}
@@ -832,7 +827,7 @@ function createItemTypeCommand(command, params, client) {
}
let itemTypeIndex = createItemType(params);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} created new item type: {ALTCOLOUR}${params}. {MAINCOLOUR}ID: ${itemTypeIndex}/${getItemTypeData(itemTypeIndex).databaseId}!`, true);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} created new item {ALTCOLOUR}${params}. {MAINCOLOUR}ID: ${itemTypeIndex}/${getItemTypeData(itemTypeIndex).databaseId}!`);
}
// ===========================================================================
@@ -852,7 +847,6 @@ function setItemTypeDropModelCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let itemTypeIndex = getItemTypeFromParams(splitParams.slice(0, -1).join(" "));
let modelIndex = getObjectModelIndexFromParams(splitParams.slice(-1).join(" "));
@@ -863,7 +857,7 @@ function setItemTypeDropModelCommand(command, params, client) {
getItemTypeData(itemTypeIndex).dropModel = modelIndex;
getItemTypeData(itemTypeIndex).needsSaved = true;
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}'s{MAINCOLOUR} dropped object model index to ${modelIndex}`, true);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}'s{MAINCOLOUR} dropped object model index to ${modelIndex}`);
}
// ===========================================================================
@@ -883,7 +877,6 @@ function setItemTypeOrderPriceCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let itemTypeIndex = getItemTypeFromParams(splitParams.slice(0, -1).join(" "));
let orderPrice = splitParams[splitParams.length - 1];
@@ -894,7 +887,7 @@ function setItemTypeOrderPriceCommand(command, params, client) {
getItemTypeData(itemTypeIndex).orderPrice = orderPrice;
getItemTypeData(itemTypeIndex).needsSaved = true;
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} base price to {ALTCOLOUR}${getCurrencyString(orderPrice)}`, true);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} base price to {ALTCOLOUR}$${orderPrice}`);
}
// ===========================================================================
@@ -914,7 +907,6 @@ function setItemTypeOrderValueCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let itemTypeIndex = getItemTypeFromParams(splitParams.slice(0, -1).join(" "));
let orderValue = splitParams[splitParams.length - 1];
@@ -925,7 +917,7 @@ function setItemTypeOrderValueCommand(command, params, client) {
getItemTypeData(itemTypeIndex).orderValue = orderValue;
getItemTypeData(itemTypeIndex).needsSaved = true;
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} order value to {ALTCOLOUR}${orderValue}`, true);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} order value to {ALTCOLOUR}${orderValue}`);
}
// ===========================================================================
@@ -945,7 +937,6 @@ function setItemTypeRiskMultiplierCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let itemTypeIndex = getItemTypeFromParams(splitParams.slice(0, -1).join(" "));
let riskMultiplier = splitParams[splitParams.length - 1];
@@ -954,9 +945,9 @@ function setItemTypeRiskMultiplierCommand(command, params, client) {
return false;
}
getItemTypeData(itemTypeIndex).riskMultiplier = riskMultiplier / 100;
getItemTypeData(itemTypeIndex).riskMultiplier = riskMultiplier;
getItemTypeData(itemTypeIndex).needsSaved = true;
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} risk multiplier to {ALTCOLOUR}${riskMultiplier}%`, true);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} risk multiplier to {ALTCOLOUR}${riskMultiplier}`);
}
// ===========================================================================
@@ -985,7 +976,7 @@ function toggleItemTypeEnabledCommand(command, params, client) {
getItemTypeData(itemTypeIndex).enabled = !getItemTypeData(itemTypeIndex).enabled;
getItemTypeData(itemTypeIndex).needsSaved = true;
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} ${getEnabledDisabledFromBool(getItemTypeData(itemTypeIndex).enabled)} item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}`, true);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} ${getEnabledDisabledFromBool(getItemTypeData(itemTypeIndex).enabled)} item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}`);
}
// ===========================================================================
@@ -1005,7 +996,6 @@ function setItemTypeUseTypeCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let itemTypeIndex = getItemTypeFromParams(splitParams.slice(0, -1).join(" "));
let useType = splitParams[splitParams.length - 1];
@@ -1016,7 +1006,7 @@ function setItemTypeUseTypeCommand(command, params, client) {
getItemTypeData(itemTypeIndex).useType = useType;
getItemTypeData(itemTypeIndex).needsSaved = true;
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} use type to {ALTCOLOUR}${useType}`, true);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} use type to {ALTCOLOUR}${useType}`);
}
// ===========================================================================
@@ -1036,7 +1026,6 @@ function setItemTypeUseValueCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let itemTypeIndex = getItemTypeFromParams(splitParams.slice(0, -1).join(" "));
let useValue = splitParams[splitParams.length - 1];
@@ -1047,7 +1036,7 @@ function setItemTypeUseValueCommand(command, params, client) {
getItemTypeData(itemTypeIndex).useValue = useValue;
getItemTypeData(itemTypeIndex).needsSaved = true;
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} use value to {ALTCOLOUR}${useValue}`, true);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} use value to {ALTCOLOUR}${useValue}`);
}
// ===========================================================================
@@ -1067,23 +1056,17 @@ function setItemTypeDropFrontDistanceCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let itemTypeIndex = getItemTypeFromParams(splitParams.slice(0, -1).join(" "));
let dropFrontDistance = splitParams.slice(-1) || 0.0;
let dropFrontDistance = splitParams.slice(-1);
if (!getItemTypeData(itemTypeIndex)) {
messagePlayerError(client, getLocaleString(client, "InvalidItemType"));
return false;
}
if (isNaN(dropFrontDistance)) {
messagePlayerError(client, `The distance must be a number!`);
return false;
}
getItemTypeData(itemTypeIndex).dropFrontDistance = dropFrontDistance;
getItemTypeData(itemTypeIndex).needsSaved = true;
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} drop front distance to {ALTCOLOUR}${dropFrontDistance.toFixed(2)}`, true);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} drop front distance to {ALTCOLOUR}${dropFrontDistance}`);
}
// ===========================================================================
@@ -1103,7 +1086,6 @@ function setItemTypeDropPositionCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let itemTypeIndex = getItemTypeFromParams(splitParams.slice(0, -3).join(" "));
let x = splitParams.slice(-3, -2) || 0.0;
let y = splitParams.slice(-2, -1) || 0.0;
@@ -1114,16 +1096,11 @@ function setItemTypeDropPositionCommand(command, params, client) {
return false;
}
if (isNaN(x) || isNaN(y) || isNaN(z)) {
messagePlayerError(client, `The positions must be numbers!`);
return false;
}
let dropPosition = toVector3(x, y, z);
getItemTypeData(itemTypeIndex).dropPosition = dropPosition;
getItemTypeData(itemTypeIndex).needsSaved = true;
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} drop position offset to {ALTCOLOUR}${dropPosition.x.toFixed(2)}, ${dropPosition.y.toFixed(2)}, ${dropPosition.z.toFixed(2)}`, true);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} drop position offset to {ALTCOLOUR}${dropPosition.x}, ${dropPosition.y}, ${dropPosition.z}`);
}
// ===========================================================================
@@ -1143,7 +1120,6 @@ function setItemTypeDropRotationCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let itemTypeIndex = getItemTypeFromParams(splitParams.slice(0, -3).join(" "));
let x = splitParams.slice(-3, -2) || 0.0;
let y = splitParams.slice(-2, -1) || 0.0;
@@ -1154,16 +1130,11 @@ function setItemTypeDropRotationCommand(command, params, client) {
return false;
}
if (isNaN(x) || isNaN(y) || isNaN(z)) {
messagePlayerError(client, `The positions must be numbers!`);
return false;
}
let dropRotation = toVector3(x, y, z);
getItemTypeData(itemTypeIndex).dropRotation = dropRotation;
getItemTypeData(itemTypeIndex).needsSaved = true;
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} drop rotation to {ALTCOLOUR}${dropRotation.x.toFixed(2)}, ${dropRotation.y.toFixed(2)}, ${dropRotation.z.toFixed(2)}`, true);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} drop rotation to {ALTCOLOUR}${dropRotation.x}, ${dropRotation.y}, ${dropRotation.z}`);
}
// ===========================================================================
@@ -1183,7 +1154,6 @@ function setItemTypeDropScaleCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let itemTypeIndex = getItemTypeFromParams(splitParams.slice(0, -3).join(" "));
let x = splitParams.slice(-3, -2) || 1.0;
let y = splitParams.slice(-2, -1) || 1.0;
@@ -1194,16 +1164,11 @@ function setItemTypeDropScaleCommand(command, params, client) {
return false;
}
if (isNaN(x) || isNaN(y) || isNaN(z)) {
messagePlayerError(client, `The positions must be numbers!`);
return false;
}
let dropScale = toVector3(x, y, z);
getItemTypeData(itemTypeIndex).dropScale = dropScale;
getItemTypeData(itemTypeIndex).needsSaved = true;
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} drop scale to {ALTCOLOUR}${dropScale.x.toFixed(2)}, ${dropScale.y.toFixed(2)}, ${dropScale.z.toFixed(2)}`, true);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} drop scale to {ALTCOLOUR}${dropScale.x}, ${dropScale.y}, ${dropScale.z}`);
}
// ===========================================================================
@@ -1223,7 +1188,6 @@ function setItemTypeDemandMultiplierCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let itemTypeIndex = getItemTypeFromParams(splitParams.slice(0, -3).join(" "));
let demandMultiplier = splitParams.slice(-1) || 100;
@@ -1232,14 +1196,9 @@ function setItemTypeDemandMultiplierCommand(command, params, client) {
return false;
}
if (isNaN(demandMultiplier)) {
messagePlayerError(client, `The demand multiplier must be numbers!`);
return false;
}
getItemTypeData(itemTypeIndex).demandMultiplier = demandMultiplier / 100;
getItemTypeData(itemTypeIndex).demandMultiplier = demandMultiplayer / 100;
getItemTypeData(itemTypeIndex).needsSaved = true;
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} demand multiplier to {ALTCOLOUR}${demandMultiplier}%`, true);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} demand multiplier to {ALTCOLOUR}${demandMultiplier}%`);
}
// ===========================================================================
@@ -1259,7 +1218,6 @@ function setItemTypeMaxValueCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let itemTypeIndex = getItemTypeFromParams(splitParams.slice(0, -3).join(" "));
let maxValue = splitParams.slice(-1) || 100;
@@ -1268,14 +1226,9 @@ function setItemTypeMaxValueCommand(command, params, client) {
return false;
}
if (isNaN(maxValue)) {
messagePlayerError(client, `The max value must be numbers!`);
return false;
}
getItemTypeData(itemTypeIndex).maxValue = maxValue;
getItemTypeData(itemTypeIndex).needsSaved = true;
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} max value to {ALTCOLOUR}${maxValue}`, true);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} max value to {ALTCOLOUR}${maxValue}`);
}
// ===========================================================================
@@ -1295,7 +1248,6 @@ function setItemTypeSizeCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let itemTypeIndex = getItemTypeFromParams(splitParams.slice(0, -3).join(" "));
let size = splitParams.slice(-1) || 100;
@@ -1304,14 +1256,9 @@ function setItemTypeSizeCommand(command, params, client) {
return false;
}
if (isNaN(size)) {
messagePlayerError(client, `The size must be numbers!`);
return false;
}
getItemTypeData(itemTypeIndex).size = size;
getItemTypeData(itemTypeIndex).needsSaved = true;
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} size to {ALTCOLOUR}${size}`, true);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} size to {ALTCOLOUR}${size}`);
}
// ===========================================================================
@@ -1331,7 +1278,6 @@ function setItemTypeCapacityCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let itemTypeIndex = getItemTypeFromParams(splitParams.slice(0, -3).join(" "));
let capacity = splitParams.slice(-1) || 100;
@@ -1340,14 +1286,9 @@ function setItemTypeCapacityCommand(command, params, client) {
return false;
}
if (isNaN(capacity)) {
messagePlayerError(client, `The capacity must be numbers!`);
return false;
}
getItemTypeData(itemTypeIndex).capacity = capacity;
getItemTypeData(itemTypeIndex).needsSaved = true;
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} capacity to {ALTCOLOUR}${capacity}`, true);
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} set item type {ALTCOLOUR}${getItemTypeData(itemTypeIndex).name}{MAINCOLOUR} capacity to {ALTCOLOUR}${capacity}`);
}
// ===========================================================================
@@ -1356,7 +1297,7 @@ function playerUseItem(client, hotBarSlot) {
let itemIndex = getPlayerData(client).hotBarItems[hotBarSlot];
if (itemIndex == -1) {
logToConsole(LOG_DEBUG | LOG_WARN, `[AGRP.Item] ${getPlayerDisplayForConsole(client)} tried to use an empty hotbar slot ${hotBarSlot}`);
logToConsole(LOG_DEBUG | LOG_WARN, `[VRR.Item] ${getPlayerDisplayForConsole(client)} tried to use an empty hotbar slot ${hotBarSlot}`);
return false;
}
@@ -1370,9 +1311,7 @@ function playerUseItem(client, hotBarSlot) {
let itemTypeData = getItemTypeData(itemData.itemTypeIndex);
let hotBarItems = getPlayerData(client).hotBarItems;
logToConsole(LOG_DEBUG, `[AGRP.Item] ${getPlayerDisplayForConsole(client)} used a ${itemTypeData.name} (use type ${itemTypeData.useType} - ${typeof itemTypeData.useType}) item (ID: ${itemData.index}/${itemData.databaseId}, TypeID: ${itemTypeData.index}/${itemTypeData.databaseId})`);
markPlayerActionTipSeen(client, "UseItemKeyAfterEquipping");
logToConsole(LOG_DEBUG, `[VRR.Item] ${getPlayerDisplayForConsole(client)} used a ${itemTypeData.name} (use type ${itemTypeData.useType} - ${typeof itemTypeData.useType}) item (ID: ${itemData.index}/${itemData.databaseId}, TypeID: ${itemTypeData.index}/${itemTypeData.databaseId})`);
switch (toInteger(itemTypeData.useType)) {
case AGRP_ITEM_USE_TYPE_SKIN: {
@@ -1396,8 +1335,6 @@ function playerUseItem(client, hotBarSlot) {
itemData.value = itemData.value + ammoItemData.value;
deleteItem(hotBarItems[i]);
meActionToNearbyPlayers(client, `loads some ammo into their ${itemTypeData.name}`);
markPlayerActionTipSeen(client, "AmmoClipItemUsage");
return true;
}
}
@@ -1504,7 +1441,7 @@ function playerUseItem(client, hotBarSlot) {
meActionToNearbyPlayers(client, `takes their key and removes the handcuffs from ${getCharacterFullName(closestPlayer)}`);
} else {
if (!isPlayerSurrendered(closestPlayer)) {
messagePlayerError(client, getLocaleString(client, "PlayerNotSurrenderedHandcuff", getCharacterFullName(closestPlayer)));
messagePlayerError(client, getLocaleString(client, "PlayerNotSurrenderedHandcuffed", getCharacterFullName(closestPlayer)));
return false;
}
@@ -1524,10 +1461,8 @@ function playerUseItem(client, hotBarSlot) {
if (itemData.value <= 0) {
destroyItem(itemIndex);
}
markPlayerActionTipSeen(client, "VehicleRepairItemUsage");
} else {
messagePlayerError(client, getLocaleString(client, "VehicleFailedTooFar"));
messagePlayerError(client, getLocaleString(client, "VehicleRepairFailedTooFar"));
}
break;
}
@@ -1537,9 +1472,6 @@ function playerUseItem(client, hotBarSlot) {
if (getDistance(getPlayerPosition(client), getVehiclePosition(vehicle)) <= getGlobalConfig().vehicleRepairDistance) {
meActionToNearbyPlayers(client, `takes their upgrade kit and adds a ${itemTypeData.name} to the vehicle.`);
addVehicleUpgrade(vehicle, itemTypeData.useId);
markPlayerActionTipSeen(client, "VehiclePartItemUsage");
} else {
messagePlayerError(client, getLocaleString(client, "VehicleTooFar"));
}
break;
}
@@ -1558,17 +1490,13 @@ function playerUseItem(client, hotBarSlot) {
if (getDistance(getPlayerPosition(client), getVehiclePosition(vehicle)) <= getGlobalConfig().vehicleRepairDistance) {
if (itemData.useId == 1) {
meActionToNearbyPlayers(client, `takes their vehicle colour kit and changes the primary colour of the vehicle.`);
setVehicleColours(vehicle, getVehicleData(vehicle).colour1, itemData.value);
markPlayerActionTipSeen(client, "VehicleColourItemUsage");
vehicle.colour1 = itemData.value;
} else {
if (itemTypeData.useId == 1) {
meActionToNearbyPlayers(client, `takes their vehicle colour kit and changes the secondary colour of the vehicle.`);
setVehicleColours(vehicle, getVehicleData(vehicle).colour1, itemData.value);
markPlayerActionTipSeen(client, "VehicleColourItemUsage");
vehicle.colour2 = itemData.value;
}
}
} else {
messagePlayerError(client, getLocaleString(client, "VehicleTooFar"));
}
break;
}
@@ -1591,22 +1519,16 @@ function playerUseItem(client, hotBarSlot) {
//}
}
} else {
if (getDistance(getPlayerPosition(client), getFuelPumpData(fuelPump).position) <= getGlobalConfig().fuelPumpUseDistance) {
if (itemData.amount < 100) {
let amountToFull = 100 - itemData.amount;
let totalCost = getFuelPumpData(fuelPump).pricePerUnit * amountToFull;
if (getPlayerCurrentSubAccount(client).cash >= totalCost) {
meActionToNearbyPlayers(client, `refills their fuel can`);
getItemData(itemIndex).amount = 100;
takePlayerCash(client, totalCost);
} else {
messagePlayerError(client, getLocaleString(client, "NotEnoughCashNeedAmountMore", `{ALTCOLOUR}${getCurrencyString(totalCost - getPlayerCurrentSubAccount(client).cash)}{MAINCOLOUR}`));
}
if (getDistance(getPlayerPosition(client), getFuelPumpData(fuelPump).position) <= getGlobalConfig().vehicleRepairDistance) {
if (itemData.useId == 1) {
meActionToNearbyPlayers(client, `takes their vehicle colour kit and changes the primary colour of the vehicle.`);
vehicle.colour1 = itemTypeData.value;
} else {
messagePlayerError(client, "Your fuel can is already full!");
if (itemData.useId == 1) {
meActionToNearbyPlayers(client, `takes their vehicle colour kit and changes the secondary colour of the vehicle.`);
vehicle.colour2 = itemData.value;
}
}
}
}
break;
@@ -1615,12 +1537,6 @@ function playerUseItem(client, hotBarSlot) {
case AGRP_ITEM_USE_TYPE_WALKIETALKIE: {
itemData.enabled = !itemData.enabled;
meActionToNearbyPlayers(client, `turns ${toLowerCase(getOnOffFromBool(itemData.enabled))} their walkie-talkie`);
if (itemData.enabled) {
if (!hasPlayerSeenActionTip(client, "RadioCommandAfterEnablingWalkieTalkie")) {
messagePlayerInfo(client, getGroupedLocaleString(client, "ActionTips", "RadioCommandAfterEnablingWalkieTalkie", `{ALTCOLOUR}/r{MAINCOLOUR}`));
}
}
break;
}
@@ -1913,7 +1829,7 @@ function playerSwitchItem(client, newHotBarSlot) {
}
let currentHotBarSlot = getPlayerData(client).activeHotBarSlot;
logToConsole(LOG_DEBUG, `[AGRP.Item] ${getPlayerDisplayForConsole(client)} switched from hotbar slot ${currentHotBarSlot} to ${newHotBarSlot}`);
logToConsole(LOG_DEBUG, `[VRR.Item] ${getPlayerDisplayForConsole(client)} switched from hotbar slot ${currentHotBarSlot} to ${newHotBarSlot}`);
let currentHotBarItem = -1;
let newHotBarItem = -1;
@@ -1989,44 +1905,6 @@ function playerSwitchItem(client, newHotBarSlot) {
return false;
}
switch (getItemTypeData(getItemData(newHotBarItem).itemTypeIndex).useType) {
case AGRP_ITEM_USE_TYPE_AMMO_CLIP:
if (!hasPlayerSeenActionTip(client, "AmmoClipItemUsage")) {
messagePlayerTip(client, getGroupedLocaleString(client, "AmmoClipItemUsage", getKeyOrCommandForPlayerMessage(client, "use")));
}
break;
case AGRP_ITEM_USE_TYPE_VEHREPAIR:
if (!hasPlayerSeenActionTip(client, "VehicleRepairKitItemUsage")) {
messagePlayerTip(client, getGroupedLocaleString(client, "VehicleRepairKitItemUsage", getKeyOrCommandForPlayerMessage(client, "use")));
}
break;
case AGRP_ITEM_USE_TYPE_VEHCOLOUR:
if (!hasPlayerSeenActionTip(client, "VehicleColourKitItemUsage")) {
messagePlayerTip(client, getGroupedLocaleString(client, "VehicleColourKitItemUsage", getKeyOrCommandForPlayerMessage(client, "use")));
}
break;
case AGRP_ITEM_USE_TYPE_VEHUPGRADE_PART:
if (!hasPlayerSeenActionTip(client, "VehiclePartItemUsage")) {
messagePlayerTip(client, getGroupedLocaleString(client, "VehiclePartItemUsage", getKeyOrCommandForPlayerMessage(client, "use"), getItemTypeData(getItemData(newHotBarItem).itemTypeIndex).name));
}
break;
case AGRP_ITEM_USE_TYPE_WALKIETALKIE:
if (!hasPlayerSeenActionTip(client, "UseItemKeyAfterEquippingWalkieTalkie")) {
messagePlayerInfo(client, getGroupedLocaleString(client, "ActionTips", "UseItemKeyAfterEquippingWalkieTalkie", (doesPlayerHaveKeyBindForCommand(client, "use")) ? `{ALTCOLOUR}U{MAINCOLOUR}` : `{ALTCOLOUR}/use{MAINCOLOUR}`));
}
break;
default:
if (!hasPlayerSeenActionTip(client, "UseItemKeyAfterEquipping")) {
messagePlayerInfo(client, getGroupedLocaleString(client, "ActionTips", "UseItemKeyAfterEquipping", (doesPlayerHaveKeyBindForCommand(client, "use")) ? `{ALTCOLOUR}U{MAINCOLOUR}` : `{ALTCOLOUR}/use{MAINCOLOUR}`));
}
break;
}
getPlayerData(client).activeHotBarSlot = newHotBarSlot;
updatePlayerHotBar(client);
}
@@ -2143,7 +2021,7 @@ function cacheAllGroundItems() {
function createAllGroundItemObjects() {
for (let i in getServerData().groundItemCache) {
createGroundItemObject(getServerData().groundItemCache[i]);
createGroundItemObject(i);
}
}
@@ -2272,20 +2150,6 @@ function deleteItem(itemId, whoDeleted = -1) {
function getBestNewOwnerToPutItem(client) {
let position = getPlayerPosition(client);
let possibleItem = getClosestItemOnGround(position);
if (possibleItem != -1) {
if (getDistance(getItemPosition(possibleItem), position) <= getGlobalConfig().itemContainerDistance) {
return [AGRP_ITEM_OWNER_ITEM, possibleItem];
}
}
let possibleVehicle = getClosestVehicle(position);
if (possibleVehicle != false) {
if (getVehicleData(possibleVehicle) != false && getDistance(getVehicleTrunkPosition(possibleVehicle), position) <= getGlobalConfig().vehicleTrunkDistance) {
return [AGRP_ITEM_OWNER_VEHTRUNK, possibleVehicle];
}
}
let possibleHouse = getPlayerHouse(client);
if (possibleHouse != -1) {
if (getHouseData(possibleHouse) != false) {
@@ -2300,6 +2164,20 @@ function getBestNewOwnerToPutItem(client) {
}
}
let possibleVehicle = getClosestVehicle(position);
if (possibleVehicle != false) {
if (getVehicleData(possibleVehicle) != false && getDistance(getVehicleTrunkPosition(possibleVehicle), position) <= getGlobalConfig().vehicleTrunkDistance) {
return [AGRP_ITEM_OWNER_VEHTRUNK, possibleVehicle];
}
}
let possibleItem = getClosestItemOnGround(position);
if (possibleItem != -1) {
if (getDistance(getItemPosition(possibleItem), position) <= getGlobalConfig().itemContainerDistance) {
return [AGRP_ITEM_OWNER_ITEM, possibleItem];
}
}
return [AGRP_ITEM_OWNER_NONE, 0];
}
@@ -2312,15 +2190,6 @@ function getBestItemToTake(client, slot) {
let ownerType = AGRP_ITEM_OWNER_NONE;
let ownerId = 0;
let possibleItem = getClosestItemOnGround(position);
if (getItemData(possibleItem)) {
if (typeof getItemData(possibleItem).itemCache[slot] != "undefined") {
itemId = getItemData(possibleItem).itemCache[slot]
ownerType = AGRP_ITEM_OWNER_ITEM;
ownerId = possibleItem;
}
}
let possibleHouse = getPlayerHouse(client);
if (getHouseData(possibleHouse)) {
if (typeof getHouseData(possibleHouse).itemCache[slot] != "undefined") {
@@ -2565,7 +2434,7 @@ function saveItemToDatabase(itemId) {
return false;
}
logToConsole(LOG_VERBOSE, `[AGRP.Item]: Saving item '${itemData.index}' to database ...`);
logToConsole(LOG_VERBOSE, `[VRR.Item]: Saving item '${itemData.index}' to database ...`);
let position = getItemPosition(itemId);
@@ -2622,7 +2491,7 @@ function saveItemTypeToDatabase(itemTypeId) {
return false;
}
logToConsole(LOG_VERBOSE, `[AGRP.Item]: Saving item type '${itemTypeData.name}' to database ...`);
logToConsole(LOG_VERBOSE, `[VRR.Item]: Saving item type '${itemTypeData.name}' to database ...`);
let dbConnection = connectToDatabase();
if (dbConnection) {
@@ -2754,7 +2623,7 @@ function getItemTypeIndexFromDatabaseId(databaseId) {
// ===========================================================================
function playerItemActionDelayComplete(client) {
logToConsole(LOG_VERBOSE, `[AGRP.Item]: Player ${getPlayerDisplayForConsole(client)} item action delay complete (State: ${getPlayerData(client).itemActionState})`);
logToConsole(LOG_VERBOSE, `[VRR.Item]: Player ${getPlayerDisplayForConsole(client)} item action delay complete (State: ${getPlayerData(client).itemActionState})`);
switch (getPlayerData(client).itemActionState) {
case AGRP_ITEM_ACTION_USE:
playerUseItem(client, getPlayerData(client).itemActionItem);
@@ -3071,7 +2940,7 @@ function showBusinessFloorInventoryToPlayer(client, businessId) {
if (getBusinessData(businessId).floorItemCache == -1) {
itemDisplay.push(`{MAINCOLOUR}${toInteger(i) + 1}{ALTCOLOUR}(Empty)`);
} else {
itemDisplay.push(`{MAINCOLOUR}${toInteger(i) + 1}: {ALTCOLOUR}${getItemTypeData(getItemData(getBusinessData(businessId).floorItemCache[i]).itemTypeIndex).name} - ${(getPlayerCurrentSubAccount(client).cash > getItemData(getBusinessData(businessId).floorItemCache[i]).buyPrice) ? "{softGreen}" : "{softRed}"}${getCurrencyString(getItemData(getBusinessData(businessId).floorItemCache[i]).buyPrice)}`);
itemDisplay.push(`{MAINCOLOUR}${toInteger(i) + 1}: {ALTCOLOUR}${getItemTypeData(getItemData(getBusinessData(businessId).floorItemCache[i]).itemTypeIndex).name} - ${(getPlayerCurrentSubAccount(client).cash > getItemData(getBusinessData(businessId).floorItemCache[i]).buyPrice) ? "{softGreen}" : "{softRed}"}$${getItemData(getBusinessData(businessId).floorItemCache[i]).buyPrice}`);
}
}
@@ -3090,7 +2959,7 @@ function showBusinessStorageInventoryToPlayer(client, businessId) {
if (getBusinessData(businessId).storageItemCache == -1) {
itemDisplay.push(`{MAINCOLOUR}${toInteger(i) + 1}{ALTCOLOUR}(Empty)`);
} else {
itemDisplay.push(`{MAINCOLOUR}${toInteger(i) + 1}: {ALTCOLOUR}${getItemTypeData(getItemData(getBusinessData(businessId).storageItemCache[i]).itemTypeIndex).name} ${getItemValueDisplayForItem(getBusinessData(businessId).storageItemCache[i])}`);
itemDisplay.push(`{MAINCOLOUR}${toInteger(i) + 1}: {ALTCOLOUR}${getItemTypeData(getItemData(getBusinessData(businessId).storageItemCache[i]).itemTypeIndex).name}`);
}
}
@@ -3108,9 +2977,9 @@ function showItemInventoryToPlayer(client, itemId) {
let itemDisplay = [];
for (let i in getItemData(itemId).itemCache) {
if (getItemData(itemId).itemCache == -1) {
itemDisplay.push(`{businessBlue}${toInteger(i) + 1}{ALTCOLOUR}(Empty)`);
itemDisplay.push(`{MAINCOLOUR}${toInteger(i) + 1}{ALTCOLOUR}(Empty)`);
} else {
itemDisplay.push(`{businessBlue}${toInteger(i) + 1}: {ALTCOLOUR}${getItemTypeData(getItemData(getItemData(itemId).itemCache[i]).itemTypeIndex).name} ${getItemValueDisplayForItem(getItemData(itemId).itemCache[i])}`);
itemDisplay.push(`{MAINCOLOUR}${toInteger(i) + 1}: {ALTCOLOUR}${getItemTypeData(getItemData(getItemData(itemId).itemCache[i]).itemTypeIndex).name}`);
}
}
@@ -3133,13 +3002,13 @@ function showPlayerInventoryToPlayer(showToClient, targetClient) {
colour = "{yellow}";
}
if (getPlayerData(targetClient).hotBarItems[i] == -1) {
itemDisplay.push(`{businessBlue}${toInteger(i) + 1}: ${colour}(Empty)`);
itemDisplay.push(`{MAINCOLOUR}${toInteger(i) + 1}: ${colour}(Empty)`);
} else {
let itemTypeData = getItemTypeData(getItemData(getPlayerData(targetClient).hotBarItems[i]).itemTypeIndex);
if (itemTypeData != false) {
itemDisplay.push(`{businessBlue}${toInteger(i) + 1}: ${colour}${itemTypeData.name} ${getItemValueDisplayForItem(getPlayerData(targetClient).hotBarItems[i])}`);
itemDisplay.push(`{MAINCOLOUR}${toInteger(i) + 1}: ${colour}${itemTypeData.name}`);
} else {
itemDisplay.push(`{businessBlue}${toInteger(i) + 1}: ${colour}(Empty)`);
itemDisplay.push(`{MAINCOLOUR}${toInteger(i) + 1}: ${colour}(Empty)`);
}
}
}
@@ -3164,7 +3033,7 @@ function showHouseInventoryToPlayer(client, houseId) {
if (getHouseData(houseId).itemCache == -1) {
itemDisplay.push(`{MAINCOLOUR}${toInteger(i) + 1}{ALTCOLOUR}(Empty)`);
} else {
itemDisplay.push(`{MAINCOLOUR}${toInteger(i) + 1}: {ALTCOLOUR}${getItemTypeData(getItemData(getHouseData(houseId).itemCache[i]).itemTypeIndex).name} ${getItemValueDisplayForItem(getHouseData(houseId).itemCache[i])}`);
itemDisplay.push(`{MAINCOLOUR}${toInteger(i) + 1}: {ALTCOLOUR}${getItemTypeData(getItemData(getHouseData(houseId).itemCache[i]).itemTypeIndex).name}`);
}
}

