Add consts

This commit is contained in:
Vortrex
2021-01-09 22:36:11 -06:00
parent 3e905cf17b
commit fa25e581b1

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@@ -152,6 +152,7 @@ const AG_ITEM_OWNER_BIZSTORAGE = 5; // Item is in a business's stora
const AG_ITEM_OWNER_HOUSE = 6; // Item is in a house
const AG_ITEM_OWNER_SAFE = 7; // Item is in a safe (safes can be anywhere)
const AG_ITEM_OWNER_ITEM = 8; // Item is in another item (trashbag, briefcase, wallet, suitcase, crate/box, barrel, etc)
const AG_ITEM_OWNER_GROUND = 9; // Item is on the ground
// Item Use Types
const AG_ITEM_USETYPE_NONE = 0; // Has no effect
@@ -179,6 +180,11 @@ const AG_ITEM_USETYPE_WINE = 21; // Moderate drunk effect. Replen
const AG_ITEM_USETYPE_LIQUOR = 22; // Heavy drunk effect. Replenishes large amount of health.
const AG_ITEM_USETYPE_COFFEE = 23; // Replenishes moderate amount of health.
const AG_ITEM_USETYPE_AMMO_ROUND = 23; // Bullet. Loads into magazine.
const AG_ITEM_USETYPE_HANDCUFF = 24;
const AG_ITEM_USETYPE_ROPE = 25;
const AG_ITEM_USETYPE_BLINDFOLD = 26;
const AG_ITEM_USETYPE_TAZER = 27;
const AG_ITEM_USETYPE_ARMOUR = 28;
// Item Drop Types
const AG_ITEM_DROPTYPE_NONE = 0; // Can't be dropped
@@ -216,4 +222,16 @@ const AG_JOBROUTESTATE_NONE = 0; // None
const AG_JOBROUTESTATE_INPROGRESS = 1; // Route is in progress. Player is in between stops but not at the last one.
const AG_JOBROUTESTATE_LASTSTOP = 2; // Player is heading to the last stop on the route
const AG_JOBROUTESTATE_PAUSED = 3; // Route is paused for some reason. For police, this could be player accepted callout and once finished, patrol route will resume
const AG_JOBROUTESTATE_ATSTOP = 4; // For bus/trash stops that freeze player, this is the state when they're at one
const AG_JOBROUTESTATE_ATSTOP = 4; // For bus/trash stops that freeze player, this is the state when they're at one
// Tutorial States
const AG_TUTORIAL_STATE_NONE = 0;
const AG_TUTORIAL_STATE_FINISHED = 1;
const AG_TUTORIAL_STATE_STARTING = 2;
const AG_TUTORIAL_STATE_PICKUPITEM = 3;
const AG_TUTORIAL_STATE_SWITCHITEM = 4;
const AG_TUTORIAL_STATE_USEITEM = 5;
const AG_TUTORIAL_STATE_PUTITEM = 6;
const AG_TUTORIAL_STATE_TAKEITEM = 7;
const AG_TUTORIAL_STATE_EXITBIZ = 9;
const AG_TUTORIAL_STATE_DROPITEM = 10;