View File

@@ -131,10 +131,7 @@ function walkieTalkieChatCommand(command, params, client) {
messagePlayerError(client, "Please turn on a walkie talkie first!");
return false;
}
walkieTalkieTransmit(getPlayerActiveWalkieTalkieFrequency(client), params, client);
markPlayerActionTipSeen(client, "RadioCommandAfterEnablingWalkieTalkie");
}
// ===========================================================================

View File

@@ -472,15 +472,15 @@ let jobRouteLocationTypeNames = {
// ===========================================================================
function initJobScript() {
logToConsole(LOG_DEBUG, "[AGRP.Job]: Initializing job script ...");
logToConsole(LOG_INFO, "[AGRP.Job]: Job script initialized successfully!");
logToConsole(LOG_DEBUG, "[VRR.Job]: Initializing job script ...");
logToConsole(LOG_INFO, "[VRR.Job]: Job script initialized successfully!");
return true;
}
// ===========================================================================
function loadJobsFromDatabase() {
logToConsole(LOG_DEBUG, "[AGRP.Job]: Loading jobs from database ...");
logToConsole(LOG_DEBUG, "[VRR.Job]: Loading jobs from database ...");
let tempJobs = [];
let dbConnection = connectToDatabase();
@@ -499,7 +499,7 @@ function loadJobsFromDatabase() {
tempJobData.routes = loadJobRoutesFromDatabase(tempJobData.databaseId);
tempJobData.ranks = loadJobRanksFromDatabase(tempJobData.databaseId);
tempJobs.push(tempJobData);
logToConsole(LOG_VERBOSE, `[AGRP.Job]: Job '${tempJobData.name}' loaded from database successfully!`);
logToConsole(LOG_VERBOSE, `[VRR.Job]: Job '${tempJobData.name}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -507,7 +507,7 @@ function loadJobsFromDatabase() {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: ${tempJobs.length} jobs loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Job]: ${tempJobs.length} jobs loaded from database successfully!`);
return tempJobs;
}
@@ -546,7 +546,7 @@ function loadAllJobLocationsFromDatabase() {
// ===========================================================================
function loadJobRanksFromDatabase(jobDatabaseId) {
logToConsole(LOG_DEBUG, `[AGRP.Job]: Loading ranks for job ${jobDatabaseId} from database ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Loading ranks for job ${jobDatabaseId} from database ...`);
let tempJobRanks = [];
let dbConnection = connectToDatabase();
@@ -560,7 +560,7 @@ function loadJobRanksFromDatabase(jobDatabaseId) {
while (dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempJobRankData = new JobRankData(dbAssoc);
tempJobRanks.push(tempJobRankData);
logToConsole(LOG_VERBOSE, `[AGRP.Job]: Job rank '${tempJobRankData.name}' loaded from database successfully!`);
logToConsole(LOG_VERBOSE, `[VRR.Job]: Job rank '${tempJobRankData.name}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -568,14 +568,14 @@ function loadJobRanksFromDatabase(jobDatabaseId) {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: ${tempJobRanks.length} ranks for job ${jobDatabaseId} loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Job]: ${tempJobRanks.length} ranks for job ${jobDatabaseId} loaded from database successfully!`);
return tempJobRanks;
}
// ===========================================================================
function loadJobRoutesFromDatabase(jobDatabaseId) {
logToConsole(LOG_DEBUG, `[AGRP.Job]: Loading job routes for job ${jobDatabaseId} from database ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Loading job routes for job ${jobDatabaseId} from database ...`);
let tempJobRoutes = [];
let dbConnection = connectToDatabase();
@@ -590,7 +590,7 @@ function loadJobRoutesFromDatabase(jobDatabaseId) {
let tempJobRouteData = new JobRouteData(dbAssoc);
tempJobRouteData.locations = loadJobRouteLocationsFromDatabase(tempJobRouteData.databaseId);
tempJobRoutes.push(tempJobRouteData);
logToConsole(LOG_VERBOSE, `[AGRP.Job]: Job route '${tempJobRouteData.name}' loaded from database successfully!`);
logToConsole(LOG_VERBOSE, `[VRR.Job]: Job route '${tempJobRouteData.name}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -598,14 +598,14 @@ function loadJobRoutesFromDatabase(jobDatabaseId) {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: ${tempJobRoutes.length} job routes for job ${jobDatabaseId} loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Job]: ${tempJobRoutes.length} job routes for job ${jobDatabaseId} loaded from database successfully!`);
return tempJobRoutes;
}
// ===========================================================================
function loadJobRouteLocationsFromDatabase(jobRouteId) {
logToConsole(LOG_DEBUG, `[AGRP.Job]: Loading locations for job route ${jobRouteId} from database ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Loading locations for job route ${jobRouteId} from database ...`);
let tempJobRouteLocations = [];
let dbConnection = connectToDatabase();
@@ -619,7 +619,7 @@ function loadJobRouteLocationsFromDatabase(jobRouteId) {
while (dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempJobRouteLocationData = new JobRouteLocationData(dbAssoc);
tempJobRouteLocations.push(tempJobRouteLocationData);
logToConsole(LOG_VERBOSE, `[AGRP.Job]: Job route location '${tempJobRouteLocationData.databaseId}' loaded from database successfully!`);
logToConsole(LOG_VERBOSE, `[VRR.Job]: Job route location '${tempJobRouteLocationData.databaseId}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -627,14 +627,14 @@ function loadJobRouteLocationsFromDatabase(jobRouteId) {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: ${tempJobRouteLocations.length} locations for job route ${jobRouteId} loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Job]: ${tempJobRouteLocations.length} locations for job route ${jobRouteId} loaded from database successfully!`);
return tempJobRouteLocations;
}
// ===========================================================================
function loadJobEquipmentsFromDatabase(jobDatabaseId) {
logToConsole(LOG_DEBUG, `[AGRP.Job]: Loading job equipments for job ${jobDatabaseId} from database ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Loading job equipments for job ${jobDatabaseId} from database ...`);
let tempJobEquipments = [];
let dbConnection = connectToDatabase();
@@ -649,7 +649,7 @@ function loadJobEquipmentsFromDatabase(jobDatabaseId) {
let tempJobEquipmentData = new JobEquipmentData(dbAssoc);
tempJobEquipmentData.items = loadJobEquipmentItemsFromDatabase(tempJobEquipmentData.databaseId);
tempJobEquipments.push(tempJobEquipmentData);
logToConsole(LOG_VERBOSE, `[AGRP.Job]: Job equipment '${tempJobEquipmentData.name}' loaded from database successfully!`);
logToConsole(LOG_VERBOSE, `[VRR.Job]: Job equipment '${tempJobEquipmentData.name}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -657,14 +657,14 @@ function loadJobEquipmentsFromDatabase(jobDatabaseId) {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: ${tempJobEquipments.length} job equipments for job ${jobDatabaseId} loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Job]: ${tempJobEquipments.length} job equipments for job ${jobDatabaseId} loaded from database successfully!`);
return tempJobEquipments;
}
// ===========================================================================
function loadJobLocationsFromDatabase(jobDatabaseId) {
logToConsole(LOG_DEBUG, `[AGRP.Job]: Loading job locations for job ${jobDatabaseId} from database ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Loading job locations for job ${jobDatabaseId} from database ...`);
let tempJobLocations = [];
let dbConnection = connectToDatabase();
@@ -678,7 +678,7 @@ function loadJobLocationsFromDatabase(jobDatabaseId) {
while (dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempJobLocationData = new JobLocationData(dbAssoc);
tempJobLocations.push(tempJobLocationData);
logToConsole(LOG_VERBOSE, `[AGRP.Job]: Job location '${tempJobLocationData.databaseId}' loaded from database successfully!`);
logToConsole(LOG_VERBOSE, `[VRR.Job]: Job location '${tempJobLocationData.databaseId}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -686,14 +686,14 @@ function loadJobLocationsFromDatabase(jobDatabaseId) {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: ${tempJobLocations.length} job locations for job ${jobDatabaseId} loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Job]: ${tempJobLocations.length} job locations for job ${jobDatabaseId} loaded from database successfully!`);
return tempJobLocations;
}
// ===========================================================================
function loadJobUniformsFromDatabase(jobDatabaseId) {
logToConsole(LOG_DEBUG, `[AGRP.Job]: Loading job uniforms for job ${jobDatabaseId} from database ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Loading job uniforms for job ${jobDatabaseId} from database ...`);
let tempJobUniforms = [];
let dbConnection = connectToDatabase();
@@ -707,7 +707,7 @@ function loadJobUniformsFromDatabase(jobDatabaseId) {
while (dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempJobUniformData = new JobUniformData(dbAssoc);
tempJobUniforms.push(tempJobUniformData);
logToConsole(LOG_VERBOSE, `[AGRP.Job]: Job uniform '${tempJobUniformData.databaseId}' loaded from database successfully!`);
logToConsole(LOG_VERBOSE, `[VRR.Job]: Job uniform '${tempJobUniformData.databaseId}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -715,14 +715,14 @@ function loadJobUniformsFromDatabase(jobDatabaseId) {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: ${tempJobUniforms.length} job uniforms for job ${jobDatabaseId} loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Job]: ${tempJobUniforms.length} job uniforms for job ${jobDatabaseId} loaded from database successfully!`);
return tempJobUniforms;
}
// ===========================================================================
function loadJobEquipmentItemsFromDatabase(jobEquipmentDatabaseId) {
logToConsole(LOG_DEBUG, `[AGRP.Job]: Loading job equipment items for job equipment ${jobEquipmentDatabaseId} from database ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Loading job equipment items for job equipment ${jobEquipmentDatabaseId} from database ...`);
let tempJobEquipmentItems = [];
let dbConnection = connectToDatabase();
@@ -736,7 +736,7 @@ function loadJobEquipmentItemsFromDatabase(jobEquipmentDatabaseId) {
while (dbAssoc = fetchQueryAssoc(dbQuery)) {
let tempJobEquipmentItemData = new JobEquipmentItemData(dbAssoc);
tempJobEquipmentItems.push(tempJobEquipmentItemData);
logToConsole(LOG_VERBOSE, `[AGRP.Job]: Job equipment item '${tempJobEquipmentItemData.databaseId}' loaded from database successfully!`);
logToConsole(LOG_VERBOSE, `[VRR.Job]: Job equipment item '${tempJobEquipmentItemData.databaseId}' loaded from database successfully!`);
}
}
freeDatabaseQuery(dbQuery);
@@ -744,7 +744,7 @@ function loadJobEquipmentItemsFromDatabase(jobEquipmentDatabaseId) {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: ${tempJobEquipmentItems.length} job equipment items for equipment ${jobEquipmentDatabaseId} loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.Job]: ${tempJobEquipmentItems.length} job equipment items for equipment ${jobEquipmentDatabaseId} loaded from database successfully!`);
return tempJobEquipmentItems;
}
@@ -755,13 +755,13 @@ function createAllJobBlips() {
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Job] Spawning all job location blips ...`);
logToConsole(LOG_DEBUG, `[VRR.Job] Spawning all job location blips ...`);
for (let i in getServerData().jobs) {
for (let j in getServerData().jobs[i].locations) {
createJobLocationBlip(i, j);
}
}
logToConsole(LOG_DEBUG, `[AGRP.Job] All job location blips spawned!`);
logToConsole(LOG_DEBUG, `[VRR.Job] All job location blips spawned!`);
}
// ===========================================================================
@@ -771,7 +771,7 @@ function createAllJobPickups() {
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Job] Spawning all job location pickups ...`);
logToConsole(LOG_DEBUG, `[VRR.Job] Spawning all job location pickups ...`);
let pickupCount = 0;
for (let i in getServerData().jobs) {
if (getServerData().jobs[i].pickupModel != 0) {
@@ -787,11 +787,11 @@ function createAllJobPickups() {
setElementDimension(getServerData().jobs[i].locations[j].pickup, getServerData().jobs[i].locations[j].dimension);
addToWorld(getServerData().jobs[i].locations[j].pickup);
logToConsole(LOG_VERBOSE, `[AGRP.Job] Job '${getServerData().jobs[i].name}' location pickup ${j} spawned!`);
logToConsole(LOG_VERBOSE, `[VRR.Job] Job '${getServerData().jobs[i].name}' location pickup ${j} spawned!`);
}
}
}
logToConsole(LOG_DEBUG, `[AGRP.Job] All job location pickups (${pickupCount}) spawned!`);
logToConsole(LOG_DEBUG, `[VRR.Job] All job location pickups (${pickupCount}) spawned!`);
}
// ===========================================================================
@@ -904,7 +904,7 @@ function jobListCommand(command, params, client) {
function takeJobCommand(command, params, client) {
if (!canPlayerUseJobs(client)) {
messagePlayerError(client, getLocaleString(client, "NotAllowedToUseJobs"));
messagePlayerError(client, "You are not allowed to use any jobs!");
return false;
}
@@ -912,7 +912,7 @@ function takeJobCommand(command, params, client) {
let jobData = getJobData(closestJobLocation.jobIndex);
if (closestJobLocation.position.distance(getPlayerPosition(client)) > getGlobalConfig().takeJobDistance) {
messagePlayerError(client, getLocaleString(client, "NoJobLocationCloseEnough"));
messagePlayerError(client, "There are no job points close enough!");
return false;
}
@@ -922,12 +922,12 @@ function takeJobCommand(command, params, client) {
}
if (!canPlayerUseJob(client, closestJobLocation.jobIndex)) {
messagePlayerError(client, getLocaleString(client, "CantUseThisJob"));
messagePlayerError(client, "You can't use this job!");
return false;
}
takeJob(client, closestJobLocation.jobIndex);
messagePlayerSuccess(client, getLocaleString(client, "JobChanged", `{jobYellow}${jobData.name}{MAINCOLOUR}`));
messagePlayerSuccess(client, `{MAINCOLOUR}You now have the {jobYellow}${jobData.name} {MAINCOLOUR}job`);
return true;
}
@@ -944,7 +944,7 @@ function startWorkingCommand(command, params, client) {
if (closestJobLocation.position.distance(getPlayerPosition(client)) > getGlobalConfig().startWorkingDistance) {
let closestVehicle = getClosestVehicle(getPlayerPosition(client));
if (getDistance(getVehiclePosition(closestVehicle), getPlayerPosition(client)) > getGlobalConfig().startWorkingDistance) {
messagePlayerError(client, getLocaleString(client, "NeedToBeNearJob"));
messagePlayerError(client, "You need to be near your job site or vehicle that belongs to your job!");
return false;
}
@@ -961,13 +961,13 @@ function startWorkingCommand(command, params, client) {
jobData = getJobData(getJobIdFromDatabaseId(getVehicleData(closestVehicle).ownerId));
} else {
if (getPlayerCurrentSubAccount(client).job == AGRP_JOB_NONE) {
messagePlayerError(client, getLocaleString(client, "DontHaveAJob"));
messagePlayerError(client, "You don't have a job!");
messagePlayerInfo(client, "You can get a job by going the yellow points on the map.");
return false;
}
if (getPlayerCurrentSubAccount(client).job != closestJobLocation.jobId) {
messagePlayerError(client, getLocaleString(client, "NotYourJob"));
messagePlayerError(client, "This is not your job!");
messagePlayerInfo(client, getLocaleString(client, "QuitJobToTakeAnother", "{ALTCOLOUR}/quitjob{MAINCOLOUR}"));
return false;
}
@@ -980,16 +980,11 @@ function startWorkingCommand(command, params, client) {
return false;
}
messagePlayerSuccess(client, getLocaleString(client, "StartedWorking", jobData.name));
messagePlayerSuccess(client, `💼 You are now working for the {jobYellow}${jobData.name}{MAINCOLOUR} job`);
messageDiscordEventChannel(`💼 ${getCharacterFullName(client)} started working for the {jobYellow}${jobData.name}{MAINCOLOUR} job`);
startWorking(client);
if (doesJobLocationHaveAnyRoutes(closestJobLocation)) {
if (hasPlayerSeenActionTip(client, "EnterJobVehicleForRoute")) {
messagePlayerTip(client, getGroupedLocaleString(client, "ActionTips", "EnterJobVehicleForRoute"));
}
}
//messagePlayerNewbieTip(client, `Enter a job vehicle to get started!`);
return true;
}
@@ -1001,13 +996,13 @@ function stopWorkingCommand(command, params, client) {
}
if (!isPlayerWorking(client)) {
messagePlayerError(client, getLocaleString(client, "NeedToBeWorking", "{ALTCOLOUR}/startwork{MAINCOLOUR}"));
messagePlayerError(client, "You are not working!");
return false;
}
deleteJobItems(client);
stopWorking(client);
messagePlayerSuccess(client, getLocaleString(client, "StoppedWorking"));
messagePlayerSuccess(client, "You have stopped working!");
return true;
}
@@ -1022,7 +1017,7 @@ function startWorking(client) {
getPlayerCurrentSubAccount(client).skin = getPlayerSkin(client);
storePlayerItemsInTempLocker(client);
getPlayerData(client).tempLockerType = AGRP_TEMP_LOCKER_TYPE_JOB;
messagePlayerInfo(client, getLocaleString(client, "ItemsStoredForJob"));
messagePlayerInfo(client, "Your personal items have been stored in your locker while you work");
getPlayerCurrentSubAccount(client).isWorking = true;
@@ -1072,7 +1067,7 @@ function startWorking(client) {
function getJobInfoCommand(command, params, client) {
let closestJobLocation = getClosestJobLocation(getPlayerPosition(client), getPlayerDimension(client));
messagePlayerInfo(client, `{jobYellow}[Job Info] {MAINCOLOUR}Name:{ALTCOLOUR} ${getJobData(closestJobLocation.jobIndex).name}, {MAINCOLOUR}Enabled:{ALTCOLOUR} ${getYesNoFromBool(intToBool(getJobData(closestJobLocation.jobIndex).enabled))}, {MAINCOLOUR}Whitelisted:{ALTCOLOUR} ${getYesNoFromBool(intToBool(getJobData(closestJobLocation.jobIndex).whiteListEnabled))}, {MAINCOLOUR}Blacklisted:{ALTCOLOUR} ${getYesNoFromBool(intToBool(getJobData(closestJobLocation.jobIndex).blackListEnabled))}, {MAINCOLOUR}ID:{ALTCOLOUR} ${getJobData(closestJobLocation.jobIndex).databaseId}/${closestJobLocation.jobIndex}`);
messagePlayerInfo(client, `{jobYellow}[Job Info] {MAINCOLOUR}Name: {ALTCOLOUR}${getJobData(closestJobLocation.jobIndex).name}, {MAINCOLOUR}Enabled: {ALTCOLOUR}${getYesNoFromBool(intToBool(getJobData(closestJobLocation.jobIndex).enabled))}, {MAINCOLOUR}Whitelisted: {ALTCOLOUR}${getYesNoFromBool(intToBool(getJobData(closestJobLocation.jobIndex).whiteListEnabled))}, {MAINCOLOUR}Blacklisted: {ALTCOLOUR}${getYesNoFromBool(intToBool(getJobData(closestJobLocation.jobIndex).blackListEnabled))}, {MAINCOLOUR}ID: {ALTCOLOUR}${getJobData(closestJobLocation.jobIndex).databaseId}/${closestJobLocation.jobIndex}`);
}
// ===========================================================================
@@ -1080,7 +1075,7 @@ function getJobInfoCommand(command, params, client) {
function getJobLocationInfoCommand(command, params, client) {
let closestJobLocation = getClosestJobLocation(getPlayerPosition(client), getPlayerDimension(client));
messagePlayerInfo(client, `{jobYellow}[Job Location Info] {MAINCOLOUR}Job:{ALTCOLOUR} ${getJobData(closestJobLocation.jobIndex).name} (${getJobData(closestJobLocation.jobIndex).databaseId}/${closestJobLocation.jobIndex}), {MAINCOLOUR}Enabled:{ALTCOLOUR} ${getYesNoFromBool(closestJobLocation.enabled)}, {MAINCOLOUR}Database ID:{ALTCOLOUR} ${closestJobLocation.databaseId}`);
messagePlayerInfo(client, `{jobYellow}[Job Location Info] {MAINCOLOUR}Job: {ALTCOLOUR}${getJobData(closestJobLocation.jobIndex).name} (${getJobData(closestJobLocation.jobIndex).databaseId}/${closestJobLocation.jobIndex}), {MAINCOLOUR}Enabled: {ALTCOLOUR}${getYesNoFromBool(closestJobLocation.enabled)}, {MAINCOLOUR}Database ID: {ALTCOLOUR}${closestJobLocation.databaseId}`);
}
// ===========================================================================
@@ -1153,7 +1148,6 @@ function stopWorking(client) {
let jobId = getPlayerJob(client);
messageDiscordEventChannel(`💼 ${getCharacterFullName(client)} has stopped working as a ${getJobData(jobId).name}`);
/*
switch (getJobType(jobId)) {
case AGRP_JOB_POLICE:
messagePlayerInfo(client, "Your uniform, equipment, and vehicle have been returned to the police station");
@@ -1192,7 +1186,6 @@ function stopWorking(client) {
default:
break;
}
*/
updatePlayerNameTag(client);
sendPlayerWorkingState(client, false);
@@ -1207,12 +1200,12 @@ function jobUniformCommand(command, params, client) {
}
if (!doesPlayerHaveAnyJob(client)) {
messagePlayerError(client, getLocaleString(client, "DontHaveAJob"));
messagePlayerError(client, "You don't have a job!");
return false;
}
if (!isPlayerWorking(client)) {
messagePlayerError(client, getLocaleString(client, "NeedToBeWorking", `{ALTCOLOUR}/startwork{MAINCOLOUR}`));
messagePlayerError(client, "You are not working! Use /startwork at your job location or a job vehicle.");
return false;
}
@@ -1222,7 +1215,7 @@ function jobUniformCommand(command, params, client) {
if (closestJobLocation.position.distance(getPlayerPosition(client)) > getGlobalConfig().startWorkingDistance) {
let closestVehicle = getClosestVehicle(getPlayerPosition(client));
if (getDistance(getVehiclePosition(closestVehicle), getPlayerPosition(client)) > getGlobalConfig().startWorkingDistance) {
messagePlayerError(client, getLocaleString(client, "NeedToBeNearJob"));
messagePlayerError(client, "You need to be near your job site or vehicle that belongs to your job!");
return false;
}
@@ -1310,12 +1303,12 @@ function jobEquipmentCommand(command, params, client) {
}
if (!doesPlayerHaveAnyJob(client)) {
messagePlayerError(client, getLocaleString(client, "DontHaveAJob"));
messagePlayerError(client, "You don't have a job!");
return false;
}
if (!isPlayerWorking(client)) {
messagePlayerError(client, getLocaleString(client, "NeedToBeWorking", `{ALTCOLOUR}/startwork{MAINCOLOUR}`));
messagePlayerError(client, "You are not working! Use /startwork at your job location.");
return false;
}
@@ -1325,7 +1318,7 @@ function jobEquipmentCommand(command, params, client) {
if (closestJobLocation.position.distance(getPlayerPosition(client)) > getGlobalConfig().startWorkingDistance) {
let closestVehicle = getClosestVehicle(getPlayerPosition(client));
if (getDistance(getVehiclePosition(closestVehicle), getPlayerPosition(client)) > getGlobalConfig().startWorkingDistance) {
messagePlayerError(client, getLocaleString(client, "NeedToBeNearJob"));
messagePlayerError(client, "You need to be near your job site or vehicle that belongs to your job!");
return false;
}
@@ -1343,15 +1336,12 @@ function jobEquipmentCommand(command, params, client) {
} else {
if (getPlayerCurrentSubAccount(client).job == AGRP_JOB_NONE) {
messagePlayerError(client, getLocaleString(client, "NotYourJob"));
if (hasPlayerSeenActionTip(client, "JobLocations")) {
messagePlayerInfo(client, getGroupedLocaleString(client, "ActionTips", "JobPoints", "{ALTCOLOUR}/gps{MAINCOLOUR}"));
}
messagePlayerInfo(client, getLocaleString(client, "JobPoints"));
return false;
}
if (getPlayerCurrentSubAccount(client).job != closestJobLocation.jobId) {
messagePlayerError(client, getLocaleString(client, "NotYourJob"));
messagePlayerError(client, "This is not your job!");
messagePlayerInfo(client, getLocaleString(client, "QuitJobToTakeAnother", "{ALTCOLOUR}/quitjob{MAINCOLOUR}"));
return false;
}
@@ -1387,7 +1377,7 @@ function jobEquipmentCommand(command, params, client) {
}
if (equipmentId < 1 || equipmentId > equipments.length) {
messagePlayerError(client, getLocaleString(client, "InvalidJobEquipment"));
messagePlayerError(client, "That equipment ID is invalid!");
return false;
}
@@ -1404,15 +1394,11 @@ function jobEquipmentCommand(command, params, client) {
givePlayerJobEquipment(client, equipmentId - 1);
//messagePlayerSuccess(client, `You have been given the ${equipments[equipmentId-1].name} equipment`);
meActionToNearbyPlayers(client, `grabs the ${jobEquipmentData.name} equipment from the locker`);
if (!hasPlayerSeenActionTip(client, "JobEquipmentInventory")) {
if (doesPlayerHaveKeyBindForCommand(client, "inv")) {
messagePlayerTip(client, getGroupedLocaleString(client, "ActionTips", "JobEquipmentInventory", toUpperCase(getKeyNameFromId(getPlayerKeyBindForCommand(client, "inv").key))));
} else {
messagePlayerTip(client, getGroupedLocaleString(client, "ActionTips", "JobEquipmentInventory", "/inv"));
}
markPlayerActionTipSeen(client, "JobEquipmentInventory");
if (doesPlayerHaveKeyBindForCommand(client, "inv")) {
messagePlayerTip(client, getLocaleString(client, "JobEquipmentInventoryKeyBindTip", toUpperCase(getKeyNameFromId(getPlayerKeyBindForCommand(client, "inv").key))));
} else {
messagePlayerTip(client, getLocaleString(client, "JobEquipmentInventoryCommandTip", "/inv"));
}
}
// ===========================================================================
@@ -1562,11 +1548,11 @@ function createJobLocationCommand(command, params, client) {
let jobId = getJobFromParams(params);
if (!getJobData(jobId)) {
messagePlayerError(client, getLocaleString(client, "InvalidJob"));
messagePlayerError(client, "That job was not found!");
return false;
}
createJobLocation(jobId, getPlayerPosition(client), getPlayerInterior(client), getPlayerDimension(client), getPlayerData(client).accountData.databaseId);
createJobLocation(jobId, getPlayerPosition(client), getPlayerInterior(client), getPlayerDimension(client));
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} created a location for the {jobYellow}${getJobData(jobId).name}{MAINCOLOUR} job`);
return true;
}
@@ -1576,8 +1562,10 @@ function createJobLocationCommand(command, params, client) {
function deleteJobLocationCommand(command, params, client) {
let closestJobLocation = getClosestJobLocation(getPlayerPosition(client), getPlayerDimension(client));
deleteJobLocation(closestJobLocation.jobIndex, closestJobLocation.index);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} deleted location {ALTCOLOUR}${closestJobLocation.index} (DB ID ${closestJobLocation.databaseId}){MAINCOLOUR} for the {jobYellow}${getJobData(closestJobLocation.jobIndex).name}{MAINCOLOUR} job`);
deleteJobLocation(closestJobLocation);
}
// ===========================================================================
@@ -1755,7 +1743,7 @@ function toggleJobRouteEnabledCommand(command, params, client) {
if (isPlayerOnJobRoute(clients[i])) {
if (getPlayerJob(clients[i]) == jobId && getPlayerJobRoute(clients[i]) == jobRoute) {
stopJobRoute(clients[i], true, false);
messagePlayerAlert(clients[i], getLocaleString(clients[i], "CurrentJobRouteDeleted"));
messagePlayerAlert(clients[i], "The job route you were on has been disabled by an admin");
}
}
}
@@ -2151,7 +2139,7 @@ function setJobRoutePayCommand(command, params, client) {
getJobData(jobId).routes[jobRoute].pay = toInteger(amount);
getJobData(jobId).routes[jobRoute].needsSaved = true;
messageAdmins(`{adminOrange}${getPlayerName(client)} {MAINCOLOUR} set the pay for route {ALTCOLOUR}${getJobRouteData(jobId, jobRoute).name}{MAINCOLOUR} of the {jobYellow}${getJobData(jobId).name}{MAINCOLOUR} job to {ALTCOLOUR}${getCurrencyString(amount)} {MAINCOLOUR} `);
messageAdmins(`{adminOrange}${getPlayerName(client)} {MAINCOLOUR} set the pay for route {ALTCOLOUR}${getJobRouteData(jobId, jobRoute).name}{MAINCOLOUR} of the {jobYellow}${getJobData(jobId).name}{MAINCOLOUR} job to {ALTCOLOUR}$${makeLargeNumberReadable(amount)} {MAINCOLOUR} `);
}
// ===========================================================================
@@ -2316,32 +2304,27 @@ function forceAllPlayersToStopWorking() {
function jobStartRouteCommand(command, params, client) {
if (!canPlayerUseJobs(client)) {
messagePlayerError(client, getLocaleString(client, "NotAllowedToUseJobs"));
messagePlayerError(client, "You are not allowed to use jobs.");
return false;
}
if (!isPlayerWorking(client)) {
messagePlayerError(client, getLocaleString(client, "NeedToBeWorking", "{ALTCOLOUR}/startwork{MAINCOLOUR}"));
messagePlayerError(client, "You aren't working yet! Use /startwork first.");
return false;
}
if (getJobData(getPlayerJob(client)).routes.length == 0) {
messagePlayerError(client, getLocaleString(client, "NoJobRoutesForLocation"));
return false;
}
if (!isPlayerInAnyVehicle(client)) {
messagePlayerError(client, getLocaleString(client, "MustBeInAVehicle"));
messagePlayerError(client, "Your job doesn't have any routes for this location!");
return false;
}
if (!isPlayerInJobVehicle(client)) {
messagePlayerError(client, getLocaleString(client, "NeedToBeInJobVehicle"));
messagePlayerError(client, "You need to be in a vehicle that belongs to your job!");
return false;
}
if (isPlayerOnJobRoute(client)) {
messagePlayerError(client, getLocaleString(client, "AlreadyOnJobRoute", "{ALTCOLOUR}/stoproute{MAINCOLOUR}"));
messagePlayerError(client, "You're already on a job route! Finish the route or use /stoproute");
return false;
}
@@ -2355,8 +2338,6 @@ function jobStartRouteCommand(command, params, client) {
}
}
markPlayerActionTipSeen(client, "JobRouteStart");
startJobRoute(client, forceRoute);
return true;
}
@@ -2365,7 +2346,7 @@ function jobStartRouteCommand(command, params, client) {
function jobStopRouteCommand(command, params, client) {
if (!canPlayerUseJobs(client)) {
messagePlayerError(client, getLocaleString(client, "NotAllowedToUseJobs"));
messagePlayerError(client, "You are not allowed to use jobs.");
return false;
}
@@ -2428,7 +2409,7 @@ function startJobRoute(client, forceRoute = -1) {
}
if (jobRoute == -1) {
messagePlayerError(client, getLocaleString(client, "NoRoutesForLocation"));
messagePlayerError(client, `There are no routes for this location.`);
return false;
}
@@ -2460,10 +2441,6 @@ function startJobRoute(client, forceRoute = -1) {
// ===========================================================================
function stopJobRoute(client, successful = false, alertPlayer = true) {
if (!isPlayerOnJobRoute(client)) {
return false;
}
let jobId = getPlayerJob(client);
let routeId = getPlayerJobRoute(client);
@@ -2476,14 +2453,12 @@ function stopJobRoute(client, successful = false, alertPlayer = true) {
return false;
}
if (alertPlayer) {
messageDiscordEventChannel(`💼 ${getCharacterFullName(client)} failed to finish the ${getJobRouteData(jobId, getPlayerJobRoute(client)).name} route for the ${getJobData(jobId).name} job and didn't earn anything.`);
}
//if (alertPlayer) {
// messagePlayerAlert(client, replaceJobRouteStringsInMessage(getJobRouteData(jobId, routeId).failedMessage, jobId, routeId));
//}
messageDiscordEventChannel(`💼 ${getCharacterFullName(client)} failed to finish the ${getJobRouteData(jobId, getPlayerJobRoute(client)).name} route for the ${getJobData(jobId).name} job and didn't earn anything.`);
stopReturnToJobVehicleCountdown(client);
sendPlayerStopJobRoute(client);
respawnVehicle(getPlayerData(client).jobRouteVehicle);
@@ -2571,14 +2546,14 @@ function canPlayerUseJob(client, jobId) {
// ===========================================================================
function deleteJobLocation(jobIndex, jobLocationIndex) {
function deleteJobLocation(jobLocationData) {
if (jobLocationData.databaseId > 0) {
quickDatabaseQuery(`DELETE FROM job_loc WHERE job_loc_id = ${getJobLocationData(jobIndex, jobLocationIndex).databaseId}`);
quickDatabaseQuery(`DELETE FROM job_loc WHERE job_loc_id = ${jobLocationData.databaseId}`);
}
deleteJobLocationBlip(jobIndex, jobLocationIndex);
deleteJobLocationPickup(jobIndex, jobLocationIndex);
getJobData(getJobIdFromDatabaseId(jobIndex)).locations.splice(jobLocationIndex, 1);
deleteJobLocationBlip(tempJob, tempLocation);
deleteJobLocationPickup(tempJob, tempLocation);
getJobData(getJobIdFromDatabaseId(tempJob)).locations.splice(tempLocation, 1);
setAllJobDataIndexes();
}
@@ -2659,7 +2634,7 @@ function setAllJobDataIndexes() {
// ===========================================================================
function createJobLocation(jobId, position, interior, dimension, whoCreated) {
function createJobLocation(jobId, position, interior, dimension) {
let jobLocationData = new JobLocationData(false);
jobLocationData.position = position;
jobLocationData.jobId = getJobData(jobId).databaseId;
@@ -2668,14 +2643,11 @@ function createJobLocation(jobId, position, interior, dimension, whoCreated) {
jobLocationData.enabled = true;
jobLocationData.jobIndex = jobId;
jobLocationData.needsSaved = true;
jobLocationData.whoCreated = whoCreated;
jobLocationData.whenCreated = getCurrentUnixTimestamp();
getServerData().jobs[jobId].locations.push(jobLocationData);
let newSlot = getServerData().jobs[jobId].locations.length - 1;
getServerData().jobs[jobId].locations[newSlot].index = newSlot;
createJobLocationPickup(jobId, newSlot);
createJobLocationBlip(jobId, newSlot);
saveJobLocationToDatabase(jobLocationData);
}
@@ -2688,11 +2660,11 @@ function saveJobToDatabase(jobData) {
}
if (jobData.needsSaved == false) {
logToConsole(LOG_DEBUG, `[AGRP.Job]: Job ${jobData.name} doesn't need saved. Skipping ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Job ${jobData.name} doesn't need saved. Skipping ...`);
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: Saving job ${jobData.name} to database ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Saving job ${jobData.name} to database ...`);
let dbConnection = connectToDatabase();
if (dbConnection) {
let safeName = escapeDatabaseString(dbConnection, jobData.name);
@@ -2729,7 +2701,7 @@ function saveJobToDatabase(jobData) {
disconnectFromDatabase(dbConnection);
return true;
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: Saved job ${jobData.name} to database!`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Saved job ${jobData.name} to database!`);
return false;
}
@@ -2743,11 +2715,11 @@ function saveJobRankToDatabase(jobRankData) {
}
if (jobRankData.needsSaved == false) {
logToConsole(LOG_DEBUG, `[AGRP.Job]: Job route ${jobRankData.name} (DB ID ${jobRankData.databaseId}) doesn't need saved. Skipping ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Job route ${jobRankData.name} (DB ID ${jobRankData.databaseId}) doesn't need saved. Skipping ...`);
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: Saving job route ${jobRankData.name} to database ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Saving job route ${jobRankData.name} to database ...`);
let dbConnection = connectToDatabase();
if (dbConnection) {
let safeName = escapeDatabaseString(dbConnection, jobRankData.name);
@@ -2778,7 +2750,7 @@ function saveJobRankToDatabase(jobRankData) {
disconnectFromDatabase(dbConnection);
return true;
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: Saved job rank ${jobRankData.name} to database!`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Saved job rank ${jobRankData.name} to database!`);
return false;
}
@@ -2792,11 +2764,11 @@ function saveJobRouteToDatabase(jobRouteData) {
}
if (jobRouteData.needsSaved == false) {
logToConsole(LOG_DEBUG, `[AGRP.Job]: Job route ${jobRouteData.name} (DB ID ${jobRouteData.databaseId}) doesn't need saved. Skipping ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Job route ${jobRouteData.name} (DB ID ${jobRouteData.databaseId}) doesn't need saved. Skipping ...`);
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: Saving job route ${jobRouteData.name} to database ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Saving job route ${jobRouteData.name} to database ...`);
let dbConnection = connectToDatabase();
if (dbConnection) {
let safeName = escapeDatabaseString(dbConnection, jobRouteData.name);
@@ -2837,7 +2809,7 @@ function saveJobRouteToDatabase(jobRouteData) {
disconnectFromDatabase(dbConnection);
return true;
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: Saved job route ${jobRouteData.name} to database!`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Saved job route ${jobRouteData.name} to database!`);
return false;
}
@@ -2851,11 +2823,11 @@ function saveJobRouteLocationToDatabase(jobRouteLocationData) {
}
if (jobRouteLocationData.needsSaved == false) {
logToConsole(LOG_DEBUG, `[AGRP.Job]: Job route location ${jobRouteLocationData.name} (DB ID ${jobRouteLocationData.databaseId}) doesn't need saved. Skipping ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Job route location ${jobRouteLocationData.name} (DB ID ${jobRouteLocationData.databaseId}) doesn't need saved. Skipping ...`);
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: Saving job route location ${jobRouteLocationData.name} to database ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Saving job route location ${jobRouteLocationData.name} to database ...`);
let dbConnection = connectToDatabase();
if (dbConnection) {
let safeName = escapeDatabaseString(dbConnection, jobRouteLocationData.name);
@@ -2887,7 +2859,7 @@ function saveJobRouteLocationToDatabase(jobRouteLocationData) {
disconnectFromDatabase(dbConnection);
return true;
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: Saved job route location ${jobRoutePositionData.name} (${jobRouteLocationData.databaseId}) to database!`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Saved job route location ${jobRoutePositionData.name} (${jobRouteLocationData.databaseId}) to database!`);
return false;
}
@@ -2901,11 +2873,11 @@ function saveJobLocationToDatabase(jobLocationData) {
}
if (!jobLocationData.needsSaved) {
logToConsole(LOG_DEBUG, `[AGRP.Job]: Job location ${jobLocationData.name} (${jobLocationData.databaseId}) doesn't need saved. Skipping ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Job location ${jobLocationData.name} (${jobLocationData.databaseId}) doesn't need saved. Skipping ...`);
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: Saving job location ${jobLocationData.databaseId} to database ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Saving job location ${jobLocationData.databaseId} to database ...`);
let dbConnection = connectToDatabase();
if (dbConnection) {
let data = [
@@ -2936,7 +2908,7 @@ function saveJobLocationToDatabase(jobLocationData) {
return true;
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: Saved job location ${jobLocationData.databaseId} to database`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Saved job location ${jobLocationData.databaseId} to database`);
return false;
}
@@ -2950,11 +2922,11 @@ function saveJobEquipmentToDatabase(jobEquipmentData) {
}
if (!jobEquipmentData.needsSaved) {
logToConsole(LOG_DEBUG, `[AGRP.Job]: Job equipment ${jobEquipmentData.name} (${jobEquipmentData.databaseId}) doesn't need saved. Skipping ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Job equipment ${jobEquipmentData.name} (${jobEquipmentData.databaseId}) doesn't need saved. Skipping ...`);
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: Saving job equipment ${jobEquipmentData.databaseId} to database ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Saving job equipment ${jobEquipmentData.databaseId} to database ...`);
let dbConnection = connectToDatabase();
if (dbConnection) {
let safeName = escapeDatabaseString(dbConnection, jobEquipmentData.name);
@@ -2982,7 +2954,7 @@ function saveJobEquipmentToDatabase(jobEquipmentData) {
disconnectFromDatabase(dbConnection);
return true;
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: Saved job equipment ${jobEquipmentData.databaseId} to database`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Saved job equipment ${jobEquipmentData.databaseId} to database`);
return false;
}
@@ -2996,11 +2968,11 @@ function saveJobEquipmentItemToDatabase(jobEquipmentItemData) {
}
if (!jobEquipmentItemData.needsSaved) {
logToConsole(LOG_DEBUG, `[AGRP.Job]: Job equipment item ${jobEquipmentItemData.databaseId} doesn't need saved. Skipping ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Job equipment item ${jobEquipmentItemData.databaseId} doesn't need saved. Skipping ...`);
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: Saving job equipment weapon ${jobEquipmentItemData.databaseId} to database ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Saving job equipment weapon ${jobEquipmentItemData.databaseId} to database ...`);
let dbConnection = connectToDatabase();
if (dbConnection) {
let data = [
@@ -3027,7 +2999,7 @@ function saveJobEquipmentItemToDatabase(jobEquipmentItemData) {
disconnectFromDatabase(dbConnection);
return true;
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: Saved job equipment weapon ${jobEquipmentItemData.databaseId} to database`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Saved job equipment weapon ${jobEquipmentItemData.databaseId} to database`);
return false;
}
@@ -3041,11 +3013,11 @@ function saveJobUniformToDatabase(jobUniformData) {
}
if (!jobUniformData.needSaved) {
logToConsole(LOG_DEBUG, `[AGRP.Job]: Job uniform ${jobUniformData.databaseId} doesn't need saved. Skipping ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Job uniform ${jobUniformData.databaseId} doesn't need saved. Skipping ...`);
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: Saving job uniform ${jobUniformData.databaseId} to database ...`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Saving job uniform ${jobUniformData.databaseId} to database ...`);
let dbConnection = connectToDatabase();
if (dbConnection) {
let safeName = escapeDatabaseString(dbConnection, jobUniformData.name);
@@ -3074,7 +3046,7 @@ function saveJobUniformToDatabase(jobUniformData) {
disconnectFromDatabase(dbConnection);
return true;
}
logToConsole(LOG_DEBUG, `[AGRP.Job]: Saved job uniform ${jobUniformData.databaseId} to database`);
logToConsole(LOG_DEBUG, `[VRR.Job]: Saved job uniform ${jobUniformData.databaseId} to database`);
return false;
}
@@ -3140,20 +3112,21 @@ function createJobLocationPickup(jobId, locationId) {
return false;
}
if (!isGameFeatureSupported("pickup")) {
return false;
}
let tempJobData = getJobData(jobId);
logToConsole(LOG_VERBOSE, `[AGRP.Job]: Creating pickup for location ${locationId} of the ${tempJobData.name} job`);
if (tempJobData.pickupModel != -1) {
let pickupModelId = -1;
if (isGameFeatureSupported("pickup")) {
pickupModelId = getGameConfig().pickupModels[getGame()].Job;
let pickupModelId = getGameConfig().pickupModels[getGame()].Job;
if (tempJobData.pickupModel != 0) {
pickupModelId = tempJobData.pickupModel;
}
if (tempJobData.pickupModel != 0) {
pickupModelId = tempJobData.pickupModel;
}
logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating pickup for location ${locationId} of the ${tempJobData.name} job`);
if (areServerElementsSupported()) {
let pickup = createGamePickup(pickupModelId, tempJobData.locations[locationId].position, getGameConfig().pickupTypes[getGame()].job);
if (pickup != false) {
@@ -3168,16 +3141,7 @@ function createJobLocationPickup(jobId, locationId) {
addToWorld(pickup);
}
} else {
let blipModelId = -1;
if (isGameFeatureSupported("blip")) {
blipModelId = getGameConfig().blipSprites[getGame()].Job;
if (getJobData(jobId).blipModel != 0) {
blipModelId = getJobData(jobId).blipModel;
}
}
sendJobToPlayer(null, jobId, tempJobData.name, tempJobData.locations[locationId].position, blipModelId, pickupModelId);
// sendJobToPlayer(null, jobId, tempJobData.name, tempJobData.locations[locationId].position, pickupModel);
}
}
}
@@ -3225,6 +3189,8 @@ function createJobLocationBlip(jobId, locationId) {
updateJobBlipsForPlayer(clients[i]);
}
}
} else {
sendJobToPlayer(null, jobId, tempJobData.name, tempJobData.locations[locationId].position, blipModelId);
}
}
@@ -3450,7 +3416,7 @@ function createJobRouteCommand(command, params, client) {
}
if (isPlayerOnJobRoute(client)) {
messagePlayerError(client, getLocaleString(client, "AlreadyOnJobRoute", "{ALTCOLOUR}/stoproute{MAINCOLOUR}"));
messagePlayerError(client, getLocaleString(client, "AlreadyOnJobRoute", "{ALTCOLOUR}/startroute{MAINCOLOUR}"));
return false;
}
@@ -3517,7 +3483,7 @@ function createJobUniformCommand(command, params, client) {
return false;
}
let splitParams = params.split(" ");
let splitParams = params.spli(" ");
let jobId = getJobFromParams(getParam(params, " ", 1));
let skinIndex = getSkinModelIndexFromParams(splitParams.slice(1).join(" "), getGame());
@@ -3532,7 +3498,7 @@ function createJobUniformCommand(command, params, client) {
}
createJobUniform(jobId, skinIndex);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} created uniform with skin {ALTCOLOUR}${getGameConfig().skins[skinIndex][1]} (${getGameConfig().skins[skinIndex][0]}){MAINCOLOUR} for job {jobYellow}${getJobData(jobId).name}`);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} created uniform with skin {ALTCOLOUR}${getGameConfig().skins[skinIndex][1]} (}${getGameConfig().skins[skinIndex][0]}){MAINCOLOUR} for job {jobYellow}${getJobData(jobId).name}`);
return true;
}
@@ -3790,14 +3756,6 @@ function getRandomJobRouteForLocation(closestJobLocation) {
* @return {JobUniformData} The jobroutes's data (class instance)
*/
function getJobUniformData(jobIndex, uniformIndex) {
if (typeof getServerData().jobs[jobIndex] == "undefined") {
return false;
}
if (typeof getServerData().jobs[jobIndex].uniforms[uniformIndex] == "undefined") {
return false;
}
return getServerData().jobs[jobIndex].uniforms[uniformIndex];
}
@@ -3809,14 +3767,6 @@ function getJobUniformData(jobIndex, uniformIndex) {
* @return {JobEquipmentData} The job equipment loadout's data (class instance)
*/
function getJobEquipmentData(jobIndex, equipmentIndex) {
if (typeof getServerData().jobs[jobIndex] == "undefined") {
return false;
}
if (typeof getServerData().jobs[jobIndex].equipment[equipmentIndex] == "undefined") {
return false;
}
return getServerData().jobs[jobIndex].equipment[equipmentIndex];
}
@@ -3829,15 +3779,7 @@ function getJobEquipmentData(jobIndex, equipmentIndex) {
* @return {JobEquipmentItemData} The job equipment loadout's data (class instance)
*/
function getJobEquipmentItemData(jobIndex, equipmentIndex, equipmentItemIndex) {
if (typeof getServerData().jobs[jobIndex] == "undefined") {
return false;
}
if (typeof getServerData().jobs[jobIndex].equipment[equipmentIndex] == "undefined") {
return false;
}
return getServerData().jobs[jobIndex].equipment[equipmentIndex].items[equipmentItemIndex];
return getJobEquipmentData(jobIndex, equipmentIndex).items[equipmentItemIndex];
}
// ===========================================================================
@@ -3848,10 +3790,6 @@ function getJobEquipmentItemData(jobIndex, equipmentIndex, equipmentItemIndex) {
* @return {JobRouteData} The job rank's data (class instance)
*/
function getJobRankData(jobIndex, rankIndex) {
if (typeof getServerData().jobs[jobIndex] == "undefined") {
return false;
}
return getServerData().jobs[jobIndex].ranks[rankIndex];
}
@@ -3863,14 +3801,6 @@ function getJobRankData(jobIndex, rankIndex) {
* @return {JobRouteData} The job routes's data (class instance)
*/
function getJobRouteData(jobIndex, routeIndex) {
if (typeof getServerData().jobs[jobIndex] == "undefined") {
return false;
}
if (typeof getServerData().jobs[jobIndex].routes[routeIndex] == "undefined") {
return false;
}
return getServerData().jobs[jobIndex].routes[routeIndex];
}
@@ -3883,38 +3813,7 @@ function getJobRouteData(jobIndex, routeIndex) {
* @return {JobRouteLocationData} The job route locations's data (class instance)
*/
function getJobRouteLocationData(jobIndex, routeIndex, routeLocationIndex) {
if (typeof getServerData().jobs[jobIndex] == "undefined") {
return false;
}
if (typeof getServerData().jobs[jobIndex].routes[routeIndex] == "undefined") {
return false;
}
if (typeof getServerData().jobs[jobIndex].routes[routeIndex].locations[routeLocationIndex] == "undefined") {
return false;
}
return getServerData().jobs[jobIndex].routes[routeIndex].locations[routeLocationIndex];
}
// ===========================================================================
/**
* @param {number} jobIndex - The data index of the job
* @param {number} locationIndex - The data index of the job location
* @return {JobLocationData} The job route locations's data (class instance)
*/
function getJobLocationData(jobIndex, locationIndex) {
if (typeof getServerData().jobs[jobIndex] == "undefined") {
return false;
}
if (typeof getServerData().jobs[jobIndex].locations[locationIndex] == "undefined") {
return false;
}
return getServerData().jobs[jobIndex].locations[locationIndex];
return getJobRouteData(jobIndex, routeIndex).locations[routeLocationIndex];
}
// ===========================================================================
@@ -3957,7 +3856,7 @@ function finishSuccessfulJobRoute(client) {
let payout = toInteger(applyServerInflationMultiplier(jobRouteData.pay));
getPlayerData(client).payDayAmount = getPlayerData(client).payDayAmount + payout;
messageDiscordEventChannel(`💼 ${getCharacterFullName(client)} finished the ${jobRouteData.name} route for the ${getJobData(jobId).name} job and earned ${getCurrencyString(jobRouteData.pay)}!`);
messageDiscordEventChannel(`💼 ${getCharacterFullName(client)} finished the ${jobRouteData.name} route for the ${getJobData(jobId).name} job and earned $${jobRouteData.pay}!`);
messagePlayerSuccess(client, replaceJobRouteStringsInMessage(jobRouteData.finishMessage, jobId, jobRouteData.index));
stopReturnToJobVehicleCountdown(client);
@@ -4017,7 +3916,7 @@ function replaceJobRouteStringsInMessage(messageText, jobId, jobRouteId) {
tempFind = `{JOBROUTEPAY}`;
tempRegex = new RegExp(tempFind, 'g');
messageText = messageText.replace(tempRegex, `${getCurrencyString(tempJobRouteData.pay)}`);
messageText = messageText.replace(tempRegex, `$${tempJobRouteData.pay}`);
tempFind = `{JOBNAME}`;
tempRegex = new RegExp(tempFind, 'g');
@@ -4125,10 +4024,4 @@ function createAllJobRouteLocationMarkers() {
}
}
// ===========================================================================
function doesJobLocationHaveAnyRoutes(jobLocationData) {
return (getRandomJobRouteForLocation(jobLocationData) != -1);
}
// ===========================================================================

View File

@@ -36,8 +36,8 @@ class KeyBindData {
// ===========================================================================
function initKeyBindScript() {
logToConsole(LOG_DEBUG, "[AGRP.KeyBind]: Initializing key bind script ...");
logToConsole(LOG_INFO, "[AGRP.KeyBind]: Key bind script initialized!");
logToConsole(LOG_DEBUG, "[VRR.KeyBind]: Initializing key bind script ...");
logToConsole(LOG_INFO, "[VRR.KeyBind]: Key bind script initialized!");
}
// ===========================================================================
@@ -78,7 +78,7 @@ function removeKeyBindCommand(command, params, client) {
if (!keyId) {
messagePlayerError(client, getLocaleString(client, "InvalidKeyBindName"));
messagePlayerTip(client, getLocaleString(client, "KeyBindNameTip"));
messagePlayerInfo(client, getLocaleString(client, "UniversalInlineExamplesList", `{ALTCOLOUR}1, 2, a, b, numplus, num1, f1, f2, pageup, delete, insert, rightshift, leftctrl{MAINCOLOR}`));
messagePlayerInfo(client, getLocaleString(client, "UniversalInlineExampleList", `{ALTCOLOUR}1, 2, a, b, numplus, num1, f1, f2, pageup, delete, insert, rightshift, leftctrl{MAINCOLOR}`));
return false;
}
@@ -117,7 +117,7 @@ function addPlayerKeyBind(client, keys, command, params, tempKey = false) {
if (!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "enter")) {
let keyId = getPlayerKeyBindForCommand(client, "enter");
logToConsole(LOG_DEBUG, `[AGRP.Event] Sending custom enter property key ID (${keyId.key}, ${toUpperCase(getKeyNameFromId(keyId.key))}) to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Event] Sending custom enter property key ID (${keyId.key}, ${toUpperCase(getKeyNameFromId(keyId.key))}) to ${getPlayerDisplayForConsole(client)}`);
sendPlayerEnterPropertyKey(client, keyId.key);
} else {
sendPlayerEnterPropertyKey(client, false);
@@ -141,7 +141,7 @@ function removePlayerKeyBind(client, keyId) {
if (!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "enter")) {
let keyId = getPlayerKeyBindForCommand(client, "enter");
logToConsole(LOG_DEBUG, `[AGRP.Event] Sending custom enter property key ID (${keyId.key}, ${toUpperCase(getKeyNameFromId(keyId.key))}) to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Event] Sending custom enter property key ID (${keyId.key}, ${toUpperCase(getKeyNameFromId(keyId.key))}) to ${getPlayerDisplayForConsole(client)}`);
sendPlayerEnterPropertyKey(client, keyId.key);
} else {
sendPlayerEnterPropertyKey(client, false);
@@ -209,7 +209,7 @@ function playerUsedKeyBind(client, key, duration = 0) {
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.KeyBind] ${getPlayerDisplayForConsole(client)} used keybind ${toUpperCase(getKeyNameFromId(key))} (${key})`);
logToConsole(LOG_DEBUG, `[VRR.KeyBind] ${getPlayerDisplayForConsole(client)} used keybind ${toUpperCase(getKeyNameFromId(key))} (${key})`);
if (!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForKey(client, key)) {
let keyBindData = getPlayerKeyBindForKey(client, key);
if (keyBindData.enabled) {

View File

@@ -23,13 +23,9 @@ class LocaleData {
// ===========================================================================
let englishLocale = 0;
// ===========================================================================
function initLocaleScript() {
logToConsole(LOG_DEBUG, "[AGRP.Locale]: Initializing locale script ...");
logToConsole(LOG_INFO, "[AGRP.Locale]: Locale script initialized!");
logToConsole(LOG_DEBUG, "[VRR.Locale]: Initializing locale script ...");
logToConsole(LOG_INFO, "[VRR.Locale]: Locale script initialized!");
}
// ===========================================================================
@@ -39,9 +35,9 @@ function getLocaleString(client, stringName, ...args) {
return "";
}
let tempString = getRawLocaleString(getPlayerData(client).locale, stringName);
let tempString = getRawLocaleString(stringName, getPlayerData(client).locale);
if (tempString == "" || tempString == null || typeof tempString == "undefined") {
logToConsole(LOG_WARN, `[AGRP.Locale] Locale string missing for ${stringName} on language ${getLocaleData(getPlayerData(client).locale).englishName}`);
logToConsole(LOG_WARN, `[VRR.Locale] Locale string missing for ${stringName} on language ${getLocaleData(getPlayerData(client).locale).englishName}`);
submitBugReport(client, `(AUTOMATED REPORT) Locale string "${stringName}" is missing for "${getPlayerLocaleName(client)}"`);
return "";
}
@@ -56,9 +52,9 @@ function getLocaleString(client, stringName, ...args) {
// ===========================================================================
function getLanguageLocaleString(localeId, stringName, ...args) {
let tempString = getRawLocaleString(localeId, stringName);
let tempString = getRawLocaleString(stringName, localeId);
if (tempString == "" || tempString == null || typeof tempString == "undefined") {
logToConsole(LOG_WARN, `[AGRP.Locale] Locale string missing for ${stringName} on language ${getLocaleData(localeId).englishName}`);
logToConsole(LOG_WARN, `[VRR.Locale] Locale string missing for ${stringName} on language ${getLocaleData(localeId).englishName}`);
submitBugReport(null, `(AUTOMATED REPORT) Locale string "${stringName}" is missing for "${getLocaleData(localeId).englishName}"`);
return "";
}
@@ -72,29 +68,12 @@ function getLanguageLocaleString(localeId, stringName, ...args) {
// ===========================================================================
function getLanguageGroupedLocaleString(localeId, stringName, index, ...args) {
let tempString = getRawGroupedLocaleString(localeId, stringName, index);
if (tempString == "" || tempString == null || typeof tempString == "undefined") {
logToConsole(LOG_WARN, `[AGRP.Locale] Locale string missing for index ${index} of "${stringName}" on language ${getLocaleData(localeId).englishName}`);
submitBugReport(null, `(AUTOMATED REPORT) Locale string index ${index} of "${stringName}" is missing for "${getLocaleData(localeId).englishName}"`);
return "";
}
for (let i = 1; i <= args.length; i++) {
tempString = tempString.replace(`{${i}}`, args[i - 1]);
}
return tempString;
}
// ===========================================================================
function getGroupedLocaleString(client, stringName, index, ...args) {
if (client == null) {
return "";
}
let tempString = getRawGroupedLocaleString(getPlayerData(client).locale, stringName, index);
let tempString = getRawGroupedLocaleString(stringName, getPlayerData(client).locale, index);
for (let i = 1; i <= args.length; i++) {
tempString = tempString.replace(`{${i}}`, args[i - 1]);
@@ -105,9 +84,9 @@ function getGroupedLocaleString(client, stringName, index, ...args) {
// ===========================================================================
function getRawLocaleString(localeId, stringName) {
function getRawLocaleString(stringName, localeId) {
if (typeof getLocaleStrings()[localeId][stringName] == "undefined") {
logToConsole(LOG_WARN, `[AGRP.Locale] Locale string missing for ${getLocaleStrings()[localeId][stringName]} on language ${getLocaleData(localeId).englishName}[${localeId}]`);
logToConsole(LOG_WARN, `[VRR.Locale] Locale string missing for ${getLocaleStrings()[localeId][stringName]} on language ${getLocaleData(localeId).englishName}[${localeId}]`);
submitBugReport(null, `(AUTOMATED REPORT) Locale string is missing for "${getLocaleStrings()[localeId][stringName]}" on language ${getLocaleData(localeId).englishName}[${localeId}]`);
return "";
}
@@ -126,9 +105,9 @@ function getRawLocaleString(localeId, stringName) {
// ===========================================================================
function getRawGroupedLocaleString(localeId, stringName, index) {
function getRawGroupedLocaleString(stringName, localeId, index) {
if (typeof getLocaleStrings()[localeId][stringName][index] == "undefined") {
logToConsole(LOG_WARN, `[AGRP.Locale] Grouped locale string missing for index ${index} of string ${getLocaleStrings()[localeId][stringName][index]} on language ${getLocaleData(localeId).englishName}[${localeId}]`);
logToConsole(LOG_WARN, `[VRR.Locale] Grouped locale string missing for index ${index} of string ${getLocaleStrings()[localeId][stringName][index]} on language ${getLocaleData(localeId).englishName}[${localeId}]`);
submitBugReport(null, `(AUTOMATED REPORT) Grouped locale string is missing for index ${index} of string "${getLocaleStrings()[localeId][stringName][index]}" on language ${getLocaleData(localeId).englishName}[${localeId}]`);
return "";
}
@@ -279,7 +258,7 @@ async function translateMessage(messageText, translateFrom = getGlobalConfig().l
}
}
let thisTranslationURL = getGlobalConfig().locale.translateURL.format(encodeURIComponent(messageText), toUpperCase(getGlobalConfig().locale.locales[translateFrom].isoCode), toUpperCase(getGlobalConfig().locale.locales[translateTo].isoCode), getGlobalConfig().locale.apiEmail);
let thisTranslationURL = getGlobalConfig().locale.translateURL.format(encodeURI(messageText), toUpperCase(getGlobalConfig().locale.locales[translateFrom].isoCode), toUpperCase(getGlobalConfig().locale.locales[translateTo].isoCode), getGlobalConfig().locale.apiEmail);
httpGet(
thisTranslationURL,
"",
@@ -295,16 +274,4 @@ async function translateMessage(messageText, translateFrom = getGlobalConfig().l
});
}
// ===========================================================================
function getLocaleFromCountryISO(isoCode) {
for (let i in getLocales()) {
for (let j in getLocales()[i].countries) {
if (toLowerCase(getLocales()[i].countries[j]) == toLowerCase(isoCode)) {
return getLocales()[i].id;
}
}
}
}
// ===========================================================================

View File

@@ -9,8 +9,8 @@
// ===========================================================================
function initMessagingScript() {
logToConsole(LOG_INFO, "[AGRP.Messaging]: Initializing messaging script ...");
logToConsole(LOG_INFO, "[AGRP.Messaging]: Messaging script initialized successfully!");
logToConsole(LOG_INFO, "[VRR.Messaging]: Initializing messaging script ...");
logToConsole(LOG_INFO, "[VRR.Messaging]: Messaging script initialized successfully!");
}
// ===========================================================================
@@ -41,31 +41,37 @@ function announceAdminAction(localeString, ...args) {
function messagePlayerNormal(client, messageText, colour = COLOUR_WHITE) {
if (client != null) {
if (client.console) {
logToConsole(LOG_INFO, `${removeColoursInMessage(messageText)}`);
logToConsole(LOG_INFO, `${messageText}`);
return false;
}
}
//logToConsole(LOG_INFO, `${messageText}`);
//messageText = replaceColoursInMessage(messageText);
//if(client == null) {
// message(messageText, colour);
//} else {
// messageClient(messageText, client, colour);
//}
sendChatBoxMessageToPlayer(client, messageText, colour);
return true;
}
// ===========================================================================
function messageAdmins(messageText, announceToEventChannel = false) {
function messageAdmins(messageText, colour = getColourByName("softRed")) {
let clients = getClients();
for (let i in clients) {
if (doesPlayerHaveStaffPermission(clients[i], getStaffFlagValue("BasicModeration"))) {
messagePlayerNormal(clients[i], `🛡️ ${messageText}`, getColourByName("white"));
messagePlayerNormal(clients[i], `🛡️ ${messageText}`, colour);
}
}
let plainMessage = removeColoursInMessage(messageText);
messageDiscordAdminChannel(plainMessage);
if (announceToEventChannel == true) {
messageDiscordEventChannel(`🛡️ ${plainMessage}`);
}
}
// ===========================================================================
@@ -163,7 +169,7 @@ function messagePlayerDoAction(client, doingActionClient, messageText) {
// ===========================================================================
function messagePlayerMeAction(client, doingActionClient, messageText) {
messagePlayerNormal(client, `${getCharacterFullName(doingActionClient)} ${messageText}`, getColourByType("meActionMessage"));
messagePlayerNormal(client, `${getClientSubAccountName(doingActionClient)} ${messageText}`, getColourByType("meActionMessage"));
}
// ===========================================================================
@@ -175,7 +181,7 @@ function messagePlayerClanChat(client, clanChattingClient, messageText) {
// ===========================================================================
function messagePlayerAdminChat(client, adminChattingClient, messageText) {
messagePlayerNormal(client, `🛡️ [ADMIN CHAT] {ALTCOLOUR}${getPlayerData(adminChattingClient).accountData.staffTitle} {lightGrey}${getPlayerData(adminChattingClient).accountData.name}: {MAINCOLOUR}${messageText}`, getColourByType("orange"));
messagePlayerNormal(client, `🛡️ [ADMIN CHAT] {ALTCOLOUR}${getPlayerData(adminChattingClient).accountData.staffTitle} [#CCCCCC]${getPlayerData(adminChattingClient).accountData.name}: {MAINCOLOUR}${messageText}`, getColourByType("orange"));
}
// ===========================================================================
@@ -235,24 +241,4 @@ function messagePlayerPrivateMessage(toClient, fromClient, messageText) {
messagePlayerNormal(toClient, `{yellow}[DM] ${getCharacterFullName(fromClient)}{MAINCOLOUR}says: {ALTCOLOUR}${messageText}`);
}
// ===========================================================================
function showPlayerError(client, errorMessage, errorTitle = "Error") {
if (doesPlayerUseGUI(client)) {
showPlayerErrorGUI(client, errorMessage, errorTitle);
} else {
messagePlayerError(client, errorMessage);
}
}
// ===========================================================================
function showPlayerAlert(client, alertMessage, alertTitle = "Alert") {
if (doesPlayerUseGUI(client)) {
showPlayerInfoGUI(client, alertMessage, alertTitle);
} else {
messagePlayerAlert(client, alertMessage);
}
}
// ===========================================================================

View File

@@ -31,7 +31,7 @@ const AGRP_BLIP_EXIT = 6;
// ===========================================================================
// Ped States
const AGRP_PEDSTATE_NONE = 0; // None
const AGRP_PEDSTATE_NONE = 2; // None
const AGRP_PEDSTATE_READY = 1; // Ready
const AGRP_PEDSTATE_DRIVER = 2; // Driving a vehicle
const AGRP_PEDSTATE_PASSENGER = 3; // In a vehicle as passenger
@@ -47,16 +47,11 @@ const AGRP_PEDSTATE_INITEM = 12; // In item (crate, box, etc)
const AGRP_PEDSTATE_HANDSUP = 13; // Has hands up (surrendering)
const AGRP_PEDSTATE_SPAWNING = 14; // Spawning
// Property Types
const AGRP_PROPERTY_TYPE_NONE = 0; // None
const AGRP_PROPERTY_TYPE_BUSINESS = 1; // Business
const AGRP_PROPERTY_TYPE_HOUSE = 2; // House
// ===========================================================================
function initMiscScript() {
logToConsole(LOG_DEBUG, "[AGRP.Misc]: Initializing misc script ...");
logToConsole(LOG_INFO, "[AGRP.Misc]: Misc script initialized successfully!");
logToConsole(LOG_DEBUG, "[VRR.Misc]: Initializing misc script ...");
logToConsole(LOG_INFO, "[VRR.Misc]: Misc script initialized successfully!");
return true;
}
@@ -149,7 +144,7 @@ function setNewCharacterMoneyCommand(command, params, client) {
getServerConfig().newCharacter.cash = amount;
getServerConfig().needsSaved = true;
messagePlayerNormal(client, `The new character money has been set to ${getCurrencyString(amount)}`);
messagePlayerNormal(client, `The new character money has been set to $${amount}`);
return true;
}
@@ -205,15 +200,11 @@ function enterExitPropertyCommand(command, params, client) {
let isEntrance = false;
let isBusiness = false;
// Make sure they aren't already trying to enter/exit a property
if (getPlayerData(client).pedState == AGRP_PEDSTATE_ENTERINGPROPERTY || getPlayerData(client).pedState == AGRP_PEDSTATE_EXITINGPROPERTY) {
messagePlayerError(client, getLocaleString(client, "UnableToDoThat"));
return false;
}
if (areServerElementsSupported()) {
if (!getPlayerData(client).currentPickup) {
return false;
}
// The player's currentPickup wasn't always being set. This prevented entering/exiting a property.
// Needs further testing and tweaks.
if (!getPlayerData(client).currentPickup) {
let ownerType = getEntityData(getPlayerData(client).currentPickup, "agrp.owner.type");
let ownerId = getEntityData(getPlayerData(client).currentPickup, "agrp.owner.id");
@@ -245,48 +236,37 @@ function enterExitPropertyCommand(command, params, client) {
default:
return false;
}
}
} else {
for (let i in getServerData().businesses) {
if (getPlayerDimension(client) == getGameConfig().mainWorldDimension[getGame()] && getPlayerInterior(client) == getGameConfig().mainWorldInterior[getGame()]) {
let businessId = getClosestBusinessEntrance(getPlayerPosition(client), getPlayerDimension(client));
isBusiness = true;
isEntrance = true;
closestProperty = getServerData().businesses[businessId];
} else {
let businessId = getClosestBusinessExit(getPlayerPosition(client), getPlayerDimension(client));
isBusiness = true;
isEntrance = false;
closestProperty = getServerData().businesses[businessId];
}
}
// Check businesses first
if (closestProperty == null) {
let businessIndex = getClosestBusinessEntrance(getPlayerPosition(client), getPlayerDimension(client));
if (getDistance(getBusinessData(businessIndex).entrancePosition, getPlayerPosition(client)) <= 1.5) {
isBusiness = true;
isEntrance = true;
closestProperty = getServerData().businesses[businessIndex];
for (let j in getServerData().houses) {
if (getPlayerDimension(client) == getGameConfig().mainWorldDimension[getGame()] && getPlayerInterior(client) == getGameConfig().mainWorldInterior[getGame()]) {
let houseId = getClosestHouseEntrance(getPlayerPosition(client), getPlayerDimension(client));
isBusiness = false;
isEntrance = true;
closestProperty = getServerData().businesses[houseId];
} else {
let houseId = getClosestHouseExit(getPlayerPosition(client), getPlayerDimension(client));
isBusiness = false;
isEntrance = false;
closestProperty = getServerData().businesses[houseId];
}
}
}
if (closestProperty == null) {
let businessIndex = getClosestBusinessExit(getPlayerPosition(client), getPlayerDimension(client));
if (getDistance(getBusinessData(businessIndex).exitPosition, getPlayerPosition(client)) <= 1.5) {
isBusiness = true;
isEntrance = false;
closestProperty = getServerData().businesses[businessIndex];
}
}
// Check houses second
if (closestProperty == null) {
let houseIndex = getClosestHouseEntrance(getPlayerPosition(client), getPlayerDimension(client));
if (getDistance(getHouseData(houseIndex).entrancePosition, getPlayerPosition(client)) <= 1.5) {
isBusiness = false;
isEntrance = true;
closestProperty = getServerData().houses[houseIndex];
}
}
if (closestProperty == null) {
let houseIndex = getClosestHouseExit(getPlayerPosition(client), getPlayerDimension(client));
if (getDistance(getHouseData(houseIndex).exitPosition, getPlayerPosition(client)) <= 1.5) {
isBusiness = false;
isEntrance = false;
closestProperty = getServerData().houses[houseIndex];
}
}
if (closestProperty == null) {
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)}'s closest door is null`);
return false;
}
@@ -310,27 +290,43 @@ function enterExitPropertyCommand(command, params, client) {
clearPlayerStateToEnterExitProperty(client);
getPlayerData(client).pedState = AGRP_PEDSTATE_ENTERINGPROPERTY;
getPlayerData(client).enteringExitingProperty = [(isBusiness) ? AGRP_PROPERTY_TYPE_BUSINESS : AGRP_PROPERTY_TYPE_HOUSE, closestProperty.index];
meActionToNearbyPlayers(client, getLanguageLocaleString(englishId, "EntersProperty", typeString, nameString));
if (closestProperty.exitScene != "" && isGameFeatureSupported("interiorScene")) {
getPlayerCurrentSubAccount(client).spawnPosition = closestProperty.exitPosition;
if (isMainWorldScene(closestProperty.exitScene) || closestProperty.exitScene == "AGRP.MAINWORLD") {
setPlayerScene(client, getGameConfig().mainWorldScene[getGame()]);
} else {
setPlayerScene(client, closestProperty.exitScene);
}
return false;
}
if (isFadeCameraSupported()) {
fadeCamera(client, false, 1.0);
}
setTimeout(function () {
processPlayerEnteringExitingProperty(client);
setPlayerInCutsceneInterior(client, closestProperty.exitCutscene);
setPlayerDimension(client, closestProperty.exitDimension);
setPlayerInterior(client, closestProperty.exitInterior);
setPlayerPosition(client, closestProperty.exitPosition);
setPlayerHeading(client, closestProperty.exitRotation);
setTimeout(function () {
if (isFadeCameraSupported()) {
fadeCamera(client, true, 1.0);
}
updateInteriorLightsForPlayer(client, closestProperty.interiorLights);
}, 1000);
//setPlayerInCutsceneInterior(client, closestProperty.exitCutscene);
//updateAllInteriorVehiclesForPlayer(client, closestProperty.exitInterior, closestProperty.exitDimension);
}, 1100);
if (isBusiness) {
if (closestProperty.type == AGRP_BIZ_TYPE_PAINTBALL) {
messagePlayerAlert(client, getLocaleString(client, "JoinedPaintBall"));
startPaintBall(client);
}
}
let radioStationIndex = closestProperty.streamingRadioStationIndex;
if (radioStationIndex != -1) {
if (getRadioStationData(radioStationIndex)) {
playRadioStreamForPlayer(client, getRadioStationData(radioStationIndex).url);
getPlayerData(client).streamingRadioStation = radioStationIndex;
}
}
return true;
}
} else {
@@ -339,34 +335,69 @@ function enterExitPropertyCommand(command, params, client) {
meActionToNearbyPlayers(client, getLocaleString(client, "EnterExitPropertyDoorLocked", (isBusiness) ? getLocaleString(client, "Business") : getLocaleString(client, "House")));
return false;
}
clearPlayerStateToEnterExitProperty(client);
getPlayerData(client).pedState = AGRP_PEDSTATE_EXITINGPROPERTY;
getPlayerData(client).enteringExitingProperty = [(isBusiness) ? AGRP_PROPERTY_TYPE_BUSINESS : AGRP_PROPERTY_TYPE_HOUSE, closestProperty.index];
clearPlayerStateToEnterExitProperty(client);
meActionToNearbyPlayers(client, getLanguageLocaleString(englishId, "ExitsProperty", typeString, nameString));
if (closestProperty.entranceScene != "" && isGameFeatureSupported("interiorScene")) {
getPlayerCurrentSubAccount(client).spawnPosition = closestProperty.entrancePosition;
if (isMainWorldScene(closestProperty.entranceScene) || closestProperty.entranceScene == "AGRP.MAINWORLD") {
setPlayerScene(client, getGameConfig().mainWorldScene[getGame()]);
} else {
setPlayerScene(client, closestProperty.entranceScene);
}
return false;
}
if (isFadeCameraSupported()) {
fadeCamera(client, false, 1.0);
}
disableCityAmbienceForPlayer(client, true);
setTimeout(function () {
processPlayerEnteringExitingProperty(client);
setPlayerInCutsceneInterior(client, closestProperty.entranceCutscene);
setPlayerPosition(client, closestProperty.entrancePosition);
setPlayerHeading(client, closestProperty.entranceRotation);
setPlayerDimension(client, closestProperty.entranceDimension);
setPlayerInterior(client, closestProperty.entranceInterior);
setTimeout(function () {
if (isFadeCameraSupported()) {
fadeCamera(client, true, 1.0);
}
updateInteriorLightsForPlayer(client, true);
}, 1000);
}, 1100);
if (isBusiness) {
if (closestProperty.type == AGRP_BIZ_TYPE_PAINTBALL) {
messagePlayerAlert(client, getLocaleString(client, "LeftPaintBall"));
stopPaintBall(client);
}
}
clearLocalPickupsForPlayer(client);
//setPlayerInCutsceneInterior(client, closestProperty.entranceCutscene);
stopRadioStreamForPlayer(client);
getPlayerData(client).streamingRadioStation = -1;
// Check if exiting property was into another house/business and set radio station accordingly
let inHouse = getPlayerHouse(client);
let inBusiness = getPlayerBusiness(client);
if (inBusiness != -1) {
if (getBusinessData(inBusiness).streamingRadioStationIndex != -1) {
if (getRadioStationData(getBusinessData(inBusiness).streamingRadioStationIndex)) {
playRadioStreamForPlayer(client, getRadioStationData(getBusinessData(inBusiness).streamingRadioStationIndex).url);
getPlayerData(client).streamingRadioStation = getBusinessData(inBusiness).streamingRadioStationIndex;
}
}
} else if (inHouse != -1) {
if (getHouseData(inHouse).streamingRadioStationIndex != -1) {
if (getRadioStationData(getHouseData(inHouse).streamingRadioStationIndex)) {
playRadioStreamForPlayer(client, getRadioStationData(getHouseData(inHouse).streamingRadioStationIndex).url);
getPlayerData(client).streamingRadioStation = getHouseData(inHouse).streamingRadioStationIndex;
}
}
}
//logToConsole(LOG_DEBUG, `[VRR.Misc] ${getPlayerDisplayForConsole(client)} exited business ${inBusiness.name}[${inBusiness.index}/${inBusiness.databaseId}]`);
return true;
}
}
//logToConsole(LOG_DEBUG, `[AGRP.Misc] ${getPlayerDisplayForConsole(client)} exited business ${inBusiness.name}[${inBusiness.index}/${inBusiness.databaseId}]`);
return true;
}
@@ -415,16 +446,16 @@ function getPlayerInfoCommand(command, params, client) {
["Account", `${getPlayerData(targetClient).accountData.name}{mediumGrey}[${getPlayerData(targetClient).accountData.databaseId}]{ALTCOLOUR}`],
["Character", `${getCharacterFullName(targetClient)}{mediumGrey}[${getPlayerCurrentSubAccount(targetClient).databaseId}]{ALTCOLOUR}`],
["Connected", `${getTimeDifferenceDisplay(getCurrentUnixTimestamp(), getPlayerData(targetClient).connectTime)} ago`],
["Registered", `${registerDate.toLocaleDateString()}`],
["Registered", `${registerDate.toLocaleDateString()} - ${registerDate.toLocaleTimeString()}`],
["Game Version", `${targetClient.gameVersion}`],
["Script Version", `${scriptVersion}`],
["Client Version", `${getPlayerData(targetClient).clientVersion}`],
["Client Version", `${getPlayerData(targetClient).clientVersion}`],
["Cash", `${getCurrencyString(getPlayerCurrentSubAccount(client).cash)}`],
["Skin", `${skinName}{mediumGrey}[Model: ${skinModel}/Index: ${skinIndex}]{ALTCOLOUR}`],
["Cash", `$${getPlayerCurrentSubAccount(client).cash}`],
["Skin", `${skinName}{mediumGrey}[${skinModel}]{ALTCOLOUR}`],
["Clan", `${clan}`],
["Job", `${job}`],
["Current Date", `${currentDate.toLocaleDateString()}`],
["Current Date", `${currentDate.toLocaleDateString()} - ${currentDate.toLocaleTimeString()}`],
]
let stats = tempStats.map(stat => `{MAINCOLOUR}${stat[0]}: {ALTCOLOUR}${stat[1]} {MAINCOLOUR}`);
@@ -469,11 +500,11 @@ function checkPlayerSpawning() {
// ===========================================================================
function showPlayerPrompt(client, promptMessage, promptTitle, yesButtonText, noButtonText) {
if (doesPlayerUseGUI(client)) {
if (canPlayerUseGUI(client)) {
showPlayerPromptGUI(client, promptMessage, promptTitle, yesButtonText, noButtonText);
} else {
messagePlayerNormal(client, `🛎️ ${promptMessage} `);
messagePlayerInfo(client, getLocaleString(client, "PromptResponseTip", `{ALTCOLOUR}/yes{MAINCOLOUR}`, `{ALTCOLOUR}/no{MAINCOLOUR}`));
messagePlayerNormal(client, ` ${promptMessage} `);
messagePlayerInfo(client, getLocaleString(client, "PromptResponseTip", `{ ALTCOLOUR } /yes{MAINCOLOUR}`, `{ALTCOLOUR}/no{ MAINCOLOUR } `));
}
}
@@ -516,7 +547,7 @@ function listOnlineAdminsCommand(command, params, client) {
if (getPlayerData(clients[i])) {
if (typeof getPlayerData(clients[i]).accountData.flags.admin != "undefined") {
if (getPlayerData(clients[i]).accountData.flags.admin > 0 || getPlayerData(clients[i]).accountData.flags.admin == -1) {
admins.push(`{ALTCOLOUR}[${getPlayerData(clients[i]).accountData.staffTitle}]{MAINCOLOUR} ${getCharacterFullName(clients[i])}`);
admins.push(`{ ALTCOLOUR } [${getPlayerData(clients[i]).accountData.staffTitle}] { MAINCOLOUR }${getCharacterFullName(clients[i])} `);
}
}
}
@@ -873,7 +904,9 @@ function processPlayerDeath(client) {
updatePlayerSpawnedState(client, false);
setPlayerControlState(client, false);
setTimeout(function () {
fadePlayerCamera(client, false, 1000);
if (isFadeCameraSupported()) {
fadeCamera(client, false, 1.0);
}
setTimeout(function () {
if (isPlayerInPaintBall(client)) {
respawnPlayerForPaintBall(client);
@@ -888,9 +921,15 @@ function processPlayerDeath(client) {
stopWorking(client);
}
spawnPlayer(client, closestJail.position, closestJail.heading, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]);
if (getGame() == AGRP_GAME_MAFIA_ONE) {
spawnPlayer(client, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0], closestJail.position, closestJail.heading);
} else {
spawnPlayer(client, closestJail.position, closestJail.heading, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]);
}
fadePlayerCamera(client, true, 1000);
if (isFadeCameraSupported()) {
fadeCamera(client, true, 1.0);
}
updatePlayerSpawnedState(client, true);
makePlayerStopAnimation(client);
setPlayerControlState(client, true);
@@ -905,8 +944,16 @@ function processPlayerDeath(client) {
stopWorking(client);
}
spawnPlayer(client, closestHospital.position, closestHospital.heading, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]);
fadePlayerCamera(client, true, 1000);
if (getGame() == AGRP_GAME_MAFIA_ONE) {
spawnPlayer(client, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0], closestHospital.position, closestHospital.heading);
} else {
spawnPlayer(client, closestHospital.position, closestHospital.heading, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]);
}
if (isFadeCameraSupported()) {
fadeCamera(client, true, 1.0);
}
updatePlayerSpawnedState(client, true);
makePlayerStopAnimation(client);
setPlayerControlState(client, true);
@@ -940,22 +987,4 @@ function isPlayerRestrained(client) {
return (getPlayerData(client).pedState == AGRP_PEDSTATE_BINDED);
}
// ===========================================================================
function getPlayerInPropertyData(client) {
let businessId = getPlayerBusiness(client);
if (businessId != -1) {
getPlayerData(client).inProperty = [AGRP_PROPERTY_TYPE_BUSINESS, businessId];
return false;
}
let houseId = getPlayerHouse(client);
if (houseId != -1) {
getPlayerData(client).inProperty = [AGRP_PROPERTY_TYPE_HOUSE, houseId];
return false;
}
getPlayerData(client).inProperty = null;
}
// ===========================================================================

View File

@@ -24,18 +24,18 @@ let builtInCommands = [
// ===========================================================================
let disconnectReasons = [
"LostConnection",
"Lost Connection",
"Disconnected",
"UnsupportedClient",
"WrongGame",
"IncorrectPassword",
"UnsupportedExecutable",
"Unsupported Client",
"Wrong Game",
"Incorrect Password",
"Unsupported Executable",
"Disconnected",
"Banned",
"Failed",
"InvalidName",
"Invalid Name",
"Crashed",
"ModifiedGame"
"Modified Game"
];
// ===========================================================================
@@ -490,15 +490,6 @@ function createGamePickup(modelIndex, position, type) {
// ===========================================================================
function createGameDummyElement(position) {
if (!isGameFeatureSupported("dummyElement")) {
return false;
}
return game.createDummy(position);
}
// ===========================================================================
function createGameBlip(position, type = 0, size = 1, colour = toColour(255, 255, 255, 255)) {
if (!isGameFeatureSupported("blip")) {
return false;
@@ -574,72 +565,97 @@ function isVehicleObject(vehicle) {
// ===========================================================================
function repairVehicle(vehicle) {
vehicle.fix();
}
// ===========================================================================
function setVehicleLights(vehicle, lights) {
setEntityData(vehicle, "agrp.lights", lights, true);
sendNetworkEventToPlayer("agrp.veh.lights", null, vehicle.id, lights);
}
// ===========================================================================
function setVehicleEngine(vehicle, engine) {
vehicle.engine = engine;
setEntityData(vehicle, "agrp.engine", engine, true);
}
// ===========================================================================
function setVehicleLocked(vehicle, locked) {
vehicle.locked = locked;
}
// ===========================================================================
function setVehicleSiren(vehicle, siren) {
vehicle.siren = siren;
}
// ===========================================================================
function getVehicleLights(vehicle) {
return vehicle.lights;
}
// ===========================================================================
function getVehicleEngine(vehicle) {
return vehicle.engine;
}
// ===========================================================================
function getVehicleLocked(vehicle) {
return vehicle.lockedStatus;
}
// ===========================================================================
function getVehicleSiren(vehicle) {
return vehicle.siren;
}
// ===========================================================================
function setVehicleColours(vehicle, colour1, colour2, colour3 = -1, colour4 = -1) {
vehicle.colour1 = colour1;
vehicle.colour2 = colour2;
if (colour3 != -1) {
vehicle.colour3 = colour3;
function repairVehicle(vehicleIndex) {
if (areServerElementsSupported()) {
getElementFromId(vehicleIndex).vehicle.fix();
} else {
sendNetworkEventToPlayer("agrp.veh.fix", null, vehicleIndex);
}
}
if (colour4 != -1) {
vehicle.colour4 = colour4;
// ===========================================================================
function setVehicleLights(vehicleIndex, lights) {
if (areServerElementsSupported()) {
setEntityData(getElementFromId(vehicleIndex), "agrp.lights", lights, true);
sendNetworkEventToPlayer("agrp.veh.lights", null, vehicleIndex, lights);
} else {
sendNetworkEventToPlayer("agrp.veh.lights", null, vehicleIndex, lights);
}
}
// ===========================================================================
function setVehicleEngine(vehicleIndex, engine) {
if (areServerElementsSupported()) {
getElementFromId(vehicleIndex).engine = engine;
setEntityData(getElementFromId(vehicleIndex), "agrp.engine", engine, true);
} else {
sendNetworkEventToPlayer("agrp.veh.engine", null, vehicleIndex, engine);
}
}
// ===========================================================================
function setVehicleLocked(vehicleIndex, locked) {
if (areServerElementsSupported()) {
getElementFromId(vehicleIndex).vehicle.locked = locked;
} else {
sendNetworkEventToPlayer("agrp.veh.locked", null, vehicleIndex, locked);
}
}
// ===========================================================================
function setVehicleSiren(vehicleIndex, siren) {
if (areServerElementsSupported()) {
getVehicleData(vehicleIndex).vehicle.siren = siren;
} else {
sendNetworkEventToPlayer("agrp.veh.siren", null, vehicleIndex, siren);
}
}
// ===========================================================================
function getVehicleLights(vehicleIndex) {
return getVehicleData(vehicleIndex).lights;
}
// ===========================================================================
function getVehicleEngine(vehicleIndex) {
return getVehicleData(vehicleIndex).engine;
}
// ===========================================================================
function getVehicleLocked(vehicleIndex) {
return getVehicleData(vehicleIndex).locked;
}
// ===========================================================================
function getVehicleSiren(vehicleIndex) {
return getVehicleData(vehicleIndex).siren;
}
// ===========================================================================
function setVehicleColours(vehicleIndex, colour1, colour2, colour3 = -1, colour4 = -1) {
if (areServerElementsSupported()) {
getVehicleData(vehicleIndex).vehicle.colour1 = colour1;
getVehicleData(vehicleIndex).vehicle.colour2 = colour2;
if (colour3 != -1) {
getVehicleData(vehicleIndex).vehicle.colour3 = colour3;
}
if (colour4 != -1) {
getVehicleData(vehicleIndex).vehicle.colour4 = colour4;
}
} else {
sendNetworkEventToPlayer("agrp.veh.colours", null, vehicleIndex, colour1, colour2, colour3, colour4);
}
}
@@ -718,7 +734,7 @@ function setPlayerFightStyle(client, fightStyleId) {
return false;
}
if (!areFightStylesSupported()) {
if (!isGameFeatureSupported("fightStyles")) {
return false;
}
@@ -819,24 +835,24 @@ function getPlayerWeapon(client) {
function connectToDatabase() {
if (getDatabaseConfig().usePersistentConnection) {
if (persistentDatabaseConnection == null) {
logToConsole(LOG_DEBUG, `[AGRP.Database] Initializing database connection ...`);
logToConsole(LOG_DEBUG, `[VRR.Database] Initializing database connection ...`);
persistentDatabaseConnection = module.mysql.connect(getDatabaseConfig().host, getDatabaseConfig().user, getDatabaseConfig().pass, getDatabaseConfig().name, getDatabaseConfig().port);
if (persistentDatabaseConnection.error) {
logToConsole(LOG_ERROR, `[AGRP.Database] Database connection error: ${persistentDatabaseConnection.error}`);
logToConsole(LOG_ERROR, `[VRR.Database] Database connection error: ${persistentDatabaseConnection.error}`);
persistentDatabaseConnection = null;
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Database] Database connection successful!`);
logToConsole(LOG_DEBUG, `[VRR.Database] Database connection successful!`);
return persistentDatabaseConnection;
} else {
logToConsole(LOG_DEBUG, `[AGRP.Database] Using existing database connection.`);
logToConsole(LOG_DEBUG, `[VRR.Database] Using existing database connection.`);
return persistentDatabaseConnection;
}
} else {
let databaseConnection = module.mysql.connect(getDatabaseConfig().host, getDatabaseConfig().user, getDatabaseConfig().pass, getDatabaseConfig().name, getDatabaseConfig().port);
if (databaseConnection.error) {
logToConsole(LOG_ERROR, `[AGRP.Database] Database connection error: ${persistentDatabaseConnection.error}`);
logToConsole(LOG_ERROR, `[VRR.Database] Database connection error: ${persistentDatabaseConnection.error}`);
return false;
} else {
return databaseConnection;
@@ -850,9 +866,9 @@ function disconnectFromDatabase(dbConnection, force = false) {
if (!getDatabaseConfig().usePersistentConnection || force == true) {
try {
dbConnection.close();
logToConsole(LOG_DEBUG, `[AGRP.Database] Database connection closed successfully`);
logToConsole(LOG_DEBUG, `[VRR.Database] Database connection closed successfully`);
} catch (error) {
logToConsole(LOG_ERROR, `[AGRP.Database] Database connection could not be closed! (Error: ${error})`);
logToConsole(LOG_ERROR, `[VRR.Database] Database connection could not be closed! (Error: ${error})`);
}
}
return true;
@@ -861,7 +877,7 @@ function disconnectFromDatabase(dbConnection, force = false) {
// ===========================================================================
function queryDatabase(dbConnection, queryString, useThread = false) {
logToConsole(LOG_DEBUG, `[AGRP.Database] Query string: ${queryString}`);
logToConsole(LOG_DEBUG, `[VRR.Database] Query string: ${queryString}`);
if (useThread == true) {
Promise.resolve().then(() => {
let queryResult = dbConnection.query(queryString);
@@ -924,19 +940,19 @@ function quickDatabaseQuery(queryString) {
let dbConnection = connectToDatabase();
let insertId = 0;
if (dbConnection) {
//logToConsole(LOG_DEBUG, `[AGRP.Database] Query string: ${queryString}`);
//logToConsole(LOG_DEBUG, `[VRR.Database] Query string: ${queryString}`);
let dbQuery = queryDatabase(dbConnection, queryString);
if (getDatabaseInsertId(dbConnection)) {
insertId = getDatabaseInsertId(dbConnection);
logToConsole(LOG_DEBUG, `[AGRP.Database] Query returned insert id ${insertId}`);
logToConsole(LOG_DEBUG, `[VRR.Database] Query returned insert id ${insertId}`);
}
if (dbQuery) {
try {
freeDatabaseQuery(dbQuery);
logToConsole(LOG_DEBUG, `[AGRP.Database] Query result free'd successfully`);
logToConsole(LOG_DEBUG, `[VRR.Database] Query result free'd successfully`);
} catch (error) {
logToConsole(LOG_ERROR, `[AGRP.Database] Query result could not be free'd! (Error: ${error})`);
logToConsole(LOG_ERROR, `[VRR.Database] Query result could not be free'd! (Error: ${error})`);
}
}
@@ -988,9 +1004,9 @@ function setConstantsAsGlobalVariablesInDatabase() {
let dbConnection = connectToDatabase();
let entries = Object.entries(global);
for (let i in entries) {
logToConsole(LOG_DEBUG, `[AGRP.Database] Checking entry ${i} (${entries[i]})`);
logToConsole(LOG_DEBUG, `[VRR.Database] Checking entry ${i} (${entries[i]})`);
if (toString(i).slice(0, 3).indexOf("AGRP_") != -1) {
logToConsole(LOG_DEBUG, `[AGRP.Database] Adding ${i} (${entries[i]}) to database global variables`);
logToConsole(LOG_DEBUG, `[VRR.Database] Adding ${i} (${entries[i]}) to database global variables`);
}
}
}
@@ -1112,8 +1128,8 @@ function getClosestCivilian(position) {
// ===========================================================================
function getVehiclesInRange(position, range) {
if (getGame() == AGRP_GAME_GTA_IV) {
return getServerData().vehicles.reduce((i, j) => (getDistance(position, i.syncPosition) <= getDistance(position, j.syncPosition)) ? i : j);
if (!areServerElementsSupported()) {
return getServerData().vehicles.filter(x => getDistance(position, x.syncPosition) <= distance);
}
return getElementsByTypeInRange(ELEMENT_VEHICLE, position, range);
}
@@ -1121,6 +1137,9 @@ function getVehiclesInRange(position, range) {
// ===========================================================================
function getClosestVehicle(position) {
if (!areServerElementsSupported()) {
getServerData().vehicles.reduce((i, j) => (getDistance(position, i.syncPosition) <= getDistance(position, j.syncPosition)) ? i : j);
}
return getClosestElementByType(ELEMENT_VEHICLE, position);
}
@@ -1175,7 +1194,7 @@ function setVehicleHealth(vehicle, health) {
// ===========================================================================
function givePlayerWeapon(client, weaponId, ammo, active = true) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending signal to ${getPlayerDisplayForConsole(client)} to give weapon (Weapon: ${weaponId}, Ammo: ${ammo})`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending signal to ${getPlayerDisplayForConsole(client)} to give weapon (Weapon: ${weaponId}, Ammo: ${ammo})`);
sendNetworkEventToPlayer("agrp.giveWeapon", client, weaponId, ammo, active);
}
@@ -1212,30 +1231,6 @@ function setElementStreamOutDistance(element, distance) {
// ===========================================================================
function getElementStreamInDistance(element) {
if (!isNull(element) && element != false) {
if (typeof element == "Entity") {
if (typeof element.streamInDistance != "undefined") {
return element.streamInDistance;
}
}
}
}
// ===========================================================================
function getElementStreamOutDistance(element) {
if (!isNull(element) && element != false) {
if (typeof element == "Entity") {
if (typeof element.streamOutDistance != "undefined") {
return element.streamOutDistance;
}
}
}
}
// ===========================================================================
function getPlayerPed(client) {
if (isNull(client)) {
return null;
@@ -1499,16 +1494,4 @@ function setServerPassword(password) {
server.setPassword(password);
}
// ===========================================================================
function shutdownServer() {
server.shutdown();
}
// ===========================================================================
function setServerRule(ruleName, ruleValue) {
server.setRule(ruleName, ruleValue);
}
// ===========================================================================

View File

@@ -23,6 +23,23 @@ let builtInCommands = [
// ===========================================================================
let disconnectReasons = [
"Lost Connection",
"Disconnected",
"Unsupported Client",
"Wrong Game",
"Incorrect Password",
"Unsupported Executable",
"Disconnected",
"Banned",
"Failed",
"Invalid Name",
"Crashed",
"Modified Game"
];
// ===========================================================================
function getPlayerPosition(client) {
if (!areServerElementsSupported()) {
return getPlayerData(client).syncPosition;
@@ -743,24 +760,24 @@ function getPlayerWeapon(client) {
function connectToDatabase() {
if (getDatabaseConfig().usePersistentConnection) {
if (persistentDatabaseConnection == null) {
logToConsole(LOG_DEBUG, `[AGRP.Database] Initializing database connection ...`);
logToConsole(LOG_DEBUG, `[VRR.Database] Initializing database connection ...`);
persistentDatabaseConnection = module.mysql.connect(getDatabaseConfig().host, getDatabaseConfig().user, getDatabaseConfig().pass, getDatabaseConfig().name, getDatabaseConfig().port);
if (persistentDatabaseConnection.error) {
logToConsole(LOG_ERROR, `[AGRP.Database] Database connection error: ${persistentDatabaseConnection.error}`);
logToConsole(LOG_ERROR, `[VRR.Database] Database connection error: ${persistentDatabaseConnection.error}`);
persistentDatabaseConnection = null;
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Database] Database connection successful!`);
logToConsole(LOG_DEBUG, `[VRR.Database] Database connection successful!`);
return persistentDatabaseConnection;
} else {
logToConsole(LOG_DEBUG, `[AGRP.Database] Using existing database connection.`);
logToConsole(LOG_DEBUG, `[VRR.Database] Using existing database connection.`);
return persistentDatabaseConnection;
}
} else {
let databaseConnection = module.mysql.connect(getDatabaseConfig().host, getDatabaseConfig().user, getDatabaseConfig().pass, getDatabaseConfig().name, getDatabaseConfig().port);
if (databaseConnection.error) {
logToConsole(LOG_ERROR, `[AGRP.Database] Database connection error: ${persistentDatabaseConnection.error}`);
logToConsole(LOG_ERROR, `[VRR.Database] Database connection error: ${persistentDatabaseConnection.error}`);
return false;
} else {
return databaseConnection;
@@ -774,9 +791,9 @@ function disconnectFromDatabase(dbConnection) {
if (!getDatabaseConfig().usePersistentConnection) {
try {
dbConnection.close();
logToConsole(LOG_DEBUG, `[AGRP.Database] Database connection closed successfully`);
logToConsole(LOG_DEBUG, `[VRR.Database] Database connection closed successfully`);
} catch (error) {
logToConsole(LOG_ERROR, `[AGRP.Database] Database connection could not be closed! (Error: ${error})`);
logToConsole(LOG_ERROR, `[VRR.Database] Database connection could not be closed! (Error: ${error})`);
}
}
return true;
@@ -785,7 +802,7 @@ function disconnectFromDatabase(dbConnection) {
// ===========================================================================
function queryDatabase(dbConnection, queryString, useThread = false) {
logToConsole(LOG_DEBUG, `[AGRP.Database] Query string: ${queryString}`);
logToConsole(LOG_DEBUG, `[VRR.Database] Query string: ${queryString}`);
if (useThread == true) {
Promise.resolve().then(() => {
let queryResult = dbConnection.query(queryString);
@@ -848,19 +865,19 @@ function quickDatabaseQuery(queryString) {
let dbConnection = connectToDatabase();
let insertId = 0;
if (dbConnection) {
//logToConsole(LOG_DEBUG, `[AGRP.Database] Query string: ${queryString}`);
//logToConsole(LOG_DEBUG, `[VRR.Database] Query string: ${queryString}`);
let dbQuery = queryDatabase(dbConnection, queryString);
if (getDatabaseInsertId(dbConnection)) {
insertId = getDatabaseInsertId(dbConnection);
logToConsole(LOG_DEBUG, `[AGRP.Database] Query returned insert id ${insertId}`);
logToConsole(LOG_DEBUG, `[VRR.Database] Query returned insert id ${insertId}`);
}
if (dbQuery) {
try {
freeDatabaseQuery(dbQuery);
logToConsole(LOG_DEBUG, `[AGRP.Database] Query result free'd successfully`);
logToConsole(LOG_DEBUG, `[VRR.Database] Query result free'd successfully`);
} catch (error) {
logToConsole(LOG_ERROR, `[AGRP.Database] Query result could not be free'd! (Error: ${error})`);
logToConsole(LOG_ERROR, `[VRR.Database] Query result could not be free'd! (Error: ${error})`);
}
}
@@ -997,7 +1014,7 @@ function setVehicleHealth(vehicle, health) {
// ===========================================================================
function givePlayerWeapon(client, weaponId, ammo, active = true) {
//logToConsole(LOG_DEBUG, `[AGRP.Client] Sending signal to ${getPlayerDisplayForConsole(client)} to give weapon (Weapon: ${weaponId}, Ammo: ${ammo})`);
//logToConsole(LOG_DEBUG, `[VRR.Client] Sending signal to ${getPlayerDisplayForConsole(client)} to give weapon (Weapon: ${weaponId}, Ammo: ${ammo})`);
//sendNetworkEventToPlayer("agrp.giveWeapon", client, weaponId, ammo, active);
client.giveWeapon(weaponId, ammo);
}
@@ -1210,43 +1227,44 @@ function bindServerEventHandler(eventName, bindTo, handlerFunction) {
// ===========================================================================
function setElementName(element, name) {
//element.name = name;
element.name = name;
}
// ===========================================================================
function hideElementForPlayer(element, client) {
//element.setExistsFor(client, false);
element.setExistsFor(client, false);
}
// ===========================================================================
function showElementForPlayer(element, client) {
//element.setExistsFor(client, true);
element.setExistsFor(client, true);
}
// ===========================================================================
function setElementShownByDefault(element, state) {
//element.netFlags.defaultExistance = state;
element.netFlags.defaultExistance = state;
}
// ===========================================================================
function createAttachedGameBlip(element, type, size, colour = toColour(255, 255, 255, 255)) {
if (isGameFeatureSupported("attachedBlip")) {
// return game.createBlipAttachedTo(element, type, size, colour, true, false);
return game.createBlipAttachedTo(element, type, size, colour, true, false);
}
}
// ===========================================================================
function deletePlayerPed(client) {
//if (areServerElementsSupported()) {
// destroyElement(client.player);
//} else {
// sendNetworkEventToPlayer("agrp.deleteLocalPlayerPed", client);
//}
if (areServerElementsSupported()) {
destroyElement(client.player);
} else {
sendNetworkEventToPlayer("agrp.deleteLocalPlayerPed", client);
}
}
// ===========================================================================
@@ -1258,19 +1276,13 @@ function isPlayerOnBoat(client) {
// ===========================================================================
function setServerName(name) {
//server.name = name;
server.name = name;
}
// ===========================================================================
function setServerPassword(password) {
//server.setPassword(password);
}
// ===========================================================================
function setServerRule(ruleName, ruleValue) {
//server.setRule(ruleName, ruleValue);
server.setPassword(password);
}
// ===========================================================================

View File

@@ -9,14 +9,14 @@
// ===========================================================================
function initNetworkEventsScript() {
logToConsole(LOG_DEBUG, "[AGRP.NetEvents]: Initializing network events script ...");
logToConsole(LOG_INFO, "[AGRP.NetEvents]: Network events script initialized!");
logToConsole(LOG_DEBUG, "[VRR.NetEvents]: Initializing network events script ...");
logToConsole(LOG_INFO, "[VRR.NetEvents]: Network events script initialized!");
}
// ===========================================================================
function addAllNetworkEventHandlers() {
logToConsole(LOG_DEBUG, "[AGRP.Client]: Adding network handlers ...");
logToConsole(LOG_DEBUG, "[VRR.Client]: Adding network handlers ...");
// KeyBind
addNetworkEventHandler("agrp.useKeyBind", playerUsedKeyBind);
@@ -74,20 +74,21 @@ function addAllNetworkEventHandlers() {
addNetworkEventHandler("agrp.vehBuyState", receiveVehiclePurchaseStateUpdateFromClient);
addNetworkEventHandler("agrp.playerPedId", receivePlayerPedNetworkId);
addNetworkEventHandler("agrp.playerCop", setPlayerAsCopState);
addNetworkEventHandler("agrp.mapLoaded", playerMapLoaded);
addNetworkEventHandler("agrp.vehicleSpawned", vehicleSpawnedByPlayer)
}
// ===========================================================================
function updatePlayerNameTag(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending ${getPlayerDisplayForConsole(client)}'s updated nametag to all players`);
//logToConsole(LOG_DEBUG, `[VRR.Client] Sending ${getPlayerDisplayForConsole(client)}'s updated nametag to all players`);
sendNetworkEventToPlayer("agrp.nametag", null, getPlayerName(client), getPlayerNameForNameTag(client), getPlayerColour(client), getPlayerData(client).afk, getPlayerPing(client));
}
// ===========================================================================
function updateAllPlayerNameTags() {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending updated nametags to all players`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending updated nametags to all players`);
let clients = getClients();
for (let i in clients) {
updatePlayerNameTag(clients[i]);
@@ -97,7 +98,7 @@ function updateAllPlayerNameTags() {
// ===========================================================================
function updatePlayerPing(client) {
//logToConsole(LOG_DEBUG, `[AGRP.Client] Sending ${getPlayerDisplayForConsole(client)}'s ping to all players`);
//logToConsole(LOG_DEBUG, `[VRR.Client] Sending ${getPlayerDisplayForConsole(client)}'s ping to all players`);
sendNetworkEventToPlayer("agrp.ping", null, getPlayerName(client), getPlayerPing(client));
}
@@ -105,7 +106,7 @@ function updatePlayerPing(client) {
function playerClientReady(client) {
playerResourceReady[client.index] = true;
logToConsole(LOG_DEBUG, `[AGRP.Client] ${getPlayerDisplayForConsole(client)}'s client resources are downloaded and ready! Started: ${getYesNoFromBool(playerResourceStarted[client.index])}`);
logToConsole(LOG_DEBUG, `[VRR.Client] ${getPlayerDisplayForConsole(client)}'s client resources are downloaded and ready! Started: ${getYesNoFromBool(playerResourceStarted[client.index])}`);
if (playerResourceStarted[client.index] == true && playerInitialized[client.index] == false) {
initClient(client);
}
@@ -115,14 +116,14 @@ function playerClientReady(client) {
function playerGUIReady(client) {
playerGUI[client.index] = true;
logToConsole(LOG_DEBUG, `[AGRP.Client] ${getPlayerDisplayForConsole(client)}'s client GUI is initialized and ready!`);
logToConsole(LOG_DEBUG, `[VRR.Client] ${getPlayerDisplayForConsole(client)}'s client GUI is initialized and ready!`);
}
// ===========================================================================
function playerClientStarted(client) {
playerResourceStarted[client.index] = true;
logToConsole(LOG_DEBUG, `[AGRP.Client] ${getPlayerDisplayForConsole(client)}'s client resources are started and running! Ready: ${getYesNoFromBool(playerResourceReady[client.index])}`);
logToConsole(LOG_DEBUG, `[VRR.Client] ${getPlayerDisplayForConsole(client)}'s client resources are started and running! Ready: ${getYesNoFromBool(playerResourceReady[client.index])}`);
if (playerResourceReady[client.index] == true && playerInitialized[client.index] == false) {
initClient(client);
}
@@ -131,21 +132,15 @@ function playerClientStarted(client) {
// ===========================================================================
function playerClientStopped(client) {
logToConsole(LOG_DEBUG | LOG_WARN, `[AGRP.Client] ${getPlayerDisplayForConsole(client)}'s client resources have stopped (possibly error?)`);
getPlayerData(client).customDisconnectReason = "ClientScriptVerificationFail";
//logToConsole(LOG_DEBUG, `[VRR.Client] ${getPlayerDisplayForConsole(client)}'s client resources have stopped (possibly error?). Kicking them from the server ...`);
//getPlayerData(client).customDisconnectReason = `Kicked - Client script verification failed. Possible hacks.`;
//disconnectPlayer(client);
}
// ===========================================================================
function showSmallGameMessage(client, text, colour, duration, fontName = "Roboto") {
logToConsole(LOG_DEBUG, `[AGRP.Client] Showing game message to ${getPlayerDisplayForConsole(client)} (${text}) for ${duration} milliseconds`);
if (getGame() <= AGRP_GAME_GTA_IV_EFLC) {
fontName = "Pricedown";
} else {
fontName = "AuroraBdCnBT";
}
function showSmallGameMessage(client, text, colour, duration, fontName = "Pricedown") {
logToConsole(LOG_DEBUG, `[VRR.Client] Showing game message to ${getPlayerDisplayForConsole(client)} (${text}) for ${duration} milliseconds`);
sendNetworkEventToPlayer("agrp.smallGameMessage", client, text, colour, duration, fontName);
}
@@ -156,7 +151,7 @@ function enableCityAmbienceForPlayer(client, clearElements = false) {
// return false;
//}
//logToConsole(LOG_DEBUG, `[AGRP.Client] Setting ${getPlayerDisplayForConsole(client)}'s city ambience to ${toUpperCase(getOnOffFromBool(false))}`);
//logToConsole(LOG_DEBUG, `[VRR.Client] Setting ${getPlayerDisplayForConsole(client)}'s city ambience to ${toUpperCase(getOnOffFromBool(false))}`);
//sendNetworkEventToPlayer("agrp.ambience", client, true);
}
@@ -167,21 +162,21 @@ function disableCityAmbienceForPlayer(client, clearElements = false) {
// return false;
//}
//logToConsole(LOG_DEBUG, `[AGRP.Client] Setting ${getPlayerDisplayForConsole(client)}'s city ambience to ${toUpperCase(getOnOffFromBool(false))}`);
//logToConsole(LOG_DEBUG, `[VRR.Client] Setting ${getPlayerDisplayForConsole(client)}'s city ambience to ${toUpperCase(getOnOffFromBool(false))}`);
//sendNetworkEventToPlayer("agrp.ambience", client, false, clearElements);
}
// ===========================================================================
function clearPlayerOwnedPeds(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Clearing peds owned by ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Clearing peds owned by ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.clearPeds", client);
}
// ===========================================================================
function updatePlayerSpawnedState(client, state) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Setting ${getPlayerDisplayForConsole(client)}'s spawned state ${toUpperCase(getOnOffFromBool(state))}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Setting ${getPlayerDisplayForConsole(client)}'s spawned state ${toUpperCase(getOnOffFromBool(state))}`);
getPlayerData(client).spawned = true;
sendNetworkEventToPlayer("agrp.spawned", client, state);
}
@@ -189,21 +184,21 @@ function updatePlayerSpawnedState(client, state) {
// ===========================================================================
function setPlayerControlState(client, state) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Setting ${getPlayerDisplayForConsole(client)}'s control state ${toUpperCase(getOnOffFromBool(state))}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Setting ${getPlayerDisplayForConsole(client)}'s control state ${toUpperCase(getOnOffFromBool(state))}`);
sendNetworkEventToPlayer("agrp.control", client, state, !state);
}
// ===========================================================================
function updatePlayerShowLogoState(client, state) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Setting ${getPlayerDisplayForConsole(client)}'s logo state ${toUpperCase(getOnOffFromBool(state))}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Setting ${getPlayerDisplayForConsole(client)}'s logo state ${toUpperCase(getOnOffFromBool(state))}`);
sendNetworkEventToPlayer("agrp.logo", client, state);
}
// ===========================================================================
function restorePlayerCamera(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Restoring ${getPlayerDisplayForConsole(client)}'s camera`);
logToConsole(LOG_DEBUG, `[VRR.Client] Restoring ${getPlayerDisplayForConsole(client)}'s camera`);
sendNetworkEventToPlayer("agrp.restoreCamera", client);
}
@@ -216,7 +211,7 @@ function setPlayer2DRendering(client, hudState = false, labelState = false, smal
// ===========================================================================
function syncPlayerProperties(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending signal to sync ${getPlayerDisplayForConsole(client)}'s player ped properties`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending signal to sync ${getPlayerDisplayForConsole(client)}'s player ped properties`);
sendNetworkEventToPlayer("agrp.syncElement", null, getPlayerPed(client).id);
}
@@ -224,7 +219,7 @@ function syncPlayerProperties(client) {
function updatePlayerSnowState(client) {
if (isSnowSupported(getGame())) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Setting ${getPlayerDisplayForConsole(client)}'s snow state (Falling: ${toUpperCase(getOnOffFromBool(getServerConfig().fallingSnow))}, Ground: ${toUpperCase(getOnOffFromBool(getServerConfig().groundSnow))})`);
logToConsole(LOG_DEBUG, `[VRR.Client] Setting ${getPlayerDisplayForConsole(client)}'s snow state (Falling: ${toUpperCase(getOnOffFromBool(getServerConfig().fallingSnow))}, Ground: ${toUpperCase(getOnOffFromBool(getServerConfig().groundSnow))})`);
sendNetworkEventToPlayer("agrp.snow", client, getServerConfig().fallingSnow, getServerConfig().groundSnow);
}
}
@@ -232,7 +227,7 @@ function updatePlayerSnowState(client) {
// ===========================================================================
function updatePlayerHotBar(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending updated hotbar data to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending updated hotbar data to ${getPlayerDisplayForConsole(client)}`);
let tempHotBarItems = [];
for (let i in getPlayerData(client).hotBarItems) {
let itemImage = "";
@@ -255,14 +250,14 @@ function updatePlayerHotBar(client) {
// ===========================================================================
function setPlayerWeaponDamageEnabled(client, state) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending weapon damage state for ${getPlayerDisplayForConsole(client)} to all players`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending weapon damage state for ${getPlayerDisplayForConsole(client)} to all players`);
sendNetworkEventToPlayer("agrp.weaponDamageEnabled", null, getPlayerName(client), state);
}
// ===========================================================================
function setPlayerWeaponDamageEvent(client, eventType) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending weapon damage event (${eventType}) for ${getPlayerDisplayForConsole(client)} to all players`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending weapon damage event (${eventType}) for ${getPlayerDisplayForConsole(client)} to all players`);
sendNetworkEventToPlayer("agrp.weaponDamageEvent", null, getPlayerName(client), eventType);
getPlayerData(client).weaponDamageEvent = eventType;
}
@@ -270,259 +265,259 @@ function setPlayerWeaponDamageEvent(client, eventType) {
// ===========================================================================
function sendJobRouteLocationToPlayer(client, position, colour) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending job route location data to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending job route location data to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.showJobRouteLocation", client, position, colour);
}
// ===========================================================================
function showPlayerLoginSuccessGUI(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending login success GUI signal to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending login success GUI signal to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.loginSuccess", client);
}
// ===========================================================================
function showPlayerLoginFailedGUI(client, errorMessage) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending login failed GUI signal to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending login failed GUI signal to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.loginFailed", client, errorMessage);
}
// ===========================================================================
function showPlayerRegistrationSuccessGUI(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending registration success GUI signal to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending registration success GUI signal to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.registrationSuccess", client);
}
// ===========================================================================
function showPlayerRegistrationFailedGUI(client, errorMessage) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending registration failed GUI signal to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending registration failed GUI signal to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.registrationFailed", client, errorMessage);
}
// ===========================================================================
function sendPlayerGUIColours(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending GUI colours to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending GUI colours to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.guiColour", client, getServerConfig().guiColourPrimary[0], getServerConfig().guiColourPrimary[1], getServerConfig().guiColourPrimary[2], getServerConfig().guiColourSecondary[0], getServerConfig().guiColourSecondary[1], getServerConfig().guiColourSecondary[2], getServerConfig().guiTextColourPrimary[0], getServerConfig().guiTextColourPrimary[1], getServerConfig().guiTextColourPrimary[2]);
}
// ===========================================================================
function sendPlayerGUIInit(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending GUI init signal to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending GUI init signal to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.guiInit", client);
}
// ===========================================================================
function showPlayerLoginGUI(client, errorMessage = "") {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending show login GUI signal to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending show login GUI signal to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.showLogin", client);
}
// ===========================================================================
function showPlayerRegistrationGUI(client, errorMessage = "") {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending show registration GUI signal to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending show registration GUI signal to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.showRegistration", client);
}
// ===========================================================================
function showPlayerNewCharacterGUI(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending show new character GUI signal to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending show new character GUI signal to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.showNewCharacter", client);
}
// ===========================================================================
function showPlayerChangePasswordGUI(client, errorMessage = "") {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending show change password GUI signal to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending show change password GUI signal to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.showChangePassword", client, errorMessage);
}
// ===========================================================================
function showPlayerResetPasswordCodeInputGUI(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending show reset password code input GUI signal to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending show reset password code input GUI signal to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.showResetPasswordCodeInput", client);
}
// ===========================================================================
function showPlayerResetPasswordEmailInputGUI(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending show reset password email input GUI signal to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending show reset password email input GUI signal to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.showResetPasswordEmailInput", client);
}
// ===========================================================================
function showPlayerCharacterSelectGUI(client, firstName, lastName, cash, clan, lastPlayed, skin) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending character select GUI signal to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending character select GUI signal to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.showCharacterSelect", client, firstName, lastName, cash, clan, lastPlayed, skin);
}
// ===========================================================================
function updatePlayerCharacterSelectGUI(client, firstName, lastName, cash, clan, lastPlayed, skin) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending update character select GUI signal to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending update character select GUI signal to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.switchCharacterSelect", client, firstName, lastName, cash, clan, lastPlayed, skin);
}
// ===========================================================================
function showPlayerCharacterSelectSuccessGUI(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending character select success GUI signal to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending character select success GUI signal to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.characterSelectSuccess", client);
}
// ===========================================================================
function showPlayerCharacterSelectFailedGUI(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending character select failed GUI signal to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending character select failed GUI signal to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.characterSelectFailed", client);
}
// ===========================================================================
function showPlayerPromptGUI(client, promptMessage, promptTitle, yesButtonText = "Yes", noButtonText = "No") {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending show prompt GUI signal to ${getPlayerDisplayForConsole(client)} (Title: ${promptTitle}, Message: ${promptMessage}, YesButton: ${yesButtonText}, NoButton: ${noButtonText})`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending show prompt GUI signal to ${getPlayerDisplayForConsole(client)} (Title: ${promptTitle}, Message: ${promptMessage}, YesButton: ${yesButtonText}, NoButton: ${noButtonText})`);
sendNetworkEventToPlayer("agrp.showPrompt", client, promptMessage, promptTitle, yesButtonText, noButtonText);
}
// ===========================================================================
function showPlayerInfoGUI(client, infoMessage, infoTitle, buttonText = "OK") {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending show info GUI signal to ${getPlayerDisplayForConsole(client)} (Title: ${infoTitle}, Message: ${infoMessage})`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending show info GUI signal to ${getPlayerDisplayForConsole(client)} (Title: ${infoTitle}, Message: ${infoMessage})`);
sendNetworkEventToPlayer("agrp.showInfo", client, infoMessage, infoTitle, buttonText);
}
// ===========================================================================
function showPlayerErrorGUI(client, errorMessage, errorTitle, buttonText = "OK") {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending show error GUI signal to ${getPlayerDisplayForConsole(client)} (Title: ${errorTitle}, Message: ${errorMessage})`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending show error GUI signal to ${getPlayerDisplayForConsole(client)} (Title: ${errorTitle}, Message: ${errorMessage})`);
sendNetworkEventToPlayer("agrp.showError", client, errorMessage, errorTitle, buttonText);
}
// ===========================================================================
function sendRunCodeToClient(client, code, returnTo) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending runcode to ${getPlayerDisplayForConsole(client)} (returnTo: ${getPlayerDisplayForConsole(getClientFromIndex(returnTo))}, Code: ${code})`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending runcode to ${getPlayerDisplayForConsole(client)} (returnTo: ${getPlayerDisplayForConsole(getClientFromIndex(returnTo))}, Code: ${code})`);
sendNetworkEventToPlayer("agrp.runCode", client, code, getPlayerId(returnTo));
}
// ===========================================================================
function sendPlayerWorkingState(client, state) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending working state (${toUpperCase(getYesNoFromBool(state))}) to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending working state (${toUpperCase(getYesNoFromBool(state))}) to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.working", client, state);
}
// ===========================================================================
function sendPlayerJobType(client, jobType) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending job type (${jobType}) to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending job type (${jobType}) to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.jobType", client, jobType);
}
// ===========================================================================
function sendPlayerStopJobRoute(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending signal to abort job route to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending signal to abort job route to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.hideJobRouteLocation", client);
}
// ===========================================================================
function sendPlayerMouseCameraToggle(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending signal to toggle mouse camera ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending signal to toggle mouse camera ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.mouseCamera", client);
}
// ===========================================================================
function setPlayerMouseCameraState(client, state) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending signal to toggle mouse camera ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending signal to toggle mouse camera ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.mouseCameraForce", client, state);
}
// ===========================================================================
function sendPlayerMouseCursorToggle(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending signal to toggle mouse cursor ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending signal to toggle mouse cursor ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.mouseCursor", client);
}
// ===========================================================================
function sendAddAccountKeyBindToClient(client, key, keyState) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending added keybind to ${getPlayerDisplayForConsole(client)} (Key: ${toUpperCase(getKeyNameFromId(key))}, State: ${(keyState) ? "down" : "up"})`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending added keybind to ${getPlayerDisplayForConsole(client)} (Key: ${toUpperCase(getKeyNameFromId(key))}, State: ${(keyState) ? "down" : "up"})`);
sendNetworkEventToPlayer("agrp.addKeyBind", client, toInteger(key), (keyState) ? KEYSTATE_DOWN : KEYSTATE_UP);
}
// ===========================================================================
function sendClearKeyBindsToClient(client, key, keyState) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending added keybind to ${getPlayerDisplayForConsole(client)} (Key: ${toUpperCase(getKeyNameFromId(key))}, State: ${(keyState) ? "down" : "up"})`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending added keybind to ${getPlayerDisplayForConsole(client)} (Key: ${toUpperCase(getKeyNameFromId(key))}, State: ${(keyState) ? "down" : "up"})`);
sendNetworkEventToPlayer("agrp.clearKeyBinds", client);
}
// ===========================================================================
function sendRemoveAccountKeyBindToClient(client, key) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending deleted keybind to ${getPlayerDisplayForConsole(client)} (Key: ${toUpperCase(getKeyNameFromId(key))})`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending deleted keybind to ${getPlayerDisplayForConsole(client)} (Key: ${toUpperCase(getKeyNameFromId(key))})`);
sendNetworkEventToPlayer("agrp.delKeyBind", client, toInteger(key));
}
// ===========================================================================
function sendPlayerSetPosition(client, position) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending set position signal to ${getPlayerDisplayForConsole(client)} (Position: ${position.x}, ${position.y}, ${position.z})`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending set position signal to ${getPlayerDisplayForConsole(client)} (Position: ${position.x}, ${position.y}, ${position.z})`);
sendNetworkEventToPlayer("agrp.position", client, position);
}
// ===========================================================================
function sendPlayerSetHeading(client, heading) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending set heading signal to ${getPlayerDisplayForConsole(client)} (Heading: ${heading})`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending set heading signal to ${getPlayerDisplayForConsole(client)} (Heading: ${heading})`);
sendNetworkEventToPlayer("agrp.heading", client, heading);
}
// ===========================================================================
function sendPlayerSetInterior(client, interior) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending set interior signal to ${getPlayerDisplayForConsole(client)} (Interior: ${interior})`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending set interior signal to ${getPlayerDisplayForConsole(client)} (Interior: ${interior})`);
sendNetworkEventToPlayer("agrp.interior", client, interior);
}
// ===========================================================================
function sendPlayerFrozenState(client, state) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending set frozen signal to ${getPlayerDisplayForConsole(client)} (State: ${toUpperCase(getYesNoFromBool(state))})`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending set frozen signal to ${getPlayerDisplayForConsole(client)} (State: ${toUpperCase(getYesNoFromBool(state))})`);
sendNetworkEventToPlayer("agrp.frozen", client, state);
}
// ===========================================================================
function clearPlayerWeapons(client, clearData = true) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending signal to ${getPlayerDisplayForConsole(client)} to clear weapons`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending signal to ${getPlayerDisplayForConsole(client)} to clear weapons`);
sendNetworkEventToPlayer("agrp.clearWeapons", client, clearData);
}
// ===========================================================================
function showPlayerNewCharacterFailedGUI(client, errorMessage) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending new character failed GUI signal to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending new character failed GUI signal to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.newCharacterFailed", client, errorMessage);
}
// ===========================================================================
function sendPlayerRemoveFromVehicle(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending remove from vehicle signal to ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Sending remove from vehicle signal to ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.removeFromVehicle", client);
}
@@ -540,10 +535,10 @@ function showPlayerItemTakeDelay(client, itemId) {
if (getItemData(itemId)) {
let delay = getItemTypeData(getItemData(itemId).itemTypeIndex).pickupDelay;
if (delay > 0) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Showing item TAKE delay to ${getPlayerDisplayForConsole(client)} (${delay} milliseconds)`);
logToConsole(LOG_DEBUG, `[VRR.Client] Showing item TAKE delay to ${getPlayerDisplayForConsole(client)} (${delay} milliseconds)`);
sendNetworkEventToPlayer("agrp.showItemActionDelay", client, delay);
} else {
logToConsole(LOG_DEBUG, `[AGRP.Client] Showing item TAKE delay to ${getPlayerDisplayForConsole(client)} (instant)`);
logToConsole(LOG_DEBUG, `[VRR.Client] Showing item TAKE delay to ${getPlayerDisplayForConsole(client)} (instant)`);
playerItemActionDelayComplete(client);
}
}
@@ -555,10 +550,10 @@ function showPlayerItemUseDelay(client, itemSlot) {
if (getItemData(getPlayerData(client).hotBarItems[itemSlot])) {
let delay = getItemTypeData(getItemData(getPlayerData(client).hotBarItems[itemSlot]).itemTypeIndex).useDelay;
if (delay > 0) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Showing item USE delay to ${getPlayerDisplayForConsole(client)} (${delay} milliseconds)`);
logToConsole(LOG_DEBUG, `[VRR.Client] Showing item USE delay to ${getPlayerDisplayForConsole(client)} (${delay} milliseconds)`);
sendNetworkEventToPlayer("agrp.showItemActionDelay", client, delay);
} else {
logToConsole(LOG_DEBUG, `[AGRP.Client] Showing item USE delay to ${getPlayerDisplayForConsole(client)} (instant)`);
logToConsole(LOG_DEBUG, `[VRR.Client] Showing item USE delay to ${getPlayerDisplayForConsole(client)} (instant)`);
playerItemActionDelayComplete(client);
}
}
@@ -570,10 +565,10 @@ function showPlayerItemDropDelay(client, itemSlot) {
if (getItemData(getPlayerData(client).hotBarItems[itemSlot])) {
let delay = getItemTypeData(getItemData(getPlayerData(client).hotBarItems[itemSlot]).itemTypeIndex).dropDelay;
if (delay > 0) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Showing item DROP delay to ${getPlayerDisplayForConsole(client)} (${delay} milliseconds)`);
logToConsole(LOG_DEBUG, `[VRR.Client] Showing item DROP delay to ${getPlayerDisplayForConsole(client)} (${delay} milliseconds)`);
sendNetworkEventToPlayer("agrp.showItemActionDelay", client, delay);
} else {
logToConsole(LOG_DEBUG, `[AGRP.Client] Showing item DROP delay to ${getPlayerDisplayForConsole(client)} (instant)`);
logToConsole(LOG_DEBUG, `[VRR.Client] Showing item DROP delay to ${getPlayerDisplayForConsole(client)} (instant)`);
playerItemActionDelayComplete(client);
}
}
@@ -585,10 +580,10 @@ function showPlayerItemPickupDelay(client, itemId) {
if (getItemData(itemId)) {
let delay = getItemTypeData(getItemData(itemId).itemTypeIndex).pickupDelay;
if (delay > 0) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Showing item PICKUP delay to ${getPlayerDisplayForConsole(client)} (${delay} milliseconds)`);
logToConsole(LOG_DEBUG, `[VRR.Client] Showing item PICKUP delay to ${getPlayerDisplayForConsole(client)} (${delay} milliseconds)`);
sendNetworkEventToPlayer("agrp.showItemActionDelay", client, delay);
} else {
logToConsole(LOG_DEBUG, `[AGRP.Client] Showing item PICKUP delay to ${getPlayerDisplayForConsole(client)} (instant)`);
logToConsole(LOG_DEBUG, `[VRR.Client] Showing item PICKUP delay to ${getPlayerDisplayForConsole(client)} (instant)`);
playerItemActionDelayComplete(client);
}
}
@@ -600,10 +595,10 @@ function showPlayerItemPutDelay(client, itemSlot) {
if (getItemData(getPlayerData(client).hotBarItems[itemSlot])) {
let delay = getItemTypeData(getItemData(getPlayerData(client).hotBarItems[itemSlot]).itemTypeIndex).putDelay;
if (delay > 0) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Showing item PUT delay to ${getPlayerDisplayForConsole(client)} (${delay} milliseconds)`);
logToConsole(LOG_DEBUG, `[VRR.Client] Showing item PUT delay to ${getPlayerDisplayForConsole(client)} (${delay} milliseconds)`);
sendNetworkEventToPlayer("agrp.showItemActionDelay", client, delay);
} else {
logToConsole(LOG_DEBUG, `[AGRP.Client] Showing item PUT delay to ${getPlayerDisplayForConsole(client)} (instant)`);
logToConsole(LOG_DEBUG, `[VRR.Client] Showing item PUT delay to ${getPlayerDisplayForConsole(client)} (instant)`);
playerItemActionDelayComplete(client);
}
}
@@ -616,18 +611,18 @@ function showPlayerItemSwitchDelay(client, itemSlot) {
if (getPlayerData(client).hotBarItems[itemSlot] != -1) {
let delay = getItemTypeData(getItemData(getPlayerData(client).hotBarItems[itemSlot]).itemTypeIndex).switchDelay;
if (delay > 0) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Showing item switch delay to ${getPlayerDisplayForConsole(client)} (${delay} milliseconds)`);
logToConsole(LOG_DEBUG, `[VRR.Client] Showing item switch delay to ${getPlayerDisplayForConsole(client)} (${delay} milliseconds)`);
sendNetworkEventToPlayer("agrp.showItemActionDelay", client, delay);
} else {
logToConsole(LOG_DEBUG, `[AGRP.Client] Showing item switch delay to ${getPlayerDisplayForConsole(client)} (instant)`);
logToConsole(LOG_DEBUG, `[VRR.Client] Showing item switch delay to ${getPlayerDisplayForConsole(client)} (instant)`);
playerItemActionDelayComplete(client);
}
} else {
logToConsole(LOG_DEBUG, `[AGRP.Client] Showing item switch delay to ${getPlayerDisplayForConsole(client)} (instant)`);
logToConsole(LOG_DEBUG, `[VRR.Client] Showing item switch delay to ${getPlayerDisplayForConsole(client)} (instant)`);
playerItemActionDelayComplete(client);
}
} else {
logToConsole(LOG_DEBUG, `[AGRP.Client] Showing item switch delay to ${getPlayerDisplayForConsole(client)} (instant)`);
logToConsole(LOG_DEBUG, `[VRR.Client] Showing item switch delay to ${getPlayerDisplayForConsole(client)} (instant)`);
playerSwitchItem(client, itemSlot);
}
}
@@ -635,14 +630,14 @@ function showPlayerItemSwitchDelay(client, itemSlot) {
// ===========================================================================
function sendPlayerDrunkEffect(client, amount, duration) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Setting drunk effect for ${getPlayerDisplayForConsole(client)} to ${amount} for ${duration} milliseconds`);
logToConsole(LOG_DEBUG, `[VRR.Client] Setting drunk effect for ${getPlayerDisplayForConsole(client)} to ${amount} for ${duration} milliseconds`);
sendNetworkEventToPlayer("agrp.drunkEffect", client, amount, duration);
}
// ===========================================================================
function sendPlayerClearPedState(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Clearing ped state for ${getPlayerDisplayForConsole(client)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Clearing ped state for ${getPlayerDisplayForConsole(client)}`);
sendNetworkEventToPlayer("agrp.clearPedState", client);
}
@@ -652,29 +647,29 @@ function playerDamagedByPlayer(client, damagerEntityName, weaponId, pedPiece, he
let damagerEntity = getPlayerFromParams(damagerEntityName);
if (isNull(damagerEntity)) {
logToConsole(LOG_DEBUG, `[AGRP.Client] ${getPlayerDisplayForConsole(client)}'s damager entity from ID is null`);
logToConsole(LOG_DEBUG, `[VRR.Client] ${getPlayerDisplayForConsole(client)}'s damager entity from ID is null`);
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Client] ${getPlayerDisplayForConsole(client)} was damaged by ${damagerEntity}`);
logToConsole(LOG_DEBUG, `[VRR.Client] ${getPlayerDisplayForConsole(client)} was damaged by ${damagerEntity}`);
if (isNull(damagerEntity)) {
logToConsole(LOG_DEBUG, `[AGRP.Client] ${getPlayerDisplayForConsole(client)}'s damager client is INVALID`);
logToConsole(LOG_DEBUG, `[VRR.Client] ${getPlayerDisplayForConsole(client)}'s damager client is INVALID`);
return false;
}
if (!getPlayerData(damagerEntity) || !getPlayerData(client)) {
logToConsole(LOG_DEBUG, `[AGRP.Client] ${getPlayerDisplayForConsole(client)}'s damager's client data is INVALID`);
logToConsole(LOG_DEBUG, `[VRR.Client] ${getPlayerDisplayForConsole(client)}'s damager's client data is INVALID`);
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Client] ${getPlayerDisplayForConsole(client)}'s damager is ${getPlayerDisplayForConsole(damagerEntity)}`);
logToConsole(LOG_DEBUG, `[VRR.Client] ${getPlayerDisplayForConsole(client)}'s damager is ${getPlayerDisplayForConsole(damagerEntity)}`);
switch (getPlayerData(damagerEntity).weaponDamageEvent) {
case AGRP_WEAPON_DAMAGE_EVENT_TAZER:
logToConsole(LOG_DEBUG, `[AGRP.Client] ${getPlayerDisplayForConsole(client)}'s damager ${getPlayerDisplayForConsole(damagerEntity)} is using a tazer`);
logToConsole(LOG_DEBUG, `[VRR.Client] ${getPlayerDisplayForConsole(client)}'s damager ${getPlayerDisplayForConsole(damagerEntity)} is using a tazer`);
if (!isPlayerTazed(client) && !isPlayerHandCuffed(client) && !isPlayerInAnyVehicle(client)) {
logToConsole(LOG_DEBUG, `[AGRP.Client] ${getPlayerDisplayForConsole(client)} was not previously tazed, binded, or in a vehicle. Taze successful`);
logToConsole(LOG_DEBUG, `[VRR.Client] ${getPlayerDisplayForConsole(client)} was not previously tazed, binded, or in a vehicle. Taze successful`);
meActionToNearbyPlayers(damagerEntity, `electrifies ${getCharacterFullName(client)} with their tazer`);
tazePlayer(client);
}
@@ -687,10 +682,10 @@ function playerDamagedByPlayer(client, damagerEntityName, weaponId, pedPiece, he
break;
case AGRP_WEAPON_DAMAGE_EVENT_NORMAL:
logToConsole(LOG_DEBUG, `[AGRP.Client] ${getPlayerDisplayForConsole(client)}'s damager ${getPlayerDisplayForConsole(damagerEntity)} caused ${healthLoss} damage (damage reduction makes it ${(healthLoss * getPlayerData(client).incomingDamageMultiplier)})`);
logToConsole(LOG_DEBUG, `[VRR.Client] ${getPlayerDisplayForConsole(client)}'s damager ${getPlayerDisplayForConsole(damagerEntity)} caused ${healthLoss} damage (damage reduction makes it ${(healthLoss * getPlayerData(client).incomingDamageMultiplier)})`);
let remainingDamage = healthLoss * getPlayerData(client).incomingDamageMultiplier;
if (getPlayerArmour(client) > 0) {
//logToConsole(LOG_DEBUG, `[AGRP.Client] ${getPlayerDisplayForConsole(client)}'s armour was ${getPlayerArmour(client)}, so it was reduced by ${healthLoss}`);
//logToConsole(LOG_DEBUG, `[VRR.Client] ${getPlayerDisplayForConsole(client)}'s armour was ${getPlayerArmour(client)}, so it was reduced by ${healthLoss}`);
if (getPlayerArmour(client) - remainingDamage < 0) {
setPlayerArmour(client, 0);
remainingDamage = remainingDamage - getPlayerArmour(client);
@@ -702,7 +697,7 @@ function playerDamagedByPlayer(client, damagerEntityName, weaponId, pedPiece, he
break;
default:
logToConsole(LOG_DEBUG, `[AGRP.Client] ${getPlayerDisplayForConsole(client)}'s damager ${getPlayerDisplayForConsole(damagerEntity)} caused ${healthLoss} damage (damage reduction makes it ${(healthLoss * getPlayerData(client).incomingDamageMultiplier)})`);
logToConsole(LOG_DEBUG, `[VRR.Client] ${getPlayerDisplayForConsole(client)}'s damager ${getPlayerDisplayForConsole(damagerEntity)} caused ${healthLoss} damage (damage reduction makes it ${(healthLoss * getPlayerData(client).incomingDamageMultiplier)})`);
setPlayerHealth(client, getPlayerHealth(client) - (healthLoss * getPlayerData(client).incomingDamageMultiplier));
break;
}
@@ -962,21 +957,21 @@ function sendPlayerChatAutoHideDelay(client, delay) {
// ===========================================================================
function playRadioStreamForPlayer(client, streamURL, loop = true, volume = 0, element = false) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Forcing ${getPlayerDisplayForConsole(client)} to stream ${streamURL}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Forcing ${getPlayerDisplayForConsole(client)} to stream ${streamURL}`);
sendNetworkEventToPlayer("agrp.radioStream", client, streamURL, loop, volume, element);
}
// ===========================================================================
function playAudioFileForPlayer(client, audioName, loop = true, volume = 0, element = false) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Forcing ${getPlayerDisplayForConsole(client)} to play audio ${audioName}`);
logToConsole(LOG_DEBUG, `[VRR.Client] Forcing ${getPlayerDisplayForConsole(client)} to play audio ${audioName}`);
sendNetworkEventToPlayer("agrp.audioFileStream", client, audioName, loop, volume);
}
// ===========================================================================
function stopRadioStreamForPlayer(client) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Forcing ${getPlayerDisplayForConsole(client)} to stop their radio stream`);
logToConsole(LOG_DEBUG, `[VRR.Client] Forcing ${getPlayerDisplayForConsole(client)} to stop their radio stream`);
sendNetworkEventToPlayer("agrp.stopRadioStream", client);
}
@@ -1103,25 +1098,25 @@ function setPlayerInfiniteRun(client, state) {
// ==========================================================================
function sendBusinessToPlayer(client, businessId, name, entrancePosition, blipModel, pickupModel, buyPrice, rentPrice, hasInterior, locked, hasItems) {
sendNetworkEventToPlayer("agrp.business", client, businessId, name, entrancePosition, blipModel, pickupModel, buyPrice, rentPrice, hasInterior, locked, hasItems);
function sendBusinessToPlayer(client, businessId, name, entrancePosition, blipModel, pickupModel, hasInterior, hasItems) {
sendNetworkEventToPlayer("agrp.business", client, businessId, name, entrancePosition, blipModel, pickupModel, hasInterior, hasItems);
}
// ==========================================================================
function sendHouseToPlayer(client, houseId, description, entrancePosition, blipModel, pickupModel, buyPrice, rentPrice, hasInterior, locked) {
sendNetworkEventToPlayer("agrp.house", client, houseId, description, entrancePosition, blipModel, pickupModel, buyPrice, rentPrice, hasInterior, locked);
function sendHouseToPlayer(client, houseId, description, entrancePosition, blipModel, pickupModel, hasInterior) {
sendNetworkEventToPlayer("agrp.house", client, houseId, description, entrancePosition, blipModel, pickupModel, hasInterior);
}
// ==========================================================================
function sendJobToPlayer(client, jobId, jobLocationId, name, position, blipModel, pickupModel) {
function sendJobToPlayer(client, jobId, jobLocationId, name, position) {
sendNetworkEventToPlayer("agrp.job", client, jobId, jobLocationId, name, position);
}
// ==========================================================================
function sendVehicleToPlayer(client, vehicleId, model, position, heading, colour1, colour2, colour3, colour4) {
function sendVehicleToPlayer(client, vehicleId, networkId, model, position, heading, colour1, colour2, colour3, colour4) {
sendNetworkEventToPlayer("agrp.vehicle", client, vehicleId, model, position, heading, colour1, colour2, colour3, colour4);
}
@@ -1130,7 +1125,7 @@ function sendVehicleToPlayer(client, vehicleId, model, position, heading, colour
function sendAllBusinessesToPlayer(client) {
let businesses = getServerData().businesses;
for (let i in businesses) {
sendBusinessToPlayer(client, businesses[i].index, businesses[i].name, businesses[i].entrancePosition, businesses[i].entranceBlipModel, businesses[i].entrancePickupModel, businesses[i].buyPrice, businesses[i].rentPrice, businesses[i].hasInterior, doesBusinessHaveAnyItemsToBuy(i));
sendBusinessToPlayer(client, businesses[i].index, businesses[i].name, businesses[i].entrancePosition, businesses[i].entranceBlipModel, businesses[i].entrancePickupModel, businesses[i].hasInterior, false);
}
}
@@ -1139,7 +1134,7 @@ function sendAllBusinessesToPlayer(client) {
function sendAllHousesToPlayer(client) {
let houses = getServerData().houses;
for (let i in houses) {
sendHouseToPlayer(client, houses[i].index, houses[i].entrancePosition, houses[i].entranceBlipModel, houses[i].entrancePickupModel, houses[i].buyPrice, houses[i].rentPrice, houses[i].hasInterior);
sendHouseToPlayer(client, houses[i].index, houses[i].entrancePosition, houses[i].entranceBlipModel, houses[i].entrancePickupModel, houses[i].hasInterior);
}
}
@@ -1149,7 +1144,7 @@ function sendAllJobsToPlayer(client) {
let jobs = getServerData().jobs;
for (let i in jobs) {
for (let j in jobs[i].locations) {
sendJobToPlayer(client, jobs[i].index, jobs[i].locations[j].index, jobs[i].name, jobs[i].locations[j].position, jobs[i].pickupModel, jobs[i].blipModel);
sendJobToPlayer(client, jobs[i].index, jobs[i].locations[j].index, jobs[i].name, jobs[i].locations[j].position, jobs[i].blipModel);
}
}
}
@@ -1159,7 +1154,7 @@ function sendAllJobsToPlayer(client) {
function sendAllVehiclesToPlayer(client) {
let vehicles = getServerData().vehicles;
for (let i in vehicles) {
sendVehicleToPlayer(client, vehicles[i].index, vehicles[i].model, vehicles[i].syncPosition, vehicles[i].syncHeading, vehicles[i].colour1, vehicles[i].colour2, vehicles[i].colour3, vehicles[i].colour4);
sendVehicleToPlayer(client, vehicles[i].index, vehicles[i].ivNetworkId, vehicles[i].model, vehicles[i].syncPosition, vehicles[i].syncHeading, vehicles[i].colour1, vehicles[i].colour2, vehicles[i].colour3, vehicles[i].colour4);
}
}
@@ -1183,9 +1178,9 @@ function requestPlayerPedNetworkId(client) {
// ==========================================================================
function setPlayerScene(client, sceneName) {
getPlayerData(client).scene = sceneName;
sendNetworkEventToPlayer("agrp.scene", client, sceneName);
function setPlayerInCutsceneInterior(client, cutsceneName) {
getPlayerData(client).interiorCutscene = cutsceneName;
sendNetworkEventToPlayer("agrp.cutsceneInterior", client, cutsceneName);
}
// ==========================================================================
@@ -1282,39 +1277,4 @@ function showSingleParticleEffect(position, particleEffectId, strength = 1.0, du
sendNetworkEventToPlayer("agrp.particleEffectSingle", null, position, particleEffectId, strength, duration);
}
// ==========================================================================
function sendPlayerCurrencyString(client) {
sendNetworkEventToPlayer("agrp.currencyString", client, getGlobalConfig().economy.currencyString);
}
// ==========================================================================
function sendMapChangeWarningToPlayer(client, changingToNight) {
sendNetworkEventToPlayer("agrp.mapChangingSoon", client, changingToNight);
}
// ==========================================================================
function playerMapLoaded(client, mapName) {
//updateAllInteriorVehiclesForPlayer(client, propertyData.exitInterior, propertyData.exitDimension);
getPlayerData(client).scene = mapName;
setTimeout(function () {
processPlayerEnteringExitingProperty(client);
}, 500);
}
// ==========================================================================
function setMapChangeWarningForPlayer(client, isChanging) {
sendNetworkEventToPlayer("agrp.mapChangeWarning", client, isChanging);
}
// ==========================================================================
function fadePlayerCamera(client, fadeIn, time, colour = toColour(0, 0, 0, 255)) {
sendNetworkEventToPlayer("agrp.fadeCamera", client, fadeIn, time, colour);
}
// ==========================================================================

View File

@@ -45,7 +45,6 @@ class NPCData {
this.scale = toVector3(1.0, 1.0, 1.0);
this.heading = 0.0;
this.clan = 0;
this.rank = 0;
this.isWorking = false;
this.jobUniform = this.skin;
this.lastJobVehicle = null;
@@ -66,7 +65,6 @@ class NPCData {
this.animationName = "";
this.ownerType = AGRP_NPC_OWNER_NONE;
this.ownerId = 0;
this.enabled = false;
this.bodyParts = {
hair: [0, 0],
@@ -100,22 +98,21 @@ class NPCData {
this.rotation = toVector3(toFloat(dbAssoc["npc_rot_x"]), toFloat(dbAssoc["npc_rot_y"]), toFloat(dbAssoc["npc_rot_z"]));
this.scale = toVector3(toFloat(dbAssoc["npc_scale_x"]), toFloat(dbAssoc["npc_scale_y"]), toFloat(dbAssoc["npc_scale_z"]));
this.heading = toFloat(dbAssoc["npc_rot_z"]);
this.lastLogin = toInteger(dbAssoc["npc_when_lastlogin"]);
this.rank = toInteger(dbAssoc["npc_rank"]);
this.title = toInteger(dbAssoc["npc_title"]);
this.job = toInteger(dbAssoc["npc_job"]);
this.interior = toInteger(dbAssoc["npc_int"]);
this.dimension = toInteger(dbAssoc["npc_vw"]);
this.walkStyle = toInteger(dbAssoc["npc_walk_style"]);
this.fightStyle = toInteger(dbAssoc["npc_fight_style"]);
this.walkStyle = toInteger(dbAssoc["npc_walkstyle"]);
this.fightStyle = toInteger(dbAssoc["npc_fightstyle"]);
this.health = toInteger(dbAssoc["npc_health"]);
this.armour = toInteger(dbAssoc["npc_armour"]);
this.typeFlags = toInteger(dbAssoc["npc_type_flags"]);
this.heedThreats = intToBool(dbAssoc["npc_headthreats"]);
this.threats = toInteger(dbAssoc["npc_threats"]);
this.invincible = intToBool(dbAssoc["npc_invincible"]);
this.animationName = toString(dbAssoc["npc_animation"]);
this.enabled = intToBool(dbAssoc["npc_enabled"]);
this.lookAtPlayer = intToBool(dbAssoc["npc_lookatplr"]);
this.animationName = intToBool(dbAssoc["npc_animation"]);
this.bodyParts = {
hair: [toInteger(dbAssoc["npc_hd_part_hair_model"]) || 0, toInteger(dbAssoc["npc_hd_part_hair_texture"]) || 0],
@@ -206,8 +203,8 @@ class NPCTriggerResponseData {
// ===========================================================================
function initNPCScript() {
logToConsole(LOG_DEBUG, "[AGRP.NPC]: Initializing NPC script ...");
logToConsole(LOG_INFO, "[AGRP.NPC]: NPC script initialized successfully!");
logToConsole(LOG_DEBUG, "[VRR.NPC]: Initializing NPC script ...");
logToConsole(LOG_INFO, "[VRR.NPC]: NPC script initialized successfully!");
}
// ===========================================================================
@@ -247,7 +244,7 @@ function createNPCCommand(command, params, client) {
// ===========================================================================
function loadNPCsFromDatabase() {
logToConsole(LOG_DEBUG, `[AGRP.NPC]: Loading NPCs from database ...`);
logToConsole(LOG_DEBUG, `[VRR.NPC]: Loading NPCs from database ...`);
let dbConnection = connectToDatabase();
let tempNPCs = [];
let dbAssoc;
@@ -265,14 +262,14 @@ function loadNPCsFromDatabase() {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_DEBUG, `[AGRP.NPC]: ${tempNPCs.length} NPCs loaded from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.NPC]: ${tempNPCs.length} NPCs loaded from database successfully!`);
return tempNPCs;
}
// ===========================================================================
function loadNPCTriggersFromDatabase(npcDatabaseId) {
logToConsole(LOG_DEBUG, `[AGRP.NPC]: Loading NPC triggers for NPC ${npcDatabaseId} from database ...`);
logToConsole(LOG_DEBUG, `[VRR.NPC]: Loading NPC triggers for NPC ${npcDatabaseId} from database ...`);
let dbConnection = connectToDatabase();
let tempNPCTriggers = [];
let dbAssoc;
@@ -291,14 +288,14 @@ function loadNPCTriggersFromDatabase(npcDatabaseId) {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_DEBUG, `[AGRP.NPC]: ${tempNPCTriggers.length} NPC triggers loaded for NPC ${npcDatabaseId} from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.NPC]: ${tempNPCTriggers.length} NPC triggers loaded for NPC ${npcDatabaseId} from database successfully!`);
return tempNPCTriggers;
}
// ===========================================================================
function loadNPCTriggerConditionsFromDatabase(npcTriggerDatabaseId) {
logToConsole(LOG_DEBUG, `[AGRP.NPC]: Loading NPC trigger conditions for trigger ${npcTriggerDatabaseId} from database ...`);
logToConsole(LOG_DEBUG, `[VRR.NPC]: Loading NPC trigger conditions for trigger ${npcTriggerDatabaseId} from database ...`);
let dbConnection = connectToDatabase();
let tempNPCTriggerConditions = [];
let dbAssoc;
@@ -315,14 +312,14 @@ function loadNPCTriggerConditionsFromDatabase(npcTriggerDatabaseId) {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_DEBUG, `[AGRP.NPC]: ${tempNPCTriggerConditions.length} conditions loaded for trigger ${npcTriggerDatabaseId} from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.NPC]: ${tempNPCTriggerConditions.length} conditions loaded for trigger ${npcTriggerDatabaseId} from database successfully!`);
return tempNPCTriggerConditions;
}
// ===========================================================================
function loadNPCTriggerResponsesFromDatabase(npcTriggerDatabaseId) {
logToConsole(LOG_DEBUG, `[AGRP.NPC]: Loading NPC trigger responses for trigger ${npcTriggerDatabaseId} from database ...`);
logToConsole(LOG_DEBUG, `[VRR.NPC]: Loading NPC trigger responses for trigger ${npcTriggerDatabaseId} from database ...`);
let dbConnection = connectToDatabase();
let tempNPCTriggerResponses = [];
let dbAssoc;
@@ -339,7 +336,7 @@ function loadNPCTriggerResponsesFromDatabase(npcTriggerDatabaseId) {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_DEBUG, `[AGRP.NPC]: ${tempNPCTriggerResponses.length} responses loaded for trigger ${npcTriggerDatabaseId} from database successfully!`);
logToConsole(LOG_DEBUG, `[VRR.NPC]: ${tempNPCTriggerResponses.length} responses loaded for trigger ${npcTriggerDatabaseId} from database successfully!`);
return tempNPCTriggerResponses;
}
@@ -359,28 +356,28 @@ function saveAllNPCsToDatabase() {
function saveNPCToDatabase(npcDataId) {
if (getServerConfig().devServer) {
logToConsole(LOG_VERBOSE, `[AGRP.NPC]: NPC ${npcDataId} can't be saved because server is running as developer only. Aborting save ...`);
logToConsole(LOG_VERBOSE, `[VRR.NPC]: NPC ${npcDataId} can't be saved because server is running as developer only. Aborting save ...`);
return false;
}
if (getNPCData(npcDataId) == false) {
logToConsole(LOG_VERBOSE, `[AGRP.NPC]: NPC ${npcDataId} data is invalid. Aborting save ...`);
logToConsole(LOG_VERBOSE, `[VRR.NPC]: NPC ${npcDataId} data is invalid. Aborting save ...`);
return false;
}
let tempNPCData = getNPCData(npcDataId);
if (tempNPCData.databaseId == -1) {
logToConsole(LOG_VERBOSE, `[AGRP.NPC]: NPC ${npcDataId} is a temp NPC. Aborting save ...`);
logToConsole(LOG_VERBOSE, `[VRR.NPC]: NPC ${npcDataId} is a temp NPC. Aborting save ...`);
return false;
}
if (!tempNPCData.needsSaved) {
logToConsole(LOG_VERBOSE, `[AGRP.NPC]: NPC ${npcDataId} hasn't changed data. Aborting save ...`);
logToConsole(LOG_VERBOSE, `[VRR.NPC]: NPC ${npcDataId} hasn't changed data. Aborting save ...`);
return false;
}
logToConsole(LOG_VERBOSE, `[AGRP.NPC]: Saving NPC ${tempNPCData.databaseId} to database ...`);
logToConsole(LOG_VERBOSE, `[VRR.NPC]: Saving NPC ${tempNPCData.databaseId} to database ...`);
let dbConnection = connectToDatabase();
if (dbConnection) {
if (tempNPCData.ped != false) {
@@ -397,7 +394,6 @@ function saveNPCToDatabase(npcDataId) {
let safeAnimationName = escapeDatabaseString(dbConnection, tempNPCData.animationName);
let safeName = escapeDatabaseString(dbConnection, tempNPCData.name);
let safeTitle = escapeDatabaseString(dbConnection, tempNPCData.title);
let data = [
["npc_server", getServerId()],
@@ -420,15 +416,6 @@ function saveNPCToDatabase(npcDataId) {
["npc_threats", toInteger(tempNPCData.threats)],
["npc_stay", boolToInt(tempNPCData.stay)],
["npc_type_flags", toInteger(tempNPCData.typeFlags)],
["npc_int", toInteger(tempNPCData.interior)],
["npc_vw", toInteger(tempNPCData.dimension)],
["npc_fight_style", toInteger(tempNPCData.fightStyle)],
["npc_walk_style", toInteger(tempNPCData.walkStyle)],
["npc_rank", toInteger(tempNPCData.rank)],
["npc_title", toString(safeTitle)],
["npc_enabled", boolToInt(tempNPCData.enabled)],
["npc_lookatplr", boolToInt(tempNPCData.lookAtPlayer)],
//["npc_recreate", toInteger(tempNPCData.recreateOnDeath)],
];
let dbQuery = null;
@@ -447,7 +434,7 @@ function saveNPCToDatabase(npcDataId) {
disconnectFromDatabase(dbConnection);
return true;
}
logToConsole(LOG_VERBOSE, `[AGRP.NPC]: Saved NPC ${npcDataId} to database!`);
logToConsole(LOG_VERBOSE, `[VRR.NPC]: Saved NPC ${npcDataId} to database!`);
return false;
}
@@ -515,7 +502,7 @@ function deleteNPCCommand(command, params, client) {
let npcName = getNPCData(closestNPC).name;
deleteNPC(closestNPC);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} deleted NPC {npcPink}${npcName}`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} deleted NPC {npcPink}${npcName}`);
}
// ===========================================================================
@@ -525,7 +512,7 @@ function deleteNPC(npcId) {
if (getNPCData(npcId)) {
if (getNPCData(npcId).ped != false) {
deleteGameElement(getNPCData(npcId).ped);
deleteEntity(getNPCData(npcId).ped);
}
getServerData().npcs.splice(npcId, 1);
}
@@ -619,7 +606,7 @@ function setNPCClanCommand(command, params, client) {
getNPCData(closestNPC).ownerId = getClanData(clanId).databaseId;
getNPCData(closestNPC).needsSaved = true;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set {npcPink}${getNPCData(closestNPC).name}${MAINCOLOUR}'s clan to {clanOrange}${getClanData(clanId).name}`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set {npcPink}${getNPCData(closestNPC).name}${MAINCOLOUR}'s clan to {clanOrange}${getClanData(clanId).name}`);
}
// ===========================================================================
@@ -631,11 +618,25 @@ function addNPCTriggerCommand(command, params, client) {
}
let closestNPC = getClosestNPC(getPlayerPosition(client), getPlayerDimension(client), getPlayerInterior(client));
let clanId = getClanFromParams(params);
if (!getNPCData(closestNPC)) {
messagePlayerError(client, getLocaleString(client, "InvalidNPC"));
return false;
}
if (!getClanData(clanId)) {
messagePlayerError(client, getLocaleString(client, "InvalidClan"));
return false;
}
//let triggerData = new TriggerData();
getNPCData(closestNPC).ownerType = AGRP_NPC_OWNER_CLAN;
getNPCData(closestNPC).ownerId = getClanData(clanId).databaseId;
getNPCData(closestNPC).needsSaved = true;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set {npcPink}${getNPCData(closestNPC).name}${MAINCOLOUR}'s clan to {clanOrange}${getClanData(clanId).name}`);
}
// ===========================================================================
@@ -663,7 +664,7 @@ function getNPCInfoCommand(command, params, client) {
return false;
}
let closestNPC = getClosestNPC(getPlayerPosition(client), getPlayerDimension(client), getPlayerInterior(client));
let closestNPC = getClosestNPC(getPlayerPosition(client));
if (!getNPCData(closestNPC)) {
messagePlayerError(client, getLocaleString(client, "InvalidNPC"));
@@ -723,15 +724,13 @@ function getNPCInfoCommand(command, params, client) {
// ===========================================================================
function getClosestNPC(position, dimension, interior) {
function getClosestNPC(position, interior, dimension) {
let npcs = getServerData().npcs;
let closest = 0;
for (let i in npcs) {
if (npcs[i].interior == interior && npcs[i].dimension == dimension) {
if (getDistance(npcs[i].ped.position, position) < getDistance(npcs[closest].ped.position, position)) {
closest = i;
}
if (getDistance(npcs[i].ped.position, position) < getDistance(npcs[closest].ped.position, position) && npcs[closest].interior == interior && npcs[closest].dimension == dimension) {
closest = i;
}
}

View File

@@ -50,18 +50,14 @@ let paintBallItemNames = {
// ===========================================================================
function initPaintBallScript() {
logToConsole(LOG_DEBUG, "[AGRP.PaintBall]: Initializing paintball script ...");
logToConsole(LOG_DEBUG, "[AGRP.PaintBall]: Paintball script initialized successfully!");
logToConsole(LOG_DEBUG, "[VRR.PaintBall]: Initializing paintball script ...");
logToConsole(LOG_DEBUG, "[VRR.PaintBall]: Paintball script initialized successfully!");
}
// ===========================================================================
function startPaintBall(client) {
if (isPlayerInPaintBall(client)) {
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Starting paintball for ${getPlayerDisplayForConsole(client)} ...`);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Starting paintball for ${getPlayerDisplayForConsole(client)} ...`);
if (isPlayerWorking(client)) {
stopWorking(client);
}
@@ -73,31 +69,23 @@ function startPaintBall(client) {
getPlayerData(client).paintBallBusiness = getPlayerBusiness(client);
givePlayerPaintBallItems(client);
messagePlayerAlert(client, getLocaleString(client, "JoinedPaintBall"));
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Started paintball for ${getPlayerDisplayForConsole(client)} successfully`);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Started paintball for ${getPlayerDisplayForConsole(client)} successfully`);
}
// ===========================================================================
function stopPaintBall(client) {
if (!isPlayerInPaintBall(client)) {
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Stopping paintball for ${getPlayerDisplayForConsole(client)} ...`);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Stopping paintball for ${getPlayerDisplayForConsole(client)} ...`);
clearPlayerWeapons(client);
deletePaintBallItems(client);
restorePlayerTempLockerItems(client);
messagePlayerAlert(client, getLocaleString(client, "LeftPaintBall"));
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Stopped paintball for ${getPlayerDisplayForConsole(client)} successfully`);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Stopped paintball for ${getPlayerDisplayForConsole(client)} successfully`);
}
// ===========================================================================
function givePlayerPaintBallItems(client) {
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Giving ${getPlayerDisplayForConsole(client)} paintball items ...`);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Giving ${getPlayerDisplayForConsole(client)} paintball items ...`);
for (let i in paintBallItems) {
let itemId = createItem(paintBallItems[i], 999999, AGRP_ITEM_OWNER_PLAYER, getPlayerCurrentSubAccount(client).databaseId);
getItemData(itemId).needsSaved = false;
@@ -107,26 +95,26 @@ function givePlayerPaintBallItems(client) {
getPlayerData(client).paintBallItemCache.push(itemId);
updatePlayerHotBar(client);
}
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Gave ${getPlayerDisplayForConsole(client)} paintball items successfully`);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Gave ${getPlayerDisplayForConsole(client)} paintball items successfully`);
}
// ===========================================================================
function deletePaintBallItems(client) {
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Deleting paintball items for ${getPlayerDisplayForConsole(client)} ...`);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Deleting paintball items for ${getPlayerDisplayForConsole(client)} ...`);
for (let i in getPlayerData(client).paintBallItemCache) {
deleteItem(getPlayerData(client).paintBallItemCache[i]);
}
cachePlayerHotBarItems(client);
updatePlayerHotBar(client);
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Deleting paintball items for ${getPlayerDisplayForConsole(client)} successfully`);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Deleting paintball items for ${getPlayerDisplayForConsole(client)} successfully`);
}
// ===========================================================================
function cacheAllPaintBallItemTypes() {
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Cacheing all paintball item types ...`);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Cacheing all paintball item types ...`);
for (let i in paintBallItemNames[getGame()]) {
let itemTypeId = getItemTypeFromParams(paintBallItemNames[getGame()][i]);
if (itemTypeId != -1 && getItemTypeData(itemTypeId) != false) {
@@ -134,13 +122,13 @@ function cacheAllPaintBallItemTypes() {
}
}
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Cached all paintball item types`);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Cached all paintball item types`);
}
// ===========================================================================
function respawnPlayerForPaintBall(client) {
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Respawning ${getPlayerDisplayForConsole(client)} for paintball ...`);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Respawning ${getPlayerDisplayForConsole(client)} for paintball ...`);
despawnPlayer(client);
let businessId = getPlayerData(client).paintBallBusiness;
@@ -155,7 +143,7 @@ function respawnPlayerForPaintBall(client) {
makePlayerStopAnimation(client);
setPlayerControlState(client, true);
resetPlayerBlip(client);
logToConsole(LOG_DEBUG, `[AGRP.PaintBall]: Respawned ${getPlayerDisplayForConsole(client)} for paintball successfully`);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Respawned ${getPlayerDisplayForConsole(client)} for paintball successfully`);
}
// ===========================================================================

View File

@@ -1,285 +0,0 @@
// ===========================================================================
// Asshat Gaming Roleplay
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: prompt.js
// DESC: Provides prompt (yes/no confirmations) functions and usage
// TYPE: Server (JavaScript)
// ===========================================================================
// Prompts (used for prompt responses)
const AGRP_PROMPT_NONE = 0;
const AGRP_PROMPT_CREATEFIRSTCHAR = 1;
const AGRP_PROMPT_BIZORDER = 2;
const AGRP_PROMPT_GIVEVEHTOCLAN = 3;
const AGRP_PROMPT_GIVEBIZTOCLAN = 4;
const AGRP_PROMPT_GIVEHOUSETOCLAN = 5;
const AGRP_PROMPT_BUYBIZ = 6;
const AGRP_PROMPT_BUYHOUSE = 7;
const AGRP_PROMPT_RESETKEYBINDS = 8;
// ===========================================================================
function initPromptScript() {
logToConsole(LOG_INFO, "[AGRP.Prompt]: Initializing Prompt script ...");
logToConsole(LOG_INFO, "[AGRP.Prompt]: Prompt script initialized successfully!");
}
// ===========================================================================
function playerPromptAnswerNo(client) {
if (getPlayerData(client).promptType == AGRP_PROMPT_NONE) {
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Prompt] ${getPlayerDisplayForConsole(client)} answered NO to their prompt (${getPlayerData(client).promptType})`);
switch (getPlayerData(client).promptType) {
case AGRP_PROMPT_CREATEFIRSTCHAR:
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} chose not to create a first character. Kicking them from the server ...`);
showPlayerErrorGUI(client, getLocaleString(client, "DidNotCreateCharacter"), getLocaleString(client, getLocaleString(client, "GUIWarningTitle")));
getPlayerData(targetClient).customDisconnectReason = "FailedToCreateCharacter";
setTimeout(function () { disconnectPlayer(client); }, 5000);
break;
case AGRP_PROMPT_BIZORDER:
if (getPlayerData(client).businessOrderAmount > 0) {
if (doesPlayerUseGUI(client)) {
showPlayerErrorGUI(client, getLocaleString(client, "BusinessOrderCanceled"), getLocaleString(client, "Alert"));
} else {
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} canceled the order of ${getPlayerData(client).businessOrderAmount} ${getPlayerData(client).businessOrderItem} at ${getPlayerData(client).businessOrderCost / getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness)}`);
messagePlayerError(client, getLocaleString(client, "BusinessOrderCanceled"));
}
} else {
showPlayerErrorGUI(client, getLocaleString(client, "NotOrderingAnyBusinessItems"), getLocaleString(client, getLocaleString(client, "GUIWarningTitle")));
}
break;
default:
messagePlayerError(client, getLocaleString(client, "NoPromptReject"));
submitBugReport(client, `[AUTOMATED REPORT] Tried to reject invalid prompt type: ${getPlayerData(client).promptType}`);
break;
}
getPlayerData(client).promptType = AGRP_PROMPT_NONE;
}
// ===========================================================================
function playerPromptAnswerYes(client) {
if (getPlayerData(client).promptType == AGRP_PROMPT_NONE) {
return false;
}
logToConsole(LOG_DEBUG, `[AGRP.Prompt] ${getPlayerDisplayForConsole(client)} answered YES to their prompt (${getPlayerData(client).promptType})`);
switch (getPlayerData(client).promptType) {
case AGRP_PROMPT_CREATEFIRSTCHAR: {
showPlayerNewCharacterGUI(client);
break;
}
case AGRP_PROMPT_BIZORDER: {
if (getPlayerData(client).businessOrderAmount > 0) {
if (getBusinessData(getPlayerData(client).businessOrderBusiness).till < getPlayerData(client).businessOrderCost) {
logToConsole(LOG_DEBUG, `[AGRP.Prompt] ${getPlayerDisplayForConsole(client)} failed to order ${getPlayerData(client).businessOrderAmount} ${getItemTypeData(getPlayerData(client).businessOrderItem).name} at ${getPlayerData(client).businessOrderCost / getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness).name} (Reason: Not enough money in business till)`);
if (doesPlayerHaveGUIEnabled(client)) {
showPlayerErrorGUI(client, getLocaleString(client, "BusinessOrderNotEnoughMoney", `{ALTCOLOUR}/bizdeposit{MAINCOLOUR}`), getLocaleString(client, "BusinessOrderCanceled"));
} else {
messagePlayerError(client, getLocaleString(client, "BusinessOrderNotEnoughMoney", `{ALTCOLOUR}/bizdeposit{MAINCOLOUR}`));
}
getPlayerData(client).businessOrderAmount = 0;
getPlayerData(client).businessOrderBusiness = false;
getPlayerData(client).businessOrderItem = -1;
getPlayerData(client).businessOrderValue = -1;
} else {
logToConsole(LOG_DEBUG, `[AGRP.Prompt] ${getPlayerDisplayForConsole(client)} successfully ordered ${getPlayerData(client).businessOrderAmount} ${getItemTypeData(getPlayerData(client).businessOrderItem).name} at ${getPlayerData(client).businessOrderCost / getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness).name}`);
showPlayerInfoGUI(client, getLocaleString(client, "BusinessOrderSuccessInfo", getPlayerData(client).businessOrderAmount, getItemTypeData(getPlayerData(client).businessOrderItem).name, getItemValueDisplay(getPlayerData(client).businessOrderItem, getPlayerData(client).businessOrderValue), getPlayerData(client).businessOrderCost), getLocaleString(client, "GUIInfoTitle"));
createItem(getPlayerData(client).businessOrderItem, getPlayerData(client).businessOrderValue, AGRP_ITEM_OWNER_BIZFLOOR, getBusinessData(getPlayerData(client).businessOrderBusiness).databaseId, getPlayerData(client).businessOrderAmount);
cacheBusinessItems(getPlayerData(client).businessOrderBusiness);
getBusinessData(getPlayerData(client).businessOrderBusiness).till -= getPlayerData(client).businessOrderCost;
updateBusinessPickupLabelData(getPlayerData(client).businessOrderBusiness);
getPlayerData(client).businessOrderAmount = 0;
getPlayerData(client).businessOrderBusiness = false;
getPlayerData(client).businessOrderItem = -1;
getPlayerData(client).businessOrderValue = -1;
}
} else {
showPlayerErrorGUI(client, ``, `Business Order Canceled`);
}
break;
}
case AGRP_PROMPT_GIVEVEHTOCLAN: {
if (!isPlayerInAnyVehicle(client)) {
messagePlayerError(client, getLocaleString(client, "MustBeInVehicle"));
return false;
}
if (!getVehicleData(getPlayerVehicle(client))) {
messagePlayerError(client, getLocaleString(client, "RandomVehicleCommandsDisabled"));
return false;
}
if (getVehicleData(getPlayerVehicle(client)).ownerType != AGRP_VEHOWNER_PLAYER) {
messagePlayerError(client, getLocaleString(client, "MustOwnVehicle"));
return false;
}
if (getVehicleData(getPlayerVehicle(client)).ownerId != getPlayerCurrentSubAccount(client).databaseId) {
messagePlayerError(client, getLocaleString(client, "MustOwnVehicle"));
return false;
}
getVehicleData(getPlayerVehicle(client)).ownerType = AGRP_VEHOWNER_CLAN;
getVehicleData(getPlayerVehicle(client)).ownerId = getPlayerCurrentSubAccount(client).clan;
messagePlayerSuccess(client, getLocaleString(client, "GaveVehicleToClan", getVehicleName(getPlayerVehicle(client))));
//messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}owner to the {clanOrange}${getClanData(clanId).name} {MAINCOLOUR}clan`);
break;
}
case AGRP_PROMPT_GIVEHOUSETOCLAN: {
let houseId = getPlayerHouse(client);
if (!houseId) {
messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
return false;
}
if (getHouseData(houseId).ownerType != AGRP_VEHOWNER_PLAYER) {
messagePlayerError(client, getLocaleString(client, "MustOwnHouse"));
return false;
}
if (getHouseData(houseId).ownerId != getPlayerCurrentSubAccount(client).databaseId) {
messagePlayerError(client, getLocaleString(client, "MustOwnHouse"));
return false;
}
getHouseData(houseId).ownerType = AGRP_HOUSE_OWNER_CLAN;
getHouseData(houseId).ownerId = getPlayerCurrentSubAccount(client).clan;
messagePlayerSuccess(client, getLocaleString(client, "GaveHouseToClan"));
//messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}owner to the {clanOrange}${getClanData(clanId).name} {MAINCOLOUR}clan`);
break;
}
case AGRP_PROMPT_GIVEBIZTOCLAN: {
let businessId = getPlayerBusiness(client);
if (!businessId) {
messagePlayerError(client, getLocaleString(client, "InvalidBusiness"));
return false;
}
if (getBusinessData(businessId).ownerType != AGRP_VEHOWNER_PLAYER) {
messagePlayerError(client, getLocaleString(client, "MustOwnBusiness"));
return false;
}
if (getBusinessData(businessId).ownerId != getPlayerCurrentSubAccount(client).databaseId) {
messagePlayerError(client, getLocaleString(client, "MustOwnBusiness"));
return false;
}
getBusinessData(businessId).ownerType = AGRP_BIZ_OWNER_CLAN;
getBusinessData(businessId).ownerId = getPlayerCurrentSubAccount(client).clan;
messagePlayerSuccess(client, getLocaleString(client, "GaveBusinessToClan"));
//messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}owner to the {clanOrange}${getClanData(clanId).name} {MAINCOLOUR}clan`);
break;
}
case AGRP_PROMPT_BUYHOUSE: {
let houseId = getPlayerHouse(client);
if (!houseId) {
messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
return false;
}
if (getHouseData(houseId).buyPrice <= 0) {
messagePlayerError(client, getLocaleString(client, "HouseNotForSale"));
return false;
}
if (getPlayerCurrentSubAccount(client).cash < getHouseData(houseId).buyPrice) {
messagePlayerError(client, getLocaleString(client, "HousePurchaseNotEnoughMoney"));
return false;
}
getHouseData(houseId).ownerType = AGRP_HOUSE_OWNER_PLAYER;
getHouseData(houseId).ownerId = getPlayerCurrentSubAccount(client).databaseId;
getHouseData(houseId).buyPrice = 0;
getHouseData(houseId).needsSaved = true;
updateHousePickupLabelData(houseId);
messageDiscordEventChannel(`🏘️ ${getCharacterFullName(client)} is now the owner of house *${getHouseData(houseId).description}*!`);
messagePlayerSuccess(client, `🏘️ You are now the owner of {houseGreen}${getHouseData(houseId).description}`);
break;
}
case AGRP_PROMPT_BUYBIZ: {
let businessId = getPlayerBusiness(client);
if (!businessId) {
messagePlayerError(client, getLocaleString(client, "InvalidBusiness"));
return false;
}
if (getBusinessData(businessId).buyPrice <= 0) {
messagePlayerError(client, getLocaleString(client, "BusinessNotForSale"));
return false;
}
if (getPlayerCurrentSubAccount(client).cash < getBusinessData(businessId).buyPrice) {
messagePlayerError(client, getLocaleString(client, "BusinessPurchaseNotEnoughMoney"));
return false;
}
getBusinessData(businessId).ownerType = AGRP_BIZ_OWNER_PLAYER;
getBusinessData(businessId).ownerId = getPlayerCurrentSubAccount(client).databaseId;
getBusinessData(businessId).buyPrice = 0;
getBusinessData(businessId).needsSaved = true;
updateBusinessPickupLabelData(businessId);
messageDiscordEventChannel(`🏢 ${getCharacterFullName(client)} is now the owner of *${getBusinessData(businessId).name}*!`);
messagePlayerSuccess(client, getLocaleString(client, "BusinessPurchased", `{businessBlue}${getBusinessData(businessId).name}{MAINCOLOUR}`));
break;
}
case AGRP_PROMPT_RESETKEYBINDS: {
messagePlayerSuccess(client, getLocaleString(client, "KeyBindsReset"));
break;
}
case AGRP_PROMPT_COPYKEYBINDSTOSERVER: {
//messagePlayerSuccess(client, getLocaleString(client, "KeyBindsCopiedToServer", serverName));
break;
}
default: {
messagePlayerError(client, getLocaleString(client, "NoPromptAccept"));
submitBugReport(client, `[AUTOMATED REPORT] Tried to accept invalid prompt type: ${getPlayerData(client).promptType}`);
break;
}
}
getPlayerData(client).promptType = AGRP_PROMPT_NONE;
}
// ===========================================================================
function playerPromptAnswerYesCommand(command, params, client) {
playerPromptAnswerYes(client);
}
// ===========================================================================
function playerPromptAnswerNoCommand(command, params, client) {
playerPromptAnswerNo(client);
}
// ===========================================================================
function showPlayerTwoFactorAuthenticationGUI(client) {
sendNetworkEventToPlayer("agrp.2fa", client);
}
// ===========================================================================

File diff suppressed because it is too large Load Diff

View File

@@ -9,8 +9,8 @@
// ===========================================================================
function initRaceScript() {
logToConsole(LOG_INFO, "[AGRP.Race]: Initializing race script ...");
logToConsole(LOG_INFO, "[AGRP.Race]: Race script initialized successfully!");
logToConsole(LOG_INFO, "[VRR.Race]: Initializing race script ...");
logToConsole(LOG_INFO, "[VRR.Race]: Race script initialized successfully!");
}
// ===========================================================================

View File

@@ -30,15 +30,15 @@ class RadioStationData {
// ===========================================================================
function initRadioScript() {
logToConsole(LOG_INFO, "[AGRP.Radio]: Initializing radio script ...");
logToConsole(LOG_INFO, "[AGRP.Radio]: Radio script initialized successfully!");
logToConsole(LOG_INFO, "[VRR.Radio]: Initializing radio script ...");
logToConsole(LOG_INFO, "[VRR.Radio]: Radio script initialized successfully!");
return true;
}
// ===========================================================================
function loadRadioStationsFromDatabase() {
logToConsole(LOG_INFO, "[AGRP.Radio]: Loading radio stations from database ...");
logToConsole(LOG_INFO, "[VRR.Radio]: Loading radio stations from database ...");
let dbConnection = connectToDatabase();
let tempRadioStations = [];
let dbAssoc;
@@ -55,7 +55,7 @@ function loadRadioStationsFromDatabase() {
disconnectFromDatabase(dbConnection);
}
logToConsole(LOG_INFO, `[AGRP.Radio]: ${tempRadioStations.length} radio stations loaded from database successfully!`);
logToConsole(LOG_INFO, `[VRR.Radio]: ${tempRadioStations.length} radio stations loaded from database successfully!`);
return tempRadioStations;
}
@@ -327,18 +327,4 @@ function getRadioStationIdFromDatabaseId(databaseId) {
return -1;
}
// ===========================================================================
function getRadioStationData(radioStationIndex) {
if (radioStationIndex == -1) {
return false;
}
if (typeof getServerData().radioStations[radioStationIndex] == "undefined") {
return false;
}
return getServerData().radioStations[radioStationIndex];
}
// ===========================================================================

View File

@@ -9,8 +9,8 @@
// ===========================================================================
function initStaffScript() {
logToConsole(LOG_INFO, "[AGRP.Staff]: Initializing staff script ...");
logToConsole(LOG_INFO, "[AGRP.Staff]: Staff script initialized successfully!");
logToConsole(LOG_INFO, "[VRR.Staff]: Initializing staff script ...");
logToConsole(LOG_INFO, "[VRR.Staff]: Staff script initialized successfully!");
}
// ===========================================================================
@@ -46,7 +46,7 @@ function kickClientCommand(command, params, client) {
//getPlayerData(targetClient).customDisconnectReason = reason;
announceAdminAction(`PlayerKicked`, getPlayerName(targetClient));
getPlayerData(targetClient).customDisconnectReason = "Kicked";
getPlayerData(targetClient).customDisconnectReason = `Kicked - ${reason}`;
disconnectPlayer(targetClient);
}
@@ -390,20 +390,11 @@ function getVehicleCommand(command, params, client) {
let vehicle = getServerData().vehicles[toInteger(params) - 1].vehicle;
let oldStreamInDistance = getElementStreamInDistance(vehicle);
let oldStreamOutDistance = getElementStreamOutDistance(vehicle);
setElementStreamInDistance(vehicle, 9999999);
setElementStreamOutDistance(vehicle, 9999999 + 1);
setElementPosition(vehicle, getPosInFrontOfPos(getPlayerPosition(client), fixAngle(getPlayerHeading(client)), 5.0));
setElementInterior(vehicle, getPlayerInterior(client));
setElementDimension(vehicle, getPlayerDimension(client));
setElementStreamInDistance(vehicle, oldStreamInDistance);
setElementStreamOutDistance(vehicle, oldStreamOutDistance);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} teleported a {vehiclePurple}${getVehicleName(vehicle)}{ALTCOLOUR} (ID ${vehicle.id}){MAINCOLOUR} to their position`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} teleported a {vehiclePurple}${getVehicleName(vehicle)}{ALTCOLOUR} (ID ${vehicle.id}){MAINCOLOUR} to their position`);
}
// ===========================================================================
@@ -428,7 +419,7 @@ function warpIntoVehicleCommand(command, params, client) {
} else {
let vehicleIndex = getParam(params, " ", 1);
if (typeof getServerData().vehicles[vehicleIndex] == "undefined") {
messagePlayerError(client, getLocaleString(client, "InvalidVehicle"));
messagePlayerError(client, getLocaleString(client, "InvaliVehicle"));
return false;
}
@@ -897,7 +888,7 @@ function getPlayerCommand(command, params, client) {
setPlayerInterior(targetClient, getPlayerInterior(client));
setPlayerDimension(targetClient, getPlayerDimension(client));
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} teleported {ALTCOLOUR}${getPlayerName(targetClient)}{MAINCOLOUR} to their position.`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} teleported {ALTCOLOUR}${getPlayerName(targetClient)}{MAINCOLOUR} to their position.`);
messagePlayerAlert(targetClient, `An admin has teleported you to their location`);
}
@@ -944,7 +935,7 @@ function returnPlayerCommand(command, params, client) {
getPlayerData(targetClient).returnToBusiness = null;
getPlayerData(targetClient).returnToType = AGRP_RETURNTO_TYPE_NONE;
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} returned {ALTCOLOUR}${getPlayerName(targetClient)}{MAINCOLOUR} to their previous position.`, true);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} returned {ALTCOLOUR}${getPlayerName(targetClient)}{MAINCOLOUR} to their previous position.`);
messagePlayerAlert(targetClient, `An admin has returned you to your previous location`);
}
@@ -1190,9 +1181,9 @@ function givePlayerMoneyCommand(command, params, client) {
givePlayerCash(targetClient, toInteger(amount));
updatePlayerCash(targetClient);
//messagePlayerSuccess(client, `You gave {ALTCOLOUR}${getCurrencyString(amount)} {MAINCOLOUR}to {ALTCOLOUR}${getCharacterFullName(targetClient)}`);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} gave {ALTCOLOUR}${getCurrencyString(amount)}{MAINCOLOUR} to {ALTCOLOUR}${getCharacterFullName(targetClient)}`)
messagePlayerAlert(targetClient, `An admin gave you {ALTCOLOUR}${getCurrencyString(amount)}`);
//messagePlayerSuccess(client, `You gave {ALTCOLOUR}$${amount} {MAINCOLOUR}to {ALTCOLOUR}${getCharacterFullName(targetClient)}`);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} gave {ALTCOLOUR}$${amount}{MAINCOLOUR} to {ALTCOLOUR}${getCharacterFullName(targetClient)}`)
messagePlayerAlert(targetClient, `An admin gave you {ALTCOLOUR}$${amount}`);
}
// ===========================================================================
@@ -1822,83 +1813,4 @@ function getPlayerCurrentBusinessCommand(command, params, client) {
return true;
}
// ===========================================================================
/**
* This is a command handler function.
*
* @param {string} command - The command name used by the player
* @param {string} params - The parameters/args string used with the command by the player
* @param {Client} client - The client/player that used the command
* @return {bool} Whether or not the command was successful
*
*/
function addAccountStaffNoteCommand(command, params, client) {
if (areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let targetClient = getPlayerFromParams(getParam(params, " ", 1));
let noteMessage = params.split(" ").slice(1).join(" ");
if (!getPlayerData(targetClient)) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false;
}
//let dbConnection = connectToDatabase();
//let safeNoteMessage = escapeDatabaseString(dbConnection, noteMessage);
//queryDatabase(dbConnection, `INSERT INTO acct_note (acct_note_acct, acct_note_server, acct_note_message, acct_note_who_added, acct_note_when_added) VALUES (${getPlayerData(targetClient).accountData.databaseId}, ${getServerId()}, ${safeNoteMessage}, ${}, UNIX_TIMESTAMP())`);
let tempNoteData = new AccountStaffNoteData();
tempNoteData.whoAdded = getPlayerData(client).accountData.databaseId;
tempNoteData.whenAdded = getCurrentUnixTimestamp();
tempNoteData.note = noteMessage;
tempNoteData.account = getPlayerData(targetClient).databaseId;
tempNoteData.serverId = getServerId();
tempNoteData.deleted = false;
tempNoteData.needsSaved = true;
getPlayerData(targetClient).accountData.staffNotes.push(tempNoteData);
messageAdmins(`{adminOrange}${client.name}{MAINCOLOUR} added a staff note for {ALTCOLOUR}${targetClient.name}{MAINCOLOUR}: ${noteMessage}`);
return true;
}
// ===========================================================================
/**
* This is a command handler function.
*
* @param {string} command - The command name used by the player
* @param {string} params - The parameters/args string used with the command by the player
* @param {Client} client - The client/player that used the command
* @return {bool} Whether or not the command was successful
*
*/
function showAccountStaffNotesCommand(command, params, client) {
if (areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let targetClient = getPlayerFromParams(getParam(params, " ", 1));
let noteMessage = params.split(" ").slice(1).join(" ");
if (!getPlayerData(targetClient)) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false;
}
let staffNoteList = getPlayerData(targetClient).accountData.staffNotes.map(function (x, i, a) { return `{ALTCOLOUR}${toInteger(i) + 1}. (Added by ${loadAccountFromId(x.whoAdded).name} on ${new Date(x.whenAdded).toLocaleString()}: ${x.note}` });
//let chunkedList = splitArrayIntoChunks(staffNoteList, 1);
messagePlayerNormal(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderAccountStaffNotesList")));
for (let i in staffNoteList) {
messagePlayerInfo(client, staffNoteList[i]);
}
return true;
}
// ===========================================================================

View File

@@ -48,10 +48,10 @@ function initServerScripts() {
// Load all the server data
loadServerDataFromDatabase();
setAllServerDataIndexes();
checkServerGameTime();
createAllServerElements();
addAllNetworkEventHandlers();
initAllClients();
initTimers();
@@ -69,15 +69,6 @@ function checkForHashingModule() {
// ===========================================================================
function checkForGeoIPModule() {
if (typeof module.geoip == "undefined") {
return false;
}
return true;
}
// ===========================================================================
function checkForMySQLModule() {
if (typeof module.mysql == "undefined") {
return false;
@@ -89,9 +80,9 @@ function checkForMySQLModule() {
// ===========================================================================
function checkForSMTPModule() {
//if (typeof module.smtp == "undefined") {
// return false;
//}
if (typeof module.smtp == "undefined") {
return false;
}
return true;
}
@@ -99,33 +90,33 @@ function checkForSMTPModule() {
// ===========================================================================
function checkForAllRequiredModules() {
logToConsole(LOG_DEBUG, "[AGRP.Startup]: Checking for required modules ...");
logToConsole(LOG_DEBUG, "[VRR.Startup]: Checking for required modules ...");
if (!checkForHashingModule()) {
logToConsole(LOG_WARN, "[AGRP.Startup]: Hashing module is not loaded!");
logToConsole(LOG_ERROR, "[AGRP.Startup]: This server will now shutdown.");
shutdownServer();
logToConsole(LOG_WARN, "[VRR.Startup]: Hashing module is not loaded!");
logToConsole(LOG_WARN, "[VRR.Startup]: This resource will now shutdown.");
thisResource.stop();
}
if (!checkForMySQLModule()) {
logToConsole(LOG_WARN, "[AGRP.Startup]: MySQL module is not loaded!");
logToConsole(LOG_ERROR, "[AGRP.Startup]: This server will now shutdown.");
shutdownServer();
logToConsole(LOG_WARN, "[VRR.Startup]: MySQL module is not loaded!");
logToConsole(LOG_WARN, "[VRR.Startup]: This resource will now shutdown.");
thisResource.stop();
}
//if (!checkForSMTPModule()) {
// logToConsole(LOG_WARN, "[AGRP.Startup]: SMTP Email module is not loaded!");
// logToConsole(LOG_WARN, "[AGRP.Startup]: Email features will NOT be available!");
//}
if (!checkForSMTPModule()) {
logToConsole(LOG_WARN, "[VRR.Startup]: SMTP Email module is not loaded!");
logToConsole(LOG_WARN, "[VRR.Startup]: Email features will NOT be available!");
}
logToConsole(LOG_DEBUG, "[AGRP.Startup]: All required modules loaded!");
logToConsole(LOG_DEBUG, "[VRR.Startup]: All required modules loaded!");
return true;
}
// ===========================================================================
function loadServerDataFromDatabase() {
logToConsole(LOG_INFO, "[AGRP.Config]: Loading server data ...");
logToConsole(LOG_INFO, "[VRR.Config]: Loading server data ...");
// Always load these regardless of "test server" status
getServerData().localeStrings = loadAllLocaleStrings();

View File

@@ -123,8 +123,8 @@ class SubAccountData {
// ===========================================================================
function initSubAccountScript() {
logToConsole(LOG_DEBUG, "[AGRP.SubAccount]: Initializing subaccount script ...");
logToConsole(LOG_INFO, "[AGRP.SubAccount]: SubAccount script initialized!");
logToConsole(LOG_DEBUG, "[VRR.SubAccount]: Initializing subaccount script ...");
logToConsole(LOG_INFO, "[VRR.SubAccount]: SubAccount script initialized!");
}
// ===========================================================================
@@ -221,7 +221,7 @@ function loadSubAccountsFromAccount(accountId) {
let jobRankIndex = getJobRankIndexFromDatabaseId(jobIndex, tempSubAccount.jobRank);
if (!getJobRankData(jobIndex, jobRankIndex)) {
let newJobRankIndex = getLowestJobRank(jobIndex);
console.log(`[AGRP.SubAccount]: Job ${jobIndex} has no rank ${tempSubAccount.jobRank}! Using lowest rank ${newJobRankIndex} instead.`);
console.log(`[VRR.SubAccount]: Job ${jobIndex} has no rank ${tempSubAccount.jobRank}! Using lowest rank ${newJobRankIndex} instead.`);
tempSubAccount.jobRank = getJobRankData(jobIndex, newJobRankIndex).databaseId;
tempSubAccount.jobRankIndex = newJobRankIndex;
} else {
@@ -341,7 +341,7 @@ function saveSubAccountToDatabase(subAccountData) {
// ===========================================================================
function createSubAccount(accountId, firstName, lastName) {
logToConsole(LOG_DEBUG, `[AGRP.Account] Attempting to create subaccount ${firstName} ${lastName} in database`);
logToConsole(LOG_DEBUG, `[VRR.Account] Attempting to create subaccount ${firstName} ${lastName} in database`);
let dbConnection = connectToDatabase();
let dbQuery = false;
@@ -375,7 +375,7 @@ function showCharacterSelectToClient(client) {
if (doesPlayerHaveAutoSelectLastCharacterEnabled(client)) {
if (getPlayerData(client).subAccounts.length > 0) {
logToConsole(LOG_DEBUG, `[AGRP.SubAccount] ${getPlayerDisplayForConsole(client)} is being auto-spawned as character ID ${getPlayerLastUsedSubAccount(client)}`);
logToConsole(LOG_DEBUG, `[VRR.SubAccount] ${getPlayerDisplayForConsole(client)} is being auto-spawned as character ID ${getPlayerLastUsedSubAccount(client)}`);
selectCharacter(client, getPlayerLastUsedSubAccount(client));
return true;
}
@@ -383,7 +383,7 @@ function showCharacterSelectToClient(client) {
if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
getPlayerData(client).currentSubAccount = 0;
logToConsole(LOG_DEBUG, `[AGRP.SubAccount] Setting ${getPlayerDisplayForConsole(client)}'s character to ID ${getPlayerData(client).currentSubAccount}`);
logToConsole(LOG_DEBUG, `[VRR.SubAccount] Setting ${getPlayerDisplayForConsole(client)}'s character to ID ${getPlayerData(client).currentSubAccount}`);
let tempSubAccount = getPlayerData(client).subAccounts[0];
let clanName = (tempSubAccount.clan != 0) ? getClanData(getClanIndexFromDatabaseId(tempSubAccount.clan)).name : "None";
let lastPlayedText = (tempSubAccount.lastLogin != 0) ? `${msToTime(getCurrentUnixTimestamp() - tempSubAccount.lastLogin)} ago` : "Never";
@@ -393,7 +393,7 @@ function showCharacterSelectToClient(client) {
//setTimeout(function() {
// showCharacterSelectCameraToPlayer(client);
//}, 500);
logToConsole(LOG_DEBUG, `[AGRP.SubAccount] ${getPlayerDisplayForConsole(client)} is being shown the character select GUI`);
logToConsole(LOG_DEBUG, `[VRR.SubAccount] ${getPlayerDisplayForConsole(client)} is being shown the character select GUI`);
} else {
let charactersList = getPlayerData(client).subAccounts.map((sacct, index) => `{teal}${index + 1}: {ALTCOLOUR}${sacct.firstName} ${sacct.lastName}`);
let chunkedList = splitArrayIntoChunks(charactersList, 5);
@@ -402,7 +402,7 @@ function showCharacterSelectToClient(client) {
messagePlayerNormal(client, chunkedList[i].join("{MAINCOLOUR} • "));
}
messagePlayerInfo(client, getLocaleString(client, "CharacterSelectHelpText", `{ALTCOLOUR}/usechar{MAINCOLOUR}`, `{ALTCOLOUR}/newchar{MAINCOLOUR}`));
logToConsole(LOG_DEBUG, `[AGRP.SubAccount] ${getPlayerDisplayForConsole(client)} is being shown the character select/list message (GUI disabled)`);
logToConsole(LOG_DEBUG, `[VRR.SubAccount] ${getPlayerDisplayForConsole(client)} is being shown the character select/list message (GUI disabled)`);
}
}
@@ -422,7 +422,7 @@ function checkNewCharacter(client, firstName, lastName) {
lastName = lastName.trim();
if (doesNameContainInvalidCharacters(firstName) || doesNameContainInvalidCharacters(lastName)) {
logToConsole(LOG_INFO | LOG_WARN, `[AGRP.Account] Subaccount ${firstName} ${lastName} could not be created (invalid characters in name)`);
logToConsole(LOG_INFO | LOG_WARN, `[VRR.Account] Subaccount ${firstName} ${lastName} could not be created (invalid characters in name)`);
showPlayerNewCharacterFailedGUI(client, "Invalid characters in name!");
return false;
}
@@ -469,7 +469,7 @@ function checkPreviousCharacter(client) {
let lastPlayedText = (tempSubAccount.lastLogin != 0) ? `${msToTime(getCurrentUnixTimestamp() - tempSubAccount.lastLogin)} ago` : "Never";
showPlayerCharacterSelectGUI(client, tempSubAccount.firstName, tempSubAccount.lastName, tempSubAccount.cash, clanName, lastPlayedText, getGameConfig().skins[getGame()][tempSubAccount.skin][0]);
logToConsole(LOG_DEBUG, `[AGRP.SubAccount] Setting ${getPlayerDisplayForConsole(client)}'s character to ID ${getPlayerData(client).currentSubAccount}`);
logToConsole(LOG_DEBUG, `[VRR.SubAccount] Setting ${getPlayerDisplayForConsole(client)}'s character to ID ${getPlayerData(client).currentSubAccount}`);
}
}
@@ -490,16 +490,16 @@ function checkNextCharacter(client) {
let lastPlayedText = (tempSubAccount.lastLogin != 0) ? `${msToTime(getCurrentUnixTimestamp() - tempSubAccount.lastLogin)} ago` : "Never";
showPlayerCharacterSelectGUI(client, tempSubAccount.firstName, tempSubAccount.lastName, tempSubAccount.cash, clanName, lastPlayedText, getGameConfig().skins[getGame()][tempSubAccount.skin][0]);
logToConsole(LOG_DEBUG, `[AGRP.SubAccount] Setting ${getPlayerDisplayForConsole(client)}'s character to ID ${getPlayerData(client).currentSubAccount}`);
logToConsole(LOG_DEBUG, `[VRR.SubAccount] Setting ${getPlayerDisplayForConsole(client)}'s character to ID ${getPlayerData(client).currentSubAccount}`);
}
}
// ===========================================================================
function selectCharacter(client, characterId = -1) {
logToConsole(LOG_DEBUG, `[AGRP.SubAccount] ${getPlayerDisplayForConsole(client)} character select called (Character ID ${characterId})`);
logToConsole(LOG_DEBUG, `[VRR.SubAccount] ${getPlayerDisplayForConsole(client)} character select called (Character ID ${characterId})`);
if (characterId != -1) {
logToConsole(LOG_DEBUG, `[AGRP.SubAccount] ${getPlayerDisplayForConsole(client)} provided character ID (${characterId}) to spawn with`);
logToConsole(LOG_DEBUG, `[VRR.SubAccount] ${getPlayerDisplayForConsole(client)} provided character ID (${characterId}) to spawn with`);
getPlayerData(client).currentSubAccount = characterId;
}
@@ -513,13 +513,12 @@ function selectCharacter(client, characterId = -1) {
getPlayerData(client).switchingCharacter = false;
logToConsole(LOG_DEBUG, `[AGRP.SubAccount] Spawning ${getPlayerDisplayForConsole(client)} as character ID ${getPlayerData(client).currentSubAccount} with skin ${skin} (${spawnPosition.x}, ${spawnPosition.y}, ${spawnPosition.z})`);
logToConsole(LOG_DEBUG, `[VRR.SubAccount] Spawning ${getPlayerDisplayForConsole(client)} as character ID ${getPlayerData(client).currentSubAccount} with skin ${skin} (${spawnPosition.x}, ${spawnPosition.y}, ${spawnPosition.z})`);
//setPlayerCameraLookAt(client, getPosBehindPos(spawnPosition, spawnHeading, 5), spawnPosition);
getPlayerData(client).pedState = AGRP_PEDSTATE_SPAWNING;
if (getGame() <= AGRP_GAME_GTA_SA) {
spawnPlayer(client, spawnPosition, spawnHeading, getGameConfig().skins[getGame()][skin][0], spawnInterior, spawnDimension);
onPlayerSpawn(client);
} else if (getGame() == AGRP_GAME_GTA_IV) {
//spawnPlayer(client, spawnPosition, spawnHeading, getGameConfig().skins[getGame()][skin][0], spawnInterior, spawnDimension);
clearPlayerWeapons(client);
@@ -529,20 +528,21 @@ function selectCharacter(client, characterId = -1) {
//setPlayerDimension(client, spawnDimension);
restorePlayerCamera(client);
setPlayerSkin(client, skin);
setTimeout(function () {
onPlayerSpawn(client);
//stopRadioStreamForPlayer(client);
}, 500);
} else if (getGame() == AGRP_GAME_MAFIA_ONE) {
//spawnPlayer(client, spawnPosition, spawnHeading, getGameConfig().skins[getGame()][skin][0]);
//logToConsole(LOG_DEBUG, `[AGRP.SubAccount] Spawning ${getPlayerDisplayForConsole(client)} as ${getGameConfig().skins[getGame()][skin][1]} (${getGameConfig().skins[getGame()][skin][0]})`);
//logToConsole(LOG_DEBUG, `[VRR.SubAccount] Spawning ${getPlayerDisplayForConsole(client)} as ${getGameConfig().skins[getGame()][skin][1]} (${getGameConfig().skins[getGame()][skin][0]})`);
spawnPlayer(client, spawnPosition, spawnHeading, getGameConfig().skins[getGame()][skin][0]);
onPlayerSpawn(client);
}
removePlayerKeyBind(client, getKeyIdFromParams("insert"));
logToConsole(LOG_DEBUG, `[AGRP.SubAccount] Spawned ${getPlayerDisplayForConsole(client)} as character ID ${getPlayerData(client).currentSubAccount} with skin ${skin} (${spawnPosition.x}, ${spawnPosition.y}, ${spawnPosition.z})`);
logToConsole(LOG_DEBUG, `[VRR.SubAccount] Spawned ${getPlayerDisplayForConsole(client)} as character ID ${getPlayerData(client).currentSubAccount} with skin ${skin} (${spawnPosition.x}, ${spawnPosition.y}, ${spawnPosition.z})`);
setTimeout(function () {
onPlayerSpawn(client);
}, 500);
stopRadioStreamForPlayer(client);
getPlayerCurrentSubAccount(client).lastLogin = getCurrentUnixTimestamp();
}
@@ -550,14 +550,14 @@ function selectCharacter(client, characterId = -1) {
// ===========================================================================
function switchCharacterCommand(command, params, client) {
logToConsole(LOG_DEBUG, `[AGRP.SubAccount] ${getPlayerDisplayForConsole(client)} is requesting to switch characters (current character: ${getCharacterFullName(client)} [${getPlayerData(client).currentSubAccount}/${getPlayerCurrentSubAccount(client).databaseId}])`);
logToConsole(LOG_DEBUG, `[VRR.SubAccount] ${getPlayerDisplayForConsole(client)} is requesting to switch characters (current character: ${getCharacterFullName(client)} [${getPlayerData(client).currentSubAccount}/${getPlayerCurrentSubAccount(client).databaseId}])`);
if (!isPlayerSpawned(client)) {
logToConsole(LOG_WARN, `[AGRP.SubAccount] ${getPlayerDisplayForConsole(client)} is not allowed to switch characters (not spawned)`);
logToConsole(LOG_WARN, `[VRR.SubAccount] ${getPlayerDisplayForConsole(client)} is not allowed to switch characters (not spawned)`);
return false;
}
if (isPlayerSwitchingCharacter(client)) {
logToConsole(LOG_WARN, `[AGRP.SubAccount] ${getPlayerDisplayForConsole(client)} is not allowed to switch characters (already in switch char mode)`);
logToConsole(LOG_WARN, `[VRR.SubAccount] ${getPlayerDisplayForConsole(client)} is not allowed to switch characters (already in switch char mode)`);
messagePlayerError(client, "You are already selecting/switching characters!");
return false;
}

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